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Full text of "Commodore Computing International - Vol 05 No 10 (1987-06)(Croftward)(GB)"

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g All you ev 



= to know 
abouL.^r 

Games am 
Graphics 

Databases 
and Programs 

More 64 and 
Amiga Power... 

It's all here 





1 



MegaReviews - Nemesis the Warlock - Auf Wiedersehn Monty 

Samurai Trilogy- Express Raider- Leaderboard Exec - 

Shockway Rider ... a Football S pecial ... C 1 6 Sum mer Events 

and Phantom - Tomahawk and KtmitsgsfMtl)lAV4^ - plus 

the Sensational Sinbad 

FREE! NEMESIS 
i Tons of T-shirts, Games 

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Welcome to the ultimate challenge! A two way teat of skill and nerve - can 
you out manouevre the awesome ogre and blast a path through the myriad of 
colourful bricks? Are your reflexes adept enough to retrieve the speeding 
missile, defelected from its block shattering journey or regurgitated 
contemptuously from the ogre's mouth? 



beauty were virtues, a class of warriors set themselves apart to 
dedicate their lives to a perfection in combat that in itself was an 
artform, to a discipline of mind that became a religion. The attaining of 
such excellence required an extraordinary diligence in self-denial and 
training in order to achieve the ultimate accolade 'War Lord'. Ki 
Karate and finally Samurai are the tests that must be mast""^ 




e, a whistle stop 
the local scenery 
t on his tail Monty mu 




Gremlin Graphics Software Ltd., Alph 



rver Street, Sheffield SI 4FS England. 



Ill 



The best value 
magazine in the Universe! 



COMMODORE 

COMPUTING 

INTERNATIONAL 




GEOS 

Writers Package 32 

1 28 RAM EXPANSION 34 
128RAMDOS 39 



...CONSTANT 
FACTORS 



PROGRAMS 

Last Command 131/11 

Giant 134/136 
F.X.D. 137/138/139/140 

C 64 Keyboard 141/142/143 

ADVERTISERS 

DIRECTORY 146 



NEWS 



5/6/8 



MUSIC 

Ian Waugh plays easy tunes 14/15 



MINTER COLUMN is 

BASIC FOR 
BEGINNERS 21/22 



BOOKS 28 

CHARTS 40 

ADVENTURE 

Exclusive Guild of Thieves Preview 

109/118 

SUPER FELIX 62/63 

ICPUG 117 




AMIGA SPECIAL 75 -108 

Including Sinbad, 
Superbase, Climate, 
'A' Talk and much, 
much more 



ADD-ON GUIDE 



120/126 



MINI OFFICE 

Special Guide 

MICRONET PLUS/4 
C.64 OFFER 

COMPETITIONS 



,,„,. 64 INTERRUPTS /144/145 

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35 



36 



NEXT MONTH 

PICASSO'S 

REVENGE... 

Special Commodore 
Show Feature... 

CREE Software and 
Special Offers 



IgAme$ w orL d 

MEGA REVIEWS 

Shockway Rider ... 1 0th Frame ... Cholo 
... Leaderboard EXEC ... P.O.D ... Auf 
Wiedersehen Monty ... Tomahawk ... 
F.A. Cup ... Brian dough's Double ... 
Samurai Trilogy ... Nemesis the 
Warlock ... Express Raider ... Arkonoid 
... Master Games ... S.O.S ... Elevator 
Action ... Return of the Space Warrior 
... Cyborg ... Death or Glory ... The 
Equaliser ... Summer Events ... 
Phantom ... Mean 18 and much, much 
more 



^MWMM VUiM Ml( 



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CC/Vlew 



Dear Reader, 

I get these days an increasing number of letters 
telling me, among other things, that CCI seems to 
be giving the kind of information that Commodore 
owners want. However, many of the letters go on to 
ask that writer's particular interest be covered at 
greater length. As these requests vary from 
suggesting that there should be more news or more 
technical software and hardware reviews to lots 
more games coverage and even more competitions; 
and a frequent request is for more letter space — or 
even longer letters! It is not easy to comply with 
everyone's wishes . . . Especially the poor old Plus/4 
owners feel hard done by as there is little special 
software for them to use on their potentially 
powerful machines. Sometimes they even blame us 
for not reviewing enough! We would of course 
happily do it if we had more to review! 

We sympathise with them as we do with 
everybody who feels their particular interest should 
be covered more fully. However, our problem is that 
space is always highly in demand and in 
consequence limted. The only way we can find to 
help is to increase the size of CCI which is rather an 
expensive matter. Just the paper on which we print 
has risen — largely due to the fall in the value of the 
pound — by approximately 15% in the last year 
alone. Nevertheless, this issue we have increased 
the size and attempted to allow more coverage of a 
number of different areas — which we hope should 
satisfy some people. 

We have a special feature on the growing Amiga 
scene, with a close look at "Sinbad", another 
Mindscape spectacular. The Amiga's enticing 
graphics are clearly moving the whole home micro 







Managing Editor and Publisher 






Features Editor.. Anthony Mae! 




Editorial/Production 

Controller Romayne Jesudason 








Subscriptions Controller 


Will Light 






Senior Advertisement Manager 








Advertisement Manager 


Rae West 






Phil Wiltshire 


Assistant Advertisement 






Telephone 01-278 0333 


Advertising Assistant 


Editorial ext: 274 


Krotoa Moses 


Advertising ext: 280/286 
Subscriptions ext: 274 


Finance Director 


B.J. Lewis M.Sc. F.C.A. 


Published by Croftward Limited 


Consultant Art Editor 


Finsbury Business Centre 




40 Bowling Green Lane 
London EC1 RONE 


Artwork . . . Teresa Geneve 


Cover Illustration Jacki Hearle 


Distributed by: Comag, Tavistock 


Elite Illustration ,. Martin Farrei 


Road, West Drayton, Middx UB7 




7QE 


Photography . . . Paget Joseph 


Printed by Chase Printers Group 




Typesetting: Carlton Barclay 

Commodoro Compitn^ klwuKM - m HmmmmMWI mogirtno lor 
CnffMrjJiiiTOnmauiiiuMil-lowotcctMoaodlwinyirotwWhCuiiwiu- 
dor* Buatoos* Ifaonttm UK Us. n la puulfcitnJ 11 Homo per y**r by 
tnmmM UwlU J. Tr» ffintk»mi do no! ■ccoo* HM%la»dnr IwW 

© Croftward Limited 1987 


Research 

Andre Jacobson-Gonzalez 
Contributors Tim Arnot 


. . . Zack Mule Skinner 





field into another dimension — as can be seen from 
the other articles in the same section. 

We continue our ADD-ON Guide which has 
become regarded even by other Commodore 
magazines, we are flattered to hear, as the 
authoritative buyer's guide for the Commodore 
owners. 

GEOS — a genuine addition to 64 power — has a 
new package reviewed and we also for the 128 
owners cover a RAM expansion pack. Peter Gerrard 
continues his interesting article on technical hints 
and we come to the end of our first series of BASIC 

On the games side, some really terrific products 
have been produced as standards constantly rise. 
Gremlin have taken one of the first Awesome 
awards of the year with the return of the popular 
'Monty Mole'. Tynesoft's C16 'Phantom' also gets an 
Awesome and we preview what looks like a sure hit 
for Anco with their 'Summer Events'. Andy Moss, 
CCI's intrepid adventurer, also gets a preview of 
Guild of Thieves, an exciting follow-up to the 
successful Pawn. The programming side is bigger 
too with some exceptionally interesting new ideas. 

We are announcing our next free cassette offer. In 
our next issue, we shall also be presenting a 
number of very special offers exclusive to CCI. By 
the way those frustrated Plus/4 owners should 
certainly take advantage of the Micronet which is 
also exclusive to our readers. 

We are trying to keep the variety of the material 
we publish wide and the quality high. There is even 
some so-called humour with that atrocious Super 
Felix, about whom, surprisingly, I never get 
complaints except from people he mentions — or 
their lawyers! 

However, whatever we do, it is intended for your 
own personal enjoyment. If you want it improved or 
changed or enlarged, go on telling me. I am always 
happy to hear your views on the magazine, and I 
will attempt to make what you want really happen. 
Yours sincerely, 

Antony Jacobson 

Managing Editor and Publisher 



Menace — in spite of 
Owing to pressure of space ^ ^^ 

a -Big Mag' ,ssu *7 to ^n certain items 
ate ly been force tc ornrt .^^ 

planned for June . Trilogy 

Picasso's Revenge, The Scana . 

map, mentioned by An J ^es 

tron'sThe Double, andin jse for 

Dnwrtnfl 225 'and w-U 8 * -dude 
r^X-^ssueofCCi. 

~* rc\ there will be 
, n the July l"2*® f otter that wffl 
another *»*££ tape Including 
provide an e*«» en and entertaining 
utilitiesandotherusetu reque sts 

programmes The last ^^ Q 

tor the first free » ^^ 

software closes June ^ w „, 

those requests al eaay 
commence May 1st- 



4 Commodore Computing June 1987 



. . news . ..news . . . news . . . news 



Superset! 
Offer Super 
Exec 



Supersoft announce the re- 
release of SUPER EXEC, an 
integrated word processor, 
database, and accounting 
package for the Commodore 
8000. 

SUPER EXEC was written by 
Superclerk Limited, and origi- 
nally sold at £1,100 plus VAT. 
Supersoft's first action on tak- 
ing over the marketing was to 
slash the price to just £199 plus 
VAT. 

The SUPER EXEC accounts 
suite includes, Sales, Purchase 
and Nominal ledgers, plus 
Invoicing and Payroll — all that 
most businesses need. Add 
word processing and filing, all 
for £1 99, and you end up with a 
bargain — some accounting 
systems cost as much per 
module! 

Although the Commodore 
8000 series is now over 6 years 
old, something of a revival has 
been in progress ever since 
Supersoft bought most of Com- 
modore's remaining stocks last 
summer. Supersoft has been 
able to offer comprehensive 
support and servicing to users, 
which has meant that many 
users have been able to con- 
tinue using existing systems 
rather than face a traumatic 
change to an entirely different 
system. 

For further details contact 
Peter Calver on 01-861 1166. 



Cheetah 
Moving Fast 

Cheetah Marketing will be 
moving into new Hi-Tech, pur- 
pose-built premises. The build- 
ing, three times the size of the 
company's current headquar- 
ters will enable further planned 
business expansion to take 
place. 

Cheetah are increasing it's 
personnel by 25% to meet the 
demands of a massive increase 
in sales in it's current financial 
year. At present 26 new pro- 
ducts are in the development 
stage; the biggest research 
program ever entered into by 
the company. 

Cheetah's new lair: Cheetah 
Marketing Ltd, Norbury House, 
Norbury road, Fairwater, Car- 
diff CF5 3AS. Telephone: (022) 
555525. 



Hablamos 
Espanol? 

Transplanted into a Spanish 
town, you speak the native 
tongue... you HEAR your 
brain voice" pronounce what 
you elect to say. Your 
"teachers" answer you, de- 
pending on what line of con- 
versation you have started, 
and you hear their responses 
also. 

It is Kwik speak I — a new 
Amiga Spanish audibleTutor. 

KWIK-SPEAK drills you in 
vowel sounds, consonant 
usage, accent and stress. You 
can go on or repeat, as often 
as you like — at the press of a 
key. 

The methods of KWIK- 
SPEAK were developed dur- 
ing World War II in Lima, 
Peru, where American and 
British employees of airlines 
and embassies HAD to start 
speaking Spanish quickly. 

KWIK-SPEAK 1 (Spanish- 
1) consists of over 420K of 
coding, with almost 30 chained 
programs contained on a sin- 
gle (2-sided double-density) 
micro-floppy disk. Although 
51 2K of memory is required, 
you can operate with only 
one disk drive. 
Price $46.95 

Contact: Eclipse Data Man- 
agement Inc. 1930 West Gle- 
noaks, #3 Glendale, CA 91 201 
(818) 840-8757. 



New Star 
Printer 

Star Micron ics U.K. has launch- 
ed a new dot-matrix machine, 
the NR-15. It provides draft 
printing at 240 characters per 
second (cps) and near letter 
quality (NLQ) output at 60cps. 

As standard, the NR-15 
comes equipped with both 
tractorfeed and semi-automatic 
sheet feed, while completing 
the range of paper handling 
capabilities is an optional, low- 
cost automatic cut-sheet feeder. 

Another feature, common 
across Star's N-range of busi- 
ness printers is the slot-in inter- 
face card system. By selecting 
the right card, users are gua- 
ranteed a perfect match with 
their computer system. 

For the micro user wanting 
high speed printing as well as 
good near letter quality print- 
ing, the NR-15 costs £589. 



Join the 
Gremlin Navy 

The free world is in peril — 
war has been declared and 
the enemy is closing in. Your 
weakest point is the coastline 
so a strategic defence initia- 
tive has been adopted. 

Your mission is to patrol 
and defend the inner sea 
using all the modern weapon 
systems with which you have 
been supplied. Seawolf and 
Exocet. 

Convoy Raider is a new 
Gremlin Graphics strategic 
war game with a difference. 
The future of the country lies 
in your hands; frighteningly 
powerful weapons are at your 
disposal and important tacti- 
cal decisions must be made. 
If that kind of power and 
responsibility does not scare 
you, take the helm! 



Gremlin's 
Aliens 

The aftermath of a nuclear 
holocaust is the scene, and 
the earth's surface is a barren 
and hostile place, incapable 
of supporting human life. 
Long ago, the survivors with- 
drew to underground com- 
plexes, and now, after years 
of dedicated research, they 
have produced an android, 
Cybourg 64, who may provide 
the answer to their prayers. 

Pure skill and judgement in 
controlling Cybourg are the 
assets needed to help him 
wipe out the aliens. Alien 
Evolution is played from a 3D 
perspective, looking down at 
the planet, and features trans- 
porters to z ip you from area 
to area. Monochrome graphics 
and full scrolling are also 
included and overall, a good 
time is to be had for those 
who enjoy a fast and furious 
challenge with a difference. 

Alien Evolution will be 
released in June 1987. 



Zynaps 
Zooms 



Zynaps is the first game by 
Dominic Robinson, a young 
prog rammer who successfully 
converted Hewson's Uridium 
to the Spectrum. Dominic 
and a partner John Cumming 
have now created for Hewson 
an original and reputedly awe- 



inspiring game wnicn win 
appeal to all dedicated shoot- 
em-upfans. 

Use bravery and cunning to 
escape an al ten i nf ested space 
station, battle through aster- 
oid storms and infiltrate un- 
known planets before entering 
the 'final conflict' phase of 
this horizontal scrolling epic. 
Choose you r path caref u I ly, 
the galaxy depends on you!! 
C 64 £8.95 (c), £12.95 (d). 



How to win at 
computer 
games . . . 

Trilogic have upgraded their 
Expert cartridge with ESM. 

The compact ESM module 
is fitted with LED, push button 
and connector. It fits between 
the cartridge post and the 
Expert cartridge and, as with 
most Trilogic systems, it has 
no effect on games action 
and can be left connected but 
otherwise ignored. 

When a protected program 
is loaded which needs the 
ESM, the LED will glow. To 
stop the game, simply press 
the push-button briefly. The 
program will be paused and 
the Experts machine-code 
monitor be activated. From 
then on, the Expert can be 
used in the normal way — to 
alter, restart or save to disk/ 
tape as you choose. 

The new ESM costs £7.95 
inc. VAT and postage. 
Contact: Trilogic, 329 Tong 
Street, Bradford BD4 9QY. 
Tel: (0274) 684289. 



Power House 
Value 

The Power House has announc- 
ed that every game released 
will contain either a free game 
of a free audio track. 

All the Power House music is 
provided by the House Elec- 
tronic Xperience, headed by 
Wayne Allen. Wayne, formerly 
of Kick Partners, has appeared 
many times on National TV, the 
John Peel Show on Radio One 
and in the music press. 

The Power House's Andy 
Wood is already claiming tre- 
mendous reactio to the first 
batch of releases from con- 
sumers, distributors and retail- 
ers alike. The Power House 
first releases are The Termina- 
tor and The Equalizer, both 
£1 .99. 



.news... news ...news... news 



ACE II 



Cascade Games, creators of 
the smash hit "ACE" (CCI 
OSKAR Winner) tell us that 
they are working on a follow- 
up imaginatively called ACE 
II. It will be for one or two 
players with the screen plit 
horizontally. ACE II will be 
initially released on the 64 but 
almost immediately published 
for the Plus/4. ACE I sold 
terrifically well on all formats 
and more the 15,000 on the 
Plus/4 alone which must make 
it one of the best sellers for 
that machine. 



Palace's 
Barbarian 

Palace Software are bringing 
out Barbarian, which they 
claim is "the most realistic 
and exciting combat game 
yet seen on a home com- 
puter". Created by Steve 
Brown, who was responsible 
for the monster hits Cauldron 
and Cauldron II. Barbarian 
features "riveting music" and 
sound effects by Richard 
Joseph, the musician respon- 
sible for all the sound in The 
Sacred Armour of Antiriad 
and Cauldron II. 

Barbarian contains two 
games in one. Load Part One 
and perfect your swordsman- 
ship against the finest warrior 
in the land. This section can 
be played against another 
player or the computer. In 
Part Two you must fight to 
save the Princess from the 
clutches of the Dark Sorcerer, 
Drax. 

Sixteen different moves, 
including headbutt, kick and 
webb of death, set Barbarian 
apart from any previous 
sword-fighting game. "Other 
effects, such as the decapi- 
tation, must been seen to be 
believed." 

Barbarian contains all the 
classic elements of the sword 
and sorcery genre; Marvel at 
the muscular barbarians! 
Gasp at the beautiful Princess! 
Hiss at the evil sorcerer! 
Cringe at the hideously de- 
formed dwarf. 

The game will be available 
for the Commodore 64 of 
£9.99 and the packaging 
features beautiful Page 3 
model, Maria Whittaker. 



40 Activision 
titles go 
Silver 

What the people who have 
signed orcalled "The Licence 
Agreement of the Year" has 
been made between Telecom- 
soft and Activision (UK) Ltd 
for nearly forty Activision pro- 
ducts to be released in the 
Firebird Silver 1 99 Range over 
the next twenty four months. 

Not only previously released 
products, but also some 
hitherto unreleased ones 
feature in the line up. 

"There are some really 
cracking games here for 
£1 .99." says the Silver Range 
boss Chris Smith. "Titles such 
as 'Back to the Future', 'I of 
the Mask', and Pitfalls I and II' 
head the series of previously 
released material, and offer 
superb value for money at 
£1.99. In addition, we have 
the publishing rights to three 
Commodore 64 games which 
are brand new to the Euro- 
pean market — 'Breakstreet', 
'Futureball', and 'Pyramids of 
time'." 

'Park Patrol' for the Com- 
modore 64 was recently re- 
leased in the Silver Range 
under licence from Activision. 

The first title are likely to hit 
the shops early in the Summer. 



Foreign 

Language 

W/P 

A new PC/MS-DOS package 
from INTEX ■ SOFTWARE 
SYSTEMS will enable PC 
users to use their existing 
keyboards for a wide range of 
fully processable international 
character sets with a simpler 
user-friendly menu. 

The basic Western Euro- 
pean package covers nine 
different character sets which 
can be selected and mixed at 
a keystroke. The French set- 
ting for example, changes the 
imput to the standard 
AWERTY positions used in 
France, regardless of the key- 
board used. Other options on 
the same disk include US & 
UK English, French, German, 
Dutch, Spanish, Italian, Portu- 
guese and Danish with all the 
normal word processing 
options at an affordable price 
of £199.00. 

For PCs fitted with a Her- 
cules graphics card the range 
of options includes full-logic 
Russian, Polish, Arabic and 
Hebrew data entry combined 
with English. 

The star of the show in 
terms of performance has got 
to be the unique ZLZ Chinese 
package with an enormous 



Eagles — The 

Electrifying 

Facts 

Eagles is the next master 
blaster which Hewson are re- 
leasing to shatter the lives of 
all peace loving Commodore 
owners. The graphics are 
quite stunning and the game 
looks set to conquer the 
C64/C1 28 market as the num- 
ber one Uridium sequel. 

Written by Danish program- 
mers Per Madsen and Bo Niel- 
sen, Eagles is a fast and 
furious shoot-em-up set on 



the planet Zinox. 

Played over eight levels 
there are an increasing num- 
ber of different aliens to blast 
and explode and a host of 
androids to collect. Drop the 
androids into a shute on the 
rugged plant surface to enter 
the energy based bonus 
phase. 

Eagles has single, two 
player and team options to 
choose from. Both Eagles 
fighters are shown on the 
screen at the same time to 
enhance the reality of the 
situation. 

Eagles is for the C64.E8.95 
(c) £12.95 (d). 




1 0,000 character set from any 
standard PC, XT or AT key- 
board for only £300. There is 
even an additional interface 
module that will enable the 
use of packages such as 
dBIII™ and Lotus 1-2-3™ 
Nwith Chinese characters! 

All files are encoded so that 
they can be transferred via 
modem or network to any 
other device using the same 
software making it a faster 
and higher quality transmis- 
sion device for foreign type- 
script than fax. 

Available shortly will be 
Greek, Turkish and Japanese 
options. 

Contact: Intex Systems, 
Tel: 0462 811813. 



Catch 23 
from Martech 

Martech has announced the 
release of Catch 23, a combat 
arcade adventure with 3-D vec- 
tor graphics for the 64. 

It is your mission to explore 
an island and find the heart of 
the development complex. 
Once there you must steal the 
design of the CK 23 and then 
set a time delay mine in the 
nuclear reactor. The explosion 
which follows will devastate 
entire island. 

The actipn takes place on a 
moonless night, hence you 
have been provided with a mil- 
itary image enhancer. Using 
advanced 3-D vector graphics 
with full collisio detection, the 
player sees an accurate repre- 
sentation of his world as he 
moves within it. 

The world is heavily popu- 
lated, the player being able to 
see and explore entire villages. 
It is also possible to enter and 
explore buildings. There are 
useful objects and vital clues to 
be discovered before you have 
any hope of penetrating the 
complex itself. 

The island map contains tens 
of millions of occupiable loca- 
tions. It consists of mountains, 
plains, marshes, villages (con- 
taining a variety of building 
types), plus, the huge military 
complex. Catch 23 is a vast 
garr.t3 which presents the game 
player with an enormous yet 
achievable challenge. Martech 
tells us it is the closest thing 
yet to actually being there. 

Catch 23 will be £8.95 
cassette, with £12.95 disk. 

Contact: Headlines PR on 
01-258 3999. 



6 Commodore Computinq June 1987 



|#lB6UJwB has been the secret factor 
in many, many romances and happy 
marriages — not just between young people, 
but between people of all ages and 
occupations, and from all over the country. 

Who will you meet? 

• Many tens of thousands of people join Dateline each year simply because they 
are not meeting someone special in their own social circle or at work, and want 
to meet more people with the same hopes, ambitions and interests as 
themselves. Among the many people you can meet through Dateline there is 
sure to be one who has that 'special something' you've been looking for. 

• YOU CHOOSE the type of person you wish to meet and the area they come 
from when you complete our comprehensive questionnaire. Dateline is the 
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available for you to meet, and more importantly, our unique matching system 
guarantees that you are mutually compatible. 

• We have a well-deserved reputation for SUCCESS. The couples featured in our 
advertisements and literature are just a few of the thousands who have found 
love through Dateline. 

In 21 years Dateline introductions have been the start oj many, 
many thousands of Love Stories... 

• Dateline is an INEXPENSIVE service — your year's membership could be the 
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any changes — our up-to-date technology ensures they are always dealt with 
quickly and efficiently by our friendly staff. It is important to us that you get the 
best from your Dateline membership. We are always happy to help. 




Lesley and Jon — It's amazing how many people join Dateline 'for a 
laugh ', but behind that lighthearted attitude there is nearly always the hope that 
it might lead to a special relationship. Lesley, a divorcee, didn't really think 
Dateline would be able to help her. Her children made it difficult for her to get 
out, but when she met Jon. a farmer, it was apparent to both of them that they 
were at the start of something long term. They were married in the autumn and 
are overjoved at the turn their lives have taken. 



You^can find love 



Over the years Dateline has been featured many times by press, radio and television 
and has been acclaimed by many thousands of clients who have found happiness 
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complete this coupon and post it today to: 



Dateline, 23 Abingdon Rd. London W8 6AH. Tel: 01 938 1011 



\&4£j*fj f 







Dateline is a member 

of the Association 

of British Introduction Agencies 

29 Manchester St. London W 1 




Lisa and Barry — 'If you are not meeting 
enough people join Dateline. It certainly 
worked for me' says Lisa. Barry's friends are 
very impressed he met someone so attractive. 
Thev were engaged within a few months. 
Lisa's sister has now joined 'looking for 
another Barrv. ' 



Pauline and Colin — They had known 
each other for six weeks when Colin 
proposed, but they were certain Dateline had 
chosen well for them. 'We were made for 
each other. ' 



o^ each other. 

UmmMM is simply the best! 




COMPUTER TEST 
TO FIND YOUR IDEAL PARTNER 

I am over seventeen and would like you to send me completely free, in 
confidence, and without obligation, a description of my ideal partner. 
Plus a free colour brochure and lots more information about Dateline. 
I enclose two first class stamps. 

START HERE <| 

Do you consider yourself: 



Shy 

Extrovert 
Adventurous 
__| Family type 
Clothes conscious 



Generous 
Outdoor type 
Creative 
Practical 
Intellectual 



Indicate which activities 
and interests you enjoy by 
placing a y^ in the 
appropriate box. If you 
dislike a particular 
activity, put X -If 
you have no preference, 
leave the column blank. 



Pop music 

Fashion 

Pubs 

Sport 

Pets 

Folk music 

Jazz 

Travelling 

Cinema 

Good food 



Politics 

Classical music 

Art/Literature 

'Live' theatre 

Science or Technology 

Creative writ ing/pa in ting 

Poetry 

Philosophy/Psychology/Sociology 

History/Archeology 

Conversation 



Your Sex put M or F Your Height ft ins 
Your Age yrs Age you would like to meet Min Max 

First Name 

Surname 

Address 



Occupation . 
Religion — 



Drittta 



Send to: Dateline, DeptCCD 
23 Abingdon Rd., 
London W8 6AH 
01 938 1011 



. . . news . . .news . . ■ news . . .news 



Prism 
Cheapos 

Prism Leisure have signed an 
exclusive distribution agree- 
ment with Argus Press Soft- 
ware Ltd on selected back 
catalogue titles. 

The agreement means that 
Prism Leisure will sell games 
such as Give My Regards to 
Broad Street, The Force, 
Schizofrenia, Johnny Reb II, 
amongst others, on Commo- 
dore 64 at new low prices 
allowing retail prices of £1.99 
and £2.99. 

Contact: Prism Leisure Cor- 
poration, Unit 1, Baird Rd, 
Enfield, Middx. EN1 1SJ. 



Gothic Horror 
from CRL 

CRL is to release 'Franken- 
stein' for the 64/128. 

Based on the classic novel 
by Mary Shelley you play the 
part of Professor Franken- 
stein, the demented scientist 
whose bizarre experiments 
create the ultimate monster. 

This three part adventure 
will have horrific animated 
digitised graphics and a 
powerful descriptive text. It 
will also come complete with 
terrifying sound effects. 

Frankenstein £9.95 (c) 
£14.95 (d). 

For further information con- 
tact Headlines PR on 01-258 
3999. 



Star 
Launches 
NX-15 Wide 
Carriage 
Printer 

Star have announced the 
launch of their latest N series 
printer, the NX-15. 

Designed as a direct replace- 
ment for the proven SG-15 
model and priced at £389, it 
offers a combination of price 
and performance and ease of 
use. Included as standard are 
tractor and friction feed 
together with an automatic 
single sheet feeder for letter- 
heads. When printing the 
NX-1 5 coasts along at 1 20cps 
in draft mode or at a satisfying 
30cps in Near Letter Quality. 



Like all Star's N series 
printers the NX-15 features a 
full featured front control 
panel which eliminates the 
need for fiddling with DIP 
switches. Typestyle selection, 
draft or NLQ, print pitch, 
forms and paper control are 
all under finger-tip control. 
Interfaces are available in 
either parallel or serial form 
and can be slotted into the 
printer in seconds. Full IBM 
and Epson compatibility is 
provided. 

Its baby brother, the NL-1 0, 
which was launched last year 
has already captured some 
25% of the market in this price 
and performance range. It 
was called ". . . the Rolls 
Royce of these printers," in a 
recent comparative review 
while the Consumers Associa- 
tion magazine Which? gave it 
its Best Buy rating. 



Oxford 
Basic 64 

From the publishers of Oxford 
Pascal, comes Oxford Basic 
for the Commodore 64. 

Oxford Basic is said to be 
the complete 64 Basic pro- 
gramming environment and 
gives the user a library of 
powerful utilities: The Oxford 
Analyzer, a report/optimisa- 
tion utility designed to enable 
you to produce high quality 
software; The Compressor to 
eliminate time consuming 
spaces and REMs, packing 
up to 255 characters on to 
each line; The Oxford Toolkit 



offers new com mands to make 
BASIC programming more 
enjoyable and effective. 

All of this together with OX- 
COMP, a fast, fully compati- 
ble BASIC compiler. It gives y 
ou machine code without the 
need to write in assembler. 
OX-COMP also contains a 
powerful- optimiser which 
brakes programs into frag- 
ments to reassemble them 
simplifying the complex and 
removing the unnecessary. 

Price: £34.95. 

Contact: Systems Software 
(Oxford) Ltd, 16B Worcester 
Place, Oxford OX1 2JW. Tel: 
(0865) 54195. 



New 
Superhero! 

No, it is not a Masterchronic. 
Deep inside the laboratories 
of Melbourne House a new 
lifeform is stirring. Assembled 
by a crack team of software 
engineers, this hybrid crea- 
ture has a personality which 
can be programmed and 
altered at will. This is the day 
of ... DOC THE DEST- 
ROYER. Doc the Destroyer is 
the first in an advanced race 
of su perheroes. His powers of 
reason and physical strength, 
his ability to survive and 
succeed, are determined by 
his human controller at the 
start of each game. The 
ordeals which follow test 
those skills to the full, taking 
through the extensive playing 



area, presenting him with a 
bewildering array of options 
at every turn. 

Interacting with this dyna- 
mic adventure are arcade 
combat sequences, where the 
of muscle and sinew is 
stretched to the limit, depicted 
in the startling, massive 
sprites recently developed by 
Beam Software for Melbourne 
House. 

The player decides how 
much weight to give each of 
Doc's characteristics — 
strength, endurance, intelli- 
gence, luck and charisma. 

Not only will these attri- 
butes affect Doc's progress 
through the menu-driven 
strategy of the game, but also 
his chances of survival in the 
many joystick combat 
sequences. Doc's characteri- 
stics will actually alter the 



games parameters, transform- 
ing the options which he is 
faced with and the problems 
he must solve. 

Jane Denning, marketing 
manager for Melbourne 
House, says: "Doc the 
Destroyer is best described 
as, simply, a role-playing 
science fantasy text-and- 
graphic arcade adventure 
combat game, with" pausing 
for breath, "a mappable play- 
ing area, multiple choice and 
massive sprites." 

See for yourself, when Doc 
destroys the Commodore 64, 
the Spectrum and the 
Amstrad machines shortly. 
And the damage? Only £9.95 
for the Commodore version, 
£8.95 for the Amstrad and 
£7.95 for the Spectrum. 

Contact: Melbourne House, 
(01)943 3911. 



Pets are 
Back in 
Business 

One of the very first micro- 
computers on the market in 
1978 was the Commodore 
PET. And one of the first 
microcomputer software 
houses was Supersoft, also 
founded in 1978. Although 
Supersoft have moved with 
the times and now support 
many newer machines, they 
haven't forgotten the PET — 
as the release of two new 
products shows! 

FAST COPY is a disk copy- 
ing utility for 8050 and 8250 
drives which can drastically 
reduce the time it takes to 
make vital backup copies of 
data disk. FAST COPY saves 
time by omitting the format- 
ting process when writing to a 
disk which is already format- 
ted (unlike the standard 
BACKUP command), and by 
copying only those blocks 
that have been used. At just 
£15 (exc VAT) FAST COPY 
could pay for itself in a mattet 
of days. 

BLITZ is a Basic compiler 
for 3032, 4032, 8032 and 8096 
or 8396 computers. Easy to 
use, and highly compatible 
with Commodore Basic, 
BLITZ has been available on 
the Continent for some time, 
but Supersoft have only 
recently managed to obtain 
the U.K. rights. 

Compiled programs run 5, 
10 or even 20 time faster with 
BLITZ — and they're impos- 
sible to alter by anyone who 
doesn't have access to the 
uncompiled original, so they 
are also more secure. 

BLITZ costs £99 (ex VAT), 
and comes with -a compre- 
hensive manual. Additional 
versions on the same disk are 
charged at only £30 each, so 
for example the 8032 and 
8096/8296 versions would 
together cost only £129. 
BLITZ for the 8096/8296 
allows the additional 64k of 
memory to be used for varia- 
bles, unlike some other com- 
pilers which treat them as 32k 
machines. 

FAST COPY and BLITZ are 
available direct from Super- 
soft, or (to order only) from 
your local computer store. 

Contact: Supersoft Tel: 01- 
861 1166. 



8 Commodore ComDUtina June 1987 



DIMENSION 

computers Ltd. 



27/29 High Street 

Leicester LE1 4FP 

Tel: (0533) 

517479/21874 




THE MIDLAND'S LARGEST COMPUTER STORE 



SOFTWARE 



VIZA 

Vizastar XL8 64 

VizastarXL8 128 

Vizawrite Classic 128. 



_J»935" £79.95 

.£13935" £99.95 

.£8935" £79.95 



PRECISION 

Superscript 64 £B&AS~~ £49.95 

Superbase 64/+4 £9035" £39.95 

Superscript 64 

&Superbase64 £4*930" £79.95 

Superscript 128 £8935" £74.95 

Superbase 128 £8935" £59.95 

Superscript 128 

& Superbase 128 £48930 £119.95 

Superbase, The Book £11.95 

COMMODORE 128 COMPENDIUM PACK 

Commodore 128 Computer, C2N Data Recorder, 
Music Maker Keyboard, Spirit of the Stones, 
Jack Attack and international Soccer 
Software £269.95 



COMMODORE 

Future Finance (Planning 

Package), Disc JW530" £17.95 

Macro Assembler Development System, 

Disc £14.95 

Simons Basic Extension, 

Tape £4833- £12.95 

Commodore 64 

Programmers' Reference 

Guide £8^5- £7.50 

LOGO + PILOT 

2 Educational Languages, 

Disc £643T £14.95 

Easyfile Database, Disc ,£6630" £17.95 

AUDIOGENIC 

Swift Spreadsheet 128, Disc £24.95 



CBM64/1 28 MUSIC EXPANSION SYSTEM 

Including Full Size Five Octave Keyboard, 
8 Channel Synthesizer Module and 
Sound Studio Software 

£44935" Few only at £99.95 



MICRO CLERK 128 

Accounts Package with Spreadsheet, 

Database and Word Processor £99.95 

Purchase Ledger £69.95 

Sales Ledger £69.95 

Accounts, Purchase Ledger, 

Sales Ledger Package now £1 99.95 

SWIFTCALC 128 

CBM 128 Spreadsheet £57.50 



PRACTICORP 

Inventory (Stock Control Package), 

Disc £3935 £14.95 

6 DISC ADVENTURE GAMES PACK, 64/128 

Deadline, Suspended, Starcross, 

Zorkl,Zorkll, Zorklll £19.95 

Pack of 12 Commodore 64 

Pre-School Educational Titles, Tape £39.95 



PLUS 4 COMPANIES PACK 

Sales/Purchase/Nominal Ledgers 
with Invoicing and Stock Control . . . 



£24.95 



1541C DISC DRIVE 
1571 DISC DRIVE 

Both the above include either: 
Software Pack A 

6 Infocom Disc Adventure Games, or 
Software Pack B 

Quick Brown Fox Word Processor, Easyfile Database and 
Future Finance Planning Package 



£199.95 
£249.95 



PERIPHERALS 

MUSIC MAKER 128 

Keyboard and Software, Tape £19.95 

POWER CARTRIDGE 

Utilities including Tape and Disc Turbo and Screen Dump £39.95 

ACTION REPLAY 

Tape to Disc Back-up Cartridge £24.95 

64/128 PRINTER BUFFERS 

32K £69.95 

64K £89.95 

NEOS MOUSE 

WITH CHEESE SOFTWARE, Tape or Disc £27.95 

THE ARTIST 

Advanced Mouse Graphics Package £29.95 

COMPOSER/EDITOR SOFTWARE 

for Sound Expander System, Tape or Disc £24.95 

TROJAN CADMASTER LIGHT PEN 

Commodore 64 £1 6.95 

Commodore Plus 4/C16 £19.95 

PRINTER RIBBON OFFER 

MPS 801, 802 Ribbons £5.95 

MPS 803 & MPS 1000 £4.95 

MPS 1101 M.S. Ribbons t £3.50 

BUY FOUR AND GET ONE FREE! 

LOCKABLE DISC STORAGE BOXES 

Price includes pack of 10 Commodore compatible discs 

50 Capacity £19.95 

100 Capacity £21.95 

THE EXPERT CARTRIDGE ESM 

Tape to Disc System £37.50 

FREEZE FRAME 3 £39.95 

COMMODORE MPS 803 TRACTOR FEED UNIT £24.95 

FCC CENTRONICS INTERFACE 

With Commodore Graphics and 8K Buffer £64.95 

QUICKDISC + 1541 FAST LOAD/UTILITY CARTRIDGE £1 9.95 

10 COMMODORE COMPATIBLE DISCS WITH 

FREE PLASTIC DISC HOLDER £9.95 



AMIGA 

System One £1050.00 

System Two £1250.00 

With free 1 year on-site warranty and 10 disc Software Pack including 
Forth, Lisp, Utilities, Text Editor, Speech Synthesis, etc. 



CITIZEN 120D CBM PRINTER 

High Quality Dot Matrix Printer 

* Near Letter Quality Mode * 1 20 cps Draft Print Mode 

* Friction and Tractor Feed * Needs no interface 

* Full Two-Year Warranty * 1 00% Commodore compatible 



£199.95 



COMMODORE 560P 

2-colour Dot Matrix Printer takes 27„in. roll paper £49.95 

STAR NL 10C NLQ PRINTER 

Fully Commodore compatible £249.95 

Commodore 1571 Double-sided Drive £249.95 

Commodore 1 901 Colour Monitor £339.95 

Philips 64/128 Green Screen Monitor £89.95 

Commodore 1 541 C Disc Drive £189.95 

Commodore 128D £499.95 

Commodore MPS 1 000 CBM/Centronics Printer £274.95 

PERSONAL CALLERS AND EXPORT ENQUIRIES WELCOME 

ALL OFFERS STRICTLY SUBJECT TO AVAILABILITY 
ALL PRICES INCLUDE V.A.T. 



To order, either send cheque/P.O. with coupon or ring (0533) 517479/21874 with 

Access/Barclaycard number. Please allow 7 working days for delivery from receipt of order 

or cheque clearance. 

Please add £1 .00 towards carriage and packing on any software order. 

Hardware orders add £1 .00 under E65.00 value, and C5.00 over £65.00 value. 

Printer orders add £5.00 towards carriage. 

Send to: Dept. No. CCI6, Dimension Computers Ltd., 

27/29 High Street, Leicester LE1 4FP. 

Tel: (0533) 51 7479/21 874 Fax: (0533) 51 1638 



Item 



Quantity 



Total 



Price 



Name 

Address. 



Telephone: 



G4MESWDRLD elite 



•m m ii 



«« 



■THE WIICOXES 



»» 




On a quiet street, near Walsall, in 
what was once the heartland of 
industrial middle England stands an 
unimpressive office building. The ground 
floor is occupied by a Tandoori res- 
taurant and a ladies' hairdresser. Above 
them on the second floor in equally 
unspectacular offices lives a computer 
games company that some believe 
made more profit in 1 986 than any other 
in the U.K. — and that includes U.S. 
Gold and Ocean who are generally 
thought to be the largest home enter- 
tainment companies. This successful 
games company is Elite which has 
achieved in the last eighteen months a 
record of hits that is second to none. 
Frank Bruno's Boxing, Commando, 
Bombjack, Ghosts and Goblins, Paper- 
boy — all reached the number one spot 
in the charts and stayed there for long 
enough to make them top sellers. There 
were others too that even if they did not 
reach number one still more than paid 
their way. 



young, Dad, with a rueful twinkle claims 
to be the oldest man in a top position in 
the computer games world. He may be 
right but the depth of his experience 
allied to the younger Wilcox's flair make 
them a very formidable team in deed. 

Payability 

Elite came about by a series of appar- 
ently unconnected chance happenings 
in August 1984. Steve Wilcox had 
finished college with a degree in 
chemistry spent 10 months in a big 
industrial company, got frustrated and 
started a computer shop in Walsall just a 
few miles from the family home. By 
Autumn 1983, he was selling Spectrums 
"by the truckload". Richard, Steve's 
younger brother, then 15, got hold of a 
computer his father had brough home 
from an abortive business software 
venture and taught himself to program. 
He wrote a game for the Atari, then one 
for the Spectrum. It was called "Blue 



Market Leaders 




The innocuous appearance that its 
unobtrusive home above the tandoori 
and the hairdressers lends Elite is decep- 
tive. Its success is better reflected in the 
cars that stands in the parking area — a 
brand new black Jaguar Sovereign and 
a golden Lotus Turbo Esprit. The two 
cars belong to father and son, Brian and 
Steve Wilcox, who own Elite completely. 
Together the Wilcoxes are building a 
software house, not yet three years old, 
that is becoming a unique, well-oiled 
machine for the production of hit com- 
puter games and the making of large 
sums of money. 

Steve Wilcox is tall, slim, musta- 
chioed. He smokes nervously and at 27 
he is reputedly the possessor of a bank 
balance in the high figures which with 
other assets, makes him the U.K.'s 
youngest software millionaire. His quiet 
manner conceals a shrewd mind that 
has an uncanny knack for picking 
winners both in ideas and in pro- 
grammers capable of carrying them out. 
Brian Wilcox, the father, is a heavy- 
weight corporate manager who has 
climbed from apprentice "in metal 
bashing", to owning his own foundry 
from which he retired and then sold 
before entering the software business 
and running the administrative side of 
Elite. While son Steve has made it big 



Thunder". It was Elite's first game and it 
became a top seller. 

Next came Kokatoni Wilf which was 
Elite's first Commodore game. It got to 
number four in the charts. That was 
followed by Elite's first licensed game 
"Fall Guy", linked to a TV series. "It was 
pretty awful" admits Steve Wilcox. But 
the idea of linking with an outside aid to 
public awareness of a game appealed 
and Elite signed to produce its first coin- 
up conversion — a field in which they 
are now regarded as outstanding. Their 
first conversion was Airwolf. It was 
written by Richard Wilcox in just three 
weeks. It was a smash hit and sold over 
200,000 copied, At the time it was 
second only to "Ghostbusters" as a big 
seller. 

Elite began to bring other products on 
stream. Richard worked once more on 
Grand National and at the advantages of 
16 retired from programming to concen- 
trate on his A level examinations. But as 
in good stories, there was a little drama 
in the Elite story. For the next "nine 
months there was no more success. 
Things must have looked dark in a 
business where you are only as good as 
your last release. "But we had an 
advantage" explains Steve Wilcox. "We 
were later than other software com- 
panies. So we learned a lot of lessons 



Commodore Computing June 1987 11 



from other people's mistakes. We knew 
what we had to produce was high 
quality games." It was at that time too 
that Elite began to try to bring in a policy 
of producing the same game on all 
formats simultaneously. 

The creation of a computer game 
generally depends on the ability , the 
concentration, even the physical stamina 
of programmers who are very often in 
their late teens or early twenties and are 
more usually computer enthusiasts than 
business people. An idea foragame will 
be approved by a software house and 
given to a different groups of pro- 
grammers to produce the Commodore, 
Spectrum and Amstrad versions. Be- 
cause if the same group of program- 
mers has to do all three then they may 
not be so expert in all three formats and 
certainly cannot produce them all at 
once. Because of financial pressures on 
software houses — it can need an invest- 
ment of £1 00,000 or more for one game 
these days — when a single version is 
finished there is a great temptation to 
rush the game out into the market and 
get some of that costly investment back. 

Elite realised that the impact on the 
public of releasing a game right across 
the formats at the same time would be 
that much heavier than just on one 
format. The press and the buying public 
would be impressed that something 
important was happening and the sales 
of all three formats would give it a much 
better chance of hitting the top numbers 
on the charts. Releasing all three at once 
had hardly been done at that time and 
some reluctantly admiring rivals believe 
that this marketing strategy has had a 
remarkable effect in driving Elite pro- 
ducts to the top of the charts. 

Elite maintains there is another reason 
for their success — the sheer quality of 
their products. They achieve this by 
"cherry picking" their programmers and 
their games. "We scrap a lot of 
things . . .even finished products. We've 
invested £50,000 in a project and thrown 
it away . . There are several projects 
we've got to completion and didn't 
publish ..." 

To save a repetition of this wasted 
investment, they have now decided to 
build up theirteam of programmers and 
to examine thoroughly just how a 
successful computer game gets written 
and produced. They have just conducted 
an intensive investigation among them- 
selves into the conditions necessary to 
ensure success. One of those conditions 
they say is "Quality Control". 

"Quality Control" is not a term 
generally heard in games software 
houses, where word like "playability" or 
"hi-res graphics" are pop up more often. 
This emphasis on "quality control" 
stems from Brian Wilcox's past manage- 
ment experience in industry. For this 
and other administrative functions he 
has built into the organisation a series of 



systems that makes Elite, he claims and 
others back that claim, the possessor of 
the most efficient distribution system of 
any U.K. games software company. He 
states that anyone making an order that 
Elite receives before o'clock in the after- 
noon will have it fulfilled the same day. 
He points out that Elite's 1986 turnover 
of £3 million was accomplished from a 
warehouse, tiny by comparison with 
most of just 600 square feet. The 
absence of flash offices . . .the efficient 
use of space... the smooth running 
distribution system . . .no wonder Elite is 
so profiable...lt is, it is reputed, to be 
sitting on a "cash mountain" of well into 
seven figures which gives it substantial 
financial muscle when it come to nego- 
tiating coin-op and other linked conver- 
sion rights. 

The Hit Pak 

Elite's ability to produce hits has been 
extended by the acquisition of more 
expert programmers. Someone has 
called them echoing Elite's recent com- 
pletion success "The Hit Pak". It is 
currently working on a game being 
programmed by a team that came from 
the famed Ultimate company. CCI suc- 
ceeded in setting an exclusive look at 
"Buggsey Boy". This is a racing game 
that might be considered somewhere 
between a simulation, in that you have 
to use your skills to keep your racing car 
on the road in spite of a variety of 
obstacles that rush at you, and an out 
and out arcade coin-op in that it is fast 
and action filled. It looks a class above 
anything that has previously appeared 
in the "Pole Position" style. 

'Buggsey Boy' is like all Elite's games 
these days, designed to appeal to more 
than just a U.K. market. It will clearly be 
popular wherever computer games are 
played. Elite's overseas sales now 
exceed its' U.K. market. It seems, with 
some satisfaction that the Wilcoxes will 
tell you, that the influence of the once 
almighty U.K. distributors like Centrsoft 
is declining. Although Elite still sees 
plenty of room for growth in its home 
market. 

It is growing in the number of titles it is 
bringing out, too. This year it will bring 
out 12 — 6 arcade conversions, 3 follow- 
ups to past successes and three games 
of their own design. They see their 
opposition coming not so much from 
the U.K. "If elite to be a world power as a 
software company, the Japanese will be 
our competition not far down the line." 

They are confident enough of them- 
selves to admit that they are still 
learning. "When we looked at ourselves." 
Steve Wilcox comments about their re- 
cent investigation. "We discovered that 
we didn't have the capacity really to 
design something totally original... 
Doing all these conversions though had 
taught us the difference between a good 



game and a bad one. We have built up 
the technical skills. The next stage is to 
produce a game where the design is 
ours." 

They have reason for confidence. 
Their first release this year Bombjack 1 1 
went to number 1 "The first of 1987... It 
was an original design . . .We just used 
the name to carry it forward . . ." 




There is not doubt that Elite has 
earned considerable respect both in the 
software industry and from game buyers. 
The Elite logo is becoming familiar 
enough to persuade the game player 
with money in his pocket to spend it on 
an Elite game because the company's 
previous games have been tops in play- 
ability and high in value. The con- 
sistency of its quality brings it com- 
parison not so much with Ocean, which 
is generally thought of as its rival, but 
with the sharp quality and consistent 
vitality of another company associated 
with "The Empire" of U.S. Gold and 
Geoff Brown — Ian Stewart's Gremlin. 
If, as the Wilcoxes predict the number of 
games houses is going to go on shrink- 
ing, there is littJe fear that Elite will not 
be among the survivers. Even though 
the elder Wilcox is preparing for a 
second retirement, Steve Wilcox shows 
no sign of being bored with running his 
own show or the rewards it brings — 
weekends in the U.S. or skiing and a 
Turboloaded Lotus. Picking winners 
maybe, as the quickly smoked cigarettes 
reveal, something of a strain, but it is a 
lost better than being a management 
trainee in a big company or even selling 
Spectrum by the truckload. No, if 
careful planning, intelligent manage- 
ment, well-organised systems, a dedi- 
cation to quality — and of course sheer 
playability can bring success in games, 
then you can be sure that Elite is going 
to go on adding to that cash mountain 
and its growing list of number one chart 
hits. 



12 Commodore Computing June 1987 




ID 



au 



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TAPE - DISK, DISK - TAPE, DISK - DISK 
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ones. You can view the animation too. 



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PLUS, B command lists BASIC & R restarts a program. 



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Easy Music Making on the 
Commodore 64 (Part 1) 



This series of articles will give you 
enough knowledge to tackle your 
own music programming — to make 
real music from your 64. We'll skip as 
many of the boring bits as possible but a 
few words about music won't go amiss. 
We've included some figures to show 
you what you can do. To tie this in with 
SID (the 64's music chip) one figure 
shows which pitch numbers produce 
which notes. Keep these handy because 
future articles will refer to them. 

(Figure 2.4, page 21) 

Pitch 

The two most important items of 
information we get from a piece of 
music are the pitch and the note and 
how long it lasts. In conventional 
notation, notes are arranged on a set of 
five lines called a staff or stave. Pitch is 
shown by placing notes on the lines or in 
the spaces. The higher the note is 
placed, the higher the pitch. The notes 
are given letter names, A through to G. 
When you reach G you start again with 
A. 

Notes can be placed above and below 
the lines to extend the range. These are 
written on and between short lines 
called leger lines which are reallyjust an 
extension of the stave. To increase 
further the range of notes and maintain 
readability, we can add another stave 
below the first one. To distinguish one 
stave from the other, each is given a clef 
sign which shows the position of the 
notes in relation to the stave. The two 



Ian Waugh shows you just 
how easy it is to make 
your 64 sing — once you 
know how. 



most common clefs, and the only ones 
we will concern ourselves with, are the 
treble or G clef and the bass or F clef. 

The interval in pitch between two 
similar letters is known as an octave and 
represents a doubling in pitch or fre- 
quency. The interval between a note on 
a line and a note in a space is either a 
tone or a semitone. We can do a few 
experiments and see — and hear — what 
scales sound like. The following pro- 
gram shows the range of pitches SID is 
capable of. It also demonstrates the type 
of sound SID can produce and you can 
hear how varied they are. 

(Program 1.2, page 6) 

It plays a series of semitones. Even if 
you can't read music you can probably 
tell that this is not a 'proper' scale. Try 
this program: 

(Program 1.5, page 5) 

You can probably also tell that this is 
not a complete scale. You can produce a 
scale quite simply by making these 
alerations: 

150 FOR N=1 TO 8 

240 DATA 16,195,18,209,21,31,22,96, 

25,30,28,49,31,165,33,135 

This sounds complete and more 
musically satisfying than a sequence of 
semitones. If you're notfamiliarwith the 
workings of the SID chip then take these 
programs on trust. All will be explained 
in the course of the series. 



The SID chip has a range of over eight 
octaves. The keyboard diagram covers 
only the middle five, mainly to keep it 
within manageable proportions but 
musically, you will find the sounds in 
this range to be the most useful and 
other pitches are easy to program if you 
need them. 

You can make a simple modification 
to the first program (1.2) to test the 
musical usefulness of each octave: 

145 PRINT'OCTAVE?"; 

146 GET 0$:IF O$<"0" OR 0$>"7" 
GOTO 146 

147 PRINT 0$:0=7-VAL(0$) 
200: 

290 IF TKTM+25 THEN 290 
310: 

Scales 

An important property of music, not 
always obvious at first sight, is the fact 
that there are really only 12 separate 
notes in the whole musical spectrum. 
When you reach the 13th note, the 
sequence is simple repeated and the 
notes sound an octave higher. Make the 
following alterations to the first program 
(1.2) and you hear the six C notes 
available from the sound chip: 

220: 

290 IF TKTM+25 THEN 290 

300: 



Other scales 



The notes on the keyboard can be 
arranged to form scales other than 
major scales. Scales provide the basic 



14 Commodore Computing June 1987 



building blocks from which a tune is 
constructed and give the music a sense 
of tonality or affinity with a certain group 
of pitches. If we play only on the black 
notes of a piano we are using five notes 
which form a pentatonic (meaning 'five') 
scale. It sounds very oriental — or what 
Westerners consider to be oriental. In 
more common use is the minor scale 
which you can hear by making the 
following alterations to the second 
program (1.5): 

150 FOR N=1 TO 8 
240 DATA 16,195,18,209,19,239,22,96, 
25,30,26,156,31,165,33,135 

Other scales exist. These contain 
various numbers of notes and various 
intervals but most of them are written 
using the standard notation we are 
discussing. 

The length of a note 

There are two aspects in the timing of 
music which should not be confused: 
the first is the duration of individual 
notes and the second is the tempo or 
speed of a piece of music. 

The duration of an individual note is 
relative only to the other notes in the 
piece and in no way does it determine 
the speed or tempo of the music. 



(Figures 2.6 and 2.7, page 25) 
The duration of notes in standard 
music notation is shown in the figure 
along with their English and American 
names. The American names are easier 
to understand immediately and seem to 
be attracting numerous converts from 
the English system. 

The duration value shows how long 
each note sounds in relation to each 
other. If a note has a dot placed after it, 
this lengthens its duration by one half. 
Thetempoofapieceisdeterminedbyan 
instruction given at the beginning of the 
music and although fast pieces will 
often contain semiquavers and demi- 
semiquavers, you cannot absolutely 
determine the speed of a piece by just 
looking at the notation. 

Rests play an important part in music 
too, and they go by the same name as 
their note equivalent with 'rest' tagged 
on the end, eg quaver rest. These can be 
increased in length by one half by the 
addition of a dot but it is more usual to 
see a rest of the equivalent half value 
placed after the other. 

Beats in the bar 

The time signature of a piece of music is 
indicated at the beginning of the stave 
by two figures, one over the other. The 
upper figure denotes the number of 



'beats in a bar' and the lower figure 
denotes the length of each beat. For 
example, a time signature of 2/4 tells us 
that there are 2 beats to the bar, each 
made up of a quarter note or crotchet. 
3/4 is three beats to the bar, each a 
crotchet, and is the time signature in 
which most waltzes are written. 4/4 is 
sometimes written just as a large C and 
referred to as Common Time and is by 
far the most common time signature of 
all encompassing quicksteps, foxtrots, 
rock 'n' roll, ballads and most classical 
music. The upper figure indicates the 
pulse or rhythm which runs through the 
music. 

Time signatures can be altered at any 
point in the music and, indeed, can 
consist of any combination of notes the 
composer wishes to use. 

If you're at all serious about music, 
you could do worse than grab a copy 
(preferably by legal means) of How To 
Read Music by Helen Cooper, a 
distinctively written and well-illustrated 
£3.50's worth of information from Music 
Sales (0284 702600). 

In the next article we'll navigate our 
way around the SID chip reigster map 
and see how to make it produce the 
sounds and pitches we want. Reserve 
next month's copy now — or buy the 
book. Or both! 

I.W. 



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Commodore Computing June 1987 15 




hJriteoti.,..!! 



Dear C.C.I., 

I wrote to you regarding the sale of 
software for the Commodore C128 
explaining that I had not found any 
shopswithinreasonabledriving distance 
to where I live. Well, having recovered 
from a deep depression and removed 
my head from the rope to which I was 
about to hang myself, I decided that at 
least one more attempt at finding a shop 
that sells software for'my much loved 
C1 28 was necessary. Afterall there must 
be one near me, somewhere? Well there 
is. This Aladdin's cave is called The 64 
Software Centre which happens to be 
near Holborn in London. Most of you 
will know about the mail order as 
advertised in CCI but you may not know 
about the small shop in 1 Princeton 
Street, London. 

A complete stock is held there for the 
C64 (or 64C if you prefer), C128 and of 
course the Amiga. Plus 4 owners are not 
catered for, but if you were to see the 
stock you'd know why. Not only does he 
stock the software but he also has the 
computers to demonstrate the software 
with. As if that was not enough he is 
knowledgeable about the differences in 
software, i.e. in my case the word 
processors. I finally opted for Pocket 
Writer 1 28 through his help (it's a shame 
I didn't ask his name). To sum it up, a 
more helpful person than you could 
hope to meet runs this much needed 
shop. 

Obviously I am writing this letter 
using Pocket Writer 128 and I haven't 
got used to all the facilities yet, but I 
think a few comments are necessary. 
First, I had great difficulty in setting up 
Pocket Writer 128 for my printer, which 
is a CBM MPS1000, to run NLQ in 
Commodore mode. Second, it took me a 
bit longer to transfer Easy Script files 
than I expected but I think this was due 
to my inept methods of reading the 
reference guide (engage brain before 
fingers?). Lastly, the dictionary for 
Pocket Speller is in my mind a very 
daunting task to set up (all those words), 
but I'm getting there slowly. I've com- 
pleted all the A's, just another twenty- 
five letters of the alphabet and a few files 
to go through. Well done Digital Solu- 
tions Inc. 
Yours gratefully, 
M. A. Hinton, Harlow, Essex 
P.S. While I was in The 64 Software 
Centre a chap came in and started to run 
a very interesting piece of software/ 
hardware on the C128. The hardware 
was the expansion ram and the software 
was running digitized pictures from a 
video camera, giving the effect of anima- 
tion. I bring this fact to your attention 
because I had been to the Ninth Official 
Commodore Show and I had not seen 
anything like this at the show. My 
question is very simple, "WHY NOT". 



Dear C.C.I. 

have written to many magazines, many 
times. I have never had one letter 
printed. This really annoys me, espe- 
cially as the magazines encourage 
people to write to them. Do the people at 
these magazines know that first class 
stamps are expensive, and that great 
effort is put into every letter? It seems a 
great shame to waste my letters, or at 
least for me it is. 

I think that most magazines don't print 
letters unless they're really exciting, 
funny or in general sensationalised. 

I have never written to your magazine, 
mainly because I haven't really noticed 
your section before. I apologise for this 
and hope that it is accepted. I do have 
my reasons. I don't know but to me this 
letter seems OK. Please don't be another 
mag, and annoy me. PLEASE PRINT 
MY LETTER. 

Do you realise that you have been 
printing an advertisement in your maga- 
zine that is false. I sent off for an 
alleigning and cleaning Kit for CBM 
tape recorder months ago. Surely it 
should have arrived by now. Please can 
you sort them out and give me news of 
them. The address is:— 28 Farmer Way, 
Netherton, MerseysideL304XL.Tel:051 
521 2202. 1 would be most grateful if you 
could do that for me. 

I think that your magazine is very 
good, I'm sure a lot of other people do as 
well. The only thing is that it's a bit dull in 
places for my tastes. 
Yours faithfully 
Peter David Dudley, Surrey 

Dear Peter 

I'm not surprised you haven't had many 
or any letters published. You sound as 
someone here said, 'a pompous little 
twit. 'And what is your letter about? Not 
getting published? It's a tough life kid. 
Nobody owes you a living or publication. 
A published letter has to be interesting 
and express its point briefly and 
interestingly. Your letter does neither, 
and it's certainly dull in places too! You 
don't even properly explain what your 
complaint about the advertisement really 
is. Is it a classified ad? Have you proof 
that your money arrived? Why should 
we sort it out if you haven't made 
enough effort? And it doesn't sound as if 
you have. But we have published your 
letter. Why? As an example of what not 
to write to a magazine and a dire 
warning to others. If you want publi- 
cation don't sound or write or even think 
like this! 



Dear C.C.I. 

With reference to your two reviews on 
'Simulations' in the March edition of CCI 
I was immediately interested. 

I sincerely hope however, that your 
judgement of 'Super Huey II' was better 
than that of 'Ace of Aces'. 



Though I have never seen or played 
S.H.2 I have had many hours under my 
belt from the original version, and am 
looking forward to seeing S.H.2. 

As for 'Ace of Aces', well, what can I 
say. YUCK! — the loading is in sections 
(not too bady, but why?), and the title 
music is awful. I think it's supposed to be 
'Land of Hope & Glory' — or something 
equally stirring. The notes are played 
out of key and time, the result being that 
it sounds as if it's being played by deaf 
Russians with the score sheet having 
been written in Japanese. Granted, the 
graphics are very good — particularly 
the side views. 

BUT:— i) Why do enemy planes always 
appear to be in the cloud? 
ii) Why is the ground never visible — 
except through the bomb bay (apart 
from the fact that the cloud is 3,000 ft 
thick!)? 

iii) Why is there never any flak across 
Europe or at the target? 
iv) Why is there no fighter cover over 
Europe or at the 'bombable targets? 

The programme is to put bluntly, 
BORING. Set the plane for the right 
direction using your compass, adjust to 
a suitable altitude and set it level before 
going to put the kettle on whilst you fly 
across Europe. Come back and bomb 
the target (easily done — particularly 
the subs) readjust the heading and 
altitude for London before going to 
make another coffee! 

If I was asked for my rating it would 
just about manage IFFY. Taking the 
price into account (£9.95 — cassette) it 
would then be unprintable except in 
hieroglyphics. 

At the same time as buying PoP (Pit of 
Pits) I also bought the disk version of 
'Gunship' (£19.95). The difference apart 
from helicopter and Mosquito is abso- 
lutely incredible. Personally the rating 
for 'Gunship' is MEGA unless of course 
there is a higher one! 

It's well worth the money, is a very 
good simulation — though probably for 
the more dedicated simulation addicts. 
How about a review for the other 
readers? I'll be looking forward to see it 
to say the least!! 

2nd Lt. Flying Pig N.D.S., A.C.M., 
S.E.A.C.R., A.M., Purple-Heart, etc . . . 
G. E. Schofield, Oldham 

Andy Moss replies 

/ think that you are being a bit over 
critical here Mr. Schofield, as in the 
review I did point out that Ace of Aces 
was not meant to be taken as a serious 
flight simulator but more of an arcade 
shoot 'em up, which concentrates more 
on action than realism. I also said that it 
would appeal to youngsters more than 
the dedicated flying enthusiast. As for 
Gunship, I absolutely agree with you, 
(see the review in May's CCI). 



16 Commodore Computing June 1987 






Commodor e 64/1 28 Books From 

Abacus Ml Software 



•*>*k 



COMMODORE^ 



llOT 



COMPUTER AIDED DESIGN 



•••»» «=■ g 




AOATA Bee t" 3QOK PVJBJ&<EO 6Y 

Abacus ffifflfll Software 



Computer Aided Design on the 
C-128 & C-64 

Computer Aided Design (CAD) is an increas- 
ingly important application for computers. This 
book examines many of the professional design 
techniques in use today, giving you examples 
that can be demonstrated on the C-128 (in 
BASIC 7.0) and the C-64 (in Simons BASIC). 
Learn the fundamentals of CAD while develop- 
ing your own CAD system - 3D drawing, reflec- 
tion, duplication filling, mirror imaging, 
zooming, and more. Many sample programs 
for both the C-128 and C-64, including 
CADDYMAT, a complete mini-CAD system. 

AB420 310 pages £12.95 



ccuuanciRES] r r \ (<■>) 

The dchmftve /y (fi\ 

BASIC souice U f — * ^-^ 



BASIC Training Guide 



Urn nm 55T5f5 



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C-128 BASIC Training Guide 

The complete reference work for C-128 users 
wanting complete knowledge of Commodore's 
BASIC 7.0. Topics covered include Data-flow 
and program design, advanced programming 
techniques; menu creation, graphics program- 
ming; multidimensional arrays, sort routines, 
data management and window programming; 
BASIC internals, token table, and the monitor. 
Included are several useful utilities. A must for 
BASIC programmers wanting to make fullest 
use of their 128's. 

AB430 350 pages £11.95 



COMMODORE ^) IqS ft) 



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C-128 BASIC 7.0 
Internals 

The complete reference work for C-128 users 
wanting an all-encompassing knowledge of 
Commodore BASIC 7.0. Topics covered include 
Dataflow and program design, advanced 
programming techniques; menu creation, 
graphics programming; multi-dimensional 
arrays, sort routines, data management and 
window programming; BASIC internals, token 
table, and the monitor. Included are several 
useful utilities. A must for BASIC programmers 
wanting to make fullest use of their 1 28's. 

AB425 350 pages £16.95 



' 




COMMODORE -• | lr\ (r,\ 




PEEKS & POKES 




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C-128 Peeks & Pokes 

Presents dozens of programming quick-hitters. 
Useful techniques on the operating system, 
stacks, pointers, keyboard, sprites, hi-res 
graphics in 40 and 80 column, the 
BASIC interpreter, 6502 and Z-80 
assembly language and more. 

AB435 200 pages £11.95 




1541 Repair & Maintenance 
Handbook 

Here's the book you've been waiting for: it 
describes the 1541 drive's hardware, including 
all the maintenance and repair information you 
need to keep your disk drive operating 
smoothly. Included are schematics, alignment 
testing, quick realignment tips, error-correc- 
tion hints, electronic and digital techniques. 
Repair your drive with ease using this excellent 
handbook. Large format. 

AB990 106 pages £12.95 




Science & Engineering 
for the C-64 

An introduction to the use of the C-64 computer 
in scientific applications. Describes variable 
types, computational accuracy, computers in 
science; POKES useful in solving scientific 
problems; various sort algorithms; bubble, 
quick and shell sorts. Topics include linear and 
nonlinear regression, CHI-square distribution, 
Fourier analysis, matrix calculations, more. 
Programs from chemistry, physics, biology, 
astronomy and electronics. Includes many 
program listings. 

AB955 340 pages £12.95 




Adventure Gamewriter's 
Handbook 

This is a step-by- Jep guide to designing and 
writing your own adventure games. You'll learn 
the strategy behind programming adventures; 
motivating the players, using text and/or 
graphics, "saving" a game for later play, and 
more. Included is the complete listing for an 
automated adventure game generator with 
editor and interpreter. 
AB975 225 pages £10.95 




Printer Book for the 
C64 & VIC-20 

Here's an in-depth handbook that explains all of 
the things that you can do with your '64 (or 
VIC-20) and a printer. Topics covered include: 
interfacing your printer to the computer, using 
secondary addresses forvarious printers, using 
printer ports and the principles of printing 
graphics: utilities and programs for text and 
graphics hardcopy, formatting program listings 
and more. 
AB965 340 pages £12.95 



am 



GEOS 

Inside 
and out 




The most thorough guidebook to effectively using GEOS (Graphic Environment Operating System). 
The sophisticated GEOS user interface gives the Commodore 64 the power and ease of use 
previously found only with computers costing many times more. Whether you re a beginner or a 
seasoned computer user, if you use GEOS, then this book contains the information you need. GEOS 
Inside and Out gives the beginner a gentle introduction to operating GEOS. Later chapters acquaint 
the reader with the geoWrite and geoPaint applications, as well as GEOS accessories. One chapter is 
dedicated to practical uses for GEOS by running step by step through applications. GEOS Inside and 
Out contains a complete listing of FILEMASTER, a fantastic utility with which you can convert your 
own '64 programs to GEOS format. FILEMASTER lets you create a custom icon for the converted 
program as well as its own info screen. Other topics include a useful Tips and Tricks section tor 
applications and accessories, creating custom GEOS windows for your programs, and details about 
GEOS file format. Programs include a single-step simulator to display GEOS memory locations and 
registers in machine language, and a constant display digital clock. Optional diskette recommended. 

AB440 310 pages £12.95 

AB440D Optional diskette £4.95 



Available from your local dealer or 
directly from 

Precision Software Ltd. a 

6 Park Terrace, 
Precision Worcester Park, 
Software Surrey K T4 7JZ 

Telex 8955021 Precis G a A 



01-330 7166 



FIGHTING WORDS 



The Jeff Minter Page 



Greetings, my fellow blasters and 
zappers. I've nearly finished Revenge II 
now, and I'm getting ready to get well 
stuck in to Colourspace II on my ST . . . 
speaking of which, I've been asked to 
perform Colourspace in the Armagh 
Planetarium, which should be cool and 
hyper-groovey, they gonna turn me 
loose on their system with FIVE huge 
video projectors displaying on the dome 
itself, I can barely sleep nights for 
drooling! . . . 

However, as usual, on to matters 
Commodorian, and specifically, the 
games market. I've never been a fan of 
the hyper-commercial style of game 
promotion that's current in the industry 
right now, and as usual I've blamed the 
system for all the evils in computerdom, 
and I've tended to think of 'the system' 
as being the breadheads behind the 
Great Marketing Machine. 

There's more to it than that, though. 
The games market is a pretty dull place 
to be at the moment, and we're all a little 
bit to blame for its tediousness. Of 
course we're not as much to blame as 
the aforementioned breadheads, 'coz 
they're the ones who have indirectly 
shaped the market into its present form; 
but we're still to blame for being 
suckered into following their lead. Here's 
how we've done it: 

First, there's you lot, the games- 
buying public. You're all awkward 
vermin in that you fall for the hype put 
out by the mega-companies, and also 
that you'll buy anything at all that's been 
licensed, whether or not the conversion 
is actually any good! I mean, I've seen 
perfectly dreadful stuff high up in the 
charts that's only got there because it 
purports to be either the home version 
of a famous arcade game, or to be based 
around some famous film or TV series. 
In the first case, the arcade license, 
you're quite likely to be disappointed 
anyway, because arcade machines these 
days contain stuff like megabyte ROMs, 
lots of sampled sound and 16-bit pro- 
cessors, and only simplifying the 
original game by huge amounts are you 
ever going to get anywhere trying to 
convert onto an overworked 64k 
machine. (Of course there is the odd 
occasion where the conversion does 
come through pretty well — I'm thinking 
in particular of Gauntlet, which, if you 



ignored the bugs (yes, US Gold, they are 
bugs . . . 'players may now walk off 
screen' indeed!) was a pretty good 
rendition of the original. Mind you, 
Gauntlet itself is based upon an old Atari 
dungeon game, so you're starting from 
an 8-bit concept anyway. The arcade 
game only used its extra hardware to 
embellish this basic design). Then 
there's the business of film tie-ins and 
the like . . . why do you all continue to 
fall for this blatantly obvious marketing 
trick? The only games based on films 
that come anywhere near capturing the 
spirit of the original material can be 
counted on the digits of one paw of an 
Arcturan Two-toed MegaSloth, and 
they're both running only on Atari 
arcade hardware; namely Star Wars and 
The Empire Strikes Back. If you're 
thinking that you can expect to see the 
essence of a multi-million pound epic 
flick captured by your humble '64, 
you're going to be disappointed, sun- 
shine. It ain't going to happen. And don't 
tell me that Domark or whoever has the 
I icence to Star Wars either — a lot of the 
atmosphere of the original game was 
created by stuff like lots of digitised 
speech, the fact that you sat in the booth 
to play, and the special Star Wars 
controller that gave you the feeling of 
actually flying an X-wing. (It just won't, 
be the same with your old Kempston> 
now will it?) . . . 

You lot ought to see that this licensing 
lark is just a ploy to part you from your 
hard-earned/scrounged bread. The 
megasoftwarehouses know that if they 
pay enough bread for a given high- 
profile title, you lot will queue up, 
tenners in hand, and buy it anyway, just 
because of the name. 

So wise up. If you want film titles, hire 
the video. If you want to play Space 
Harrier, go down the arcade. If you want 
true arcade quality stuff at home, buy an 
Amiga, but don't fall for all this hype and 
marketing, 'coz it's destroying the 
chances of more original stuff ever 
appearing, 'coz it's subverting the very 
programmers . . . 

Selling their brains . . . 

Yeah, us, the programmers and de- 
signers, we're as guilty as you lot are. 
We're caught in the same net. It's 



difficult for a new programmer to get 
anywhere with much original stuff these 
days, because he knows that somebody 
somewhere (probably at Elite or US 
Gold) is going to release a licensed 
product that'll outsell anything original 
just because of the name. And of course 
the major software empires keep their 
money-machine going by offering good 
bread for conversion hacks; so you end 
up with a load of talented programmers 
wasting themselves doing conversion 
jobs when they could be doing some- 
thing original. I mean, that's fine if you're 
the sort of programmer who just gets a 
kick out of getting 32 sprites on screen 
over a multi-coloured smooth-scrolling 
backdrop and don't particularly care if 
the game design isn't your own . . . but 
where's the fun in that? Conversion 
work would drive me nuts. I know it — 
have someone else tell me what my 
sprites should look like, how many 
points per alien shot, how many lives? 
The very thought of someone else 
imposing their will on my designs makes 
me cringe . . . and it must be boring as 
hell not being able to put your own 
stamp of originality on the game . . . 

But, of course, the sole motivation 
within the software market these days is 
money, so programmers and designers 
sell their brains to the highest bidders, 
and we get another round of conver- 
sions, and no-one does anything freaky 
any more, and the poor old gamer gets 
nothing original. (Of course it isn't that 
bad yet, but it's heading towards total 
ennui, believe me). 

Maybe I'm just a mutant who'll never 
fit in . . . it's jut that when I started doing 
games, it was great to be in the industry; 
great to be out of 'the System' and in an 
exciting new field where you could be 
creative and make a living from it, too. 
Now it seems that the System has taken 
over even this young industry, with 
programmers working 9-to-5 in offices 
of software megacorporations produc- 
ing copies of other people's games to 
strict deadlines . . . and we're playing 
into the hands of the breadheads, 
conforming, buying boring conversions, 
programming other people's ideas. 

So think next time before you buy yet 
another Big Name Title. Do you really 
want yet another conversion? Wouldn't 
you rather get something moreoriginal? 
or have you been conditioned by the 
marketing men who've set up the whole 
deal to make themselves rich? 

Right, that's all for now — it's 3.22 am 
and I feel like doing a little more 
programming. Something really 
weird . . . 



=j 



18 Commodore Computing June 1987 



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/BASIC 




PART XII 



This is unfortunately, the last in this 
series which began way back in 
February 1986. For the benefit of those 
readers who want to know what they 
have missed, here is a brief index of this 
series:— 
CCI Issue 

1 Feb 1986 Synopsis: Discussion and 
introduction to the BASIC programming 
language. 

2 Mar 1986 Synopsis: Design of algo- 
rithms. Variable and string handling. 

3 Apr 1986 Synopsis: Arrays — types 
and uses. Garbage collection and 
memory requirements. 

4 May 1986 Synopsis: Loops and their 
control. Counting using FOR-NEXTanti 
DO-LOOP. 

5 Junn 1986 Synopsis: Screen manage- 
ment and design. Usage of SPC. 

6 Aug 1986 Synopsis: Direct machine 
access through PEEK and POKE. USR 
and SYS calls. 

7 Oct 1986 Synopsis: User defined 
functions — DEFFN. Logical operators 
and their use. 

8 Nov 1986 Synopsis: Further discus- 
sion of logical operators. Files and 
input/output. 

9 Dec 1986 Synopsis: File handling — 
The PRINW command. 

1 Jan 1 987 Synopsis: Further file-hand- 
ling using relative files. 

11 Mar 1987 Synopsis: Direct-access 
programming of the disk drive. 

I am reliably(l) informed by the Editor 
that all of these issues are available as 
back numbers — call to check the cost 
since this depends on which country 
you live in. 

In the previous part of this series I 
mentioned that queries about string 
handling formed the bulk of your letters 



we have received on this series so I will 
look at this again, but first one of the 
loose-ends or topics that have arisen 
during the course of the series and 
deserve more coverage. I'll start with 
input routines because if these are not 
handled correctly then the rest of your 
program code is not going to work 
however good it is. 

Consider the classical routine of 
obtaining a program input from the 
user:— 

200 INPUT "Your NAME Please";A$ 

Notice how I have used upper and 
lowercase letters in the line. Now you all 
know how to do this using the SHIFT 
key — but you all have probably 
experienced a program written in BASIC 
that was typed in one type of character 
set and by pressing the LOGO and 
SHIFT keys together, the graphics 
character set is then used. The resulting 
mess on the screen is not very assuring 
about the rest of the program. A way to 
overcome this is to disable the action of 
these two keys. This is done as follows:— 

100 PRINT CHR$(8) 

REM Inhibit the CBM/Shift Key 

200 INPUT "Your NAME Please";A$ 

The keys can be released by using 
CHR$(9) — refer to the ASCII codes in 
your Users Manual for your own 
machine to see the range of these 
commands. Do not be afraid to try out 
some of these codes, they are potentially 
very useful. 

However, line 200 still has a few 
problems lying wait for the unwary 
programmer. If the user simply pressed 
the RETURN key then the string variable 
A$will not contain what is termed a null- 
string (in th words A$ = '"). The BASIC 
on the Commodore 64 has difficulty 
with these strings although later 



machines can handle them it is probably 
better to avoid null-strings. This can be 
overcome by writing the program like 
this:— 

100 PRINT CHR$(8) 

REM Inhibit the CBM/Shift Key 

200 INPUT "Your NAME Please";A$ 

300 IF A$ = "" THEN GOTO 200 

This program still exhibits a number 
of shortcomings, not least the lack of 
protection from the user breaking outoi 
the program by use of the RUN/ 
RESTORE keys. The use of the POKE 
command will overcome this although 
this does mean that you will have to 
carefully study the memory map of your 
own machine since the address of this 
varies between different models. To 
make the input appear slightly more 
attractive to the user we could employ 
the asterisk character. 

100 PRINT CHR$(8) 

REM Inhibit the CBM/Shift Key 

200 INPUT "Your NAME Please 
*[CSRLCSRLCSRL]";A$ 

Note that "[CSRL CSRL CSRL]" 
means left cursor key three times. 

We now have an input screen that 
appears with a flashing asterisk for the 
prompt. But what would happen if the 
usersimply pressed the RETURN key — 
we would not have a null string but A$ 
would not contain an asterisk character. 
Thus a trap is necessary: — 

100 PRINT CHR$(8) 

REM Inhibit the CBM/Shift Key 

200 INPUT "Your NAME Please 
*[CSRL CSRL CSRL]";A$ 

300 IF A$ = "*" THEN PRINT "[CSRUP 

CSRUP]": GOTO 200 

However, this would still allow the 

user to move the cursor out of the 

prompt line and around the screen thus 

creating a mess — so a mechanism to 



Commodore Computing June 1987 21 



^ASM/ 



keep the cursor within the prompt line is 
needed. I'll expand the above program 
and comment on each line: — 

100 PRINT CHR$(147) : PRINT 
CHR$(8) 

200 PRINT "What do you want to 
do?":GOSUB 1000 

300 IF A$ = "Quit" OR A$ = "QUIT" 
THEN PRINT "[CLR]": END 

400 PRINT A$ : GOTO 200 

500 rest of your program 

600 

1000 A$ = "" 

1010 PRINT "[RVSON SPACE 
RVSOFF CLR]": 

1020 GET B$ : IF B$ = "" THEN 1020 

1030 B = ASC(B$) : IF B > 95 THEN 
1020 

1040 BL = LEN(A$):IFBL>20 THEN 

1060 
1050 IF B > 31 THEN A$ = A$ + B$: 
PRINT B$: GOTO 1010 

1060 IF B = 13 AND BL THEN PRINT 
"": RETURN 

1070 IF B = 20 AND BL THEN A$ = 
LEFT$(A$,BL-1): PRINT B$ 

1080 GOTO 1010 

The contents of the square brackets 
mean reverse video ON then the space 
bar, then reverse video OFF followed by 
the CLR/HOME key. Note the safety net 
of either version of "quit ' being catered 
for in the line 300. Also note that you 
cannot have: — 

300 IF A$ = "Quit" OR "QUIT" THEN 
PRINT "[CLR]": END 

You must explicitly declare the 
optional inputs each time — I know it 
would be nice if the above line were 
possible, but unfortunately this is not so 
in Commodore BASIC. 

The program really starts at line 1000 
after being directed there after a screen 
setup routine where A$ is assigned to a 
null string. Line 101 is a further screen 
handler while line 1020 initiates a GET 
loop waiting for a key to be pressed. B$ 
is then converted in line 1030 to an 
ASCII numeric value using the ASC 
function and assigned to numeric 
variable B. The ASCII value of the 
keyboard input is then checked for its 
numerical limits by the use of the 
numeric variable B. The reason why we 
are testing for an ASCI I value beyond 95 
is because these values represent 
graphical characters and not letter 
characters — referto your ASCII table in 
the User Manual. 

You can if you wish, test only for 
numeric input from the user by more 
closely specifying the range of variable 
B. For example setting the range to 48- 
57, not forgetting to include value 13 for 
the RETURN key and value 20 for the 
DEL key (refer to your ASCII table) will 
allow only numeric values. 

In line 1040 we use another test — this 
time for string length using the LEN 
function. This uses the numeric variable 



BL to look at the length of our original 
keyboard input string, namely A$. Any 
value greater than 20 is directed to line 
1060 where a comparison test is made. 
Note the use of the RETURN command 
on line 1060 to direct program flow back 
to line 300 — a GOSUB must always 
have a matching RETURN, in this case 
the original GOSUB was on line 200. 

1020 GET B$ : IF B$ = "" THEN 1020 

1030 B = ASC(B$): IF B > 95 THEN 
1020 

1040 BL = LEN(A$) : IF BL>20THEN 
1060 

1050 IF B > 31 THEN A$ = A$ + B$: 
PRINT B$: GOTO 1010 

1060 IF B = 13 AND BL THEN PRINT 
"": RETURN 

1070 IF B = 20 AND BL THEN A$ = 
LEFT$(A$,BL-1): PRINT B$ 

1080 GOTO 1010 

Line 1050 should be looked at in 
conjunction with line 1030 where both 
lines are testing and numeric the 
numeric value of B. What we are looking 
for here is to see if the RETURN key has 
been pressed — this has the ASCII value 
of 13, or the DEL key has been pressed 
— ASCII value of 20. Thus line 1050 is 
saying that if the string variable B$ has 
an ASCII value within our specified 
range of 31 to 95, the latter being tested 
for in line 1030, then add it to the original 
string variable A$. At the same time the 
keyboard input is echoed to the screen 
for the benefit of the user. The final part 
of this line then returns to line 1010 to 
collect further data. 

I discussed line 1060 earlier as being 
part of the loop from line 1040 and line 
1 070 demonstrates the use of the LEFT$ 
function. If the ASCII value of B$ is 20 
(the DEL key has been pressed) together 
with a string length greater than 0, this 
line reduces the input string length by 
(BL-1). Remember that LEFT$ is struc- 
tured so that the number of characters 
made available in the string are depen- 
dent on the value of the variable after the 
comma, counting from the start or left- 
hand end of the string. If we were using 
the RIGHT$ function then the starting 
point would be from the current end of 
the string or right-hand side. In this 
case, it is the value of BL less 1 since we 
have just used the DEL key. 

The final section of this line then 
echoes the modified input to the screen 
and line 1080 completes the program by 
looping back for further input until the 
RETURN key is detected. The above 
routine is a simple, general-purpose 
program to show how to handle strings 
in static and dynamic form — that is 
where the string contents can or cannot 
be accurately forecast. 

The following program demonstrates 
string contents that are predictable and 
are used in an optional selection 
program. 



100 PRINT CHRS[8); PRINT CHR$(147) 

200 PRINT "Option ONE : PRESS '1'" 

300 PRINT "Option TWO : PRESS '2'" 

400 PRINT "Option THREE : PRESS '3 1 " 

500 PRINT "Option FOUR : PRESS , 4 ,n 

600 PRINT "Option FIVE : PRESS '5'" 

700 PRINT "Option SIX : PRESS '6'" 

800 PRINT "Option SEVEN : PRESS '7'" 

900 PRINT "Option EIGHT : PRESS 'B'" 

1000 PRINT "To QUIT : PRESS , Q'" 

1010 PRINT: PRINT: PRINT "Press ANY Key lor Menu Option." 

1020 GOSUB 1050 

1030 FOR IHTO 1000: NEXT 

1040 GOTO 100 

1050 FOR I = 1 TO 10: GET A$: NEXT 

1060 GET A$: IF AS = "" THEN 1060 

1070 IF AS = "Q" THEN PRINT CHR$(147): END 

1080 B = ASC(AS): IF Z < 49 OR Z > 57 THEN THEN 1050 

1090 ON B - 48 GOTO 2000.3000.4000.5000.6000.7000.8000.9000 

2000 PRINT "Option ONE Selected": RETURN 

3000 PRINT "Option TWO Selected": RETURN 

4000 PRINT "Option THREE Selected": RETURN 

5000 PRINT "Option FOUR Selected": RETURN 

6000 PRINT "Option FIVE Selected": RETURN 

7000 PRINT "Option SIX Selected": RETURN 

8000 PRINT "Option SEVEN Selected": RETURN 

9000 PRINT "Option EIGHT Selected": RETURN 



There are a lot of similarities carried 
over from the original program into the 
above program. I don't feel it is 
necessary to fully go through this one 
since there is nothing dramatic in there 
and you should be able to follow it 
provided you have worked through the 
first program. 

However, there are many enhance- 
ments that an enterprising programmer 
could add. For example, you could use 
colours for the screen, border and 
characters — what about using a 
flashing border or characters for an 
input error? The menu itself would look 
much more interesting if the TAB 
function was used to stagger the lines — 
similarly you could add a sound that 
confirms that a key has been pressed. 
These are all simple ideas that distin- 
guish a good creative programmer from 
a mediocre one and I'm pretty certain 
that regular readers of this series are 
strongly interested in becoming the 
former. 

Well that is it. I sincerely hope that all 
of the effort that has gone into this series 
has started some of you down the road 
of BASIC programming. While there 
may be many moments of frustration 
with "SYNTAX ERROR IN...." or 
"RETURN WITHOUT GOSUB ERROR 
IN...", don't worry too much for it is 
highly unusual for a program to run 
correctly the first time, if at all. However, 
if you have experienced that immense 
feeling of pleasure and satisfaction 
when YOUR PROGRAM works correctly 
then you know why learning to program 
is well worth the effort. The feeling is 
identical to that when you suddenly find 
yourself riding a bicycle without falling 
off or starting to swim without sinking 
into the water— it all suddenly seems so 
easy and you wonder why it seemed so 
hard. Computers are here to stay and an 
investment in your time learning to 
program is an investment in your future 
— don't ever lose sight of this and keep 
programming. 

B.D. 



22 Commodore Computing June 1987 



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I Commodore 64's, Vic 20's, 
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I Discounts for colleges, 
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I Every computer repaired by us 
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Teatuie 




Mini Office II 

The Perfect Package 



Reviewed in CCI May 

Ik Mini Office II is a comprehensive 
iVi suite of business programs for 
the Commodore 64/128. The suite 
incorporates Word Processor, Data- 
base, Spreadsheet, Graphics, Com- 
munications, and a Label Printer. 
The disk version allows movement 
between the separate modules via a 
main menu and all of the modules 
are loaded using a disk turbo. Side 2 
of the disk holds file conversion 
programs to convert Mini Office files 
to be compatible with Mini Office II. 
Also there is a demonstration 
Database file on the second side. 

We followed the creation of this 
excellent 'home productivity' pack- 
age from its beginnings and felt 
there was no better commentator 
than Richard Franklin, who wrote 
the majority of it, to tell CCI readers 
how it came about, how the problems 
were overcome and the advantages 
it has for users. 

The Problems writing a 
Package such as 
Mini Office II 

The first thing to consider when writing 
any professional piece of software is 
what language to write it in. The main 
choices to consider are Basic, or 
Machine code, and more recently 'C 
(which is becoming a much more 
popular language these days). Other 
languages such as Pascal are not really 
suitable for these type of programs as 
the file handling facilities are rather 
limited (not very good for, say, the 
Database program), and apart from that, 
compiled programs tend to produce 
rather long object code and that again 
would not be suitable for such programs. 
This rules out Pascal and 'C 

This leaves me with the two main 
choices, and Basic, being rather slow 
and unsecure, Commodore Basic in 



particular (machine code routines would 
have to be written for error trapping 
etc.), can also be ruled out. This left me 
with just one choice, the trusty Machine 
code. 

Machine code programs can be very 
fast when written properly, but can 
cause hours of hair pulling trying to find 
that elusive bug although the routine 
looks perfect. 

So, having chosen the language to 
use, I then had to make the choice as to 
what Assembler to use. My choice was 
between Mikro 64 and the Commodore 
Assembler Development package. Mikro 
is a handy assembler to have but for 
large programs it can be a problem as 
the cartridge knocks off 8K of the area 
you can assemble to. Another problem 
with Mikro is that each source file is 
loaded into memory and then processed 
and for the same reason about memory 
you would have to keep the source files 
small. 

The Commodore Assembler gets 
round that problem by assembling from 
the disk back to the disk. Therefore, all 
memory available after the assembler 
has been loaded can be used for the 
symbol table which is very large on 
some of the programs (the Database 
program assembled to about 25K). 

The source files are read from the disk 
sequentially and are assembled directly, 
and on the second pass, an object file is 
written back to the disk. All of this disk 
access would slow down any computer 
and with the notoriously slow disk drive 
speed of the 1541, assembling takes a 
very long time (enough time to put the 
coffee on, walk the dog and still be back 
for the 2nd pass). 

The main problem with the Com- 
modore Assembler, which is not found 
in Mikro, is that it will only allow access 
to disk drive device 8. Therefore, all 
source files and the written object file 
(generally 2.5 times larger than the final 
program file) must fit onto one disk. This 
proved to be impossible with the Word 
Processor, Database, Spreadsheet, and 
the Graphics programs. 



To cure this problem, either get a dual 
disk drive (4040 or like) or a single disk 
drive with a larger storage capacity, and 
an interface such as Interpod or the 
Brain Boxes IEEE interface. In a previous 
job as Technical editor of CCI, I regularly 
worked on a 4040 through Interpod. 
This proved very useful as I could have 
direct access to twice as much infor- 
mation, but, although the 4040 is a 
parallel disk drive, the data is converted 
to serial through Interpod. For the cost 
of 2K of memory, the BB IEEE gives 
parallel data transmission and so allows 
you to use the full speed of the disk 
drive. 

I could live with the loss of 2K of 
memory, but for the disk drive, I chose 
the CBM SF1001 which is a single drive 
unit with 1M storage capacity. The 
configuration of the SFD1001 going 
through the Brain Boxes IEEE interface 
speeded up assembly by about 4 times 
and there was the added bonus of faster 
loading and saving of source files when 
editing. Also I only needed one disk to 
store the source for all of the programs 
that I wrote. The BB interface also 
includes a Centronics printer driver and 
I was able to list my source to a faster 
printer (the Mannesmann Tally MT80). 

Editor 

For editing the source files, I didn't use 
the editor that comes with the assembler 
because of the lack of function keys and 
the limited numberof added commands. 
I used instead a program called SYSRES 
(obtained aboutfouryears back). I have 
never found a programmers utility to 
rival Sysres. Not only does it allow the 
function keys to be defined, but the 
normal keys used in conjunction with 
the LOGO key as well. 

Another nice feature of Sysres is the 
bi-directional scrolling of a program file 
by use of the cursor keys. This means 
that the LIST command is rarely needed. 
This, along with the large arsenal of 
added commands for editing the files, 
and the fact that there is no loss of 
program space with Sysres loaded (the 



Organised by 
Database Exhibitions 




CO**** A 



t** 1 



Meet Jim 
Butterfield 

The guru of the 
Commodore world 
will be flying to 
London for the 
show. This is your 
chance to meet the 
man who's the 
leading authority 
on the whole CBM 
range. 



Send for your 
advance tickets 
today . . . 
With them you 
can walk past 
the queues — 
and SAVE £1 
per head off 
normal prices! 



3 



10th Official 

ft commodore 

computer show 

*L 10am to 6pm Friday June 12 
m, 10am to 6pm Saturday June 13 
» 10am to 4pm Sunday June 14 

Champagne Suite & Exhibition Centre 
Novotel, Hammersmith, London W6 



Advance ticket orders 



Please supply: 

~\ Adult tickets at £2 |save£l| 

J Under- 1 6s tickets at £1 |save£l). 



10th Offtial 
{""commodore 

computershow 



June 
12-14 
1987 



Total £_ 



J Cheque enclosed made payable to 
Database Publications Ltd. 

J Please debit my credit card account 
Access Visa 



Post to: Commodore Show Tickets, 
Europa House, 68 Chester Road, 
Hazel Grove. Stockport SK7 SNY. 



Name 

Address 



Signed 



Admission at door: 

£3 (adults), £2 | under 16s) 



PHONE ORDERS: Show Hotline: 061-480 0171 
PRESTEL ORDERS: KEY *89, THEN 614568383 
MICROLINK ORDERS: MAILBOX 72.MAG001 

Please quote credit card number and full address, Ref.SCC 16 



'»■'■»'«'«'■■''■« ■-■■I- i ' ' ■ ■ 



CONTINUED FR0MPPIGE24 

majority of the code sits behind the 
Basic ROM) was a real boon. 

So, armd with these items and one of 
my books, The Commodore 64 ROMs 
Revealed, I was ready to attempt this 
task (I had never written anything of this 
scope before). I needed to decide on 
where the programs would reside in 
memory and the choice was very simple. 
I would put the code from $8000 
onwards and make it simulate a cart- 
ridge. With the screen moved up to the 
$C000 block of memory, I had a full 31 K 
memory pool for data storage and still 
plenty of room for the program, using 
the RAM behind the Basic and Kernal 
ROM's and behind the I/O area. 

One of my problems with having code 
(or data) behind the ROMs was the 
continual need to switch the ROMs in 
and out (some of the programs use the 
Basic ROM's arithmetic routines). It 
became quite a joke later on in the 
development, for me to mention to the 
department head that I was suffering 
from a weird bug, for him to suggest 
whethertheROMsweretheproblem. In 
most cases he was right (A Beeb and 
Amstrad programmer, definitely NOT a 
CBM programmer). 

Other problems were to do with the 
Kernal ROM's routines: 

The input routine had to be made to 
suppress cursor up and down from 
causing the whole screen from scrolling. 
To do this I re-wrote the routine to allow 
input only on one line and to a specified 
length, cursor up and down were either 
ignored or, in the case of the database, 
caused an exit with the corresponding 
key for re-use (Up or down a line when 
editing the records). Also the STOP key 
was made to exit the input routine (a 
major failing in the ROM version). 

Later, by Carl Graham, who wrote the 
Spreadsheet, a problem was found with 
the Cassette data file routines. Basically, 
the tape routines will read a Zero byte as 
the end of file (except as the f i rst byte of 
the file). This caused trouble as numbers 
were being written out in their packed 
format (0 is stored as five zero bytes). 
Where this was necessary, turbo routines 
were used to substitute the Tape 
routines (Database, Spreadsheet, 
Graphics, and Label Printer). 

Problems with the serial (disk) ROM 
routines are that, on occasion, they 
cause the computer to hang. The best 
way to demonstrate this is to try this 
without a disk drive connected: 

10 OPEN 15,8,15:GET#15,a$ 

This will cause the computer to hang 
and can only be exited by RUN/STOP 
RESTORE. Unfortunately, there is no 
way of testing whether the disk drive is 
present if you want to read the error 
channel. Detecting the disk drive will 
destroy the error message you are 
trying to read. 



Most of these problems have been 
overcome, but the problem with the disk 
routines is still there and can be tested 
by anyone who has a copy of Mini Office 
1 1 by entering the DOS command section 
and pressing return (without a disk 
drive). 

In all, Mini Office II took over one and 
a half years to develop with all of the 
programs including the disk and tape 
security, with the exception of the 
Spreadsheet and the Graphics pro- 
grams, being written by myself. I hope 
that you, the users, will find Mini Office II 
easy to use and comprehensive enough 
for your needs. 

The 

Communications 

Module 

The Mini Office II disk or tape comes 
with two versions of the communications 
program. The first (User port version), 
available from the main menu on the 
disk version, works using the built in 
RS232 routines to a standard modem 
through a suitable RS232 interface. The 
second version has been written speci- 
fically for the COMPUNET modem. The 
reason for the COMPUNET version not 
being availablefrom the main disk menu 
is that the main menu and the other 
programs will not work with the 
COMPUNET modem present. 

Both communications programs are 
scrolling terminal types and will not 
handle Viewdata format. 

The two versions operate in exactly 
the same way except that the COMPU- 
NET version works in 1200/75 baud only 
and has options for dialling and 
dropping the line. The user port version 
on the other hand can only handle 
systems where the transmit and receive 
baud rates are the same (up to a 
maximum of 2400 baud). Receiving 
information at a rate greater than or 
equal to 1200 baud is not reliable due to 
the RS232 driving routines being in 
software. 

All parameters for controlling the way 
that the data is transferred between 
computers can be modified to suit the 
requirements of the system being used. 
There is no need to worry about calling 
standard ascii systems as the data is 
converted to standard ascii when sent 
and any data received is converted to 
Commodore ascii for displaying and 
storing in the buffer. The exception 
being that files transmitted or received 
in Expanded Ascii format will have no 
conversion performed. 

Expanded ascii is the file transmit 
protocol used on MicroLink for pro- 
grams and other non-ascii data (such as 
weather maps). Each byte of information 
is sent as two characters being the 
hexademical notation of the byte (for 



example 123 decimal is sent as 7B). 
Most data on MicroLink, including the 
weather maps are for the BBC micro 
and I will try and supply for publication a 
program that will convert BBC hi-res 
screens to Commodore format and 
display them. 

For convenience sake, there is an 
option to turn on a three line window at 
the bottom of the screen. When this 
window is enabled, all data received will 
be displayed in the top 21 lines and any 
data sent (from the keyboard or the 
buffer) will be displayed in the bottom 3 
lines. This can be very useful for typing 
ahead on a bulletin board or such, as 
normally data sent is echoed back 
mixed in with anything already being 
received. This would also prove useful 
when accessing a multi-user adventure 
game. 

Buffer Operations 

All buffer operations are performed 
through the 31 K memory buffer and if 
when receiving a file the buffer becomes 
full, an XOFF character is sent to the 
remote computer and the user is 
informed of this. In this way, receiving a 
long file can be done by filling the 
buffer, exiting and going to the buffer 
options menu to save it, clearing the 
buffer, re-entering the chat mode, 
turning receive file on, and sending an 
XON (Ctrl-Q). 

The software has been designed so 
that, if required, it will also respond to 
XON and XOFF characters received 
through the modem. 

Both ascii files (data on tape or SEQ 
on disk), and program files (excluding 
the load address) may be loaded into the 
buffer for transmitting. Received files 
may be saved as data or program files. 
The program files may be saved as 
Basic (load address of $0801) or as 
Binary (input the load address in Hex). 

Finally, the buffer may be printed or 
viewed to screen. All Mini Office II 
programs support Commodore MPS 
printers and Epson via the RS232 port 
(2400 baud). All programs except the 
User port comms also support Cen- 
tronics Epson compatible printers. The 
Centronics driver is built into the pro- 
grams and runs through the user port on 
an Acknowledge protocol (not BUSY as 
in the Stack interface). The reason for 
the lack of Centronics printer option in 
the user port communications program 
is due to the fact that the user port will 
already be occupied by the RS232 
interface. 

Next month I will be outlining the 
abilities of the Word processor, Data- 
base and Label Printer programs. These 
are all integrated to a degree as the 
Label Printer prints from Database files 
and the Word Processor allows mail 
merge from Database files. 

R.F. 



26 Commodore Computing June 1987 




powerful home 
and business 
programs in just 
ONE package — at 
a price that simply 
can't be matched! 



WORD PROCESSOR 
Compose a letter, set the print- 
out options using embedded 
commands or menus, use the 
mail merge facility to produce 
personalised circulars - and 
more! 

SPREADSHEET 
Prepare budgets or tables, total 
columns or rows with ease, 
copy formulae absolutely or 
relatively, view in either 40 or 
80 column modes, recalculate 
automatically - and more! 

GRAPHICS 

Enter data directly or load data 
from the spreadsheet, produce 
pie charts, display bar charts 
side by side or stacked, overlay 
line graphs - and more! 

DATABASE SOFTWARE 



DATABASE 

Build up a versatile card index, 
use the flexible print-out 
routine, do powerful multi-field 
sorting, perform all arithmetic 
functions, link with the word 
processor - and more! 

COMMS MODULE 

Using a modem you can access 

services such as MicroLink and 

book rail or theatre tickets, 

send electronic mail, telex and 

telemessages in a flash - and 

more! 

LABEL PRINTER 

Design the layout of a label with 
the easy-to-use editor, select 
label size and sheet format, 
read in database files, print out 
in any quantity - and more! 

Europa House, 68 Chester Road. 
Hazel Grove, Stockport SK7 5NY 



ORDER FORM 



Please send mc Mini Office II for the 
Commodore 64/128 

□ £16.95 cassette 

□ £19.95 SWdisc 

I enclose cheque made payable to 
Database Software, or debit my 
Access/Visa card: 



Exp. date 

Signed ... 

Name 

Address.. 



ORDER HOTLINE: 
TEL: 061-480 0171 



SEND TO: Database Software. 

Europa House, 68 Chester Road, 

L Hazel Grove, Stockport SK7 5NY. 
^^M i^_ ^ CCI6 87I 




Twisted Circuits — Mick 
Gower — Beaver Books 
— £1.75 

Twisted Circuits', edited by Mick Gower, 
is published by Beaver Books, the child- 
ren's fiction imprint of the Arrow pub- 
lishing house. It's a sinister collection of 
fairly ingenious 'Hi Tech' short stories 
concerned with computers, the young- 
ster who use them and what can happen 
when the computer — not just the 
programs — deviate from the norm. 
Dragons appear out of one screen, a 
computer 'brother' is demanded by 
another and yet a third one wants to get 
married to the-girl-(computer)-next- 
door! 

The stories are by authors who are, as 
yet, not well-known in the science fiction 
world (and on this showing one or two 
of them may well remain so), but they 
are, on the whole, competently written 
and hold the attention of the reader. 

If you have (or are), a 9-13-year-old 
whose main interest in life is playing 
games on his/her computer to the exclu- 
sion of everything else, then Twisted 
Circuits' could be the book to buy. The 
stories in it might just make you, or 
them, think 'What if . . . ?', and at £1 .75 it 
won't break the (pocket-money) bank, 
either. D.M. 

Beaver Books, 62-5 Chandos Place, 
London WC2N 4NW. 

This Is The Way The 
World Ends — James 
Morrow — Victor 
Gollancz Ltd — £10.95 

Tombstone engraving is not usually the 
kind of employment associated with the 
hero of a novel, not even science fiction 
novels where anything can happen and 
often does. But that is George Paxton's 
trade in This Is The Way The World 
Ends' by James Morrow. 

George's wife and child die in a 
thermo-nuclear holocaust in the not- 
too-distant future and he and five other 
characters — military and civilian experts 
involved in the war who, like George, 
have managed to survivie it — are taken 
aboard a submarine and nursed back to 
something resembling health. Unfor- 
tunately, the submariners prove to be 
less altruistic than they at first appear, 



for George and nis companions are 1 
being kept alive to stand trial accused of 
the extermination of humankind. 

The prosecutors are representatives 
ofthe 'unadmitted', the mass of humanity 
that will now never be born and who 
accuse George as one of those 'watchers' 
who stood by and let it happen. 

This Is The Way The World Ends' is a 
novel on three levels. On the surface it 
can be read as a straightforward sf 
story, albeit one that is a cut above the 
general run. Underneath that — the 
second stratum, so to speak — is a 
strong, satire on the defensive/offensive 
posturing ofthe super powers and then, 
running through it all, is an anti-nuclear 
plea which, even if you don't agree with 
the author's stance, will make you pause 
for a great deal of thought. 

George Paxtonisa likeable, ingenuous 
hero with whom most of us can identify. 
His desire for a scopa-suit — a protective 
coverall supposedly proof against radia- 
tion — for his little daughter, Holly, 
leads him into signing a contract admit- 
ting hisshareoftheguilt should nuclear 
war ever occur. Naturally, no-one thinks 
it will ever happen . . . George's gradual 
realisation of his plight, his growing 
affection for Morning Valcourt, a psy- 
chotherapist assigned to help him over- 
come his 'survivor's guilt' and the friend- 
ships he forges with his fellow defend- 
ants all help the story towards the final 
'showpiece' trial, in which the outcome 
seems inevitable but never quite certain. 
Also weaving in an out of the fabric of 
the story are Nostrodamus (yes, the 
16th-century astrology), a giant vulture 
and a Mad Hatter (no, not that one!), 
whose shop can fly wherever the fancy 
takes him or it. 

A less well-written story would be 
totally unvelievable but in James Mor- 
row science fiction has found an author 
whose descriptive passages are a delight 
and who knows how to pace his narra- 
tive. Combine these with his ability to 
make the reader care about what 
happens to the characters — the mark 
of the true story-teller — and you have a 
new name to add to your list. 

The title is, of course, taken from T. S. 
Eliot's The Hollow Men' and the quota- 
tion ends 'not with a bang but with a 
whimper'. James Morrow, in his book, 
shows another view of how it could 
reach the final curtain. Read it and find 
out. D.M. 



ictor Gollancz Ltd, 14 Henrietta St., 
London WC2E 8QJ. 

Science Fiction Stories — 
Tom Boardman Jnr — 
Octopus Books — £1.99 

A recent survey showed that only about 
25% of the great British public brought a 
book in 1986. (Have you noticed how 
many bookshops there are in countries 
like France and Spain?) It didn't say why 
so few people paid out hard cash for 
something that can give so much plea- 
sure for so long but, probably, the cost 
played a large part. When the average 
price of a good read is now approxi- 
mately a tenner, it's cheaper to borrow 
the book from your local library. 
Although, of course, the disadvantage 
of that is that you have to return it in 
three weeks when often you'd like to 
keep it. 

Some publishers are now waking up 
to the fact that cheaper prices mean 
more sales, Octoput Books are one of 
them. They are now publishing a series 
of hardbacks — not the usual paper- 
backs, which get tatty so soon — which 
are not only pleasant to handle and 
good to read but are also astonishingly 
inexpensive. Included in the series is 
'Science Fiction Stories', edited by Tom 
Boardman Jnr, and priced at only £1 .99! 
(Mastertronic, are you listening?) 

The shortest story is supposed to be 
the one that goes, "The last man on 
earth sat alone in a room. There was a 
knock on the door . . ." Frederick Brown's 
taut little tale based on those two sent- 
ences is only one of the twenty-three 
stories in this collection. It also includes 
Isaac Asimov's, The Fun They Had', the 
classic 'Who Can Replace A Man', by 
Brian Aldiss and even H. G. Wells' 'In 
The Abyss'. 

For aficionades of the genre it's an 
opportunity to renew acquaintanceship 
with the masters and perhaps to re-read 
some of those gems which may have 
slipped your memory. For anyone new 
to science fiction £1.99 is a very small 
sum to spend to introduce either your- 
self — or someone else — to the plea- 
sures of space/time travel, telekinesis, 
friendly, or unfriendly, aliens and, of 
course, almost-human robots. 

An anthology to be treasured and, at 
this price, it's almost a giveaway! D.M. 
Octopus Books, 59 Grosvenor St, Lon- 
don W1X. 



Commodore Computing June 1987 



Cmi commodore 



COMMODORE -PC 

All models include MS DOS, GW Basic, 
AGA Video Card, Serial & Parallel ports, 

■ PC10 IBM-PC compatible £1095 
512K RAM, 2X360K floppy djive 

■ PC20IBM-AT compatible £1495 
as above plus 20MB hard disk 

■ PC40 IBM-XT compatible £2395 
with 20 MB hard disk, 

1 MB RAM, 1.5 MB floppy drive 

ADD £200 FOR COLOUR MODELS 
PC PRICES INCLUDE VAT, DELIVERY 
AND 1 YEAR ON-SITE MAINTENANCE 




Gffi 



I Commodore 128D computer £499 

I Commodore 128 computer £249 

| NEW 512K expansion RAM £149 

I Commodore 1571 disk drive £269 

| MPS 1000 last NLQ printer £269 

1 1901C colour monitor £335 

I 64C computer £195 

1 1541C disk drive £195 

I 64C Connoisseur Collection £245 

PRICES INCLUDE VAT, DELIVERY 
AND ONE YEAR WARRANTY. ADD 
£10 FOR OVERNIGHT DELIVERY 




FROM £549! 

'AMIGA 



■ Amiga A500 with 01CK RAM, £549 
880K 3.5" disk, mouse, soltwaro 

■ Amiga A500M: As A r .oo above, £825 
plusA1081 RGB colour monitor 

■ Amiga A1000 Willi &12K RAM, £725 
880K 3.5" disk, mouse, software 

■ Amiga A1000M: As above, £995 
plus A1081 RGB colour monitor 

■ Amiga A1000MF; As above, £1195 
plus A1010 3.5" ex!, dink driver 

■ Amiga A2000 Willi 1MB RAM, £1095 
880K 3.5" disk, mouse, software 

■ Amiga A2000M: As above, £1395 
plus A1081 RGB colour monilor 

■ Amiga A2000HD: As A2000. £pi,one 
with internal 20MB hard disk 

■ Amiga A2020: As above, £phone 
plus PC bridge board S lloppy 

PRICES INCLUDE VAT, DELIVERY. 
AND 1 YEAR ON-SITE MAINTENANCE 
(1 YR WARRANTY ON A500 MODELS) 

FREE GOLDEN KEY CARD! 

with every 1000 or 2000 model Amiga... 
stay at over 200 top hotels as often as 
you like for a year, and for each night's 
stay, |ust pay for breakfast and dinner! 



C64 & 128 SOFTWARE 


■ SuperSase 128 


99^5 


£57.95 


■ Superscript 128 


»yh 


6495 


■ VlzaWrlte 'Classic' 128 


*?y 


79.95 


■ VlzaStar 128 


123/5 


99.95 


■ Swift Calc 128 


5^0 


54.95 


■ Data Manager 128 


59/00 


54.95 


■ Wore: Writer 128 


5s/rj 


54.95 


■ MlcroClerk 128 


9a»^9 


94.95 


■ Pocket Planner 128 


49.95 


■ SuperBase 64 & Plus/4 


?yk 


37 95 


■ Superscript G4 


6SXS 


4795 


■ VlzaWrlte 64 Professions 


•5^5 
S9/95 


39.95 


■ VlzaWrlte 64 (cartridge) 


69.95 


■ VlzaStar 64 XL8 


99X5 


79.95 


■ VlzaStar 64 XL4 


7Sf4s 


69.95 


■ SuperBase Starter 64 


39/5 


19.95 


■ SuperBase: The Book 




11.95 


■ SuperType 64 (disk or tape) 


1495 


■ Geos 64 V1.3 




49.95 


■ Simons Basic 64 (Cartridge) 


39.95 



AMIGA PERIPHERALS 

■ A2088 PC-XT blidtro board £525 
with 5.25" internal lloppy dnvo 

■ A2286 PC-AT biidqn boaid £925 
wall 5.25" Internal lloppy dnvo 

■ A5060 2OMBinl.nii.-il haid £525 
disk with MS DOS coittrotlM 

■ A2090 20MH llll.-ni.il li.ud £625 
disk with Aniiq.i DOM cnnliollnr 

■ A2052 2MB lllloin.il RAM £425 

■ A2058 SMBilliuin.il RAM £2245 

■ A2010 3.5" internal disk drive £195 

■ A1010 3.5" external dink drive £259 

■ A1060 Sidecar PC compatible £739 
HA1081 Amiga colour monitor £335 

■ A1050 add-in RAM 256K £129 

■ MegaBoard 2MB add-on RAM £490 

■ Xebec 10 MB hard dink £995 

■ Xebec 20 MB haid disk £1095 

■ Xerox 4020 colour punter £1295 

■ HP LaserJet lasoi piinlm £2095 

■ HP LaserJet Plus £2995 

■ Genlock viduo coittrnllril £449 

■ DlglVlew TV diqili:-. ■: £ 2 1 9 

■ Cherry A3 Digitizing r.ibltn £595 

■ Easyl A4 Dt.iwinq Tnbldl £449 



I SELECTED SOFTWARE FOR YOUR NEW AMIGAI 



■ VlzaWrlte DeskTop 

■ SuperBase Personal 

■ Page Setter 

■ Loglstlx 

■ Analyse 

■ Scribble II 

■ De Luxe Paint II 

■ De Luxe Print / Video 
I De Luxe Music 



£149.95 
,4^5 129.95 

zeyfs 

99/5 
¥} 

gain's 



139.95 
154.95 
94.95 
94.95 
139.95 
84.95 
94.95 



■ True Basic 

■ True Basic libf.nn- 

■ MCC Pascal 

■ A/C Fortran 

■ Lattice C 

■ Dynamic CAD 

■ Aegis Draw Pius 

■ Aegis Images 

■ Aegis Animator 



I COMMODORE 128 and 64... PROGRAMMER'S CORNER 



PetSpeed 128 
Super C 128 
Cobol 128 
Hack Pack 128 
RamDos 128 
BralnBox IEEE 
Anatomy of the 128 
Matrix 128 
PetSpeed 64 
Oxford Pascal 64 
Oxford Pascal 64 (tape) 
Super C 64 
Cobol 64 



The Basic 128 compiler, from Oxford Sysicms «p(£s £44 o 



Complete C language, with extensions ^j/s 

The complete COBOL package from Abacus 
All-in-one Programmers Toolkit & Ram-Di:;k 3^5 
Lightning fast Ram-Disk tor 512K expansion RAM 
Supports PET/IEEE disks & printers etc. (125 or 64) 
The 500 page insider's guide to the 120 tws 

Run 64 programs on your 128 - in 128 mode! a^ 
The standard 64 Basic compiler trom Oxford 3-j/s 
The complete J & W Pascal for your 64 40/5 

Pascal for 64 tape users, as above ?^$ 

Complete C language, with extensions sa^s 

The complete COBOL package from Abacus 




Oxford BASIC 64 

The ultimate utility pack for your 64... 
a full Programmer's Toolkit (FIND, DUMP, 
CHANG ;, MERGE, RENUMBER) plus 
ultra-fast Basic compiler plus program 
optlmlser, analyser & compressor! £34.9! 



Oxford PASCAL 128 

A full J&W Pascal compiler with both 

Interactive mode (90K user area) & disk 

compiler mode (120K)... graphics & sound 

extensions... and both stand-alone and 

modular run-time options! 49^95 .£44. vf- 



IF YOU WANT IT TOMORROW- 



CALL US TODAY! 



ON 01-546-7256 



Prices are POST FREE & include VAT. 
Order by phone with your credit card, 
or send cheque/PO or your credit card 
number. Official orders welcome. We 
despatch same day by FIRST CLASS 
post. If our lines are busy, why not try 
our 24-hour recorded order service, 
on 01-541-5185. 



Ref.A47 I** 



SCafco 

Software 



LAKESIDE HOUSE, KINGSTON HILL, SURREY, KT2 7QT. TEL 01-S46-7256 



■HSV- 



HSV COMPUTER SERVICES LTD. 
ALL OUR PRICES INCLUDE VAT & 
CARRIAGE - NO EXTRAS TO PAY!!! 

**** Special prices for Commodore users **** 

RIBBONS 

DPS1101 — £2.95 4023 — £3.95 

1526 — £3.95 

Red: Blue: Green: Brown: Purple: Orange: * 



MPS802 — £3.95 
•COLOURED RIBBONS - 

Commodore MPS801 
Commodore MPS803 



Colours: £3.95 
Colours: £3.95 



Black: £2.95 
Black: £2.95 



UNIVERSAL DISKS 

Universal disks are suitable for 40/80 track drives and have 2 
notches and 2 holes. 
10 20 30 40 50 100 

£8.95 £17.00 £25.00 £33.00 £40.00 £75.00 

BRANDED — ATHANA/MAXELL 

3 1 / 2 SS/DD 3 1 / 2 DS/DD 5 1 / 4 SS/DD 5 1 /„ DS/DD 
Maxell £23.95 £31.95 £11.95 £14.95 

Athana £21.95 £26.95 £7.95 £8.95 

HSV UNBRANDED DISKS 

All bulk disks are supplied in cardboard boxes with write protect 
tabs and labels. 





10 


20 


30 


40 


50 


100 


3% SS/DD 


15.50 


30.00 


44.00 


57.00 


70.00 


135.00 


DS/DD 


17.50 


34.00 


50.00 


65.00 


80.00 


155.00 


5y 4 SS/DD 


5.95 


11.00 


16.00 


21.00 


25.00 


45.00 


DS/DD 


6.95 


13.00 


19.00 


25.00 


30.00 


55.00 



MAKE FILING EASIER BY COLOUR CODING YOUR SYSTEM 

HSV COLOURED DISKS — Red: Blue: Green: Yellow: White: 

BOXED TEN: £9.95 

CONTINUOUS STATIONERY Micro-Perf All Edges 

250 500 1000 2000 
9.5" x 11" 60 GSM 2.95 4.95 8.95 14.95 

TrueA4 90GSM 5.25 8.75 14.95 

True A4 100GSM White Bond 6.50 9.95 16.25 
True A4 100GSM Colours** 7.25 13.50 25.50 

Colours available: — CREAM: BLUE: GREY: 



Matching Envelopes (not continuous) 

LABELS — CONTINUOUS: 

3.5" x 1.5" (1 across) 2.95 4.95 

4.0" x 1.5" (1 across) 3.25 5.50 

4.0" x 1.5" (2 across) 3.75 6.50 

2.75" x 1.5" (3 across) 2.75 4.50 



RIBBONS 



Canon PW1080A 
PanasonicKXP1080/1090 
Epson FX/MX/RX80 
Taxan Kaga 
Star SG 10/1 5 
Epson LX80/86 



Cols 
£3.95 

N/A 
£3.95 
£3.95 
£2.50 
£3.95 



100= £5.95 

9.50 

10.50 
11.95 
8.50 



Black 
£2.95 
£3.95 
£2.95 
£2.95 
£1.50 
£2.95 

=£ 6.95 
=£11.95 
=£ 7.95 
=£12.95 
=£ 7.95 
=£12.95 
=£ 8.95 



DISK STORAGE 

50 x 5% Hinged Lid 

100x5% Hinged Lid Lock 

30 x 3% Hinged Lid 

80 x 3 1 / 2 Hinged Lid Lock 

50 x 5 1 / 4 Hinged Lid Lockable 

120x5% Hinged Lid Lock 

40 x 3 1 / 2 Hinged Lid Lock 

PRINTER STAND — 80 COLUMN = £14.95 — suitable 

for rear/centre feed 
Tilt 'N' Turn Monitor Stands 12" = 12.95 14" 14.95 
REXEL Binders — Blue/Red (please state) £2.50 each 

HSV COMPUTER SERVICES CREDIT CARD HOT 

LINE 

*** 0256 463507 *** 

HSV COMPUTER SERVICES LTD., 
23 HAMPSTEAD HOUSE, 

TOWN CENTRE, 

BASINGSTOKE, RG21 1LG 

ALL PRICES INCLUSIVE VAT & CARRIAGE — NO EXTRAS 

TO PAY 



HSV- 






News Feature 

WIDEBAND COMMUNICATIONS — 
THE NEW HIGH-TECH GOLDMINE 



The wideband communica- 
tions market is pushing past 
the $3 billion level this year in 
the U.S., and is projected to 
pass $7 billion in 1990. Accor- 
ding to a report from Interna- 
tional Resource Development, 
the burgeoning market has 
become a "happy hunting 
ground" for new high-technol- 
ogy companies, who are leav- 
ing many traditional telecom 
suppliers "in the dust". "Some 
of the big high-tech oppor- 
tunities of the 1980s, such as 
personal computers, have 
already peaked or passed, 
but wideband is just now rev- 
ving up," says C. Thomas 
Rush, project manager forthe 
new IRD study. 

Supplier Push 
Strong; User Pull 
Weak 

While the US wideband market 
is growing very rapidly, it is 
dominated by supplier push 



rather than user pull, says the 
IRD report. For example video 
conferencing, which "really 
gobbles up bandwidth", is 
growing rather slowly. The T1 
and VSAT segments, by con- 
trast are growing rapidly as 
communications users figure 
out how to save money by 
using wideband digital com- 
munications rather than bun- 
dles of leased voice-grade 
lines. 

Startups Challenge 
Leaders in Every 
Sector 

According to the IRD report, 
the major U.S. supplier of 
both wideband equipment and 
wideband services is AT&T, 
which is active in 13 of 17 
wideband market segments 
covered by the report. But in 
16 of the segments, recent 
startups are mounting strong 
challenges to the market 
leaders, and the competitive 



pressure is leading to rapid 
product obsolescence and 
"more price pressure than 
most vendors would really 
like to see". 

Long-standing vendors 
such as Western Union and 
RCA/GTE are "Sucking their 
teeth, worrying about empty 
transponder capacity", accor- 
ding to Rush. The T1 multi- 
plexer market, with more than 
15 small-company partici- 
pants, has become a "rat 
race", despite falling prices 
and razor-sharp profit mar- 
gins, most vendors see the 
future ofT1 as "just too prom- 
ising to walk away from". 

Japanese Equip- 
ment Vendors 
Challenge — And 
Are Challenged 

Unlike the consumer elec- 
tronics market in the US., 
which is already totally domi- 
nated by far-eastern vendors, 



the wideband communica- 
tions equipment mostly still 
has "Made In The USA." 
stamped on it. There are sig- 
nificant Japanese challenges 
in fibre-optic equipment and 
microwave gear, and also in 
image-related equipment such 
as wideband facsimile. But 
Nippon Electric's worldwide 
strength in microwave equip- 
ment is about to be chal- 
lenged inturn by"somefancy 
new digital microwave long- 
haul gear from AT&T Net- 
work Systems", and US supp- 
liers of fibre-optic transmis- 
sion equipment are "upping 
bandwidth faster than the 
Japanese can keep up with", 
according to the report. In 
video codecs, "it's a horse 
race; US-based Pictel and 
CLI are coming along OK, but 
a strong product from NEC 
may soon be joined by chal- 
lengers from Mitsubishi and 
Matsushita", according to 
Rush. 



DATABASE SERVICE GROWTH 



The online database servi- 
ces market will reach a reven- 
ue level of $1.9 billion in 1986, 
and will more than double 
over the next five years. Accor- 
ding to a new 177-page study 
by market research firm Inter- 
national Resource Develop- 
ment Inc., all major segments 
of the market will show strong 
growth, with particularly good 
prospects for financial and 
econometric databases. "Cor- 
porate librarians are getting 
big appetites — and fatter 
budgets — for accessing 
information online from ter- 
minals and personal compu- 
ters," comments Jean Buf- 
fham of the IRD research staff. 

Fewer Dropouts 
Forecast 

"There have been so many 



entries and departures into 
and out of this market over 
the past ten years, but we're 
seeing more caution now on 
the part of vendors" says 
Buffham, who sees "a little 
sober and realistic approach" 
by new aspiring database 
vendors. The report traces 
the development of particular 
successful product combina- 
tions of price, presentation 
and detail, in both electronic 
and pater-based publishing. 
"It's obvious that print pub- 
lishers have a clearer idea of 
what they can sell, and at 
what price than the electronic 
publishers," Buffham points 
out. 

"Some database publishers 
see CD-ROM as an oppor- 
tunity, but more of them view 
it as a threat to online re- 



venues; what's more, they 
don't know how they're going 
to get usage-sensitive 'meter- 
click' pricing from databases 
distributed in CD-ROM form." 

Little Impact on 
Print 

Despite the expected rapid 
growth in electronic informa- 
tion vending, relatively little 
impact is seen on traditional 
print-based publishing. "A few 
specialized directories will fall 
by the wayside, to be replaced 
by electronic equivalents, but 
we really don't see a devasta- 
tion of the traditional news- 
paper or yellow pages indus- 
tries," says Buffham. She sees 
consumer electronic newsser- 
vices, such as those offered 
by CompuServe of The Source 



as 'more immediate than news- 
papers, more than television, 
but not threatening the posi- 
tion of either one." 

According to the IRD report, 
pricing for home services has 
often in the past been depen- 
dent on advertiser-supported 
services. It has become clear 
that advertisers are not wil- 
ling to support services that 
do not have a sufficient num- 
ber of users. So it is the 
information and the packag- 
ing of that information that is 
crucial to the development of 
electronic products geared 
toward the home. 

The price of services, inclu- 
ding hardware, software and 
peripherals will have to come 
down in order for more home 
users to take advantage of 
services such as videotex. 



30 Commodore Computing June 1987 



ABACUS SOFTWARE products 

from ADAMSOFT 



CADPAK Eo 

ForC-64orC-128 



Version! 




CADPAK is a superb tool for computer aided design and drawing. Using either the 

keyboard or optional lightpenyou draw directly on the screen to create and edit pictures, 

drawings, layouts and renderings— quickly, accurately, creatively. The new dimensioning 

feature allows exact scaled output on your designs. Choose from the menu options and 

draw on the screen atari exact location using ourAccL/Po/nf cursor positioning. Using the 

two graphics screens, you can draw LINE'S, BOXes, 

CIRCLES, ELLIPSESs; fill with solid colors or 

patterns; freehand- DRAW; COPY sections of the 

screen; ZOOM-in to do detailed design on a small 

section of the screen, With CADPAK's improved 

object editor, you can define and save furniture. 

electronic circuitry or machinery as intricate as the 

screen resolution permits. Hard copy to most dot 

matrix printers. Perfect for all your design needs. 

ForC-64 £24.95 

For C-128 £34.95 

Lightpen (optional) £12.95 



•H: = = = as * 




CHARTPAK 

For C-64 or C-128 

CHARTPAK lets you make professional quality cnarts fast— without any time-consuming 
programming. Enter, edit, save and recall yourdata, then interactively build your pie, bar, 
line chart or scatter graph. You specify scaling, labeling and positioning. CHARTPAK 
instantly draws the chart in any of 8 different formats— you can change your format 
immediately to draw another chart type. Other features inciude statistical routines for 
average, standard deviation, least squares and forecasting. You can also use data from 
spreadsheets such as Multiplan, Calc Result or Busicalc. CHARTPAK records yourfinal 
results or. Commodore 1525 / MPS-801/1526, Epson, Gemini, Okidata (including 
OKIMATE 10/color) or C Itoh Prowriter dot matrix printers. 

C-64 version £24.95 C-128 version £34.95 

The C-64 versions ^work at 320*200 resolution and the C-128 versions at 600*360 
resolution. CHARTPAK screens can be read by CADPAK for further enhancement if 
required. 



COBOL 

for the C-64 and C- 



128 




Now learn this universal 

business language on 

your Commodore 64 or 

Commodore 128! 

COBOL is the most widespread business programming language in use today. Now you can 
run this easy-to-us, English-like language on your C-64 with the easy-to-learn COBOL System 
package. The COBOL System features a syntax-checking editor, interpreter, compiler, and 
a number of symbolic debugging aids: a crunch function to reduce the memory size of your 
programs; a print on/print off feature, and much more. Includes sample programs to help you 
learn as you go. as well as a complete 150-page manual. 

Both versions on 1 disk £34.95 

••SPECIAL OFFER THIS MONTH**: 

free Machine Language Book or 5 blank disks or £5 discount off any Abacus book with every 
Cadpack. Chartpak or Cobol package purchased directly from Adamsoft. Please state choice. 
Offer ends 10th June. Alternatively if you purchase two or more software packages from this 
advert you may deduct 10% from the total cost. 



■C 



Language 
Compiler 



(f'O' 



\ 



) 



SUPER C 

Language Compilers 
for C-64 or C-128 



One of today's most popular languages, C is excellent as a development tool, produces 6502 
machine code— and it's very easy to transport C programs from one computer to another. Our 
compiler makes full use of this versatile language: it includes an editor, compiler, linker and 
handbook. The powerful editor lets you create source programs containing 80 character lines, 
and features horizontal scrolling. Your source program can beupto41Kin length, 53K in object 
code. The linker lets you combine up to seven modules for later as a BASIC lookalike program. 
This really is a Super package. 

♦♦SPECIAL OFFER** 

Both versions on 1 disk for only £34.95 limited stocks at this price 



SUPER Pascal 

Development System 
for C-64 and C-128 



'itp^hfygc 



ml 



LariuagtrcrCampitE 



SUPER Pascal is a complete development system for Commodore 64 and 128 computers. It 
implements the full Jensen & Wirth compiler plus extensions for graphics— and has a complete 
source file editor, a full assembler, and a comprehensive utility package. Our powerful program 
features high-precision 1 1-digit arithmetic: a very fast compiler; overlays; automatic loading of 
editor and source program; exact error messages and localization during compilation; 
complete statistics reporting; high speed DOS (3 times faster than the 1541's); free runtime 
package, and much more. 

The 128 version supports 40 or 80 column mode. FAST or SLOW speed. Extra commands. 
RAM disk option, and 80 column hires graphics. 



For C-64 

For C-128 



£34.95 
£44.95 



All software products are on disk. 

Free postage on U.K. and overseas surface mail orders. Add £3 per item for airmail. 
We stock the entire range of Abacus, software products and books. Send SAE for catalogue. 

Generous dealer terms available. Access (not VISA) or Transcash orders accepted 
^ __ (a/c 687944007). Add £1.50. Mail Order. Callers by appointment. 

B*^ ADAMSOFT (Depl C), 18 Norwich Avenue, Rochdale, Lanes OL11 5JZ 
B J Tel: 0706-524304 (anytime) 



GEOS 



... NEW REL 



ttom 



[■ i % 




Berk 
Softworks 





SOFTWARE 






GEOS v1.3 




Latest version of GEOS 


49.95 


FONT PACK 1 




20 New Fonts 




23.50 


DESK PACK 1 




Calender Icon, 
Editor, Graphics 
Grabber 
Blackjack 




26.50 


WRITER'S WORKSHOP 


GeoWrite 2.0 
GeoMerge 
Text Grabber 




37.50 


GEOCALC 




GEOS based 
Spreadsheet 




37.50 


GEOFILE 




GEOS based 
Filing System 




37.50 


GEOS v1.3 UPDATE DISK 






5.00 




BOOKS 






ABACUS 




GEOS-lnside and Out 


12.95 








(+£1p&p) 


MIDNITE PRESS 




How to Make the 
Most Out of GEOS 




12.95 








(+£1p&p) 



All prices include VAT and Carriage 

Available from your local dealer 

or direct from: 

FIRST ANALYTICAL LTD 

DEPT CCI 

JO BOROUGH HIGH ST, 

LONDON SE1 IXF 

Tel: 01-403 5493 

Callers by appointment Only 



iReriem, 




More 





High 
i Page 
Single 


Print... 
] Draft 

|l |To 


□ till) 


Fron 


Page 3 


D 


Shee 

J y 


Tractor Feed I 


q 


OK 


Cancel | 











Please choose source file: 

On disk: 



mm 



Term Paper 
Mailing List v 
Form Letter 
Apple Pie Recipe 
Club Newsletter 



Writer's Wkbe | 

| Open | 



Drive 



Cancel 



IEFTO CENTEBP ° lr ^ n rl " ' P ■*- iiicTifiraTinKi i tkir cnnrikir . ^ ^ g yjQ 2D 

Please Select Option: 

euj document 



w:-:;:'>:-y::;:;:;:;;;:::;;;;-i::;-:;v:;; : :;- 



Cr 



gate] ne 




■"■■t-mr?Mm 



Open | existing document 



Quit 



to deskTop 



They keep on coming. The marvellous 
Geos range goes on increasing and 
improving. We have already covered 
such recent goodies as their new fonts 
and deskpack. Now they have produced 
what for me is even more exciting a 
specialised writer's Geos. The first Geos 
contained an excellent word processing 
package — geoWrite but this new 
package contains an updated and 
improved version which is considerably 
better. 

It also contains geoMerge which is a 
very acceptable mail merge facility. 
There is also Text Grabber which lets 
you add from other word processors. 
And there is a facility that is not very 
useful to most people — geoLaser a 
printer support to use with the Apple 
LaserWriter printer. Not many of us have 
one of those for home use! 
The enhancements for geoWrite include: 
format each paragraph individually; 
centre, right and full justification; single, 
one and a half, and double spacing; 
decimal tabs; move around a document 
using cursor keys; selection of up to a 
whole page of text; double clicking to 
select a word; superscript and subscript; 
print in high, draft or NLQ modes; print 
part of a docu ment; headers and footers; 
put the page number, time and/or date 



into the header or footer; search ana 
replace. 

GeoWrite is really a very neat word- 
processing system that like all Geos 
facilities is icon and window-based. 
This makes it exceptionally easy to use 
and with the new enhancements a 
highly effective system for anyone who 
wants to use the 64 as a work tool. It is at 
least as easy to use as any word- 
processing package I have come across 
and provides an ideal starting point for a 
beginner as well as something that 
could serve for the advanced user too. 



GeoMerge 



GeoMerge is a program that lets you 
produce multiple copies of a document 
such as a letter that you might send to 
many people. Each copy however can 
have different names on it and, of 
course, also add resses or any other data 
you wish. 

Text Grabber is really to expand the 
facilities offerd by geoWrite. With it, you 
can take a file created on any other 
Commodore word processor such as 
Paperclip or Vizawrite, and convert it 
into a geoWrite file. The formatting 
directions from the original word-pro- 
cessing package will be preserved when 
the conversion is made to geoWrite. The 



process of conversion is very clearly 
explained in the excellent manual that 
comes with the whole package. 

The other facility on this package is 
unlikely to benefit many 64 owners 
outside the US. GeoLaser is a tool for 
producing near professional quality 
typesetting style text using the Apple 
LaserWriter Printer. As the cost of this 
printer runs into thousands of dollars or 
pounds, it could be an expensive way of 
getting your letters typed at home. In the 
USA, Berkeley Softworks, the creators 
of Geos, offer a laser printing service 
accessible over Quantum Link — the US 
communication system equivalent to 
the Micronet or Compunet systems in 
the UK, called videotex in other coun- 
tries. Perhaps Berkeley or their local 
agents in other countries will introduce 
a similar system outside the US which 
would be very useful indeed for people 
who want really high class printing. 

Overall this new package is an excel- 
lent addition to the growing range Geos 
offers. It is as easy to use as the previous 
packages and will undoubtedly prove 
equally as popular as this whole system 
which is adding power to the 64 without 
costing a great deal of cash. 

A.M. 



32 Commodore Computing June 1987 



QUICKSHOTII 

PLUS 

DELUXE 

JOYSTICK 



OMPATIBLE 
/ITH 

Commodore C64, 
1128, VIC20 
Commodore C1 6+4 

leeds joystick adaptor 
variable at £2.95) 




MORE GREAT 
PRODUCTS 



FROM 



POSTRONIX 



I.SEIKO! 




PRINTERS 




1.SEIKOSHA PRINTER 
SP180VC £180.00 

Dot Matrix Printer, 
compatible with 
Commodore Computer, 
features: 

Variety of character fonts 
including near letter 
quality and graphic 
printing 
Tractor feed 
Reverse printing and 
Italic mode 

Attaches to the Serial 
Port. 



. COMMODORE 
PRINTER MPS1 00 £250.00 

Dot Matrix Printer, compatible 
with Commodore and most 
other Personal Computers. 
Features: 

• 1 00 Character per second 

• Bi-Directional printing 

• Platen Feed or Tractor Feed 

• Serial or Parallel Interface 



NOW YOUR 64 CAN 

BE A SYNTHESISER 

OF OUTSTANDING 

CAPABILITIES WITH 

THE COMPLETE 

MUSIC EXPANSION 

SYSTEM! 




music expansion system for the cqMmooore 6=» a*»d tzs 



*iiFi 



if 
in 



iff mMiftdm 



mmmmmm 



FEATURES: FULL 5 OCTAVE 
KEYBOARD SOUND 
SAMPLER AND SOFTWARE 
(CASSETTE) PLUS THESE 
THREE FABULOUS 
PLAY ALONG ALBUMS. THE 
BEATLES (CASSETTE OR 
DISK), POPULAR HITS 
(CASSETTE OR DISK), 
POPULAR CLASSICS 
(CASSETTE OR DISK) 



£75.00 



+p&p 



A TTENTION 
ALL C64I128 
OWNERS! 

Full Colour Graphics Software 
PLUS Mouse Controller 



,l»0 





MOUSE 

& GRAPHICS SOFTWARE j§|§ 



\ 



£24 99 Cassette 
£26-99 Disk + p&p 



Xi\ 



7 




Control your computer at the 
touch of a button, instead of 
using the keyboard. Using the 



design and draw computer 
pictures on your screertr-The 
mouse can also operate as a 



The Neos Mouse and Cheese 

is a full colour graphic 
operating system allowing 
the user to draw and 'paint' 
on screen by use of icons. 
The user can select different 
programs to draw, copy, reverse, 
colour, fill and mirror image 
plus many other graphic 
capabilities 



%*£- 



included software enables you to joystick for use with games. 

Contents may vary from those shown. 



postronix 



A Prcstwich Holdings pic Company 
SEND YOUR ORDER TO 

POSTRONIX LTD. 
8 FARADAY COURT, 
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C128 RAM Expansion 

Module 



One the strongest, yet often over- 
looked feature of the Commodore 
128 is the ability to expand the memory. 
However, since the processor used in 
the 128 is an 8-bit device, this means 
that it can only directly address 64K or 
see only one 64K memory block at a 
time. The system will support up to 15 
blocks or banks of 64K per bank which 
means a maximum of 896K external 
RAM that is indirectly addressable. This 
technique of expanding the memory by 
means of bank-switching was first seen 
in the now obsolete B-series (or 700 ser- 
ies as it was known outside the USA) 
which used the much underrated 6509 
processor. The next application was 
probably closer to the majority of read- 
ers of this magazine in the shape of the 
PLUS/4. This machine used the 8501 
processor and allowed bank-switching 
of 32K blocks into the processor address 
space. 

Commodore have launched two ver- 
sions of a RAM expansion module for 
the 128 machine — the 1700 which con- 
tains two banks of 64K adding a further 
128K to the standard machine to give a 
256K Commodore 128, or the 1750 
module (reviewed here) which contains 
eight banks of 64K which adds a further 
51 2K RAM which turns the 128 into an 
extremely usable 640K machine. 

The package consists of the RAM 
expansion module, two disks and a 24 
page manual. The two disks contain a 
new CP/M 3.0 system which recognise 
theadditional RAM and support this asa 
virtualor RAM disk. The disk is the latest 
version to be released by Commodore 
(6 Dec 1985) and also includes support 
for a modem. The other disk contains 
some programs written in BASIC 7.0 
and provides some demonstrations of 
the facilities in addition to a rather silly 
RAM-Test program. I felt that this was a 
pointless program because if it does 
reveal a section of defective RAM, what 
are you going to be able to do about it 
since the program does not indicate 
which particular RAM circuit is at fault? 

The standard of Commodore docu- 
mentation is definitely improving and 
the manual is very good. Full technical 
details of the RAM expansion are pro- 
vided with address location and func- 
tion of the controlling registers as well 
as a detailed guide for new users in 
either Commodore BASIC or CP/M 3.0 
modes. 

Upgrade to 51 2K 

The RAM module is produced at Com- 



modore's Braunschweig factory in West 
Germany and unlike previous cartridges 
from Commodore is held together by a 
push-fit and access is quite simple — 
perhaps they now realise that this 
reviewer ALWAYS opens up any hard- 
ware! The board itself is very heavily 
shielded for RFI (Radio Frequency 
Interference) purposes, presumably to 
meet the FCC standards necessary in 
the USA — a cynic would say that after 
the debacle of getting the AMIGA 
Sidecar unit through the FCC tests. 
Commodore West Germany were tak- 
ing no chances! 

The RAM circuits themselves are 
41256 units thus it should be possible 
for purchasers of the 1 700 1 28K module 
to upgrade to 51 2K after re-configuring 
a jumper on the circuit board. Control- 
ling the RAM circuits is done by a cus- 
tomised DMA (direct memory access) 
controller circuit — for the benefit of 
those readers who are primarily inter- 
ested in the hardware, the controller 
indent number is 8726. 

In use, the RAM module is very much 
a mixed blessing. When used in BASIC 
7.0 mode, that is employing the 8502 
processor the various support calls as 
fetch, stash, etc., seem very slow partic- 
ularly in slow mode. One of the demon- 
strations on the supplied disk attempts 
to emulate the renowned AMIGA 'bounc- 
ing ball' piece using BASIC 7.0 in 40- 
column display mode and therefore 
uses slow mode, is both frustrating and 
an embarrassment in terms of the time it 
takes to configure. 6502 assembly lan- 
guage is the obvious answer if you 
intend to use graphics with any level of 
plausibility. Until some enterprising soft- 
ware house brings out a toolkit utility 
that allows BASIC programmers the 
opportunity of high-resolution graphics 
in 80 column mode (yes, this can be 
done and the result in a resolution of 600 
by 200 pixels are excellent), then there 
are serious limitations in using the RAM 
module with BASIC graphics. One area 
in BASIC that seems to offer more 
potential is that of sound, since some 
very large pieces of music can be stored 
in 512k. Another potential use could be 
in the creation of a RAM disk. 

CP/M Plus 

The only immediate use I could make of 
the RAM module was in CP/M mode. 
The CP/M 3.0 (or CP/M PLUS as it is 
sometimes called) supports bank- 



switching allows the user to configure 
the additional RAM a virtual disk. This 
means that the operating system treats 
the RAM as a disk drive — in this case 
driveM: and it is in CP/M mode that the 
benefits of the RAM module become 
apparent. Using the 51 2K module allows 
the user to place a completely full floppy 
disk into the RAM disk and still have 
room to spare, thus using an application 
such asdBASE II is considerably accel- 
erated. For example, the complete 
dBASE II system disk can be copied into 
the RAM disk thus freeing drive A: for 
other purposes. The user should always 
remember to recover any data from 
RAM and save it to a floppy disk before 
shutting down the system. However, 
placing the system disk into RAM makes 
life much more pleasant — I do exactly 
the same thing on my AMIGA system. 
Other disk-intensive CP/M applications 
such as WORDSTAR and compilers can 
make great use of this welcome facility. 

Although the supplied manual pro- 
vides the programming details of using 
the RAM module from 6502 assembly 
language, prospective CP/M program- 
mers will need the CP/M programmers 
Manual and system source code disk 
before they can get anywhere. These 
should be available from Commodore 
and represent a very useful source of 
information as well as being excellent 
value for money. 

In conclusion, the RAM modules for 
the Commodore 128 do provide a plat- 
form for some very useful applications, 
particularly when used in a CP/M envir- 
onment. However, until 6502-based 
commerical software is made available 
that takes advantage of the RAM 
modules, then their use is somewhat 
limited. The type of software I have in 
mind here is SUPERSCRIPT which 
would allow much longer documents to 
be created orSUPERBASE which could 
operate more efficiently. Maybe soft- 
ware producers such as Precision Soft- 
ware, JCL Software, Timeworks and 
Viza Software will not be slow to exploit 
the possibilities offered. I understand 
that JCL Software Ltd. have some 
assembly language that takes advantage 
of these modules and interested pro- 
grammers should contact this company 
direct for further details. B.B. 

Price: £99.99 (128k), £149.99 (512k) 
Contact: Commodore Business Mach- 
ines Ltd., Commodore House, Unit 4, 
Switchback Rd, Maidenhead, Berkshire. 
Tel: 0628 770088. 



34 Commodore Computing June 1987 



MICRONET'S 



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Now available for 

64/128 please state 

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THE OFFER 



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Comms software on tape or 
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Simply complete the coupon below and 
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AMIGA HARDWARE 



Amiga A500 Keyboard only 

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Amiga A1000 512k + Dual Drives = A1081 Colour Monitor 



AMIGA PERIPHERALS 



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Amiga A1081 Colour Monitor 

Amiga A501 Modulator (To Connect A500 to TV) 

Amiga A502 512k-1040k Ram Upgrade 

Citizen LSP-10 Epson/IBM Compatible. NLQ. Draft 120 CPS 

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Commodore 64C Connoisseur Collection 
Commodore 64C Computer 
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Archon 

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Hacker 

Hacker II 

Hitch Hikers Guide 

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Jewels of Darkness 

Kampfegruppe 

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Leaderboard Tournament 



RRP I PRICE I AMIGA 500/1000 SOFTWARE 



BEssm 



£34.99 


£27.99 


Leather Goddesses of Phobos 


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Little Computer People 


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How to Order 

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TELEPHONE: 09274 20664 TELEX: 929224 SCREEN G 



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PERSPECTIVES 



Processor of volumentric image figures that permit to obtain in high resolution 
graphics, perspectives, isometrics, plan and elevation of any figure previously 
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It allows to enter any drawing (building, mechanical parts, design objects, etc..) 
It is of great interest for architecture 
students and professionals, engineer- 
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disk £ 23.95 tape £ 21.95 




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£ 81.9S 



Tests most TTL's (till 20 pins) 
Software in diskette 
Verifies and identifies TTL 




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UV eraser 

Completely erases up to 30 eproms in 3 minutes 



EXPERIMENTER BOARD For user port connection £ 5.95 

DISK DRIVE COOLER £ 18.95 



EPROM PROGRAMMER EPROMER II 



All eproms 2716 to 27256, EE proms, 27 CXXX 
Selects, reads, verifies and copies 
Switched to user port 

No external power required 12, 5, 21 and 25 volts 
Software in diskette 

£ 71.95 




EPROMS CARD 



Works with 2732, 2764, 27128 

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4x8 K capacity 

Connect programmed eproms through cartridge port 

Programs will be loaded into computers 

memory at a flash. 

£ 15.95 




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Cheapest system for those 064/128 owners who wish to obtain a high quality oscilloscope. 
Screen and printer output. 
Software in diskette. 

TECHNICAL CHARACTERISTICS 



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20 MARTECH'S C64 NEMESIS THE WARLOCK 
T-SHIRTS AND 20 MARTECH'S NEMESIS THE 
WARLOCK GAMES 

1. What does Nemesis mean? 

2. Where does the character 
Nemesis the Warlock come from? 

3. Name a previous smash hit game 
by Martech 

FIRST 20 CORRECT ANSWERS OUT OF THE COMP SACK, 
GET A T-SHIRT AND A NEMESIS THE WARLOCK GAME 

20 HEWSON C64 RANA RAMA T-SHIRTS AND 
GAMES 

1. What does the word Rana mean? 

2. What rating did CCI give it? 

3. Name a previous smash hit game 
by Hewson. 

FIRST 20 CORRECT ANSWERS OUT OF THE COMP SACK GET 
A T-SHIRT AND A RANA RAMA GAME. 

20 COPIES OF TYNESOFT'S C16 PHANTOM 

1. What is another word for 
Phantom? 

2. What connection does the game 
have with the US Airf orce? 

3. Name another smash hit game 
from Tynesoft 

FIRST 20 CORRECT ANSWERS OUT OF THE COMP SACK GET 
A PHANTOM GAME. 

ALL ANSWERS ON A POSTCARD PLEASE TO CCI BY JULY 1 5th. 



' Commodore Computing June 1987 



/ReTtem? 



Commodore 128 RAMDOS 



The introduction of the Commodore 
1700 and 1750 RAM Expansion MoSulSt" 1 " 
provide an additional 128k and 512k 
respectively of RAM for the Commodore 
128. I made the comment about the 
limited use of these. At the time of 
writing the review the only direct appli- 
cation for which I could utilise them was 
as a RAM disk or virtual drive for CP/M. 
In terms of native Commodore 128 
mode there seenrfed'to be no alternative™" 
other than programming an application 
yourself. Obviously someone else deci- 
ded that this was not a particularly 
attractive idea and has come up with a 
utility which makes use of the additional 
RAM. 

Systems Software Oxford Ltd., the 
people who brought out PETSPEED, 
Oxford-'PASCAt -and HAChfEff-b-ave^ 
considerable experience and knowledge 
of Commodore 8-bit hardware and this 
is their latest product. The package ^ 
consists of a protected disk in 1541 
format and a 9 page manual. Using 
RAMDOS will give the user a RAM disk 
which give 52 free blocks with the 1700 
128k RAM expansion module and no 
less than 2048 free-blocks w-ittottie 1750— 
512k module. 

The copy protection used is the usual 
one employed by -Systems Software-"- 



Oxford and relies upon the software 
randomly selecting a colour and prompt- 
ing the user for the colour name which is 
taken from a hand-held matrix card. 

The most interesting command avail- 
able is the ALLOCATION feature. This 
allows the user to specify the bank into 
which RAMDOS is to be loaded. This is 
of particular importance to assembly 
language programmers who need relo- 
catable code! The metnod of operation 
of RAMDOS is one of re-direction of 
vectors. The OPEN, CLOSE, LOAD, 
SAVE, GET and PUT commands are 
redirected in high memory. Thus an 
assembly language routine would em- 
ploy the usual methods as those for a 
physical device. This would be to set the 
system variables for the current logical 
"address aflc-'caTiori^BBraevice number 
at location $BA, secondary address at 
location $B9, length of the file's name at 
$B7, the address of the named file at 
$B3, the bank to which the file is located 
at $C7 and finally the file name string 
itself. The only remaining task is to jump 
to the KERNEL OPEN routine at $FFC0, 
carry out the job and call the CLOSE 
rautine-at-$FFG3. "^ — 

Another interesting feature of 
RAMDOS is where the system has had a 
warm reset^r wherTRAMDOS has for 



one reason or another lost its links with 
the operating system. 

The command for copying a physical 
disk file to the virtual disk requires the 
file type to be appended, as shown in the 
second example. The file types would 
be p for a program file, s for a sequential 
file and u for a user file. No the use of the 
ampersand (&) to distinguish between 
the different types of drive. 

In use I found RAMDOS to work with 
no problems. The only real problem 
revolves around the availability of appli- 
cations software to operate with 
RAMDOS. At the time of writing there 
are no spreadsheets, word processors 
or databases that can utilise the virtual 
disk drive which RAMDOS offers. 

I mentioned the limitations of using 
the RAM expansion for BASIC program- 
ming in my review of the RAM expansion 
modules — it is simply too slow, 
particularly wherea graphics application 
is used. This means that if you intend to 
program purely in BASIC then RAMDOS 
is probably a good idea since it is going 
to use memory that otherwise would be 
redundant. 



C64 



disk £36.95 
tape £19.95 



Full standard Pascal + extensions 
Speed . . . Fast to compile, Fast to run 
Resident compiler, works like a BASIC interpreter 
.Full disk to disk compiler 



oxford PASCAL 



Graphics & sound extensions include 

BOX. CIRCLE, COLOR, DRAW, VDU, GRAPHIC, LOCATE, 
PAINT, SCALE. RCLR. ROOT. WINDOW, RGR. WIDTH, 
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Full Linker for separately compiled files 

Compact Code 

Powerful Editor, FIND. CHANGE etc 

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Stand alone compiled programs 

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PIETSPIEIED BASIC COMPILER I RAfflDOl CI28/I700/I750 £34.95 



* UP TO 40 TIMES THE SPEED OF BASIC 

* Compiles ALL BASIC commands * Extensions to BASIC 
including all 128 commands * Long variable names option 

* Compatible with machine code * Recommended by Commodore 

* Makes large programs smaller * Program analysis utility included 

* Users extensions to BASIC allowed on the CI 28 

"Alwnys a good product— JEven better on the 1 28 " Comm odore Computing 

Using PETSPEED couldn^t be simpler; just type in the name of your program, wait a 
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"SAVEs and LOADs almost instantly" 



Your Commodore 



RAMDOS is a full feature RAM based lightning fast disk operating system for the new 
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expansion RAM. 

* All disk commands supported 

* DLOAD a 50 K program in 0.5 sec! 
-r-*"-2048'b!ocks free on the 1750 cartridges 

* Use all or part of the expansion RAM . . . your choice. 



C64 £24.95 hock-podc CI 28 £39.95 C64 £34.95 O^mMm^ 



The ultimate utility pack for the 64 and 128 

"Exceptionally Useful — An excellent extension package" Your Commodore 

□ RAM-DISK 
Imagine a disk drive like the 1541 or 1571 only many times faster. This is RAM-DISK. 
Modelled on the AMIGA. RAM-DISK organises the RAM inside your 64 or 1 28 as a 
„soft disk drive. Oncejoaded. RAM-DISK responds to all the usual di sk commands and ' 
behaves exactly like an intelligent floppy drive. The only di^fere"nc e Is that everything 
happens at LIGHTNING SPEED. RAM-DISK is accessible from BASIC or machine code 

TOOLKIT including FIND. CHANGE, DUMP MERGE, TYPE. INFO etc etc 

COMPRESSOR - ^ - 

Compresses programs down to their minimum size. Removes all. spaces and REMs and 
packs up to 255 characters onto each line. Makes your code smaller and faster and 
protects programs from unauthorised tampering. Q ^^ F - 

o*ST 




The complete BASIC programming environment packed 

with sophisticated utilities 
ANALYZER 

* Flow cross reference reports * Data usage frequency report 

* Data cross reference reports * Very detailed statistics report 

* Redundant code eliminator (removes all unreachable code) 

■** Header file geneator {changes your program to make it run faster) 

* Output to screen, printer or disk 
TOOLKIT including 

FIND, CHANGE. DUMP, MERGE, TYPE, INFO. RENUMBER, DELETE etc 

COMPRESSOR 

Like the HACK-PACK compressor, reduces your programs to minimum size 

OPTIMIZING BASIC COMPILER 



Please rush me:— *^ "^^ C64 C128 

PETSPEED D D 

OXFORD PASCAL DISK D D 

OXFORD PASCAL 64 CASSETTE D N/A 

mOCTOCK — ' ' T ' - - □ — □- 
OXFORD BASIC □ N/A 

RAMDOS N/A D 

LANGUAGE PACK D D 

.DEXELOPER-'S PACK .^ - D _J3,_ 



S.S.O.L. I6B WORCESTER PLACE, OXFORD OXI 2JW Tel: (0865) 54195 

I enclose cheque/postal order for 

(prices include VAT and UK postage. For overseas orders please add £3.00). 

NAME 



ADDRESS. 



. PHONE_ 



MAKE ALL CHEQUES PAYABLE TO S.S.O.L. 



Allow 14 days for delivery, CCI 






Chart Chatter 

Practically all change this month with a new 64 chart topper Ocean's Arkanoid that has shot 
to number one. Gunship has climbed a place and Bulldog's Feud has entered at number three 
as the leading budget game. Hewson's Rana Rama looks a contender for top place. 
Mastertronic's Storm has blown up to top the C16's. Winter Events is hanging in there still at 
number two. Beau Jolly has a new entry at five. Tynesoft's European Games re-enters at six 
while Gremlin's Future Knight climbs a place to eight and looks like rising higher. 



C64 



GAME TITLE 


COMPANY 


Price(£) 


Ratine 


1 Arkanoid 


Ocean 


t 


8.95 


Crisp 


2 Gunship 


Microprose 


t 


14.95 


Mega 


3 Feud 


Bulldog 


* 


2.99 


Mega 


4 Elite 6 Pack 


Elite 


• 


9.95 


T.B.A. 


5 Ollie and Lissa 


Firebird 


* 


1.99 


Iffy 


6 Marble Madness 


Ariolasoft 


* 


9.99 


Mega 


7 Indoor Sports 


Advance 


* 


8.95 


Mega 


8 Bomb Jack 2 


Elite 


• 


9.95 


T.B.A. 


9 Ranarama 


Hewson 


* 


8.95 


Crisp 


10 5 Star Games Vol. 2 


Beau-jolly 


* 


9.95 


Mega 



C16 



1 Storm 


Mastertronic 




t 


1.99 


Iffy 


J 2 Winter Events 


Anco 




1 


7.95 


Awesome 


3 Molecule Man 


Mastertronic 




i 


1.99 


Crisp 


4 Gun Law 


Mastertronic 




t 


1.99 


Crisp 


5 CompHitslOVol3 


Beau-jolly 




* 


9.95 


Crisp 


6 European Games 


Tynesoft 




• 


7.95 


Mega 


7 Footballer of the Year 


Gremlin Graphics 


• 


6.95 


Crisp 


8 Future Knight 


Gremlin 




* 


6.95 


T.B.A. 


9 Power Ball 


Mastertronic 




1 


1.99 


Crisp 


10 Kik Start 


Mastertronic 




• 


1.99 


Mega | 


.+.NENINTRV Compiled by CCI from 


leading distributors 




40 Commodore Computing June 1987 














Shockway Rider by 
FTL 

Shockway Rider is a knockout. It 
picks up the theme of the danger 
that lies in city streets and 
challenges you to clean them up. 
K you've seen any of the Death 
Wish series of films you'll know 
what to expect. Muggers and 
thugs, knives and bricks, watch 
your back or your head will roll. 
Literally, that is in this ultra 
playable game that will grab you 
tighter than fear on a dark lonely 
alley when a street gang comes 
your way. 

You've got to ride three moving 
walkways as in some SF city of the 
future. They go at different speeds 
and you can jump from one to 
another to avoid the menacing 
gangs that roam this asphalt 
Jungle. You are a tough Charles 
Bronson lookalike and you have 
go the "Pull Circle" —that is travel 
the whole way around resisting 
attacks and obstacles. There are 
eight levels of moving walkways 
which are neatly programmed to 
include perspectives. You have to 
get around a circuit in a certain 
time. And you can get extra lives 



eanus 1 



for blowing away awkward 
customers you come across — 
including even eliminating 
passers-by. You can collect bottles 
and bricks to help you do it. 
Travelling on a faster lane gives 
you extra points and completing a 
district gives you a bonus. 

This is a fun game based on a 
vicious and all too real theme. 

It is a fortunately exaggerated 
reflection of the violence on the 
loose in cities around the world. 
But so what? Most — no all —other 
shoot 'em ups make you do just the 
same except that it is space aliens 
or some other permissible target 
you aim to blast out of existence. 

I suspect that if this game were 
seen on TV, the Mrs Whitehouse 
and other censor-type moaners 
would go bananas about it and try 
to get it forbidden. I think it is a 
first rate game that demands a 
high degree of skill and terrific 
reflexes to keep youself safe and 
on the move, it is the sort of game 
you will come back to again and 
again especially because each 
time you play it, it will be different. 



t«KT»ui 

Sometimes you will find that you 
can blast away the gangs, others 
they'll get you with ease. The 
music is as addictive as the game 
— even Princess Krotoa liked it 
though she wasn't too keen on the 
decapitated heads bouncing 
around! 

By the way, watch out for those 
innocent looking old ladies, turn 
your back and they'll get you. 
When you're really buzzing and 
knocking out the muggers with 
practised ease, there's bound to 
be a moment when that thought 
will creep into your mind. You 
know, the one that Clint Eastwood 
says, 'Come on, punk, make my 
day." 

Shockway Rider will make your 
day and week and probably 
month, too. Buy this, you'll love it. 

Z.M.S. 




42 Commodore Computing June 1987 



RIDERS GO FULL CIRCLE 



.* 




SHOCKWAY RIDER 

." SPECTRUM £7.95 
AMSTRAD & COMMODORE £8.95 



FASTER 'THAN -LIGHT ftl faster than light, carter follis group of companies. 

SEDGLEY ROAD EAST, TIPTON, WEST MIDLANDS DY4 7UJ.Tel: 021 557 2981 (4 lines) 



Follou; ^Stanleys exploration into the Sfrican jungle... 

could you be the first to sag . . . 




A little bit of history with a little bit of mystery as you relive the nightmarish trek of Stanley in 
his search for the long lost missionary. Dr. Livingstone. But no African jungle was ever as 
forbidding as the treacherous journey that lies in wait for you. Poison darts from the pygmies, 
blood splattering pithammers in the diamond mines, spear throwing natives in the bush... even 
the white men are hostile and would rather see you dead than alive. It's spine chilling action 
every step of the way with a little adventure thrown in for good measure 
- hidden gems, secret temples,?? 

And don't let the sea eagles get you!! 






10th Frame — Access 
(U.S. Gold) 

Tenth Frame's reputation reached 
us before the game. It had actually 
been out quite a time in the U.SJL 
before U.S. Gold brought it across 
the Atlantic. Maybe they thought 
that as bowling is not so popular 
outside the States, it wouldn't take 
off too well elsewhere. It is not often 




that U.S. Gold are wrong but they 
were in this case. Tenth Frame is a 
game — or a Sports Simulation — 
that everyone will like. It has got 
that beautifully judged level of 
attraction that could satisfy 
everyone from kid to pro. And that 
is precisely the range which it offers 
kids, amateur, and professional. 
And while the kids level is pretty 
easy and still fun, the pro level is a 
terribly infuriating challenge. 

You can play with up to 8 players 
and run for up to five games. You 
choose between league or open 
bowling and if you've chosen 
league you can have up to four 
players per team. 

The kids level has been designed 
so that even 4-8 year olds can play. 
When you throw a ball at this level 
the ball goes straight where the shot 
is aimed. There aren't any real 
elements of skill at the kids level 
but is still good practice. 

The Amateur level is really the 
Beginners' level and the bowling is 
affected by the speed you set and 
the amount of 'hook' you put on the 
ball. The Pro level is killer. You've 
got to have dead accurate bowling 
at this level and you've got to use 
the speed/hook Indicator with your 
joystick with enormous delicacy 
and sharp reflexes or the ball just 
wobbles into the gutter exactly the 

it does in real life bowling. You 
can also move the bowler and shift 
direction of the ball minutely. 

The whole graphic element is 
emely well-done. It has real 



smoothness and a very real look to 
it. There is nothing jerky about the 
man as he winds up and rolls the 
ball down the alley. Access have to 
be congratulated on a smart bit of 
programming to get the action to 
move so convincingly. There is not 
much sound except a rather nice 
rumbling crash when you knock 
down the skittles — or pins I 
suppose I should really call them. 
It's especially satisfying when you 
get the whole lot smashing in all 
directions. 

I dont think there is anybody who 
has an interest in computer games 
who would not enjoy this one. If s 
fun and its is a challenge and you'll 
want to come back to it again and 
again to better your last score. I'd 
be very surprised if anyone got to 
score perfect game — 300 — 
without months' of highly enjoyable 
trying. By the way, I used an 
American version on disk that had 
a neat little protection that 
fitted into the cassette port. It was 
easy to use but dont lose it, in the 
States it cost ten dollars to replace! 
That's about as much as the game 
costs in the U.K.! 

Z.M.S. 



&iC0; 



£9.99 






«Ki**»* 



^4f« 



«P«r 



Commodore Computing June 1987 45 



C64 



# 



Cholo — Firebird 

Rumour has it that Firebird have 3 
new labels: the 'Of course it's not 
late' (CHOLO), the 'OK, ifs late' 
(DARK SCEPTRE), and the 'I'd rather 
not talk about if (STAR TREK). 
Fortunately Cholo's a mere 6 
months late and it is rather good. 
Written by Solid Image, who did a 
disappointing job on Commodore 
Starglider' ifs a good deal more 



i T • j 1 1 fin t Lrw» i iT» ■>! 1 1 «K< zT* 1 1 [zj il i i'M t \\ I T 



more fun. 

Vector graphics on the 64 have 
always been a slow process — 
remember rigor-mortis setting in on 
Elite when more than one ship was 
on screen? — and Cholo wisely 
concentrates on gameplay rather 
than complex shapes or lightning 
speed. The landscape of the game 
is huge, involving several 
fascinating locations that far 
exceed the variety of 'Mercenary 1 
although the graphics themselves 
are somewhat inferior. Cholo is an 
adventurer's dream, but you'll need 
a quick trigger-tinge to get 
anywhere. 

The game is set in a post- 
holocaust world where mankind 
has been sealed in a bunker for his 
own safety. All he/you can see of 
the outside world is through the 
eyes of one of your droids, still 
patrolling the surface. This droid is 
Rizzo, a lightly armed rat-droid that 
you use to scout the upper world for 
clues as to how you can blow the lid 
off your bunker. It soon becomes 
clear that the other droids wish to 
keep you imprisoned and will do 
anything to prevent your escape. 
Your key to survival is therefore to 
regain control of other droids, 
whose capabilities may be of use to 
you; hackers can access computer 



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terminals, doctors can fix damaged 
droids, tanks are heavily armoured, 
cameras are used for observation, 
and scum droids. . . well, work it out 
for yourself. There are also other 
things' that the game calls droids 
which you will have to learn how 
to use if you are to survive. 



To control a new droid you first 
stun it by repeated shots, and then 
collide with it thus forcing a 
temporary override of its operating 
system. You may now attempt a 
guess at its password (quite logical 
when you know how). Although 
there is also a program of 
passwords that you can access 
using a hacker droid. Programs 
what you have picked up may be 
transferred between droids under 
your control) but only by the same 
direct transfer procedure. In play, 
this gets to be quite a chore but it 
keeps it hard for the purists, I 
suppose. 

Cholo is vast, complex and very 
rewarding. For my money it beats 
Mercenary out of sight, but it 
doesn't have the immediate visual 
charm and it is about a year later 
than Novagen's masterpiece. For 
lovers of that, buy this — for 
everyone else, give it a try anyway. 
Mind you, I'm not sure about the 
price-tag — a touch of the 
'Rainbirds' perhaps? 

T.M. 



*%£&*■» «*^n 



\ Rati ngs.Ai B<SA 



46 Commodore Computing June 1987 



CASSETTES 

at E1. 95 each 



Twin Kingdom Valley, Jumpman, Basildon 
Bond, Lunar Outpost, Doughboy, Juice, 
Chimera, Willow Pattern, Suicide Strike, 
Thunderbirds. Supergran, Dummy Run, 
The Real You by Collins, Spiderman/Hulk, 
Dark Tower, Star Trooper. Quake Minus I, 
Drelbs, Moebius, Imhotep, Outlaws, 
Combat Leader. 



Uil\l\hl 




at E4.95 each 



The Force, Thai Mig Alley Ace, Adventure 
Quest, Kettle By Alligata, Lords of Time, 
Evil Crown, System 15000 (Sec. Ed), 
Robotllow 2084 (cart), Sigma 7 (disc). 



at E2.95 each 



One on One, Match Fishing, Staff of 
Karnath, Touch Type, Arc Pandora, Grog's 
Revenge. Potty Pigeon, Skooldaze, Crazy 
Comets, Monty Mole. Zaxxon, Kong Strikes 
Back, Tapper. Bombo, Who Dares Wins II, 
Gyroscope, Fighting Warrior, Flak, 
Molocross, Jet Set Willy, Monty on the Run, 
Starion, Rock 'n' Wrestle. Mugsy's Revenge, 
David and Midnight Majic, Zorro, BC's 
Quest tor Tires. Manic Miner, Spellunker, 
Journey. Eddie Kidd, Geoff Capes 
Strongman. Frak, Ghost Chaser, 
Blackwytch, Pitstop, Mermaid Madness, 
Questprobe Adventure, Adrian Mole (book 
+ tape). 



at E5.95 each 



Winter Games, Superbowl, America Cup, 
Dragons Lair, Q-Bert Cartridge. Xevious, 
Crystal Castles. Kaylel, Boulderdash 
Construction. 



at £6.95 each 



Golf Construction Set, Touch Down 
Football. 



at £3.95 each 



Dragonskulle, Fight Nite. Tigers in the 
Snow. Knights of the Desert, Law of the 
West, Congo Bongo, Wizardry, Moon 
Cresta, Space Shuttle, Critical Mass, 
Amazon Women. Ball Blazer, Red Arrows, 
Macadam Bumper, Thing on a Spring, 
Zoids. Bounder. William Wobbler, Redhawk, 
Paradroid, Combat Lynx, World Series 
Baseball, Hampstead, Time Tunnel, Pinball 
Wizard, Bounces, Adventureiand/Secret 
Mission, Pirate Adventure/Voodoo Castle. 
Biggies, Surfchamp, Chuckie Egg II, Elektra 
Guide, Bull Dog, Highway Encounter, 
Johny Reb II, Devs ex Machine, Little 
Computer People, Tai Boxing. Jet Set Willy 
II. Forest of Doom — Book and Tape, 
Sigma Seven, Yabadabado, Donkey Kong 
(cart), Football Manager. 



at £8.95 each 



Scrabble, Cluedo & Monopoly. 



COMMODORE 
64 DISCS 

at £3.95 each 



Zork I, Zork II, Zork III, Starcross, Deadline, 
Suspended, Railboss, Superman, Arcade 
Ext 5 Games. Monty on the Run, Galactic 
Controller, High Flyer, Number Builde/ 
Puzzler/Chaser. 



at £4.95 each 



Logo, Ultima III, Chimera/Willow Pattern, 
Redhawk, Fighting Warrior, Master of 
Lamps, Decathlon, Red Arrows, River Raid, 
Rescue on Fractalus, Park Patrol. Pitfall. 
Pitfall II, Thing on a Spring, Pastfinder. 
William Wobbler, Web Dimension, 
Beamrider, Tracer Sanction, Designer's 
Pencil, Ballblazer, Ghostbusters, Starion, 
Sold A Million. Critical Mass/Combat Lynx. 



at £7.95 each 



Murder by the Dozen (RRP £24.95). 



COMMODORE 64 COMPILATION 

DISC OF SIX PROGRAMMES 

INC.cE7.95 



DiSC 1 : Turbo 64, Derby Day, Pilot 64. 
Handy Cap Golt, World Cup, Test Match. 

DiSC 2: View to Kill. Friday 13th, Code 
Name, Mat II, The Pyramid, Test Match, 
Beaky & Egg Snatcher. 



BARGAINS FROM 
1st PUBLISHING 



S BOOKS FOR JUST £9.95 + £2.50 p&p 
Normal RRP over £50.00 
BARGAINS FROM THE FOLLOWING 
£6.95 EACH. 

First Word, Word Prop, First Base, Basic 64, 
Pascal Lang, Ads Training Course. 



C64 UTILITY DISKS 
BY 1st SEPT 
SOFTWARE 



_ lnclude£1.00 P&P 
Fassem m/c Cang assembler 

RRP £14.95 — OUR PRICE £2.95 



Easy File Disc 


£4.95 


Quick Data Drives (Phonemark 8500) 


£14.95 


Easy Spell Disc 


£9-.95 


Future Finance 


£9.95 


Assembler Tutor 


£4.95 


Programmers Utilities 


£4.95 


64 — Music Maker Keyboard 


£5.00 


64 — Prog. Reference Guides 


£3.95 


Macro Assembler Development 


£4.95 


Simon's Basic 


£20.00 


Simon's Basic Exp. (disc/cassette) 


£4.95 


Commodore Music Expansion System £79.95 


+ 


£5 p&p 



G-Base The Data Base Management 
System 


£7.99 


One Step Utility Cartridge 


£14.99 


Home and Business Card File 


£7.99 


Personal Spreadsheet 


£7.99 


Master Word 


£7.99 


Family Tree 


£7.99 



UTILITIES & 
PERIPHERALS 



Neos Mouse RRP £69.95 

OUR PRICE CASSETTE £24.95 

OUR PRICE DISC £29.95 



SPINNAKER 
SOFTWARE 



ALL AT £1.95 EACH. 

Fraction Fever, Make A Face, Ranch, Story 
Machine, Alpha Build, Dance Fantasy, 
Alphabet Zoo, Logic Levels, Number 
Tumblers, Sea Speller, Song Maker, All, 
Aegean Voyage. 

p&p 85p all orders 
overseas £1.20 per tape 

LOGIC SALES LTD 

17 Leofric Square, 

Peterborough, Cambs. 

24 hour ordering on 0733 313870 




With the price of quality games 

ever rising only Cascade brings you this 

outstanding offer on 3 great titles. No catches - 

BUY ONE TITLE AT THE ADVERTISED PRICE AND 
*MAKE ANOTHER SELECTION COMPLETELY FREE OF CHARCEI! 

ACE.. .the air combat flight simulator. Zzap! 64 and 
CCI Flight Simulator of the Year. Need we say more? 
SKY RUNNER.. .'An excellent and entertaining 
follow up to ACE' - Computer and Video Games. 
You play the part of future drug buster. 
DISK 50...An outstanding compilation of 50 - 
yes 50 - games on one disk. 

Also available CASSETTE 50.. .Same great value. Same great offer. 
Insert the number you require in the boxes below to indicate the games of your choice. 
Remember.. .Buy one cassette - get one cassette free. Buy one disk - get one disk free. 
Buy two - get two free! ! ! ! 




ALL CASSETTE 
GAMES 



£9.95 



ALL DISK 
GAMES 



£14.95 




TITLE 


DISK 


CASS. 


COMM. 


SPECTRUM 


AMSTRAD 


PRICE 


ACE 












£ 


SKY RUNNER 










• 


£ 


DISK 50 




* 




• 




£ 


CASSETTE 50 


• 










£ 


• INDICATES NOT AVAILABLE IN THIS FORMAT 




TOTAL 


£ 


NAMF 






addrfss 




. POSTCODE . 



.COUNTRY. 



Allow 28 days for delivery 

I enclose a cheque/postal order for 

[£ ] made payable to 

Cascade Games Ltd. 
or through any Post Office by 
TRANSCASH (Giro No. 655 6655) 
For even faster ordering when charging 
to ACCESS, BARCLAYCARD, VISA, 
AMERICAN EXPRESS or DINERS CLUB 
use our 24 hour express order service 
by telephoning 0423 504663 Be sure to 
quote Ret CCI, or by post tick the 
appropriate Credit/Charge Card and 
enter number here 



Cascade Games Ltd., Harrogate, HG1 5BG, England. 





Leaderboard Executive 
byU.S. Gold 

"Graving your swing" is a golfing 
expression that U.S. Gold and 
Access, who wrote this software, 
seem to have taken to heart. 
Leaderboard was certainly one of 
the entertainment software world's 
successes of 1986. One magazine 
has even claimed that it sold more 
than any other in the year. Yes, 
more than any game at all! 
Personally I dont believe that. I 
simply cant accept that a golf 
simulation no matter how good 
outpaced all the arcade shoot' em 
ups and especially Mastertronic 
mass sellers. But Leaderboard was 
without an '86 chart smash. 

U.S. Gold followed it up with a 
sequel that let you play new courses 
but for which you needed the 
original Leaderboard. Now trying to 
"groove the swing", in other words 
following a winning drive with 
another by using exactly the same 
action, old U.S.G. have slipped the 
white glove on the all important left 
hand and blasted away down the 
sport sim fairway again with 
Leaderboard — Executive Edition. 

Now as regular readers will know 
that while CCI liked Leaderboard 
and its sequel, we certainly 
preferred Ariolasoft's Golf 
Construction Set as a more original 
contribution to the 18 hole torture of 
frustration that is sometimes called 
"That XXXXXX game!" And, though 
Leaderboard — Executive Edition is 
a good and fun game, it still, in our 
humble opinion, doesn't get close 
to beating G.C.S. Further, if you read 
CCI May you would have seen a 
lukewarm review of the Amiga 
Leaderboard that now has to 
contend with another Amiga golf 
simulation Mean 18, reviewed in 
this issue, that leaves it gasping in 
the rough. 

"Executive Edition" gives you two 
new courses to play- You can take 
novice, amatuer or pro levels and it 



Hmfe J»S 



JSaos ssl 



PUTTF.B 



j. y iijji^wjfthtf iflfti 



will take up to four players at the 
same time. There is a choice of 14 
clubs The first two Leaderboard 
levels are not affected by the wind 
and are really pretty easy to 
master. The Pro level is more 
difficult but with some practice 
doesnt make too many demands 
on your skill. There is a very useful 
set of instructions that makes 
everything perfectly clear even for 
someone who has never been on a 
golf course. But if you have already 
played Leaderboard and its 
follow-up should you buy their 
follow-up's follow up? Well, if you 
are mad about trying another 
course or two maybe, but personally 
I feel that there has not been made 
much effort to carrv the 
Leaderboard theme forward, to 
offer a greater cnaUenge, really 
different graphics or techniques; to 
find that magic ingredient which 
would make it all seem brand new 
and special. It feels a little tired as 
a formula. You can hear that "It 
worked the first time and the 
second time, let* s give them another 
basinful of the same thing." 
echoing through it. It might sound 
hard to ask for something new to be 
done when the first Leaderboard 
success is still only a year or so old, 
but that's the world of sport lad, and 
specially sports simulation on the 
computer — ye , you're only as 
good as your last shot — and I think 
this one ended up somewhere in the 
light rough. And by the way, dont 
get stuck on the island at Hole 8 
Course B, It looks like there's a bug 
ther and you cant get any power 
into your shot. We gave up after 
dropping 32 shots into the water! 
That XXXXXXX game! 



48 Commodore Computing June 1987 



The KONIX SPEEDKING packs more punch. g 
That's why it's fast overtaking ordinary 
joysticks to become one of the world's most 
popular hand control. i 

As it's name suggests it's built for fast 
handling to give you lightening fast control. 
Micro switches await your slightest movement, 
and fly into action - ZAP, POW, SPLAT, 
BLAM - giving you instant 
reactions to every command. 
Tough, rugged and 
made in Britain 
to the very 



highest standards, the 
KONIX SPEEDKING comes 
with a twelve month guarantee. 
Available for:- Spectrum and 
Spectrum Plus, Commodore 64, 128 
Vic20. AH Atari Computers, Electron, M.S.X. 
Computers, Amstrad and Oric at £12.99. 
Also:- BBC, Commodore CI 6, Plus 4, and 
Dragon at £14.99. 

Trade and export enquiries contact 
Wayne or Sandra on 049525 5913. 




Please send me. 



. Speedkings at £12.99 each. 
. Speedkings at £14.99 each 



(Price includes postage and packing in the 

U.K. Overseas orders please send £2.50 per 

Speedking.) 

Computer make and model . 



I enclose a Cheque/Postal Order for . 
made payable to KONIX. 
Please charge my Access/Visa No. . 



Card holders can telephone on 049525 5913. 



Signature . 

Name 

Address 



Postcode . 



. Telephone . 



Send to Konlx Computer Products, Unit 13, Sirhowy Hill Industrial 
I Estate, Tredegar, Cwent NP2 4QZ. U.K. 



C64 



tec 



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P.O.D. — Mastertronic 

POD! POD! POD! And more POD! 
Mastetronic we love you. One day 
when you die you will be 
transported to game makers 
heaven for having created and 
released POD onto an unsuspecting 
world for Just a measly £1.99. This 
could easily be a full price game 
and it would still be worth it. No 
wonder our competition chief 
picked it out last month before I 
even got my eyes on it. I love it. As 
Masterly Mastertronic say it has no 
pretentious story line and no mega 
reality to justify its existence. It's 
just an out-and-out shoot 'em up that 
is as exciting and addictive as any 
game you'll buy this year. There are 
25 levels to play — or rather to 
survive — each more difficult that 
the last and all of them needing 
hair-trigger responses and your 
total attention. 

You play across an 
interconnecting grid of wire along 
which your POD moves. The aliens 
which you have to shoot out of 
existence generally come down on 
you from the top. You blow them 
away — if you are lucky! But when 
you do that you cause some 
damage to the grid and neither you 
nor they can move across the 



t l-i i M^\-l*i») it* a 



later when It heals itself. Of course, 
you are vulnerable while that 
happens so you've got to watch that 
you dont trap yourself in with the 
aliens raining out of the sky! You 
have at each level to stay alive for a 
certain time and each time you 
finish a level you get a much 
needed extra life. In Gauntlet style 
there is a dual player option with 




both players on screen 
simultaneously and helping each 
other. You pile up a joint score then 



is terrific fun. Every fourth level 
there is a bonus screen or a high 



scoring level that gives you the 
chance to increase your score. 
Blowing up aliens gets you fired on 
in response and at the higher levels 
you'll get hunted across the grid. 
Sometimes you will do better just 
concentrating on staying alive than 
shooting up the baddies and that is 
difficult enough. 

There is only one piece of advice 
that is worth giving in POD. Keep 
shooting. Keep shooting and then 
keep on shooting some more! 
Trailblazer and Kik Start were two 
of most successful games of recent 
times. They were both written by 
Stuart Southern who wrote POD. I'm 
going to send him the Skinner 
Benefactor of the Human Race 
(Shoot 'em up Class) Award. He — 
and Mastertronic — deserve it for 
POD which is the best value shoot 



IL' T'f'llM-"J'l|:|'i:|..|.'.|i? 



the sound Is quite good. All this for 
£1.99. Amazing! 



fSESS*"- W„ 



*»%%£&** 



THTm nnns i m on/ ico row cu/ipq 
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GO UHERE TIG OTHER UTILITIES RRVE GONE BEFORE 



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REPORT Oil FBmiGS 

Action Replay Mk III is more powerful, more friendly and will back 
up more programs than any competing utility by taking a 'Snapshot' 
of the program in memory so it doesn't matter how it was loaded. . . 
from disk or tape, at normal or turbo speeds. .. the results are the 
same - Perfect!! Amazing!!! 

STRRBRSEUPOFTTE 

t Simple to use: just press the button and make a complete 

backup:Tape to Tape, Tape to Disk, Disk to Disk, Disk to Tape. 

-THE PROCESS IS AUTOMATIC-JUSTGIVE THE BACKUP 

A NAME. 
• All backups will reload at turbo speed independently of the 

cartridge. 

Dual speed tape turbo system. Programs can load up to 3 times 

faster than commercial turbos - that's over 10 times normal 

Commodore speed. 



• Freeze the action then view the program with the monitor 
feature. Add pokes for infinite lives etc. Then restart the game 
or backup - ideal for customised versions of your games. 

• Picture Save. Save any multi-colour. Hires screen to disk or 
tape. Compatible with Blazing Paddles, Koala, Slideshow etc. 

• Fully compatible with 1541, 1541C, 1570, 1571, and ehancer 
or any CBM compatible data recorder. 

• For C64, 64C, 128, 128D (in 64 mode). 

• Unique Sprite Monitor. Freeze the Action and view all the 
Sprites, watch the animations scroll across the screen. Save 
Spritestodisk or tape. Customise yourgames by loading sprites 
from one game to another -then restart the program or make 

a backup. , ^- - 



• Compatible with fast DOS and Turbo ROM systems. 

• Backup process in turbo speed - faster than any rivals. 

• Special compacting techniques. Each program is saved as a 
single file. 

• Transfers multistage tape programs to disk - more than any 
other cartridge - even the extra stages are turbo load - a unique 
feaWre. 

• Sprite Killer! make yourself indestructible by disabling Sprite 
collisions in games. 

• Fast disk format. (20 sees). 

• Built-in unstoppable reset button 








PLUS Built In 

cocti noncp 

Action Replay III even has a built in disk fast loader 
which speeds up loading 5 times. Uses no memory- 
invisible to the system. You could pay £20 alone for 
this feature. 



*////* 



MM 



PERFORMANCE GUARANTEE 

100% Success? Rival Claims? Who's Kidding Who? 

Action Replay Mk III will backup any program which any other cartridge can backup-and 

more! It also has an unmatchable range of features. Consider 'Freeze-Frame' for example, which 

uses more disk space, saves at slower speed, has slower tape loader, has no built in disk fastloader, 

no picture, Sprite or restart features and costs £10 more than Action Replay. So who's kidding who? 

Buy Action Replay Mk ill . If you find that it does not live up to our claims return it within 7 days of receipt and 

your money will be refunded. 




« s A 



'action replay enhancement disk 

Extending Action Replays capabilities even further, this disk 
contains a collection of tape and disk routines for a few newer 
games which load subsequent parts in a non-standard way. All 
the latest titles are catered for - more than any competing utility 
and unlike other systems, ACTION REPLAY LOADS EXTRA 
SECTIONS AT TURBO SPEED. Disk includes file copy, disk 
backup and other useful utilities. Regular updates at low cost for 
use with Action Replay only. Disk £7.95 



GRAPHICS SLIDESHOW SOFTWARE 

Cartridge based backup systems usually destroy loading 
pictures- NOT WITH ACTION REPLAY. Multicolour pictures 
from games, graphic packages and viewed singly or in 
sequence with this sophisticated slideshow package. 
Turboload throughout. Sixteen pictures per disk. Joystick or 
keyboard control An interesting new use for your computer. 
Disk £4.95. 



USUALY 




electronics 



DESMPOH ON ALL ORDERS. 
Send cheques/postal 
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DATEL ELECTRONICS, 
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TRENT. TEL: 0782 273815 
TELEX: 367257 TELSER G. 



SEE OUR DOUBLE PAGE ADVERTISEMENT ELSEWHERE IN THIS MAGAZINE FOR OUR FULL RANGE OF 
COMMODORE ADD ONS. SEE US ON PRESTEL PAGE No 258880000A 12 PAGE CATALOGUE + ORDER PAGE. 



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Auf Wiedersehen Monty 
— Gremlin 

Monty's back! Once again he's on 
the run and this time he's trying to 
buy an island where he can be safe 
from extradition. Whether he 
succeeds or not, this, (sob, sob!) is 
his last adventure — (sob, sob, boo- 
hoo!) and with tears in our eyes we 
sob!) have to say good-bye to our 
longtime, animal hero. (Gremlin 
even sent us a tissue to wipe our 
tears!) 

But have no fear — Monty is going 
out with a bang in this — his 
greatest, yes, greatest adventure. 
You will find yourself trekking 
through mountains in the Pyrenees, 
flying a plane to Paris, getting 
electrocuted, walking on the ceiling 
and doing many other quite 
extraordinary things just to get 
enough money to buy your para 
island. 

As you explore the first little 
island — Gibraltar — which is only 
one screen large, you will begin to 
see some of the clever little touch 
which this games incorporates; as 
you walk down a slope you roll onto 
your back — or just to catch you out 
— you don't. On some platforms you 
jump in it takes control of you and 
starts spinning and bouncing you 
higher and higher until you go into 
the next screen or it runs out of 
bounces. Sometimes you get a 
bottle of wine, you start moving up a 
rope, or running around, or you get 
reverse joystick controls, i.e. right 
equals left, and other times nothing 
happens. This really helps you 
muck up your routine! 



island wnere, wnen you woik on — 
three coconuts fall down from a 
palm tree. On the screen next to it, 
a creature slides onto the screen, 
opens its eye, peers around and 
then slides off the screen again. 

Once you've cleared Spain of its 
treasure, and climbed the icy 
Pyrenees — dodging a snarling 
tiger head on the way — you must 
take to the air and fly to Paris. 
When in flight, if you can keep 
behind the planes in front of you 
just on their tails you increase your 
screen. 

Then there is Grand Prix Racing 
and selling the Mona Lisa! Give 
yourself lots of time though. Your 
next go will have you jumping out of 
the way when you land your plan. It 
is ami — 



""l 



Monty itself are 
piaui grey, out really detailed am 
you'll think "oh how cute" when yo 
see him jump — reaching out with 
his paws and stretching his body. 
There is plenty of other colour and 
the sprites of the meanies are 
detailed and endearing. On one 
screen, what looks like a little pixie 
with an oversize cowboy hat takes a 
pot shot at you with his gun instead 
of feeling angry you just have 
anothe go. If s that kind of game! 

Now I've come to the best bit — 
the sound. It is just incredible! The 
tune is about six or seven minutes 
long and all the way through I was 
sitting their tapping my feet. The 
music really makes the game and 
helps drive you on, I love it! It's go' 
to be the best music of the year so 
far. 

The whole game is great — 

F graphics, sound and playability. It's 
a long and extensive game but you 
dont feel overwhelmed by it. Even 
i you get killed ten times in the 
place you DONT get 
ited. (Well not always!) 
If you don't get this last Monty 
game and you're one of his many 

ns you must be cracked. If you're a 
not a fan give it a go anyway — you 
wont be disappointed. This is really 
awesome. 






Save wear on your expansion port: 3 slot 
Motherboard for 64/128 




ONLY 



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D ACCEPTS 3 CARTRIDGES 
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Now a full Midi Interface for your 64/128 at i 
realistic price! pnSTf~~ 
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U MIDI IN 
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• Advanced Music System • JMS • SEIL. etc. 

Special Otter! Buy Midi Interlace + advanced music 
system only £49.99 ♦ £2 postage Idrsk ontyl. 




COM* DRUM 

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£29.99 

PQS T fRtt 

DIGITAL DRUM i^V> 
SYSTEM <*- 

Now with the Corn-Drum digital system you can 
produce studio quality drum rhythms with real 
drum sounds. All the features of systems 10 times 
the price. 




• A complete digitally recorded drum kit, i.e. 
8 voices - kick drum, snare, tom-tom, hi-hat, 
cymbal etc. etc. N.B. these are real drum sounds - 
not synthesized. 

• Real time and step time sequences • Full editing 
system. ■ 16 Alternative voices supplied free. 

• 8 pre programmed rhythms to start you off. 

• External sync facility. ■ Very simple to use. 

• Line output to hi-fi amp Dr through TV with 
optional audio TV lead (see offer). ■ On screen 
menus. • Stylish case. • Please state tape or disk 
software. 

COM-ORUM EDITOR 



£24.99 

POST FREE 

COM«W«^HSoLD COUNTER. 
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Enables you to construct your own drumkits 
24 Drum sounds supplied on disk which you can 
arrange yourself lo make custom kits. Names are 
then added and saved as a complete set tor use in 
the Corn-Drum. Existing kits as supplied with Corn- 
Drum can also be ediling to your choosing. 
Available on Disk only £4.99 post tree. 



DIGITAL SOUND SAMPLING 

COMPLETE PACKAGE 

£49.99 

POST FREE 

fREE AUDIO irviEAD" 

NOW FOR YOUR 
COMMODORE 64 

The Datel Sampler now brings you 
this technology at a sensible price! 




* The Sampler allows you Id record an, sound digitally into 

memory 3"d replay n msiamiv at any pitch backwards lorwards I 

ascending scale descending with echo reverb Hanging 

endlessly looped etc Truly prolessionai hardware incorporating 

•Full 8 bit D and ADC conversion 

•Lme or MIC input line oulpul and feedback conirol 

A comiehensive software package including 

■A live etlecis menu .with echo reverb digital delay etc 

•Full sample editing (amines wuh review and on screen 

frequency plotting 

•A powerful real lime sequencer 

Copy Drum Software available separately a! £9.99 to turn your I 
sound sample into a Corn-Drum system as well as a sampling ' 



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THE ULTIMATE DISK TOOLKIT FOR 1541/1540 

Toolkit IV has, for some lime, been generally recognised as the I 

best disk toolkit available. The only problem for Datel was that " 

it was distributed by someone else!! So when the opportunity 

to obtain the rights came our way, we jumped at it. And what'sl 

more, in keeping with our general pricing policy, we are offering it at less than 

half the previous selling price. A disk toolkit is an absolute must for the serious 

program hacker and TOOLKIT IV has more features than most for less: 




DISK DOCTOR V2 - Read and wile any [rack 
and sector including extra and renumbered tracks 
Repair damaged sectors Look underneath read 
errors. 

HEADER/GAP EDITOR - Decodes and display: 
ALL header information including ofl bytes and 
ider gap: Rewrite the entire header and header 
i: Renumber sectors^ Also edit any sector tail gap. 



( 



DISK LOOK - Son directory: Recover lost files. 
Display file start/end addresses: Disassemble any 
file program directly from the disk to SCREEN or 
PRINTER including undocumented opcodes; Edit 
Bam ; Much, much more. 
FILE COMPACTOR - Can compact machine 
code programs by upto 50%. Saves disk space 
Compacied programs run as normal. 



FAST DISK COPY - Copy an enure disk in 
2 minutes ot less using single 1541 
FAST FILE COPY - Selective file copy: Works 
at upto 6 limes normal speed. 



FORMATTER - 10 second format an enure disk 
or formal any individual track or half track lo 4 1 : 
Redefine any of 30 parameters to create or recreate 
unique disk formats 

ERROR EDIT - Quickly find and recreate all read 
errors including extra and renumbered tracks at 
sectors and half tracks from to 4 1 : even recreates 
daia under ertors and allows you lo redefine any 
necessary parameters. 



i 



PLUS 



DISK DRIVE SPEED TEST. DISK ERASE, DISK DRIVE RAM MONITOR, DISK LOG. BASIC 
COMPACTOR/UNCOMPACTOR, FILE MAKER + MUCH. MUCH MORE. 



TOOLKIT IV is an absolute must for the serious disk hacker. It has all the routines tha the others have 
plus all the ones they don't . . . there is no better product available at any price . . . available now 
complete with comprehensive instructions. 




USUALLY SAME DAY 
DESPATCH ON ALL ORDERS 

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STOKE ON TRENT TEL: 0782 273815 
FAX: 107821 264510 



24 HB CREDIT SEE US ON 
CARD LINE pRESTEL 

PAGE No. 
258880000AJ 
12 Page 
,„ s Catalogue ^ 
ADC-ejposTAGE Order Page j 



4 64 

£39.99 post wee | 

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. Sound "P"'"""™ M „ol output Anatoa 1 * ^ 

sSSgg — - 



■placement Kernal 

upgraded routines! PLUS 

/SsfFonjiat/' 
i^Ht Javex 

. IO30S I* »'°9' a „rt, 

. Fint0 ,n — «S ™ " f „»„, de «m&___ 



£14.99 £29-99 

■"■ 'OK version 

"N^JT 8K version «* ■ . 

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any ol 4 






IT'S A COMPLETE LIGHTPEN SYSTEM . . . IT'S AN 
ALL IN ONE ILLUSTRATOR/GRAPHICS PACKAGE. 



IT'S 




^€ 



mm, 



roA oo TAPE OR DISK 

LZt.OO POST FREE (PLEASE STATE WHICH) 

Yes Blazing Paddles is one of America's top setting graphics packages. 
Fully Icon/Menu driven, comes complete with the Datel LaserWriter - 
A lightpen featuring the latest polymer fibre optic cable and sensor for pin 
point accuracy of a calibre simply not possible with- conventional system .... 
....But that's not ad - Blazing Paddles will also work with any standard 
input device including Joysticks. Touch Tablets, Paddles, Mice, Trackball and 
Professional Graphic Tablets 



A SUPERB PACKAGE WITH ADVANCED FEATURES 



□ Advanced Colour Mixing to create over 200 textured hues 
] Painting with a range of brushes □ Air Brush D Ovals 

Rectangles U Lines □ Rubberbanding D Text Mode 
;_ Fill □ Single Dot Mode^L Freehand Draw 

□ Shape Library □ Clear ._ Printer Dump 

Hires Screens saved from Action Replay can be loaded 

and edited etc (Disk) 
PLUS A zoom feature for single Pixel editing while 
viewing, the results at full scale. D Powerful cut and paste 
facility, shapes can be picked up, moved around, repeated 
and saved. □ Full Load and Save feature for pictures, 
shapes and windows which are supplied. 

M r» KM tht SefTwKe you gM «* yogr MouM/GnfhuUaTt n ■ bit •*•* Own you can buy Btent 

p«k»K sottwM rim. f 0R oniy £12.99 Wi or dbk tnuasnm 

<Noli (cmwmon* loWf*™ cjmol aw unrtirtt *ign Pim 'aauuvi o* Bung P»»a - Wr UOTMtt a ««* a i La/tunn ro, 




PADDLES 
ILLUSTRATOR 
IS FOR 
EVERYONE! 

Using the Lazerwriter 
a child can use it as a 
colouring book or a 
computer artist can 
create superb graphics. 



kttt 



G7 



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sv, : ; ; , 

Acr 

"sb»» - tannr orr 

-X. COHMMOC MISMOtt 





Tomahawk — 
Digital Integration 

When you buy Tomahawk, you get 
among the excellent 
documentation, the instructions for 
the controls etc. They are not only 
in English but also in German and 
French. This multilanguage 
approach is not surprising, for a 
flight simulation of this quality 
immediately commands an 
audience wherever there are 
computers on which it can be run. 
There are, of course, already 
helicopter simulations you can buy. 
Micraprose's recent Gunship 
springs to mind. But somehow the 



noisy Chopper holds a magical 
attraction for all of us who picture 
ourselves as one of the lucky few 
who fly these totally absorbing 
"toys". And if you are one of us 
dream chopper pilots then the odds 
are that you will find Tomahawk 
excellent fun. 

You can choose from four option 
levels — Trainee, Squadron Leader, 
Instructor or Ace; Unless you've 
really been practicing for months or 
you've got the speed of light 
reflexes my advice is, initially at 
least, to stay away from Ace. I found 
it extremely frustrating to discover 
myself crashing the chopper all the 
time at that level. However, the 
others offer a more reachable and 
extremely enjoyable challenge. 

There are loads of features to look 



out for in what Digital calls "3D real 
world display". You have various 
landing pads, of course, and such 
things as buildings, electric pylons, 
and mountains to avoid. And, 
naturally there are the enemy 
tanks, guns and helicopters to fight 
against. You can go on Flying 
Training or Combat Missions of 
different kinds. In some you are 
required to liberate certain sectors, 
in others you may need to get to 
grips with the whole enemy force 
and free the complete map area- In 
one mission, a strategic battle is 
taking place for the whole battle 
zone and your task is to support all 
forces in their fighting along the 
whole front line. 

There are also other complicating 
factors that can be Introduced such 
as night flying, cloudy skies, 
crosswinds and turbulence. 
Tomahawk has over 7000 ground 
features and you can perform 
aerobattc manoeuvres — within, as 
Digital Integration points out — the 
limitations of real helicopters, 
which means you can't fly upside 
down underground as I apparently 
tried to do a couple of times. 
Another useful and well-developed 



54 Commodore Computing June 1987 




feature is air-to-air interception in 
addition to the usual ground attack. 

With this simulation you receive a 
very instructive leaflet on real 
helicopter air-to-air combat 
techniques which is well worth 
reading in its own right. It give a 
fascinating view of the techniques 
that are in use in the rare occasions 
when helicopters battle against 
each other as opposed to their 
normal wartime role as ground 
support. 

Digital Integration are already 
well known for other simulations 
like the highly regarded Fighter 
Pilot, still thought of as a classic of 
its kind. 

Tomahawk is a worthy successor 
and there is no doubt that Digital 
Integration have reached the same 
standard with this one. For 
simulation fans, a long time will 
pass before another helicopter 
simulation will be as interesting 
and value for money as Tomahawk. 
For what It is and at under ten 
pounds for the cassette and a few 
more for the disk, it has got to be 
mega-rated value. 

Z.M.S. 



INSTRUMENT PANEL 



:< : 



H 



( ■ 




9 


\ 


1 1 1 


10 




11 


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J 


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12 

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f.vCr. xx u niHitninn xx.ff.;.^ 




* 



22 


23 


.» 


25 



INSTRUMENT PANEL NOTATION 

1 Collective lever 

2 Torque % (a) Engine 1 (b) Engine 2 

3 RPM % (a) Engine 1 (b) Rotor blades (c) Engine 2 

4 Throttle indicator 

5 TADS - Target Acquisition & Designation System 

6 Fuel level 

7 Pilot's Visual Display Unit 

8'Speed. in knots (yellow - forwards, cyan - 

backwards) 
9 Altitude, in feet 

10 Time to objective, hours & mins 

1 1 Vertical speed indicator, VSI, feet per sec 

12 Distance from objective, in feet or miles 

13 Artificial Horizon 

14 Roll symbol 

15 Roll angle 

16 Pitch angle 

1 7 Sideslip (drift) indicator 

18 Doppler 

19 Navigation/Compass 
Heading 



20 Bearing 

21 Track 

22 Engines 

23 Weapons 

24 Nav computer 

25 TADS 

26 Score 

27 30mm chain gun 
ammo supply 

28 Rockets 

29 Hellfire Missiles 



) Failure Status Panel 



2R3?" 



Commodore Computing June 1987 55 



SpeclaJl Tm^bhM S^ouaJl 



F. A. Cup 1987 — 
Virgin 



This is a new and improved version 
of last years F A Cup Football. The 
reviewer last year gave it the 
thumbs down and was very 
scathing indeed! Let's see if Virgin 
have redeemed themselves. 
This is a game for 1 to 8 players. 
The object is to manage one of your 
TEN teams — (I wonder what kind 
of salary you get!!!) — to win the 
Cup. There axe 124 teams from 
which you choose your ten. Before 
each match you must set through 
the draw for that particular round 
(BORING!). The computer takes 
ages! For instance the first round 
draw takes 2>/ 2 minutes! You have 
control over your team in as much 
as that your tactics can be to play 
as an aggressive team, or a 
defensive team or as a balanced 
team. 

As the round progress you are 
given some managerial questions 
to answer so giving an additional 
"strength" factor. Morale is also a 
factor which is effected by the 
"newsflashes" that crop up before a 
match. 

The matches and their scores are 
recorded minute by minute as they 
progress — (Another real bore!) — 
except that you can speed up the 
clock rate so that a match takes 
around 45 seconds. From round 5 
onwards you can have the 
opportunity to bring on a substitute 
at % time. After that you can change 
tactics during each % of a match. 

I have given up completely with 
this program. I was as "sick as a 
parrot, David". There were 4 main 
reasons. 

1. If you choose all first division 
teams you will win the cup with one 
of your teams every time! 

2. There are no animated 
sequences such as you get with 
Addictive's "Football Manager" or 
arcade sequences like Macmlllan's 
"World Cup Manager". 

3. The sound and graphics were 
mega-pathetic. I also though that 
response to keyboard touch was 
over sensitive as one wrong touch 
still sent you on the next input 
without giving you a chance to 
correct your error. 



4. This program is nowhere near 
the standard we have all come to 
expect in todays market place. 

Price: £7.95 

Value for money: NONE! 

Don t be taken In! 

Brian dough's 
Football Fortunes — 
CDS Software 

Here we have a very different game 
indeed. First you need at least two 
players although as many as five 
can play. 

The program revolves around a 
traditional "board type" game. You 
have a counter which you move 
around the board as and when 
asked to do so by the computer. The 
board supplied I found very difficult 
to keep flat on the table. It comes 
folded and about eight times — so 
a little tip — glue It on to a board 
and keep it flat. 

At the beginning of the game you 
choose to see who is to be the 
computer operator and who is to be 
the banker. You're then issued with 
£200,000 and a squad of 13 
players. These consist of five types 
of players. Goalkeeper, defenders, 
midfielders, attackers and utility 
players. Each player has a star 
rating from 1 to 5 depending upon 
his skill. There are 112 player cards 
from which you can choose the 
equivalent star players. The 
remainder of the cards go on the 
board face down. 

As with traditional board games 
you move your counter around the 
board according to the roll of the 
die. The problem being that there 
are different topics to land on some 
are good and some can decimate 
your team beyond recognition. This 
is down to luck more than 
judgement. They either help or 
hinder your prospects as a 
manager. New players come up for 
auction and often you get the 
chance to buy a 5 star utility player. 
This really gets you gong with 
hectic bidding as if for a Van Gogh 
rather than a Van Den Hauwe. It's 
easy to see how some players get a 
rather inflated price tag put on 
them. 



The different topics you come 
across are very varied and keep the 
interest going. Football Fortunes 
lets you make a move on the board 
followed by a match and so on until 
the end of a season. Sponsorship 
gives you extra cash. A crisis in the 
club leads you to sell your best 
player and pay up fines imposed 
upon you. 

Buying and selling your players 
in a shrewd manner gives the 
squad extra strength so you can 
beat the opposition in the next 
match. There are the usual 
selection problems that any 
manager faces during a real 
season. The second season in the 
league allows you to play in 
European matches — (that's more 
than in real life!!). After each match 
the computer works out the scores 
and the revenue from the gate 
money. 

The player with the most points 
and money wins at a 
predetermined point. I believe this 
program will set a trend and in the 
future we will see many more such 
games that take two people, a 
traditional type board game and 
integrate it with an all action shoot 
'em up type arcade game to give a 
more social appeal to computer 
gaming. Such a game could 
combine many subjects and be a 
huge success. Jeff Minter think on! 

"All in all I must say that I'm over 
the moon David!!". 



Price: £14.95 (c) £17.95 (d) 




ONLY THE BRAVEST FLY.... 



• 



T 



i 



l 



i 



. 



\ « 



>r 




L 




THE DEFINITIVE 

HELICOPTER 

SIMULATION 

BY D.K.MARSHALL 

TOMAHAWK - a stunningly 
realistic flight simulation that 
puts you in command of an 
Apache Advanced Attack 
helicopter. Flying low over a 
spectacular 3D real world 
display with over 7000 ground 
features - TOMAHAWK puts 
you in the hot seat. 

Ground attack and air-to-air 
interception is the challenge - 
day or night in the thick of the 
battlefield. Your combat mission 
is to locate and destroy enemy 
ground forces. It could be science 
fiction - it isn't - the Apache is for 
real.... the meanest, deadliest 
combat helicopter ever. 
You have the weapons, the 
machine.... climb in and prepare 
for take off! 

^ ■ Spectacular 3D cockpit view 
with over 7,000 ground features. 

■ Authentic aerobatic 
performance. 

■ Ground attack and air-to-air 
interception, with laser guided 
missiles, rockets and 30 mm gun. 

■ Doppler navigation and target 
tracking. 

■ Day/Night vision systems. 

■ Cloudy, Crosswinds, 
Turbulence. 

■ Pilot ratings - Trainee to Ace. 

■ Impressive sound effects. 

■ Pilots Notes. 



.« 




ATARI Screen Res 



SPECTRUM 

TT Racer 48/1 28K □ 
Tomahawk 48/1 28KD 



Fighter Pilot 48K □ 

Night Gunner 48K □ 
COMMODORE 64 

Fighter Pilot □ 

Fighter Pilot Disk □ 

Tomahawk □ 

Tomahawk Disk □ 
ATARI 

Fighter Pilot D 

Fighter Pilot Disk □ 

Tomahawk D 



£9.95 
£9.95 
£7.95 
£6.95 

£9.95 
£14.95 

£9.95 
£14.95 

£9.95 

£12.95 

£9.95 



AMSTRAD CPC 464, 664, 6128 



TT Racer 


□ 


£9.95 


TT Racer Disk 


□ 


£14.95 


Night Gunner 


D 


£7.95 


Night Gunner Disk 


□ 


£13.95 


Tomahawk 


U 


£9.95 


Tomahawk Disk 


□ 


£14.95 


Fighter Pilot 


□ 


£8.95 


Fighter Pilot Disk 


□ 


£13.95 


AMSTRAD PCW 8256/851 2 


Tomahawk Disk 


□ 


£19.95 



VAT and p.&p. inclusive within UK 
(overseas inc. 55p per cassette) 



o 

[ Access 



Tele Sales 
(0276) 684959 

Please debit my Access/Visa card no. 



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Cheques made payable to Digital Integration Ltd 
I enclose a cheque/P.O. for Total 

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Samurai Trilogy — 
Gremlin 

Gremlin have pulled together all 
the different varieties of the Rung 
Fu/Karate game genre oriental 
fighting arts of which, the Samurai 
are supposedly masters: Karate, 
Kendo and Samurai Sword fighting. 

The format of the game is very 
similar to their previous karate 
offering, Way of the Tiger. It's a 
multi-load, and the first event is an 
unarmed karate game; the second 
involves the use of Kendo poles (the 
equivalent of Pole fighting in Way 
of the Tiger), and the third is a fully 
fledged sword fight against other 
masters. 

Now dont yawn and turn the 
page yet, this game isnt boring as 
are the many other run-of-the-mill 
games involving the martial arts. 
You must prepare yourself by 
meditating (very useful in real life 
too, if you work for a mad 
magazine!), you must also do 
sparring, reflex training, breathing 
exercises and many other things 
before you are ready to meet your 
fearsome opponents. 

You start with karate and under 
the advice of your mentor Chu Yu. 
You must award yourself attack and 
defence patterns, this determines 
your hitting power and lets you 



program various defence strategies 
against different opponent. The 
way you fight in karate is totally 
different to any other game. It 
reminded me of these karate films 
you can get on video, where people 
fight in the style of animals. The 
style in which you are is mostly like 
a snake, as you move along on your 
toes, whipping your arms around 
furiously. 

The karate makes the whole 
game work, and in my opinion is 
the best event on the tape. It is 
excellent. To get on to Kendo you 
can either Kayo opponents outright 
or win on points. You must, however, 
get your Chu Yu's favour. 




Kendo is played out in a small 
room and it isn't worth going into 
much details about it as it is the 
most unexciting of the events. 

Samurai is the penultimate event 
and it takes some fighting to get 
there. It is very good as you make 
sweeping swings with your sword 
and spin it around, and is the most 
accomplished sword fighting game 
IVe ever played. 

While one could ask Gremlin, 
"Why not put your efforts into 
something different next time?" 

All in all this is another excellent 
game from Gremlin whose standard 
of production continues to be 
outstanding and value for money 
second to none. 

CK 




58 Commodore Computing June 1987 



Five Great Games For The Price Of One 






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MMODORE 64/128 



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£9-95 CASSETTE 
£14-95 DISK 



SPECTRUM 



£995 



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FIVE GREAT GAMES IN ONE GREAT PACK 



COMMODORE 64/128 



£9-95 CASSETTE 
£14-95 DISK 



Also available for BBC, ELECTRON AND C16/PLUS 4 Computers 

(Titles may vary by System) 



IBEAU-JOLLY, 



The name behind the great games 

Beau Jolly Ltd, 29A Bell Street Reiqate, Surrey RH2 7AD. (07372) 22003 




sMe 



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THE WARLOCK 






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[Nemesis The Warlock 
C64 — Martech 

Nemesis the Warlock is a hero from | 

2000 AD the best selling British 
icomic, and is the latest in a long 

line of games with characters from 
fthe comic. I'm pleased to say this is | 
[the best release so far and they 
lhavent totally changed the 
[storyline to adapt it to the game. 

Nemesis is the leader of all alier 
[in the galaxy — well — not the 
[leader, a kind of hero, and he 

lefends them from Torquemada, < 
1, fascist human — who hates all 
jialiens. Torquemada being the evil 
[person he is has now attracted 
[enough of Nemesis' personal 
[attention to warrant an 
[assasination attempt. You, as 
[Nemesis, armed with sword, gun 
[and physic fire balls enter 
JTorquemada's domain and must 
[hunt him down and face him one to 
[one, in a confrontation from which 
[there'll be only survivor. 

Battle your way through screen 
I after screen — killing a certain 
I number on each before moving 
I onto the next. Collect bullets strewn 
Ion the floor, by bending down on 
I exactly the right spot and picking 
I them up. Aim your gun and fire, 
I shoot the zombie that's Just 
I exploded from that dead body. Oh 
I no! You've run out of bullets. Use 
I your sword! Three, two, one man 
Itogo! He's too close for your sword; 






><J>< 



WP% 



use your fireball! There! Finished! 
Now on to the next screen before 
the hand squeezes your life force. 

That's what this games about — 
blood and guts, bodies exploding 
to reveal zombies that drain your 
energy quickly — a macabre hand 
that holds your life force and slowly, | 
as you lose energy, squeezes your 
heart fill it bleeds away. This may 
sound gruesome and sick but it 
entirely fits with the comic strip in 
character and style. 

The graphics are excellent, with 
Nemesis drawn with all his haughty, 
arrogant proud bearing and he is 
exactly as you'd have pictured him 
if you've seen him in 2000 AD. 

The music by Rob Hubbard, micro 

maestro, also excellent. It is eerie 

and atmospheric, but it doesnt play | 

during the game which is a shame. 

My only real criticism of this game 

is its difficulty — we had trouble 

getting off even the first screen for a | 

while. It took us ages to move 

further along, it must be one of the 

most difficult ever. However, if you 

relish a real challenge, you'll love 

Nemesis the Warlock. 

CK 






£§8^*** 



Commodore Computing June 1987 61 



Super Felix is "Fee-line". That means pay cash and he wonl 



A Mess of 

Potsdamage 

Katie Veats, Commodore's 
fabulously wealthy spokes- 
person is strongly rumoured 
to have found a new use for 
her Amiga. The elegant 
Katie's fascination for very 
expensive jewels is well- 
known to be second only to 
movie star Liz Taylor. Sell- 
able information has rea- 
ched me that stories of the 
major part of the Switzer- 
land auction of the late 
Duchess of Windsor's multi- 
million pound jewellery 







collection heading to Har- 
vard College In the U.S. are 
mistaken. It was Katie ('I 
dont bother with cheques 
under a million') Veats who 
snapped up most of the 
Windsor sparklers — the 
"Harvard Story" was just a 
front. (It always Is! Ed). 
Katie connected her Amiga 
to the auctioneers' close 
circuit TV system and using 
Genlock software from 
Ariadne and DeluxePalnt 
from Electronic Arts indi- 
cated her million dollar 
bids with neat little ikons 
for the cash. Katie has 
admitted to O.S.E. that she 
laid out at least 10 million 
florints (what the hell is a 
orint anyway?) on that 
little jewelled Windsor leo- 
pard that had set her many 
faceted heart a-flutter. She 
promised him to wear it at 
the next CBM press confer- 
ence — no doubt to 
announce the sixth CBM UK 
boss in 2\? 2 years. And the 
begemmed Katie has a 
shrewd sense of history too. 
When O.S.E. asked her 
about Chris Kaday, the most 
recent CBM UK supremo 
who disappeared abruptly 
one Monday morning, she 
coolly answered "Who?". 



Ah yes, le pauvre Chevalier 
Kaday (R.I.P.) is now, as in 
the Stalin show trials in the 
thirties in Russia, an •Un- 
person'. Then when some- 
one offended Stalin, they 
didnt just disappear but 
were shown never to have 
existed. History books were 
reprinted without even their 
names, as international 
socialist — sorry socialite, 
Katie is well aware. Oh 
weU, Professor Lepski, my 
globally famous linguistic 
consultant reminded me 
"Sic Transit Gloria Mundi" 
which does not mean as I 
thought 'Gloria (or even 
Chris) was sick travelling 
on Monday" but "At CBM 
all change but everything 
remains the same". (Are 
you sure that's right? Ed). 
Anyway, the Prof has put 
me and everyone at CCI in 
the doghouse (again? Ed). 
Speaking from the profes- 
sorial hideout in rural 
Kricklevitch, the accusation 
was hurled that we are a 
bunch of louts — umlauts to 
be precise. We mentioned 
a game called "Moebius" 
in the last CCI. The Prof 
woke me at dawn last week 
and shrieked down the 
phone "You lot do not know 
your umlauts from your 



elbow! You need a couple of 
dots on top!" I think Prof 
Lepski was saying that it 
should have been 5 not oe 
in Moebius, sorry Mobius, 
Those two dots, an "um- 
laut" also seen with CBM's 
logotype on the Bayem 
Munich football team shirts 
give everthing a proper 
Cherman Aksent. Jawohl 
mein fiihrer Prof ... anything 
you say. In German, 
nutufllch. Do you think the 
Prof is going potty — or 
Potsdam as they say in 
Berlin? In the same conver- 
sation Professor ("Linguists 
do It with their tongues") 
Lepski seemed to 
want to take the name Alan 
Sugar, of Amstrad notoriety. 
I'm sure I heard "Me Sugar 
Dumkopf" grunted down the 
phone "and if s University 
not King's College! Sch- 
mock!" (I thought we weren't 
going to use that word 
again! Ed. — And who is 
this Professor Lepski? I dont 
understand this umlaut 
business. It sounds foreign 
to me and so should not be 
mentioned in a decent 
magazine! And what's it 
got to do with sweet Katie 
Veai's? umlauts! Get onto 
something more respect- 
able or you're fired!) 



Danish Blues 

CCI ad ace Major Billy 
("Thatcher should have 
nuked Garbidgoff when she 
had him in the same room") 
Brown came stomping up 
to my basket in a fury (as 
usual). He had phoned 
Melbournatronic House's 
marketing supremo Lady 
Jane Denning to congratu- 
late her on MH's unbroken 
string of software successes 
and her elevation to cele- 
brity by appearing in this 
column when she accused 
him of being sexy. Major 
Billy was rather pleased — 
that hasnt happened for 
the longest time. Unfortu- 
nately the Major is rather 
deaf from grenade explo- 
sions in his cellar. It turned 
out she'd said "Sextet". And 
it wasn't him but me. 
Apparently Ms Denning 
thought the term "Chef 
qualified as sexist. Now 
innocent me thought "Chef 
simply meant someone who 
knew their onions in the hot 
plate stakes, if you see 



what I mean. From my read- 
ing of the Danish magazine 
where the description of 
Miss Denning's talents 
appeared it seemed Mrs 
Denning's cooking abilities 
were being lauded to the 
leaden Swedish skies. Ifs 
true my Norwegien is a bit 
rusty these days but whose 
isnt. So dont blame me, 
Mistress Denning. This little 
pussy (no relation) was 
simply miaouing in praise, 
blame the evil Scandina- 
vians, Master Denning for 
spreading such rumours. 
So I will, just for your satis- 
faction, totally unsexistly 
announced to all that you 
are a rotten cook and would 
not recognise a tasty dish if 
you stared at one in the 
mirror. (We know that* s not 
true, dont we but if that will 
make you happy... Mr 
Denning) (Dont you think, 
dear reader, that software 
folk are very odd? And 
didnt you think it was a 
pity that Lord Denning 
retired from being a 
judge?) 



Wronging a 
Wright 

WeU, well, did Mr Right go 
Wrong? Sir Andrew (Andy 
Pandy) Wright last year left 
Activision to join Thalamus 
a company founded by 
Newsfield, a publishing 
company that is believed 
to advertise in Dandy and 
Beano in the hope that their 
readers will mistake its 
computer publications for 
comics of a similar intel- 
lectual level. Mr Right has 
now returned to Activision 
which recently announced 
that it is to keep up its 
position as world number 
one by releasing some coin- 
ops selling its old titles to 
Firebird Silver. I can now 
exclusively reveal however 
that the true Activision 
strategy is to form a Corps 
Diplomatique to enter inter- 
national arcade politics 
with such titles as 'Big 
Trouble in Little China', 
written personally by the 
famed Sino-Hampstead pro- 
grammer and Chinese 
leader Dung Show Perm. 
This global coup was deli- 
cately negotiated by Mr 
Right who has now been 
elevated to the rank of 
"Ambassador". (I swear 
O.S.E. has a business card 
that says just that!). I under- 
stand that His Excellency 
Andy Pandy as the press 
has been instructed to call 
him will shortly be dicus- 
sing with P.M. Margaret 
(What no 3 millionth 64?') 
Thatcher a new arcade 
shoot 'em up called 
"Nuclear War — and Howto 
Cause It' for which Andy 
Pandy is keen she should 
write scenario. Thalamus 
was originally called 
Thanatos but they found 
out through these humble 
columns that it meant 
'Death Wish' and they rea- 
lised they already had 
enough of that. The software 
company has clearly been 
a raving success — the 
other founding boss, one 
Gary Pencil, has also de- 
parted and the whole 
mega-operation is now tak- 
ing shelter somewhat 
sheepishly in the offices of 
Incentive Software. The 
name Thalamus, as I'm sure 
you all realised, referred to 
the Greek tragedy (or was it 
comedy?) play acted by 



62 Commodore Computing June 1987 







nention you . . . (unless jcmtovt eise pws *ir mo*e If) 



VISA 



idiotic workmen in Shakes- 
peare's "Mid Summemighf s 
Dream'. His Excellency 
Andy Pandy is not telling 
how close a similarity his 
recent Thalamusian experi- 
ence bore to tRat part of 
Shakespeare's play, or 
whether his employers were 
a tragedy or a comedy — at 
least not to anybody who 
will listen. 

Pursuing the 
Trival 

You've got to admire 
Domark, and their aristo- 
cratic Spanish PR man 
David 'Zapatos Blancos' 
Carlos. Their restless intel- 
lects are ever searching for 
some new way of exciting 
the Commodore Media. 
They have now, I and the 
rest of the world's press can 
exclusively reveal, grabbed 
the computer rights for the 
latest James Bond master- 
piece The Living Daylight'. 
But the reason they con- 
tinually capture my atten- 
tion is the never ending 
shower of different Trivial 
Pursuits" that plops into my 
basket. I have just had the 
IBM PC version, the Genus 
(whatever that may mean) 
edition and now the Baby 
Boomer edition, which has 
nothing to do with babies, I 
am relieved to say- This 
was the most interesting of 
all because they and may- 
be you, might not have 



noticed this is a Commo- 
dore magazine yet they 
sent me a version which 
was for another computer 
called Spectrum plus 2 that 
I believe no-one really 
thinks exists. I was intri- 
gued to receive this Spec- 
trum version. What did it 
mean? And do you Know 
something? When I tried it 
on my trusty 64 — it did not 
work. Not at all .Very impres- 
sive. Damned clever these 

Domark people, 

Now was this, I wondered, a 
subtle criticism of Commo- 



dore for not calling the 64 
— Plus Two? Was it a hint 
that they wanted us to 
change the name of the 
magazine from CCI to 
Trivial Pursuit? Was it some 
machiavellian Hispanic 
plot as a revenge for the 
defeat of the Spanish 
Armada which everyone 
knows was mostly achieved 
by Admiral Francis ("Pir- 
ate") Drake and his ships of 
64 guns? Until I find the 
answer I have carefully 
filed Trivial Pursuits Spec- 
trum Plus 2 in the waste- 



paper basket. Something 
else is going to happen! I 
am too wise an old pussy 
not to realise that Domark 
and Senor Carlos know 
exactly what they are 
doing all of the time. (As 
my American pussy cousin 
says) "I'm waiting for the 
other shoe to drop" Which 
country did the Spanish 
Armada come from?' and 
send your answer on a 
postcard to P.O. BOX 007, 
Domark Hall, Wimble Don, 
Spain. 



Oh quel cue t'as 

I have just heard something 
very moving about the Very 
Reverend Anil Gupta, Lord 
of the Anco Empire. While 
on his recent visit to India 
to advise Prime Minister 
Rajiv Ghandi on spiritual 
and Plus/4 matters, the Very 
Reverend Gupta's hair sud- 
denly turned pink and 
green. As great stress can 
make heads white over- 
night, I understand so, in 
India, intense holiness can 
turn hair pink and green. 
Isnt it wonderful in this 
sinful computer world we 
Inhabit that we have such 
spirituality as the Very 
Reverend Gupta's example 
to follow? I hear he has 
been asked by the conser- 
vative politicians who run 
the State of Kerala to 
organise for them an inter- 




national holy computer 
festival in Calcutta to be 
called, I believe, "Anco 
Summer Events". They are 
especially keen on inviting 
a certain German athlete 
called Fritz who is favourite 
for the crown of "Kingsoft" 
that goes to the supreme 
champion rather like at 
Krupps or is it Kruffs Dog- 
show? I should warn any of 
you however that although 



Anco is paying the ex- 
penses for the entire 5000 
strong U.K. team even the 
Class Snooker players, that, 
as is the custom in these 
"Summer Events", the losers, 
if the Very Reverend Mr 
Gupta gives the thumbs 
down are thrown into the 
Ganges — unless, of course, 
their hair turns pink and 
green overnight. Namaste. 



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I have been repeatedly 
asked for photos of CCI's 
staff so when Palace Soft- 
ware wanted some models 
for their new Barbarian 
Game, I invited them to use 
some of CCI's attractive 
people. From left to right, 
Major Billy ("My skirt 
doesnt seem to fit today") 
Brown; Maria, Princess 
Krotoa de Mose's social 
secretary whom you may 
sometimes see on Page 3, 
and Anthony Mael, CCI's 
Features Editor with the 
editorial instrument for 
cutting text. They have 
given the 5 million floruits 
(what Ote hell is a forint?) 
that Palace paid for their 
services to the "Save the 
Barbarians" Fund. Please 
send your contributions to 
Buckingham Palace Soft- 
ware, The Mall, London SW1 

gam. 





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Express Raider — 
Data East (U.S.Gold) 

Express Raider will appeal to 
everyone who can be said to be a 
one-time or even still today arcade 
player. It reproduces pretty 
accurately the arcade game from 
which it has been taken and it 
provides a load of non-stop frenzied 
action to keep you joystick bashing 
until you have reached the gold 
stacked up on the locomotive. All 
you have to do is fight you way past 
some western style bruisers who are 
out to punch, kick and shoot you off 
the top of a train. It has undoubted 
addictive qualities for it will make 
you clutch your joystick for many a 
try as the attackers send you flying 
head first off the train roof. There 
are horse riding levels too in which 
you have to be highly accurate and 
sensitive with the joystick to control 
the horse and shoot down the 
baddies. Or are vou the baddie? 

L ! 



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Stealing the casn is generally 
thought to qualify for that! The 
graphics are neat and if not 
sensational at least acceptable as 
the train scrolls left under you. 
There is a time limit for you to get 
past everyone — an a bomb splits 
up the train if you dont. 

You com get bonus points by 
shooting passing birds carrying 
bags of money (Not many fly 
around my way these days!) or from 
a sack of cash someone throws out 
the window to you . . .There tunnels 
and swinging signs to watch out for. 
There are quite a few options and 
levels to choose from and I'd say 
that this will be a successful game 
for Data East. Why East? I'd guess it 
is because this game was 
programmed in Hungary where, 
ironically, because violent games 
are officially frowned on, it is 
almost certain that it wont be 
avertable! Funny place this 
computer world is, isn't it? 

Z.M.S. 



£C7*ato 



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Arkanoid — Imagine 

GBIB^ 

Arkanoid? The name isnt familiar 
but the game certainly is. This is 
Gremlin's Krakout! NO, sorry, of 
course it is Breakout. No, not really, 
it says on the box Arkanoid, so it 
must be that. Whatever they call it 
— and it has one of those stupid 
stories that is supposed to make 
you think you are up in space 
rescuing something — whatever 
they call it, it is really an arcade 
conversion of longtime favourite 
Breakout. And it is no worse for that. 
It is extremely playable and it's got 
a very llstenable sound track. It's 
also very good to look at. There is 
nothing very complicated about the 
idea. You have to move from screen 
to screen, getting rid of everything 
in your way. You toss a ball from the 
bottom up and, like Krakout, it 
bounces around and knocks out 
everything it hits. A few of the 
squares you have to knock out will 
take more than one hit to blow 
away and some will give you extra 
features like catching the ball and 
a different route to the next screen. 
You have also to watch out for some 
nasties that will blow up your ball. 

I like this kind of game. It is 
totally mindless but is a real 
challenge to your concentration 
and speed of response. It also has 
the addictive quality of the good 
arcade money swallower — It will 
bring you back again and again for 
just one more try. It has a nice 
option of being able to use a 
mouse. You might as well get used 
to that. The Amiga 500 will have us 
all using one soon. And they are 
much more fun than joysticks! 

Z.M.S. 



"(C) £14. 



9o (D) 




Shoot 'em Ups — Master 
Games *utf^% 

Master Games has produced a four- 
game compilation of US Gold 
games. The four games are: Super 
Zaxxon, Dropzone, Blue Max 2001 
and Fort Apocalypse. The first for 
you to tackle is Super Zaxxon. It is a 
copy of the old arcade favourite. 
You are on a solo mission to 



penetrate the innermost reaches of 
the Super Zaxxon fortress. There are 
many forms of enemy life out to 
obstruct your mission. Your ultimate 
task is to get to the ultimate weapon 
of the fortress, the fire breathing 
dragon. If you get to the dragon 
and destroy him then you will go on 
to the next level. The game scrolls 
horizontally and you view the game 
diagonally. The graphics are 
reasonable. The sound is also so-so. 
A game for the enthusiast. 

Dropzone 

In Dropzone, the year is 2085. There 
has been a robot war that has 
stunned the solar system. Only a 
few people have survived. It has 
been decided to try and move the 
survivors to another star system. The 
cruiser you are gonna use has to 
have Ionian crystals to get its 
power. These crystals are rare and 
can only be found on the third 
moon of Jupiter. If s a very good 
version of defender. The graphics 
are good and sound Is reasonable. 
The best game on the tape. 

Blue Max 2001 

You are Max Chatsworth DC, a direct 
descendant of the Max Chatsworth 
of Blue Max fame. You are now 
about to fight the most evil think the 
world has ever seen. The Furxx have 
captured the earth base Gamma IV. 
You've jgotta stop the Furxx before 
they capture earth Itself. Not the 
best shoot 'em up I've ever played. 

Fort Apocalypse 

This game has the usual story line, 
destroy or be destroyed. You must 
rescue eight prisoners that are 
missing and eventually destroy the 
Apocalypse. The graphics are large 
and chunky and nothing earth 
shattering. All the games on this 
tape are a bit dated and I find I got 
bored very quickly. I want some 
variety to life not repeats (sounds 
like the BBC!). Overall here is a very 
decent package for the shoot 'em 
up lover and is really good value for 
the price. 




Commodore Computing June 1987 



Three Up & 
Dozens to Plav 



With 3 different versions of the famous 
Leaderboard now available across 7 systems 
there are dozens of testing courses, hundreds 
of challenging game variations, designed to 
test your skill and judgement, designed to 
integrate and complement each other and lead 
you from one level of competence to the 
highest possible plane of tension 
and excitement. Leaderboard 
is the individual challenge 
with unknown 
variations and tests 
of your abilities. 



AMAZINGLY REALISTIC 3D ANIMATED.. 



• ThlblslhEspcrl>iimulnilonortheve3r-lfnol(hedeadt: 1, 22APM 




TOURNAMENT 
LEADERBOARD 

Four exciting new 18 hole golf 
courses demanding more 
concentration, more precision 
if you're to stay out of trouble. 
(To be played with original 
Leaderboard). 




LEADERBOARD 

The exciting world of professional golf, 
realistic 3-D animation, multiple 18 hole golf 
courses and 3 levels of play from amateur to 
touring professional. 



This is the sports simulation of the year - 
if not the decade! Zzap 64. 




LEADERBOARD 

EXECUTIVE 

EDITION 

From sports simulation of the year 
progress to another dimension of 
gameplay, another experience in 
excitement and graphics as you 
battle to master sandtraps, trees, 
water hazards and 



A game that's frightening in its 

demand and realism, only the 

mentally tough will survive these 

encounters unscathed. 






Spectrum 


i- m m 

Amstrad 


CBM64/128 


Atari 


Atari ST 


IBM 


Amiga 


LEADERBOARD 


£ 9.95 c 


£ 9.95 c 


£ 9.95 c 


£ 9.99 c 










£14.95 d 


£14.95 d 


£14.99 d 


£24.95 d 


£24.99 d 


£24.95 d 


TOURNAMENT 
LEADERBOARD 


£ 4.99c 


£ 4.99 c 


£ 4.99 c 


£ 4.99 c 










£ 6.99 d 


£ 6.99 d 


£ 6.99 d 


£ 9.99 d 






EXECUTIVE 
LEADERBOARD 






£ 9.99 c 










. ^ ~ F . r . 




£14.99 d 











UWSMM 



Birmingham B6 7AX. 
Tel: 021 356 3388. 





Software incorporated 




S.O.S. — Mastertronic 




Mastertronic have now established 
themselves as a popular software 
house producing some good and 
some bad software. I am afriad to 
say that S.O.S. is not one of their 
best. This looks so much like 
Chimera by Firebird that I had to 
check my data cassette to make 
sure I had the right game in it! 

You control a droid called 
Blomech I (Sydney to his friends) 
they keep telling me. Blomech I has 
lost himself in a ruined city and 
unless he finds his way back safely 
the his inventor will turn him into a 
ZX8 1 ! (A fate worse than death!). 

Sydney must find a radio which 
will lead him to safety. On this 
planet there are several other not 
very friendly robots who attack our 
poor little Sydney. Items you may 
find on your travels are coins, 
lamps, tickets etc. 

All in all a 3D maze/arcade 
adventure which is so dated if s 
unbelievable. The graphics are 
clear and without a doubt the best 
thing about this rather poor game. 

Sound is limited and it is difficult 
to control Blomech I (thaf s Sydney 
in case you had forgotten) because 
he rotates to quickly and I ended 
up getting eaten when I wanted to 
go left. Watch the screen as it gives 
you helpful messages like 'You 
have trodden on a mine"! Really 

helpful eh? 

JA 




Sound: + 
**w Hattn ff : , 



Elevator Action — 
Quicksilva 

You may have seen this game in 
your local arcades and Bingo halls 
recently. (Bingo halls? Ed). 

It's called Elevator Action and 
Quicksilva have snapped up the 
copyright from Taito whose arcade 
original it belongs to and have 
released it. 

The game revolves around a little 
agent by the name of Otto who you 
control. As Agent Otto your task is to 
collect secret documents. Once you 




have found these top secret papers 
you must fend off your enemies and 
hop into your getaway car which is 
waiting patiently for you at the 
bottom of the building. 

The building is linked together by 
escalators) As you may have 
guessed the escalators play a big 
part in the game. You defend 
yourself with your trusty gun, 
however if that fails you always 
have your karate chops to fall back 
on. 

There are lights on each of the 
floors which can be shot for extra 
points also it gives you the 
opportunity to have a kick at your 
enemy. 

The secret papers are hidden 
behind one of the doors which are 
opened quite easily by our tough 
little agent. 

One little hint do not attempt to 
ride on the top of elevators as you 
will get crushed — nasty! 

Overall not a bad game, however 
when the game first started I 
thought my TV had shrunk because 
the graphics were so small but as I 
progressed down the building the 
building got bigger. The scrolling is 
average. 

Colour hasnt been used to the 
64's full capability and the same 
can be said for the sound. Just spot 
effects here and there plus bullet 
sounds. I cant remember the last 
decent game Quicksilva did. It's 
time they got their act together and 
brought out something to make us 
jump. 



MAfr 




Return of the Space 
Warrior — The Power 
House __ 



Return of the Space Warrior has 
somewhat of a misleading title as I 
expected it to be a space shoot 'em 
up and it turns out to be an arcade 
action game based on the arcade 
favourite 'Joust'. 

The basic idea of Return of the 
Space Warrior is to hit your 
opponent from above Just by going 
into him and then pouncing on him 
again (sounds exciting eh?) You 
have 3 lives and have various skill 
levels to choose from. If you are 
equal with another space monster 
when you hit it then he wins and 
you lose a life. 

Mind that you dont fall in the 
water because you can not float 
and this results in you losing 
another one of your valuable lives. 

This is the kind of game that I like 
to play when I've got half an hour or 
so to spare because it only takes 
literally seconds to load. Okay so 
the graphics are a little chunky and 
the sound isnt up to much but it 
makes a change from your average 
agame. Also an added bonus is a 
free audio track by H.E.X., no I 
hadntheard of them either ... for 
the price it is very fair value. 

Graphics: * 
Sound: + 
HayabUity. +++ 



CCIRaun 



'ff- CRISP 



Cyborg — CRL 

Cyborg? Cyborg? Haven't I heard 
that name somewhere before? Yes, 
indeedy you have. From this very 
same old Cyborg. What do I mean 
by that? Well, Cyborg is one of those 
games that is talked about for a 
long time before it actually comes 
out. You hear about games like this 
— sometimes in hushed tones and 
sometimes with impatience. You 
know like Knight Rider. The pre- 
publishing story Just goes on and 
on until you are almost tired of the 
game byt the time it reaches the 
shops. Now I know thaf s unfair and 
its really not always the fault of the 
software house. You can bet that 
fhey want to get it out on the street. 




C16/+4 

£9.95 



SUMMER EVENTS 
by UDO GERTZ 

UDO GERTZ, voted programmer 
of *e Year for his chart topper 
WINTER EVENTS, has once 
again excelled himself. 
The opening ceremony signals 



ZmSS^ supremacy in six 
^ts -Swimming Cyc»mgH,gh 

Board Diving, Kyak.ng, Steeple 

Chase and Pole Vault. 

One to four layers -can Practice 



^represent. The Medal Cere- 
mony at the end of each e ent 
music, superb graph.cs fur her 
enhanced by expanded screen 



,„ game play set a new standard 
* i C16 and Plus 4 games. 



ANCt* SOJ 
WEST HILL, I 
INT. DAI 

^MASLOr 




/ CONTINUBP FROMPME W 

They are not holding it up just to 
spite you! You can bet your bottom 
dollar on that. But something 
beyond their control is holding 
them up. In the case of Knight 
Rider, it was suppoed to have gone 
to four different versions before 
Ocean finally gave up and, in 
desperation put out what they had, 
which was probably a mistake after 
such a wait you expect something 
terrific. It was not terrific. No and 
neither is Cyborg. Not but but not 
terrific. 

The year is 2087 and — to cut a 
long story very short — you've got to 
stop an asteroid from crashing into 
the earth and causing (yawn) 
widespread death and destruction. 
Nasty things like that always seem 
to happen computer games, don't 
they? You have to ferry fuel and 
supplies to the astronauts on the 
asteroid and restore 
communications. 




Now this game is very well 
worked out. You move up and down 
on various levels of the asteroid and 
through different 'rooms'. It has 
some very nice touches by which 
you can get into a "Character filing" 
system for information. You can 
examine objects you find and there 
is a useful scanner that lets you 
take a closer look at the immediate 
area from above. You have to shoot 
up the baddies you meet on your 
way and you can re-load your 
weapons when they run low. 

The graphics are very well done 
— CRL always seem to be able to 
create very visually successful 
games. And the different tasks you 
have to complete certainly give the 
game interest but somehow it just 
did not excite me. Who knows, I 
may be alone in feeling this but it 
just seemed to lack that special 
magic that drags me back to the 
screen again and again. If s a pity 
because it looks very good. 

Z.M.S. 



Price: £8. 
Sound.- 



fcs: 



95 { 



Payability: 
c ClKann& 



****' 



\QlUfy 



Death or Glory — CRL 

Across the immeasurable void of space, 
an incredible fleet approaches the 
peaceful island planet of New Stratford. 
Just a speck on the civil radar system, a 
simple spacedozer ship was sent 
tosurvey the conundrum. With horror, 
the pilot of the asteroid demolition 
craft saw the radar speck become a 
huge invasion fleet. Then like a storm of 
meteors they were on him. Android 
fighters peppering his collision armour 
with a shower of missiles. Automatically 
he ploughed into them, crushing their 
super-structures like insect's thin shells. 
He cried out in fury and plummeted 
into a mothership, which ruptured into 
a blaze of dazzling plasma. "Death or 
Glory" he screamed triumphantly as his 
craft tore into the fleet. 

Now I hate inlays that talk that sort 
of rubbish. There are too many 
games that are sold on a hyped up 
story of some amazing space 
exploits that come straight out of a 
space comic or an SF cowboy story. 
"Space the ultimate frontier" — they 
waffle — like this one and they turn 
out to be a load of old codswallop 
as a game; Something that no self- 
respecting shoot 'em up fan would 
bother twice with. 

Now having got that off my chest. 
I will tell you that this Death or 
Glory isnt half bad. If they'd only 
given a bit more attention at CRL to 
the game instead of writing the 
Unlay tosh then it would have been 
very good indeed. 

You've got a sharp little craft and 
you belt across space blowing away 
nicely drawn scrolling blocks and 
some speedily attacking alien 
ships. The background to your 
movement is not very convincing 
but the blast away action — which 
is what this game is all about — is 
pretty good fun. There is an odd 
difference between the sharply 
depicted enemy fleet and the 
disappointing primitiveness of your 
own ship that, I've got to admit, 
doesnt matter once you're into the 
fast and furious action. 

If s not a difficult game to play. 
You'll find that you can get some 
high scores without it being too 
demanding but there is something 
addictive about it. If s not going to 
be one of the games of the year but 
a lot of people are going to like it a 
lot. It's certainly worth giving it a try 
(in spite of the gush on the inlay!) 

Z.M.S. 




The Equalizer — 
The Power House 

CBISB 

The Power House who are releasing 
rifles for the princely sum of £1.99 
have improved the quality with this 
one. No, if s not about some 
vigilante blasting away with his 
"Equalizer". In fact it is totally 
different from that. You are back in 
Paleolithic times — the stone age to 
you. You have to rescue your girl 
friend and climb up the Darwinian 
evolutionary timescale to get to her. 
It isnt easy. There are lots of 
nasties out there, even things like 
prehistoric snails and lizards want 
to gobble you up and of course, as 
was natural, as time passes so the 
organisms get more complicted 
and you have to compete for your 
existence with animals and birds. 
You get fruit that when picked 
moves you along a level. There are 
18 different side to side scrolls and 
you also have quite a few other 
natural hazards to avoid along the 
way to your evolutionary destiny. 

By no means a bad game this. It's 
got some nice graphic touches and 
a not too disagreeable soundtrack. 
For £1.99 it is something out of the 
ordinary and must be excellent 
value. Buy it. 

CCZ Rating: Crisp 
Personal rating: 6 
Value tor money: 8 




C16/PUJS4 * 

Music Makers M £ *^ 

Joysticks - Interfaces 

Books - Games - Leads - Ram Packs - Utilities 

Budget Games - Flight and Sports Simulations 

Text and Graphic Adventures - Data Bases 

Paint Programs - Graphic Designers - Spread Sheets 

Word Processers - Peripherals - Power Packs 

Disc Drives - Printers 
Anything and everything for C 16 or PLUS 4 



Send S A:E. for the new 12 page catalogue. 




HOTLINE: 0322 522631 
(24 hour service) 

C16/PLUS 4 Centre, Anco Marketing Ltd. 

4 West Gate House, Spital Street, 

Dartford, Kent DAI 2EH. Tel: 0322 92513-18 



WORLDWIDE 
♦ software ♦ ' 



C64/128 cass disk 

Ace of Aces 7.25 1 1 .20 

Auf Wiedersehen Monty .... 7.25 1 1 .20 

Aerojet 7.25 1 1 .20 

Brian Clough Football 11.20 13.45 

Championship Wrestling ...7.25 11.20 

Colossus Chess 4 7.25 11.20 

Conflict in Vietnam 11.20 14.95 

Delta 7.25 11.20 

Decision in Desert 11.20 14.95 

Dragons Lair II 7.25 10.45 

Elite 11.20 14.95 

F15 Strike Eagle 7.25 11.20 

Field of Fire 7.25 11.20 

Fist II 7.25 11.20 

Gauntlet 7.25 11.20 

Gunship 11.20 14.95 

Hell Cat Ace 7.25 11.20 

IndoorSports 6.55 11.20 

Inspector Gadget 7.25 11.20 

Into the Eagles Nest 6.55 10.45 

Jewels of Darkness 11.20 11.20 

Kayleth 7.25 11.20 

Krakout 7.25 11.20 

Leaderboard Exec 7.25 11.20 

Marble Madness 7.25 11.20 

Mig Alley Ace 7.25 11.20 

Mini Office II 12.75 14.95 

Nato Commander 7.25 11.20 

Paradroid/Uridium 6.55 11.20 

Scrabble 9.75 11.20 

Silent Service 7.25 11.20 

Silicon Dreams 11.20 11.20 

Solo Flight 7.25 11.20 

Spitfire Ace 7.25 11.20 

Star Games One 7.25 11.20 

Strike Force Harrier 7.25 11.20 

Triv Pursuit (2nd edit) 11.20 14.95 

Vera Cruz Affair 7.25 11.20 

Vietnam 7.25 11.20 

World Games 7.25 11.20 



C64/128 disk only 

Alter Ego (M or F) 19.95 

Alternate Reality I or II 14.95 

Borrowed Time 11.20 

Destroyer 11.20 

Enchanter 19.95 

Expert Cartridge + ESM 34.50 

Heart of Africa 11.20 

Hitchhikers Guide to Galaxy 19.95 

Holywood Hi Jinx 19.95 

Kampfgruppe 24.95 

Leather Goddess (Adults only) ....19.95 

Mind Forever Voyaging (128) 28.95 

Moonmist 19.95 

The Pawn 14.95 

Phantasie II 14.95 

Planetfall 19.95 

Portal 14.95 

Shard of Spring 14.95 

Swift Spreadsheet (128) 19.95 

Subbattle Simulator 1 1.20 

Spellbreaker 19.95 

Suspect 19.95 

Suspended 19.95 

Tass Times in Tonetown 11.20 

Trinity (128/80 col) 28.95 

Toyshop 39.95 

USAAF 23.95 

Wishbringer 19.95 

Witness 19.95 

10 Blank 5'/ 4 " disk with labels 7.99 

AMIGA 

Hitchhikers Guide to Galaxy 24.95 

Holywood Hi Jinx 19.95 

Leather Goddess (Adults only) ....24.95 

Silent Service 19.95 

World Games 19.95 

C64/128 +4 PRINTER OFFER 

Sekoshia SP180 Dot Matrix Printer 
£187.95 



Prices include post & packing in U.K. Overseas orders please 

add £1 .00 per cass/disk for AIR MAIL delivery. Cheques or 

postal orders payable to: 

WORLDWIDE SOFTWARE 

1 Bridge Street, Galashiels TD1 1SW 

TEL: 0896 57004 



LOOK FOR 
THE PLAIN 
PACK... 

THAT PACKS 
TWO PLANES! 



Developed from 'Double Phantom' 
on the BBC, as seen on 'Micro Live' TV 

Runs on single or linked C64's. 
(Link cable voucher with program) 

£9.95 Turbo Cassette 
£ll.95Disc 




PHONE 

24 
HOUR 



Locally, or direct, first class post free. 

0903 776000 



ACCESS/ 
VISA 



OR CHEQUE/P.O. TO P.O. BOX 66 
EAST PRESTON WEST SUSSEX BN16 2TX 



'Have You Had Enough 
Of Arcade Games 
Or Spreadsheets?' 

There Is An Alternative..' 



C64 



STRATEGIC 
PLUS 

SOFTWARE 



JUKI 



SPECIALISTS IN QUALITY COMPUTER GAMES FOR 
THE DISCERNING GAMER 



» are on cfec only 

Ring tor our NEW Catalogue 

(Only £1.00 — Redeemable on first order) 
AND DISCOVER A WORLD OF ENTERTAINMENT 

B 01-979 2987 

strai«*c plus software po box 8 hampton 

mioox tw12 3xa 



THE CHOICE IS YOURS I 




FREEZE FRAME Mk IV H FREEZE FRAME LAZER 



BACKUP CARTRIDGES 

THE FACTS 



Almost eighteen months ago. Freeze Frame 
Mk I revolutionised backup methods. Since 
then many Imitators have appeared on the 
market. Some of the claims being made for 
certain of these products are rather mis- 
leading. Let us inform you of some positive 
facts. 

1. Much of the new software released uses 
"Antl-Free*e"; only Freeze Frame and 
one other product can handle these. 

2. Only Freeze Frame can automatically 
handle these and other programs. You 
don't need to be an "Expert" or need "O" 
levels to operate Freeze Frame. 

3. At press date 1 1 1.2.87) our exhaustive 
tests were unable to find any memory 
resident program that both Freeze 
Frame Mk IV and Lazer were unable to 
back up, completely automatically. 

4. Similar tests with all rival products 
proved disastrous. 

THESE ARE THE FACTS 

| not outrageous advertising claims) 



NEW PRICE . . . WHY SETTLE FOR LESS ! 



Now you can Buy a pedigree Freeze Frame backup 
cartridge for a startling new price. No need to settle for 
less, this is the latest development of the originator. More 
power, more features, easier to use. 

POWER 
Legendary amongst Commodore owners but with con- 
tinual development now even more impressive. 

FEATURES 
Three cartridges in one . . . fast load, utilities and backup. 
TAPE to DISC TAPE to TAPE 

DISC to DISC DISC to TAPE 

So simple to use, just plug in and switch on, at the menu 
choose your option, no messing with software, it's always 
ready. 

Load the program that you wish to backup, press the 
button on Freeze Frame, then you can either: 

1 . Press "D" to save to disc with fast reload. 

2. Press "S" to save to disc with standard reload. 

3. Press "T" to save to tape with fast reload. 

MULTI STAGE PROGRAMS 
The standard cartridge will transfer to disc many 
tape based multl stage programs, e.g. Summer 
Games II, Silent Service, Winter Games, etc. and 
when used in conjunction with the regularly updated 
"F.F. Utility Disc" the vast majority of programs of 
this type can be handled. 

MORE FEATURES 

* Doubles as a fast load cartridge 

* Loads extra parts fast 

* Built-in Fast Format 

* Built-in File Copier (up to 248 blocks) 

* New "SELECTALOAD" feature (Press "L" for 
directory, select with cursors, then press F3 to 
load. 

* Undetectable by software 

* Files compressed for disc economy 

* 128/1 28D compatible in '64 mode 
PROGRAM RELOAD IS INDEPENDENT OF CARTRIDGE 

NOW ONLY £28.95 

At this price there is no need to settle for less 

UPGRADES: Mk I or II . . . £14.95 

Mk III or IIIB . . . £9.95 

Mk IV to LAZER ... £1 1 .95 



DISC DISECTOR V5.0 II QUICKDISC+ 



The fifth version of the country's leading disc backup/ 
utility program. This latest version includes many 
"PARAMETERS" to handle the latest highly protected 
discs. This includes the latest American and English 
software. Be warned if you want to back up software by 
Ocean. Gremlin, Hewson, Domark, and even U.S., Gold 
whose protection schemes are NOT always the same as 
the American versions, then you MUST have "D.D.". At 
press date, we are sure NO other advertised pro- 
duct will handle all these, be it American or 
German. 

INCLUDES THE FOLLOWING 

* EVESHAM 3 MINUTE NIBBLER 

* EVESHAM 8 MINUTE NIBBLER 

* MANY PARAMETERS (The vital code for the 
protection schemes) 



* DUAL DRIVE NIBBLER 

* MENU MAKER 
(with select facility) 

* DISC ORDERLY 

* FAST FORMAT 



* FAST FILE COPY 

* UNSCRATCH 

* DISC RESCUE 

* DISCMON+ 

* ETC., ETC., ETC. 



The whole package is menu driven and has its 
own fast boot system built In for your conveni- 
ence. Pays for Itself the first day you receive it. 

only £24.95 

Customers with earlier versions may return them along with a 

payment of £7.95 to receive V5.0. 

Most routines are CBM 128 and 

1570/71 compatible in 64 mode. 



Our highly popular fast load and save plus utility cartridge 
has received many favourable reviews. 

* FAST LOAD (5 to 7 times improvement! 

* FAST SAVE |5 to 7 times improvement) 

* FAST FORMAT (20 seconds) 

* FAST BACKUP (4 minutes) 

* FAST FILE COPY (up to 248 blocks) 

* EASY DOS COMMANDS 

* CENTRONICS PRINTER DRIVER 

* RESET BUTTON (unstoppable! 

* HELPS MENU 

* USES NO MEMORY 

* '1 28 COMPATIBLE ('64 mode) 
Exception value for money at only . . . 

£19.95 



1541 QUIET STOPS 



Cure for ever the dreaded 1 54 1 drive head "hammering" 

* Easy to fit 

* Detailed instructions 

* One kit does two drives 

+ Helps prevent misalignment 

ONLY £4.95 

Not suitable for "turn lever" type drives. 



ANOTHER TRENDSETTER? 



From the design team that changed the face of backup 
technology comes another Innovation. The powers of 
Freeze Frame have been combined with a staggeringly 
quick new loading system. An amazing 32K of ROM 
provides you with all the facilities of Freeze Frame 
Mk IV as described opposite, plus the stunning new 
LAZER loading technique. 

Check these LAZER features: 
* Reload a program in 10-15 seconds * 

* Save a program In 1 0-20 se'onds * 

• Loads extra parts at VERY HIGH speed * 

* Load speed approx. 20 X normal + 

* Save speed approx. 20x normal + 

• Includes RESET * 

Cartridge must be present to reload at LAZER speed 
Proven power with stunning new technology: 

only £39.95 

UPGRADES: Mk I or II . . . £29.95 
Mk III or IIIB... £19.95 
MklV. . .£11.95 




DOUBLE!? 

THE tape backup "device" 



Many thousands of this popular product have been sold 
and sales continue to flourish. Why? We think because it 
is the best product of it's type. Consisting of hardware and 
software it uses a unique method controlled by the 
software that allows you to produce perfect backups of 
your tape software. 

It Is very easy to use and very successful. In fact 
our tests have proved that Doubler can achieve 
100% success. 



only £12.95 



PHYSICAL EXj/\A/I 



Have you got . . . 

Alignment problems 

If so, you need this package. Contains digital alignment 
disc and drive fault diagnosis software that allows you to 
check and correct head alignment. 

* CHECKS RADIAL ALIGNMENT 

* CHECKS SPEED 

* CHECKS BELT AND CLAMPING 

* THOROUGH INSTRUCTIONS 

* INCLUDES QUIET STOPS 

only £39.95 



ORDERING INFORMATION 

ALL PRICES INCLUDE VAT AND FREE DELIVERY WITHIN U.K. (Despatch within 24 hours whenever possible) 



By Post 

Send cheque. P.O.. or ACCESS/VISA details to our Evesh 



HOW TO ORDER 



* By Phone 

Call our Evesham branch and quote your ACCESSA/ISA details 



EVESHAM MICROS, 63 BRIDGE ST, EVESHAM, WORCS. WR11 4SF 

CALLERS WELCOME Tel.' 0386 41989 TeleX: 333294 TRADE ENQUIRIES WELCOME 

Also at: 1756 Per shore Road, Cotter idge, Birmingham B30 3BH. Tel: 021 458 4564 



All items subject to availability. E.&O.E. Orders from Government and Educationa 
Overseas Orders: Within Europe, please send advertised price. Outside Europe 



departments welcome 
add £2.00 for Air Mail 




Why buy a 1 541 C when you can buy 
this neat, reliable and compact drive 
for less money? 



This Is the best Commodore ready printer you 
can buy. Combines many unique features with superb 
reliability, styling and print quality. But the real 
beauty is that the interface cartridge is interchangeable so 
if you change comp-uters just buy a new interface. 

In a group test with other 

popular printers such as Epson, Citizen and OKI What Micro 

magazine described the NL 10 as 

'the Rolls Royce of this group'. ONLY £249.00 

Automatic cut sheet feeder available as an option for £63.25 



SELECTED PRODUCTS 



SEIKOSHASP180VC 

A new Commodore ready printer that offers both friction 
and tractor feed combined with NLQ ability. Print speed is 
1 OOcps in draft and 1 6cps in NLQ. 

only £189.95 

I54IC DRIVE. The latest version of the 1 54 1 . 

better drive mechanism and new ..» __ 

colour ONLY t lOV.TD 

DISC NOTCHER. Double the capacity of your 
discs with this handy gadget. Cuts second 

write protect notch accurately and f _ — _, 

easily ONLY £5.95 

AZIMATE 3000. Handy package allows you 

to easily check and realign the tape head 

of your CBM data recorder. Includes — » -_ 

screwdriver ONLY fc0i95 

MOTHERBOARD. 4-slot. with either all 

upright sockets, or three upright and 

one through socket, to suit modern; f%n /\A 

please specify ONLY fclOiUU 

POWER PACK. High quality replacement cjm ap 

power pack for CBM 64 ONLY U4i95 

XETEC SUPERGRAPHIX. The best Cen- 
tronics printer interface for your 64/1 28. 
Large buffer, downloadable fonts. rtn aa 
etc ONLY fcOViUU 

DATA RECORDER. CBM compatible, same 

performance as the C2N/I53! but cheaper r<5* ap 

and includes a pause button ONLY C&4iV5 

Large stocks of Commodore- related equipment at 
sensible prices. If you don't see what you want, 
give us a call. 



DISKS AND BOXES 



25 bulk-packed DS/DD disks with w/p tabs _ - — — _ 

and labels ONLY £13.95 

25 disks as aove with SO capacity lockable a-* A . 

box ONLY £22.95 

25 disks as above with 100 capacity lockable — — _ — _ 

box ONLY £24.95 

50 capacity lockable box ONLY £1 0.95 

100 capacity lockable box ONLY £13.95 



I FEATURES - 


* Handles Disc Turbos 


* Very Reliable 


* Direct Drive Motor 


* Compact Size 


* 1 Year Guarantee 


• Very Quiet 


* Ultra Compatible 


* Doesn't Overheat 


• External 8/9 Switch 


• 20% Faster 



Tests have shown the Excelerator to be more compatible 

with protected software than the CBM 154IC. We can't find 
any software that it will not load. 



TWO PURCHASE OPTIONS - 



DONT BUY A LUMBERING 
HIPPO (1541C)! 

THE EXCELERATOR+ OFFERS 
MORE FOR LESS MONEY 



SPECIAL 

INTRODUCTORY 

PRICE 

ONLY 

£159^ 



COMBINATION OFFER 
EXCELERATOR + 



and 



FREEZE FRAME 



MklV 



ONLY 



179.95! 



THE SLIMLINE '64^*^ your MT moder " 



A NEW IMAGE FOR 
THAT FAVOURITE 
COMPUTER 

• Easy to Fit 

• Lower key height 

This modern case with it's sleek style 

will transform your '64. The high quality injection 

mould is superbly finished in the latest ivory colour. 

The lower key height is also a boon to operator comfort. 

Fitting is very simple, requiring just a Philips screwdriver, and can 

be completed in less than 1 minutes. Stock now available so order 

for quick delivery. 




DOLPHIN DOS 



YOU WONT 

BELIEVE 
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THE EFFECT IS STAqG^RINg. 

Now established as THE parallel operating system for the 1 54 1 disc drive. Hundreds of satisfied users include 
business, hobby, full-time programmers, and many leading software houses. Including Gremlin Graphics, 
Oomark, Superior, Alllgata, Thalamus, Adventure International, and Software Projects. 

The speed and efficiency is truly unbelievable, it is compatible with the vast majority of commercial software, 

speeding up both the loading of the program and of SEO/REL files. (It is brilliant with Superbase. Easyscript, etc.) 

For non-compatible programs it can be completely switched out. It DOES NOT use a special disc format and 

your existing discs will be compatible. 

FITTING 

Fitting involves the insertion of two sub assembly circuit boards, one in the 1 54 1 and one in 
the '64/'128. These normally just plug in but on some '64s a small amount of soldering is necessary. 

SOME OF THE FEATURES 

* 25x FASTER LOADING |PRG FILES) 

* 12x FASTER SAVING (PRGFILESI 

* 10X FASTER LOADING (SEQ FILES) 

* 8x FASTER SAVING |SEO FILES) 

* 3x FASTER LOAD/SAVE |REL FILES) 

* E.G. LOAD 202 BLOCKS IN 5 SECS 

(These figures do not allow for searching) 
EXTRAS AVAILABLE 

Kernal for '128 in 128 mode £9.95 

User port expansion card (3 slot) £14.95 

Dolphin Copy (Whole disc in 18 sees and lightning fast file copier) £7.95 

Dolphin main board for second drive c/w lead £44.95 

If you require further Information, please send SAE for fact sheet 



* EASY AND FAST DOS COMMANDS 

* USE 40 TRACKS FOR 749 BLOCKS 

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CI 6 Storm — 
Mastertronic £ 1 .99 

Storm is Mastertronic's attempt at a 
Gauntlet style game. I suppose I 
expect too much for £1.99 though, 
because this isnt what I hoped tor 
— with pretty ugly, chunky graphics 
and rather tedious gameplay. 

The story might set you in a 
fantasy world where wizards and 
warriors exist and you must rescue 
a fair maiden. Well, that* s not 
exactly the story I suppose, so here 
it is. 

Conine your wife has been 
abducted by Una Cun, an evil 
warlock-like being, and you, with 
the aid of a wizard friend, Agravaln 
Undead, must rescue her from his 
lair. 

As you play you are confronted 
with Una Cun's evil minions who 
drain your energy, you must shoot 
them, and the generators that they 
appear from. If you re-enter a room 
the generators appear again so you 
have to watch your step. You can 
also pick up armour that protects 
you slightly, from your enemies. 

Other things to watch out for are 
masks — that give a kind of smart 
bomb effect, scrolls and amulets — 
which destroy the evil minions 
temporarily, and food and water 
which replenish strength. There are 
traps which you can spring, that are 
either good or bad, and there are 
keys to collect. 



Summer Events 

After almost a year of waiting we've 
finally received a preview copy of 
Summer Events. From first 
impressions it looks very good 
Indeed, well up to Winter Events 
standard! 

The finished copy should contain 
six events: Platform, Diving, Pole 
Vault, Cycling, Kayaking 
(canoeing), Steeple Chase and 
Butterfly. 

As a professional platform diver 
you have two attempts at dives and 
can choose which type of dive you 
want, from a choice of four: forward, 
this is a normal dive with you facing 
front on the platform; backward, 
which starts you off with your back 
to the water; inward, which throws 
you forward and spins you inward 
again; and, Inward, which starts 
you off backward and throws you 
forward. 

Cycling is a race against the 
computer or another player along a 
length of road. To move you push 




016 



There is either a one or two player 
option; two players making a better 
game, and when all is said and 
done, even though I dont like this 
game, it has a whole lot going for it. 

The worst thing about this game is 
its ridiculous system of moving, 
which involves having to push the 
joystick left or right, in the required 
direction and then point it forward 
to move. Oh dear, we can certainly 
do better than that, Mr Programmer 
cant we? 

C.K. 



your Joystick in the direction shown 
by an arrow, which spins around. As 
you follow the point of the arrow you 
start to go faster and as it goes 
faster you begin to lose control of 
your man. 

Butterfly Is the other game we 
were able to see. It contains 
excellently drawn large sprites, 
and smooth, fast animation. You 
can compete against the computer 
and this game approaches 
swimming in a very different way 
from previous games. The swimming 
action is very accurate and this is a 
really good event. 

From what we saw in this 
exclusive preview (thank you, Karen 
of Anco) this looks well up to the 
usual high standard of Kingsoft and 
Udo Gerz the ace programme who 
created Winter Events. Well try to 
give you a full review in the next 
CCI. This game could be 
sensational. It looks as good as a 
64 product. C.K. 



Gun Law — 
Mastertronic £1.99 

Gun Law is Mastertronic's first 
attempt at a game for the CI 6 that 
involves Commando style tactics. 

You are the last soldier left after 
four months of fighting the invaders. 
All the civilians have fled, leaving 
you with the task of surviving, on 
your own, with one machine gun as 
your companion. 

Fight your way through five levels 
and then . . . And then it doesnt say 
what you get or what you must do 
next. Nice bit of incentive to 
complete the game eh? 

You start the game off with four 
lives and get an extra life at every 
ten thousand points, by no means 
an easy feat. 

As you hide behind trees and run 
for cover, men suddenly materialize 
before you — they dont come from 
the very top of the screen but Jump 
out at you in ambushes. Huts, pods 





and trees block your path and you 
must alos dodge the occasional 
bullets from the enemy. 

Your man runs along at quite a 
pace and the scrolling of the screen 
is fast. Although your score is not 
displayed during play, when you 
die it is shown, along with the 
number of lives you have left. 

The graphics of this game are 
quite good with chunky, though well 
animated, defined graphics. The 
sound is okay though rather sparse. 

Another good release from the 
boys (and girls, don't want to be 
sexist), at marvellous (no relation to 
poor old Marvin Hagler) 
Mastertronic. 




72 Commodore Computing June 1987 



Horrific News from 
Courtney King! 



Phantom by TYnesoft 

It's positively frightening. . .How 
good this game is..-. It is the kind 
of game we have been waiting for 
since Winter Events — This is a game 
that uses the underrate C16 to 
the limit. 

I am writing this in the dark and 
sending it to C.C.I, in invisible 

ink Because I don't want the 

Phantom to get me... Phantom is 
maybe a Glove clone, even a Gauntlet 
clone. It is haunting and totally 

BRIU. Yea, Awesome. . . 

The object of this terrifying game 
is to clear four buildings of (vhoo) 
ghosts using a high powered laser. 
No.it is aot GhosEbusters.It's 
much better. Each house is made up 
of four floors. Each floor has one 
l or several transporters. These are 

the (eeekl) ghosts' link between this 
I world and hellllf you destroy 
■the transporters no more ghosts 
can arrive to hinder you. (Help 
help, I think something cold 
has Just touched ny neck I) 
Various objects are to be 
collected such as keys, fuel - 



which can be fast and powerful 
laser fuel. speed fuel which is 
extremely fast but weak and power 
fuel which is extremely strong but 
slow. There is also food, which 
restores your ever decreasing 
energy and glucose pills which speed 
you up far a limited period. (Did you 
just hear a door creak?) 
Now we come to your gadgets - first 
there is a radio immobiliser which 
broadcasts a high-pitched signal 
and stuns the ghosts ans second 
there are ectoblaters that act as 
a smart bomb, clearing your 
surrounding area of ghosts (I 
wish I had ona here now.There 
is something giving me a nasty 
chill up my spine. )The smart 
ectoblaster gives you a welcome 
breather from the attentions 
of the ghosts. 

Phantom is played at a very fast 
race and you must fathom each 
level's problems (by oausing the 
game) before tackling it.The 
scrolling is spirit smooth and 
as fast as a flash of lightnibg 
at midnight. The graphics of the 



ghosts and the transporters are 
particularly good. (Why is the 
hair all over my body standing 
on end?) 

AS you finish the fourth floor 
of the first house, the next house 
is loaded up and you begin your - 
fearsome job of exorcising the 
nasties once more. This time, however, 
with totally different surrounding 
graphics and a new load of ghosts 
and transporters. To get a look at 
all the types of ghosts available 
instead of rewinding the tape when 
you die, you just load up the next 
level. You will get the same layout 
as level one but, believe it or not, 
another set of dofferent ghosts. 
Loading up the houses takes about 
ten seconds and is no hassle at all. 
(It is only the way the curtains 
wave even on a windless night that 
is the problem. )As you play, a tune 
is banged out in the background 
and it totally suits the pace of the 
game. It is what I call a haunting 
melody. . . 

I have always said that mutiloading 
games are the best and have been 



proved right with Winter Events, Jet Set 

Willy II and European Games .So come on 

you other comapnies, why don't you 

give it a go... not to say a ghost 

of a chance. . . 

This game is totally ghoulish. . .sorry I 

meant awesome. Could it be bettered? 

Well, what I'm really hoping is that 

Anco's 64k rampack sells by the thousand | 

Then Tynesoft could really go to 

town and make Phantom 2 that would 

blow everybody's minds.I've already 

heard that if this game sells by the 

billion as it should .Tynesoft will 

bring out additional levels. As it 

is it must find its way into everyone's 

favourite game chest .You will miss 

Phantom at your peril... 

I Hope you can read this. I am 

typing it in the dark -The candle 

has just blown out and there is 

the clanking of chains and I'm 

beginning to break out in a cold 

sweat .I'll have to get back to 

Phantom. 

Graphics **** Sound**** Payability**' 

Price E6.95 Rating AWESOME 




Micro Value — 
Tynesoft £3.99 

Micro Value is a new budget label 
set up by Tynesoft. There are many 
versions on the full line of 
computers and each represents 
great value for moneh. The C16 
version is no exception to this with 
two new releases, one old game of 
exceptional quality, and only one 
naff game as a filler. 

The first game on the list is US 
Drag Racing, which was to be 
released singly at £6.95, is a flashy, 
souped up version of the familiar 
Decathlon type game. Your car, and 
your opponents, are pushed into the 
starting position on the grid, you 
must then rev your engine, and a 
the light changes to green, get into 
gear. You keep building up enough 
revs to change to a higher gear and 
as the race ends, your parachute is 
ejected to slow you down. You have 
six opponents; Plzton, Tex Turbo, 
Clint Clutch, and others with similar 
automobilisn names, each with a 
more powerful car than the last. A 
good game with colourful graphics 
and many pleasing frills. 

3D Maze, the next game, is a 
variation of Pac Man. It actually 
puts you inside the maze, with 
corridors receding into the distance 
and you must guide yourself down 
them, watching out for the ever 
present Maze-Monster/s. You have a 
map to guide your way, but there 
are many variations of the game to 
ensure you dont rely on this as your 
means of movement. This game, 
though simple, is extremely 



addictive makes an excellent 
addition to the tape. 

Apollo Rescue Is the only real no- 
no on this tape and even this is 
mildly addictive for a while. It 
involves you having to reassemble 
the part of an Apollo 16 rocket. You 
are hindered by many aliens and 
these are very fast. You must pick 
up each piece of rocket in the 
correct order and then go on the 
next planet and get more pieces. In 
between this planet hopping you 
must retrieve satellites floating in 
space, using a robot arm. This is the 
most boring game in the 
compilation. New we come to 
GunsUnger, the best game of the 
tape. You are Jesse James, a 
deadly bounty hunter. To Increase 
your money you've decided to hunt 
down outlaws and collect the 
reward money. The outlaws hide out 
in doorways and on roofs but you 
can aim by pushing his gun arm up 
or down. This game doesn't sound 
like much but it Is totally addictive 
and is a really great game. 



If these games were £1.99 each I 
would rate US Drag Racing as Crisp, 
3D Maze as Crisp, Apollo Rescue as 
Iffy-Dodgy and GunsUnger as 
Mega. Prom these ratings Judge for 
yourself how good the value of the 
compilation is. I'd rate it as 
'Amazing'. 

C.K. 




74 Commodore Computing June 1987 




— . f i ; t v f I'f r? ■» T v *~1 t i t i li 

/.•■■•■•••■•■■••••■•■••■•■.■■.-M'.UI 







ne* 8 " d 



enty ,,dire ct 



ublis^inpiy 



n ba 



Talking Word Processor 



Talker does everything you'd 
expect from a full-featured word 
processor, plus Talker does just 
that — talks. It reads your text, 
word-for-word or letter-by-letter. 

So, Talker is great for 
proofreading, learning to type and 
the sight impaired. 

Talker's pull down menus and 



simple commands make it easy to 

use, and at $69-96 it's easy on your 

budget. 

Bring your words to life with Talker. 

$69.96 



(714) 854-4434 



TALKER 



SOFTWARE 

4000 MacArthur Blvd. Suite 3000 
Newport Beach, California 92663 




Shrink In A Box 



A detailed psychotherapeutic 
game on a disk, Dr Xes takes the 
form of a Gestalt therapy session. 
Learn more about artifical 
intelligence, psychotherapy and 
yourself. Dr. Xes even talks. More 
fun than a padded room, great 
for parties. S49-95. 

Call collect to learn more 
about Dr Xes. Or order risk free, 
your satisfaction is guaranteed. 

(714) 854-4434 




SOFTWARE 

4000 MacArthur Blvd. Suite 3000 
Newport Beach, California 92663 



4 j~s 




We Teach Your Computer Spanish. 
It Teaches You. 



Senor Tutor leads a begin- 
ning Spanish student through 
self-paced, changing lessons. 
You learn greetings and 
phrases, household terms, 
and much more. 

Sophisticated speech 
synthesis actually lets your 
computer speak Spanish. 

Turn your computer into 
your Spanish teacher with 
Senor Tutor. 

i EI Espanol es facil! 

Call collect to learn more 
about Senor Tutor. Or, order 



risk free, your satisfaction is 
guaranteed. 

(714) 854-4434 




FM&UT 

S F T w a a E 

4000 MacArthur Blvd. Suite 3000 
Newport Beach. California 92663 



ZING 

PROBLEMS WITH CLI? 

IN NEED OF SOME 

USEFUL UTILITIES? 

YOU NEED ZING! 

Copy, Rename, Delete, Move, 
Edit, Create, Protect and 
Comment your files without 
using a Workbench Disk. 
Plus Hot Keys, Screen Dimmer, 
Print Spooler, IFF Capture, 
System Monitor, Redefine 
Function Keys etc. 
Not to be confused with CLI Mate. 

Only £49.95 



* 
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IWIIGA 

Users 

Group 



Bimonthly Newsletter 
Technical Information 
Discount on all products 
Users Bulletin Board 
Problem Solving — Software & 
Hardware 

Allied with U.S.A. Amiga Groups 
Special introductory modem offer 
Send or call for details 



AMIGA USERS GROUP 

66 London Road, Leicester LE2 OQD 
or Tel: (0533) 550993 



AMIGA CENTRE 

ADVCONSET £19.95 ///m an, jm rn o_ m 

arct?cfox"::"".":::::;::;::::;;:;;:;;"::;:::!£i»« w // Alwl EGA 

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va/ori n rsAMFc; f24Q«5 V Supplies of Amigas to industry, education, 

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WIN I bK bAMhb tz».»o / One year warranty including on site 

MULTI FORTH £129.95 v maintenance. 

MIDI INTERFACE £49.95 V Large range of software already available, 

SILENT SERVICE £24.95 over 100 including technical reference 

MARAUDER II £39.95 , manuals 

nci i ivc da imt cfio a* v Technical support from people who have 

utLUAt raiiN i ^"ftc been using Amigas for over 18 months. 

DELUXE PRINT £69.95 ^J Over 80 megabytes of Public Domain 

DELUXE VI DEO £69.95 programs already available to all Amiga 

GRABBIT £29.95 owners. 

2 MEG RAM ...£519.95 V Books, papers and disks for all models — in 

ci ir»UTOiMi Vi ATrita "Vi"" c/iq'qi; fact everything you need for any Commodore. 

T^AVA^m r^ ro=« V The only dealer in the UK to support all 

AMIGA WORLD £2.50 v Commodore products. 

or yj Run by Commodore enthusiasts — at your 

SUBSCRIPTION £14.00 service. 

CAVENDISH COMMODORE CENTRE 
66 LONDON ROAD, LEICESTER LE2 OQD. 

or Tel: 0533 550993 



CLIMate 



The cleverly named title of this software 
product refers to an AmigaDOS utility 
rather than something connected ith the 
weather. Its function is to control and 
manage disk and disk files more easily 
and effectively. This is done through a 
well-designed intuition front-end making 
full use of the mouse with the sole 
purpose of keeping the unskilled user 
away from the Command Line Interface, 
otherwise known as the CLI. 

I was lucky enough recently to meet 
the two programmers responsible for 
CLIMate. Chris Nicotra and Dave 
Milligan allowed me a sneak preview of 
the unfinished project and I was suitably 
impressed at that point. Now that I have 
had the opportunity to look at the 
finished article, I'm even more 
impressed. 

The basic construction of CLIMate is 
two columns — a source and destination. 
The respective disk directories appear 
in each column, selection of the drives is 
all done by the mouse. Support is given 
any AmigaDOS trackdisk device — 
which means that a 5.25 inch drive, ram 
disk and hard disk as well as the 
conventional 3.50 inch drives are usable. 
All the file manipulations are carried out 
by selection with the mouse. Thus there 
is no need to enter the file names, even 
changing disk directories or disk drives 
is accomplished by clicking the mouse. 

When I say everything 'is all done by 
the mouse' this includes renaming files 
and deleting files — although naturally 
the user does have to type in some file 
names for this task, it is the selection of 
the AmigaDOS operation which is made 
by the mouse. Another useful point of 
these file maipulation is the support 
given to pattern-matching. This is a very 
powerful feature of AmigaDOS and is 



something that all users would do well 
to study since pattern-matching offers 
considerably more than those provided 
by MS-DOS. 

Printing of files is another function 
which CLIMate excells in. Once more 
complete control is given by the mouse 
and the user can closely control the 
format of the output. 

Unfortunately there is no print detec- 
tion of binary files — this is important as 
any AMIGA user will inform you since 
these generally contain large number of 
form feed characters. Attempting to 
print a binary file results in large 
volumes of paper being sent through the 
printer before the user realises what is 
going on! Hopefully this will be rectified 
in the next release of CLIMate. 

One of the most interesting uses that 
CLIMate can be put to is the showpic 
function. This allows the user to display 
files containing an IFF image — IFF is a 
standard AMIGA file format for audio, 
text or visual data and allows full 
interchangeability between different 
software products. The IFF file display is 
selected entirely by mouse and should 
the file contains a colour table, then 
some manipulation of the colours is 
possible. 

A disk can be formatted from within 
CLIMate, although this is restricted to 
DFO: and DF1: drives. Should the user 
want to format a 5.25 inch disk then this 
drive should be made the first external 
drive. In other words, this drive should 
be connected to the system and any 
others daisy-chained to this unit. In my 
own system the 5.25 inch drive is 
configured as DF2: and forms the last 
drive in the floppy chain. I prefer to 
operate it this way because of the 
vagaries of AmigaDOS when using the 
5.25 inch drive. I mean by this the 
problem of the system not recognising 
when a 5.25 inch disk is changed and I 
find it easy to operate this drive when 
formatting disks to be at the CLI level. 

It is difficult not to compare CLIMate 



with its nearest competitor ZING! in the 
AMIGA disk utility field. The two 
products use an INTUITION front-end 
although CLIMate makes greater use of 
the mouse, an integral part of the 
environment. However, as things stand, 
ZING! provides a greater number of user 
facilities, forexamplethe screen dimmer 
and task monitor. I found it very difficult 
to choose between the two, for CLIMate 
is probably easier to use. 

Prospective purchasers should realise 
that CLIMate will run under WORK- 
BENCH 1 .2 only — ensure you have this 
before parting with any money. Knowing 
Chris Nicotra and Dave Milligan, they 
are not likely to let the grass grow under 
their feet and product enhancements 
are probably well under way. 

I would suggest that readers view and 
use both Zing and CLImate before 
arriving at their decision. Try to ensure 
that the conditions under which the 
demonstration takes place are similar to 
your own system configuration in terms 
of the hardware. Also consider the 
structure of your disks — are they 
mainly single files or do they contain 
multiple levels of directories. Check 
them out operating with a hard disk — 
OK, you might not be lucky enough to 
have one right now, but prices of these 
are steadily falling and the great day 
may be closer than you think. The 
mention of hard disks bring me to a neat 
conclusion because for the moment I 
reserve my opinion on which is the 
better. However, I will say this — 
whichever the two brings out a hard disk 
backup utility which will spool between 
DFO and DF1: thus making the process 
multi tasking and quicker gets my vote! 

UK Distributor: Precision Software Ltd, 

6 Park Terrace, Worcester Park, Surrey 

KT4 7JZ. Tel: 01-330 7166. 

USA Distributor: Progressive Peripherals 

and Software Inc. 464 Kalamath Street, 

Denver, Colorado 80204. Tel: 303-825- 

4144. 



Jumpdisk 



Jumpdisk is the first of what is bound to 
be the movement toward the future 
development of Amiga information — a 
magazine on a disk. With everyone who 
owns an Amiga by necessity a disk drive 
owner too, it makes a good deal of sense 
to issue a magazine that can be read 
directly by the machine to which it is 
intended to offer information. In addi- 
tion, of course, it can offer programs 
without the tiresome requirement of to 
type them in. Of course, disk orcassette 
based publishing has been tried before 
— without a great deal of success it has 
to be said. However with the obvious 
usefulness it has to the Amiga, for this 
computer it will probably turn out 



diffe.ently. What will decide finally will 
be the interest that the disk offers. I n this 
case, with Jumpdisk which is the first to 
reach outside the US, it certainly appears 
to be likely to attract a substantial 
number of buyers. 

It is very easy to enter and has two 
menus — an article menu and a program 
menu. The first describes what can be 
found on the disk and the second lets 
you get at it. As with any magazine there 
has to be a balance of different interests 
and on Jumpdisk it varies between 
simple arcade games and the famous 
Eliza, where you can have a conversation 
with the computer, to articles about 
technical aspects of the new 2000 
Amiga. It has to be said that these 
articles do not go very deep into the 



subject and are more for the general 
reader than the expert in search of deep 
technical enlightenment. 

I think that the audience for this type 
of publication will increase but will be 
somewhere between the newish 1000 
owner and someone who is starting with 
an Amiga for the first time. If you are 
among that group then Jumpdisk will 
certainly prove of interest to you. It is to 
be published monthly and is very reason- 
ably priced at £8.95. However one of the 
valuable guarantees is that if the disk is 
defective it will be replaced at once. 

Contact (UK) George Thompson 
Services, Old Reigate Rd, Betchworth, 
Surrey RH3 7DR. Tel: 073 7844675. 



78 Commodore Computing June 1987 



LONDON S LARGEST DISPLAY OF PRINTERS MONITORS 
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Based around the Motorola 68000 CPU, 
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Organize Database 

Dbase III compatible high power database 

Scribble V2.0 Wordprocessor 

Now includes mailmerge and spellchecker 



£99.95 inc VAT 
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Analyze II Spreadsheet with Graphics .... 

New version now much faster with integrated graphics t 113.95 inc VAT 
Deluxe Paint II Now in stock 



PHONE FOR NEW UPDATED AMIGA CATALOGUE AND PRICE LIST 



Largest range of floppy disks and printer 

ribbons available in London over the counter. 

London's largest range of games and 

software. Thousands of titles in stock. 

PHONE FOR NEW CATALOGUE 



PUBLISHER 'Move over Mac" 



Desk top publishing for the Amiga integrates with deluxe paint, 
scribble wordprocessor etc. Can produce copy in both colour 
and black and white 

Desktop Publishing Software 
£199.95 inc VAT 



Mail Order + Export Hot Line Phone 01-686 6362 

^"^ Delivery by Securicor [4 day) please add £5.75 per item. 
aJa Delivery by Securicor 24 hour please add £9.95 per item. 

Send off or order by 'phone quoting your Access, Visa No. 

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Contact our specialist export department on 01-686 6362 



I 

Q 

I 
2 

(0 

? 

0) 

i 



EXPORT CUSTOMERS SUPPLIED TAX FREE. 



ALSO A VAST RANGE OF DIS K DRIVES, JOYSTICKS, DISK BOXES, INTERFACES, SHEETFEEDERS, 

53-59 High Street, Croydon, Surrey CRO 1QD. Tel: 01-681 3022 



ETC. 




Hello Neighbors! 



Thank you for your support and concern for 
our software products. 

I have gained much experience with 
microcomputer software design by acting as a 
consultant and custom programmer for several 
companies, including Tandy Corporation, 
Timex Computer Corporation, I.B.M., Epson 
American, Inc., and Panasonic Computers. 

As founder of Micro-Systems Software, Inc., 
and the primary author of all our programs, it is 
now my intent to create practical and quality 
software for you, by devoting my full efforts to 
the MSS Research and Development Division. ^ 



Enjoy your Amiga! 





Steven Pagllarulo 

Vice President 



Micro-Systems Software 

7 Years of Quality Software and Still Growing Strong! 






: 




H 



rJm 



1511 



ANALYZE! 

• Powerful Electronic • 
Spreadsheet 

• Full Featured Macro Language • 
• Graphs and Sort • 




. ' :••" •" 



■::*.:■■ 




ORGANIZE! 

• Professional Data • 

Information Manager 

• Powerful Mathematical • 

Functions 

• Reports, Files, Sorts • 



SCRIBBLE! 

• Full Featured Word Processor • 

• Spelling Checker • 

• Mail Merge • 



BBS-PC! 

• Electronic Bulletin • 

Board System 

• File Transfer System • 

1 Custom Menu Creation ' 



MICRO-SYSTEMS 
SOFTWARE, INC. 

4301-18 Oak Circle, Boca Raton, FL 33063 
Telephone: (305) 391-5077 



Ask for a dealer demonstration of these fine products. 



For Dealer Information: 
Vision Technologies Limited 
Croydon, Surrey 
Tel: 01-760-0013 






ONLINE! 

• Full Featured • 
Terminal Program 

• Unattended Operation ' 

• File Transfers • 



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FLIPSIDE! 

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Print Magic 

• Print any Text or IFF File wide • 



MINDSCAPE from MIRRORSOFT 

FOR YOUR AMIGA 



"Cinemaware. . . ,an extraordinary and incredible use of the Amiga's graphic 
qualities to make a game that just leaves you stunned. " Amiga User. 



Sin had and the 
Throne of the 
Falcon 



An interactive mystery and 
action thriller, designed to 
test the player's 
swordfighfing mettle, quick 
wit, and ability to perform 
under pressure. 



S.D.I. 

A game ot space combat with 
an exciting flight simulation, 
combined with romance, 
intrigue and heart-stopping 
action. And the fate of the 
world hanging in the 
balance. ▼ 







Defenderof 
the Crown 



An interactive movie 
tale of brave knights, 
beautiful maidens, 
jousting, swordfights 
and enemy castle sieges. 



Deja Vu 

Set in a sleazy underworld 
reminiscent of Raymond 
Chandler, this game allows 
interaction with almost 
everyone and everything on 
screen. 



Uninvited 

A high resolution graphics 
create a compelling Gothic 
setting which, combined with 
horribly realistic sound effects 
and sophisticated animation, 
will draw you into its complex 
web of mystery. 



Balance 
ofPower 

A strategy game of 
geopolitics in the nuclear age. 




Available from all good software dealers or direct from us- UK only. 

Phone for latest prices 01-377 4644 



1 would like to order:- 




Defender of the Crown 


POA 


]] Sinbad 


POA 


□ S.D.I. 


POA 


Balance of Power 


£39.95 


DejaVu 


£29.95 


Uninvited 


£29.95 



I enclose a cheque/PO No_ 
for 



payable to Mirrorsoft Ltd 



Please deb it my AccessA/isa/American Express 
A/cNo. 



Signed 
Name 
Address 



-Postcode. 



_Date_ 



Tel No: 



Mirrorsoft Limited; Freepost (BS4382), Paulfon, Bristol, BS1 8 5BR. 







'Sinbad and the 
Throne of the Falcon' 

Are computer buffs sexless 
wonders? Are they really propeller 
heads who after a hard night 
slaving over a hot keyboard simply 
retire to bed and dream of printed 
circuits? Are they for that matter 
completely lacking in a sense of 
humour and merely interested in 
the more serious things of life such 
as databases and sub-routines. Do 
they have read only memories? If 
on the other hand, they actually 
relax for a while and indulge in 
something a little less heavyweight 
like games, does it have to be 
mindless, kill-everything-in-sight- 
with-the-finger-never-off-the-fire- 
button frenzy? Well, I can tell you 
one company that does not think 
that any of the foregoing is totally 
true. That company is Mindscape. It 



has gor to oe saia inai wnen you are 
talking Amiga games then you are 
— this far in the lovely little 
machine's brief career — without 
doubt talking Mindscape. In the 
year or so that the Amiga has been 
gaining a place in the range of 
computers that the public can 
really use for life enhancing 
activities whatever they may be, 
Mindscape — not a previously lapel 
grabbing name to most computer 
users — has emerged with a certain 
sparkle that has made all other 
home entertainment software 
houses look pretty dull. I suppose to 
be fair, Electronic Arts might just be 
excepted from that satisfyingly 
sweeping overstatement. E.A. have, 
after all already brought out some 
really excellent products to grace 



the Amiga's colourful screen. But I 
repeat, when you are talking Amiga 
games, you are really talking 
Mindscape. 

One of the reasons for this is that 
as you will know from my frequent 
complaints, there are not that many 
Amiga games as such. Most have 
been quietly lifted from other 
formats, generally the 64. So it has 
not been too difficult for someone, 
in this case Mindscape to make an 
impact in such a sparse field. And it 
has achieved that impact with only 
two major games "Defender of the 
Crown" which you are no doubt fed 
up with hearing this magazine 
praise and now what I will predict 




Teatuie; 








will be its second big success 
"Sinbad and the Throne of the 
Falcon". This another release in 
Mindscape's much and worthily 
vaunted Cinemaware series in 
which the graphic wonders that the 
Amiga does provide are beginnng 
to be adequately if not yet 
excellently exploited. We still await 
the highly-touted 'King of Chicago' 
with some impatience. 

It has to be said that "Sinbad" is 
not a "Defender" — but it does not 
set out to be. "Defender" was really 
an old fashioned strategy game, set 
conventionally in medieval times 
with some delightful moving style 
pictures that made wide-eyed 



crowds gasp. I dont think that 
"Sinbad" is going to achieve the 
same immediate stunning effect. 
First because we have already seen 
"Defender" and we are looking for 
something that will put even that in 
the shade. Second, because, 
although the graphics still bear that 
vivid Amiga stamp they are by no 
means highly sophisticated or 
employ high technology style tricks 
to make us feel we are watching 
something excitingly new as it must 
be admitted did "Defender". 

Sinbad might indeed have been 
written on another less complex or 
advanced computer. Much of the 
"action" take place with relatively 
still graphics, and the techniques 
used — answering questions from a 



multiple choice are as old as 
adventure games on any computer. 
However, it's clear that the creators 
of "Sinbad" have set out to build 
something else. They have I believe 
succeeded in writing what is really 
the first graphic adventure for the 
Amiga and with the lack of 
interesting games software about, 
they will probably reap a rich 
harvest for their efforts. 

For "Sinbad" clearly contains < 
element that will make it populc 



Sin bad 
continues 
here... 



in different places but there Is a 
certain order of question and 
answer that you must discover, 
probably by trial and error, that will 
lead you on through to the heart of 
the mystery. 



the sexes. The scenes with the 
Gypsy girl can end — if you make 
the correct responses — in some 
literally burning kisses that with 
Amiga graphics are going to cause 
quite a sensation. 




among almost every age group. It is 
fun. Further, although its graphics 
are not highly sophisticated and it 
gives the appearance of an almost 
children's book style presentation, 
it is not at all easy to complete. The 
cartoon-like pictures can easily fool 
you into thinking that it is going to 
be a pushover to complete. It isn't. 
And I think a great many people 
are going to get a great deal of 
pleasure trying to work out exactly 
what you, as Sinbad are seeking 
and the complicated way you ha 
to travel to find it. 

In Sinbad, you find yourself in 
some mythical land that just might 
be the site of the Arabian Nights. 
You have a ship and you must travel 
on some mysterious quest, 
gathering a crew as you go. As you 
reach different ports of call — you 
select them for a changing menu — 
you are allowed to speak to certain 
characters: Prince Haroun, a Princess, 
Libertina, a Mysterious Gypsy and 
so on. They will have conversations 
with you, through cartoon style 
bubbles which you can answer from 
the multiple choice menus. These 
conversations are always the same 
when you meet the same characters 



ersed with th 
conversations are a numbe 
apparently random attacks i 
by swordsmen or pterodactyl-like 
birds. You have arcade style actions 
to perform to beat off these either 
with what looks like a scimitar or a 
cannon respectively. If you lose in 
this or other cases, things go badly 
for you and either your or your 
beloved Princess are slain and 
back you go to the beginning. 
Although pleasingly you are 
memorialised in a tapestry. 

This whole adventure is very far 
from as simple as it seems. It also 
has a quite humorous turn to its 
conversations and an agreeably 
adult approach to the attraction of 




o*t-> cl t? i 



the ■£>**"' 



off. 



I have deliberately not revealed 
too much of what the game is about. 
I am not sure how much anyone will 
enjoy it once its secrets are fully 
understood. I personally find that 
the game continues to be a 
challenge, for it offers, I am sure, a 
variety of different ways to achieve 
the same final result which are 
worth searching for in their own 
right. I also believe that as a game, 
"Sinbad" is probably better or at 
least more enjoyable that 
"Defender". I like its exotic feeling 
which I find more attractive than 
the coarseness of medieval 
England. I like its humour which 
was not highly noticeable in 
"Defender". I think that "Sinbad" 
being a touch sexy is not likely to 
be a put-off either. 

My bet is that the Amiga 500 will 
get out in substantial numbers 
before the software houses, 
especially the games companies, 
will have really got to grips with the 
potential of the 16 bit butter 
blasters that could really take the 
68000 games market by storm. So 
"Sinbad" will gain a substantial 
market and please a lot of people 
who are just beginning to 
appreciate the delights of the 
mouse driven powerhouse that is 
standing there on the table just 

[iting to amuse them. As an 

ruga product, "Sinbad" is not 
going to dazzle Ike an exploding 
super nova, but it does offer some 
tremendous fun. Can even a 
technomad, keyboard basher really 
turn that down? 
Mindscape £49.95 Z.M.S. 



Commodore Computing 




Expansion 

Memory 

Without 

The Wait. 



Introducing Alegra: The Amiga 
Memory Expansion Unit from 
Access Associates. 



512 K now. 

Now you can add 51 2 K bytes of external 
memory to your Amiga. In the smallest 
package available, a footprint only 
3 /4"-wide. And Alegra's no-wait-state 
design lets your Amiga operate at its 
intended speed. No delays. With Alegra 
you get the benefit of fast memory at a 
surprisingly economical price. AND, 
BEST OF ALL, IT'S AVAILABLE NOW. 

Upgradeable to 2 MB later. 

If you'll need 2 MB of memory in the 
future, Alegra is still the right choice now. 
Our 2 megabyte upgrade (using 1 
megabit DRAMs) will give you the 
memory you need in the same compact 
package. 

Ask for Alegra at your quality Amiga 
dealer. 




Total system memory is approximately 
1 meg with the addition of our 51 2 K 
Alegra (depending on specific 
hardware configurations). 



I ACCESS ASSOCIATES 

491 Aldo Avenue 

Santa Glara, CA 95054-2303 

408-727-8520 



Alegra features a 90 day parts and labor warranty againsi manufacturing detects. 



'"Amiga Is a trademark of Commodore Amiga, Inc. 



iReriem, 



SCRIBBLE! 
VERSION 2.0 



I first reviewed this word processor for 
the AMIGA in the August 1986 issue of 
Commodore Business and Amiga User 
together with Textcraft. Since then I 
have continued to use SCRIBBLE! as 
my AMIGA word processor without any 
problems and as time has gone on I have 
begun to fully appreciate the strengths 
of this hardward/software combination. 
For example, the instantaneous refor- 
matting of documents — the use of ons- 
creen fonts to considerably enhance the 
final design of documents — the very 
powerful ability to cut and paste between 
windows and not least the overall opera- 
tional speed. It is no exaggeration on my 
part to, state that SCRIBBLE! has paid 
for itself in terms of increased through- 
put. I mentioned in the previous review 
that the requirements of authors and 
journalists are very different from those 
of a secretary and this product is one of 
the very, very few word processors that 
can cater for either group of user. 

In the short space of time that has 
passed since I first obtained SCRIBBLE! 
(July 1986), Micro-Systems Software 
Inc., the originators of this product have 
not been idle and an updated version 
(Version 2.0) arrived through the Donald 
letter box. This version makes up for the 
deficiencies apparent in Version 1.01, 
namely a spelling checker and mail 
merge facility. The former is obviously 
of great value to persons such as myself 
who tend to produce large columns of 
text whilst the mail merage would be of 
interest to commercial users whose 
output tends to be repetitive in nature. 
There are some additional features too. 

My own AMIGA system now contains 
40Mb hard disk, 2.5Mb RAM, an 8.0MHz 
68010 processor together with the soft- 
ware developers version of version 1.2 
of Workbench, must qualify me as a 
power-user, so any software is likely to 
have a serious workout in addition to 
testing compatibilities with the 68010. 
This version of SCRIBBLE! in common 
with its predecessor had no problems 
and installation onto the hard disk 
proved painless. In particular I looked 
for compatibility with files created under 
the earlier version and it was a consider- 
able relief to find that these were not 



chewed-up or mangled, a contrast to 
conditions which seems to be accepted 
practice in software updates in the MS- 
DOS world. 

Dictionaries 

The spelling checker consists of two 
dictionaries — a main dictionary and a 
user dictionary named USERDICT The 
main directory consists of 40,000 words 
which provides an ample platform for 
users to start with. The spelling facility 
can be controlled down to an individual 
word, window or a complete document 
and is accessed from an additional 
menu strip on the screen bar. USER- 
DICT can be optionally merged with the 
main dictionary to customise the latter 
to your own requirements or left as a 
strictly personal dictionary. One of the 
benefits of merging the dictionaries lies 
in an enhanced speed of checking 
future documents as the software does 
not have to search through both diction- 
aries. 

In addition to the usual spelling 
checker options of ignoring the word, 
learning it or editing the spelling, this 
spell checker will also provide a display 
of the next few words in the dictionary. 
For example, if you requested the soft- 
ware to guess the word considerable — 
the spelling checker would display in 
addition to considerable, the words 
considerand considerably. The spelling 
checker is able to recognise the root of a 
word. Operation of this part of SCRIB- 
BLE! is fast — used with a hard disk it is 
usually a case of the system waiting for 
you rather than the other way around. 
To give you some indication of how fast 
SCRIBBLE! actually is I requested a 
word count of a document containing 
circa 94,000 words — it took less than 3 
seconds and this also included the total 
number of characters! The only two 
items I would like to see now are the 
inclusion of athesaurusand user access 
to the main dictionary for deletions and 
word manipulations using character 
wildcards. 



Mail Merge 



The other main addition to this version 



of SCRIBBLE! relates to the mall-merge 

facility. Mail-merge allows the creation 
of standardised text to be linked with 
another word processor file. Thus a let- 
ter which was to be sent to many 
respondents would be typed once with 
the names and addresses held on a 
separate file which could be a database 
or spreadsheet. By calling up the mail- 
merge, the software would read the text 
(in this instance names and addresses) 
into the letter document and then print 
this out. The process would repeat itself 
until all the. names and addresses had 
bee read and printed out. 

However, SCRIBBLE! allows more 
than just a simple read variable as these 
are termed — there are also set variables 
and ask variables. A set variable will 
insert an unchanging piece of text into 
the main document in several places, for 
example the current date or a product 
reference number. An ask variable 
causes the process of merging to pause 
and the user is prompted fora response. 
The text of the prompt is that which is 
defined in the ask variable. For example, 
this could be a request for the signato- 
ry's name or department. Another use 
foras/r variables could be in response to 
filling in a form by unskilled users. The 
potential is enormous and simply a mat- 
ter of using your imagination. 

The other enhancements to SCRIB- 
BLE! include improved system perfor- 
mance under version 1.2 of the Work- 
bench additional commands using the 
special AMIGA keys, single word dele- 
tion, true backspacing and improved 
visual displays during file handling. 
These are just some of the many differ- 
ences between version 2.0 and the ear- 
lier version of SCRIBBLE! Micro-Systems 
Software have made a good word pro- 
cessor into a GREA T word processor 
for the AMIGA. 

B.D. 



Supplier: Micro-Systems Software Inc. 
4301-18 Oak Circle, Boca Raton FLA. 
33431 USA 

UK Distributor: Precision Software Ltd, 
6 Park Terrace, Worcester Park Surrey 
KT4 7JZ. Tel: 01 330 7166. 



i Commodore Computing June 1987 



<^> 



C Compilers, 
Development Tools 



Lattice 



New Lattice Amiga C Compiler 



A major new release of Lattice C for the 
Amiga is now available from Roundhill. 
Version 3.1 includes an enhanced C 
compiler, a full macro assembler, and a 
new, faster and more efficient linker. 
The library has over 255 functions (over 
100 more than standard Amiga C), with 
many more functions written in 
assembler for efficiency, faster IEEE 
floating point routines, support for 
Amiga FFP floating point, and 
multitasking support via fork and wait. 

The compiler is delivered as a two-disk 
package with a bootable system disk to 
simplify installation. A single command 
line can be used to execute the compiler, 
linker and librarian (with AmigaDOS 
wildcard characters). 

New compiler features include direct 
support of memory type specification, 
custom segment names, and new 
addressing modes that can help reduce 
load module size by more than 20%. 
The linker will support intermixed 
base-relative and pc-relative addressing 
modes. 

A Professional Developer's Package is 
also available, which includes the new 
Co,mpiler, Lattice's LMK make utility, 
Lattice Text Utilities and Screen Editor, 
and the Metascope symbolic debugger 
from Metadigm. Metascope is also 
available separately. 

We can upgrade your existing registered 
copy of Lattice C to the new version. 
Please call for full information. 



Roundhill Computer Systems Limited 
Axholme, London Road, 
Marlborough, Wiltshire SN8 1LR 

(0672) 54675 




SERVICE 

SUPPORT 

RESPONSE 



AMIGA Dealers:- 

Contact us for all your 
Software and Hardware 
Peripheral Needs. 



We stock a comprehensive 
range of product for the 
A500, A1000 & A200Q 
Amigas, 






\o* 



Vo< 



\o 







^-^$f-?h 



Dynamic CAD 
Absoft A/C Fortran 
Absoft A/C Basic 
Scribble 2 
Organise 
Analyse 
Softwood File 2 
Mi Amiga Ledger 
Deluxe Print II 
Deluxe Video 
Aegis Range 
Lattice C 3.1 
Faery Tale Adventure 



Flight Simulator 2 

Defender of the Crown 

Digiview 

Micro APL 68000 

Metacomco Pascal 

Metacomco Lisp 

Metacomco Shell 

Metacomco Toolkit 

Modula 2 

Textcraft 

TV Text 

Zuma Fonts 

Imprint 






,-- -~ «mO^' -te^ 1 




Haba Systems Ltd., 

Call for a dealer pack 



Pier Road, North Feltham Trading Estate, 
Feltham, Middlesex, TW14 OTT 

Tel: 01-844 1202 Telex: 934689 HABA G 



Export enquiries welcome 



/Reriem 



Amiga 

SUPERBASE 

Personal 



The long and anxious wait is over and 
Precision Software's blockbuster 
SUPERBASE is now available for the 
AMIGA. This is the second applications 
software release from a leading British 
software house and in each case the 
wait has been worthwhile. Make no mis- 
take, SUPERBASE is destined to make 
its mark in the AMIGA world for it is very 
much a well disguised wolf in sheepfe 
clothing. The version of SUPERBASE 
for the AMIGA is far removed from its 
namesake on the 8-bit generation of 
Commodore machines. Not only is it 
extremely fast in operation but SUPER- 
BASE imposes very few limitations on 
the user in terms of sizes of fields, 
records and databases. Indeed, in 
common with its predecessor any such 
limitations are at the hardware level and 
it is memory and storage space availabil- 
ity that define the boundaries and not 
the software. Examining the published 
specifications and seeing figures like 16 
million records/file, 999 indexes/file and 
no limits on the number of files/data- 
base or files/record seem to bear this 
out. The other major feature of SUPER- 
BASE is that it is now a fully relational 
database — which means in simple 
terms that any SUPERBASE or ASCII 
file can be accessed and used irrespec- 
tive of where it is located. 

The product is supplied on a single 
disk together with a dongle and a man- 
ual that runs to over 200 pages. The 
dongle fits into Port 2 and is used during 
the loading cycle; the dongle supplied 
with LOGISTIX can replace the 
SUPERBASE during actual use, but not 
during loading. In any event I found 
both dongles to be totally innocuous on 
my system and I only wish other soft- 
ware houses would adopt this approach 
when they feel that software protection 
is necessary. The manual is written to 
the usual exemplary standard under the 
guiding hand of Dr. Bruce Hunt, an 
acknowledged SUPERBASE expert and 
provides the range and depth we have 
come to expect from Precision Software 
product manuals. There are three main 
sections and no less than six appendi- 
ces — the first section is a familiarisation 
with SUPERBASE, the second section 



serves as the core of the manual in terns 
of using the product and also provides 
no less than three tutorials! The final 
section functions as a quick reference 
guide to SUPERBASE. In the appendi- 
ces are lists of error messages, ASCII 
codes, reserved words, etc., as well as 
details of the forthcoming SUPERBASE 
Professional product. This featues a 
complete programming language, word 
processor and applications builder, 
in the selected direction very quickly 
and when I say quickly I mean like fast. 

Looking at the menu structure there 
will be many database users particularly 
8-bit SUPERBASE users wondering 
what half these functions are for. If you 
are new to relational databases then the 
feeling of bewilderment is probably 
quite natural. However, the manual cov- 
ers these points with both clarity and 
examples and after a few hours use you 
begin to appreciate the width and depth 
of this software. The first point that 
strikes the newcomer is ease of con- 
structing a database. This brings into 
effect the many requestor panels which 
are very simple to use, in most cases 
rendering the presence of the manual 
unnecessary. Error trapping on these 
panels is fundamental to the whole sys- 
tem and I found it impossible to get the 
software to fall over by attempting to 
input character data into a numeric 
field. Everything other than actual data 
entry within SUPERBASE is founded on 
the use of the mouse. This makes for 
some very slick operation by an expe- 
rienced mouse user and once more the 
robustness of the software is checked 
by keeping ahead of the screen with the 
mouse. 

The cassette or control buttons as 
Precision term them are organised as 
follows: 



current next previous fast pause rewind 
record record record forward 

first last stop key lookup filter 

record record record record set file 



There are two major benefits stem- 
ming from the use of a cassette recorder 
interface. The first is the simplicity since 
all users will be aware of the basic func- 
tions of these, thus the product learning 
urve is quite short. The second benefit 
lies in ten speed of operation — press 
the rewind button and the file is scrolled 

The front-end. of SUPERBASE em- 
ploys the familiar mechanism of a 
cassette recorder. Thus we have such 
components as fast-forward, rewind, 
playback all encapsulated in a row of 
buttons at that base of the screen. At 
the top of the screen the reassuring 
menu bar reminds the user that INTUI- 
TION forms the other component of 
SUPERBASE. The basic menu structure 
appears as follows: 



Project 


Record 


Process 


New 




New 


File 


Edit 


Query 


Index 


Duplicate 


Remove 


Open 


Remove 


Import 


File 


Save 


Export 


Fields 




Print 


Index 




Labels 


Query 






Close 






File 






Fields 






Edit 






Save 






File 






Query 






Remove 






File 






Index 






Quit 







The range of control over the data 
given by SUPERBASE is highly detailed. 
Data can be displayed in either tabular, 
record or form views with complete con- 
trol over the number of fields to be 



a 



88 Commodore Computing June 1987 



Cbxr/!iJvet)tMi'/i#' { i3 



The Best in Amiga Software from 

Precision Software 



SUPERBASE PERSONAL 



±! 



iJ 



PERSONAL 




Designed to take full 
advantage of the 
Amiga Intuition 
interface, Superbase 
Personal is a real 
breakthrough in ease of use. Use the 
VCR style controls to view your data - fast forward, rewind, 
pause or stop - it's easy as playing a tape. Yet Superbase 
Personal is a full relational system for selecting and reporting 
information from multiple files, giving you the power to handle 
any data management application. You can even include 
pictures! 

Superbase Personal £149.95 



PAGESETTER 
AND LASERSCRIPT 



PageSetter 



With PageSetter, the 

leading Amiga desk top 

publishing software, you 

can mix graphics and text 

in a variety of styles and 

fonts to create professional 

quality reports, forms, 

newsletters, flyers and 

more! PageSetter includes 

built-in text and graphics 

editors, and can also work 

with text and graphics produced by other programs. PageSetter 

comes with an extensive library of drawings and illustrations. 

LaserScripl is an optional PostScript-compatible module enabling 

output to a wide range of laser printers. 

Pagesetter £149.95 LaserScript £39.95 




TRUE BASIC 



ii 




Ij'Pr^ 




JormG-^ eny 



J 



For fast, portable, compact 

BASIC you need True BASIC! 

Developed by Kemeny and 

Kurtz, the original inventors of 

BASIC, True BASIC offers full 

portability across Amiga, MAC 

and IBM PC. True BASIC follows 

the ANSI standard for advanced 

BASIC, supporting control 

structures like SELECT CASE 

and nested IF-THEN-ELSE. 

Other features include matrix 

^ w; „,.„*«- maths, on-line syntax checking, 

multi-window full-screen editor, on-line 

help and 2-D graphic transformations. With True 

BASIC you can select from an expanding range of 

optional programming libraries, including 3-D graphics and 

advanced string functions. 

True BASIC Language £149.95 

True BASIC Runtime System £149.95 

Language plus Runtime £249.95 

Programming Libraries, each £49.95 




CLIMATE 

CLImate is an indispensable 

Amiga utility, giving you the 

power to perform CLI 

operations under mouse 

control. CLImate includes IW^^S^'^ 

batch operations for copying, ia ' s r r~£0!& 

deleting, moving and printing 

groups of files, with full ss»e*-- 

control over print format. You 

can display files in ASCI I or HEX and format disks with 

full control over formatting options. CLImate also 

includes a "showpic" button for easy viewing of picture^ 

files. 

CLImate 



Pivcision 
Softwaiv 



Available from your local dealer or directly from 
Precision Software Ltd., 6 Park Terrace, 
Worcester Park, Surrey KT4 7JZ 
Telex: 8955021 Precis G Tel: 01-330 7166 
Fax: 01-330 2089 

Dealer enquiries welcome! a 



All prices are inclusive of VAT 




niCROIlEDIFt Commer 



Supplies 



0707 52698 or 0707 50913^™^™^ 

Dept. CCI. 

Swivel Bases for Monitors } 



Unbranded 5W Discs 

Certified lifetime warranty 
hub rings, envelope, labels 
Prices par 1 Discs 

10+ 30+ 50+ 

SS/DD 6.50 6.00 5.50 

DS/DD 7.50 7.00 6.50 

3M 5W Lifetime Guarantee 
SS/DD 10.30 9.90 9.60 
DS/DD 12.50 12.20 11.90 

3M 3V4" Lifetime Guarantee 
SS/DD 20.50 20.30 20.00 
DS/DD 25.50 25.30 25.00 

Unbranded %W Discs 

SS/DD 17.00 16.00 15.00 
DS/DD 19.00 18.00 17.00 



Disc Care 

Discs with 15ml cleaning solution 
5W Head Cleaner 4.00 

3'A" Head Cleaner 5.00 

5W Disc Doubler 

Utilise reverse side of single sided 

discs 

Accurate position guide £5.50 



Dept. CCI. 

Next day delivery available. 

Please ask for details, 

All prices inc. of P & P UK only, 

Please add 15% VAT. 




Pan fitt revolves around 360° 
12.5° tiltable up and down 
adjustable by front mechanism. 

12' Monitors £12.00 

t**% , 14" Monitors £15.00 




Copy Holder 

Adjustable with desk 
clamping arm 

£13.90 



Printer Stand 

For 80 column 
printers 



PRINTER RIBBONS 

Mixed types for quantity breaks 
1 off If ordered with other products 




Dimensions 405 x 325 x 1 00mm 

Made from 5mm 

clear perspex £19.90 



2+ 

CononPWl 156/1080 3.20 

Red Brown Blue Green 4.70 
Commodore 
1516/1526/4023 

MPS 802 
2022/4022 

Red Brown Blue Green 
MPS 801 

Red Brown Blue Green 
Vic 1515/1525 
DPS1101 
MPS 1000 

Red Brown Blue Green 
MPS 803 
Red Brown Blue Green 



5+ 

2.70 

4.20 



2+ 
2.50 
3.90 



fp«onFX/MX/RX80 
Red Brown Blue Green 
KaoaKPB10/910 
Red Brown Blue Green 



3.80 
2.80 
4.00 
3.70 
4.90 
2.80 
2.30 
2.80 
4.00 
3.50 
4.95 
2.80 
4.00 
3.20 
4.70 



2.40 220 

3.30 3.10 

3.10 2.90 

4.60 450 

2.30 2.10 

1.90 1.70 

2.40 220 

3.30 3.10 

3.00 2.80 

4.65 4.25 

2.40 2.20 

3.30 3.10 

2.70 2.50 

4.20 3.90 



ShlnwaCPSO 3.80 3.00 2.80 

Star Gemini 1 Ox 15x 1.50 1.20 1.10 

Red Brown Blue Green 2.40 2.00 1,80 
K Itw ribbon you require I* not listed 
ring 0707 32698 and lot us quote 



Computer Paper 



Plain, fanfold, micro pert edges 

Weight 1 000's Price per box 

gsm perboxlbox 2bxs+ 

60 2 14.40 13.60 

80 2 17.80 16.30 

70 2 24.00 21.30 

90 1 15.20 12.70 



Size 
11x9',$ 



EXACT A4 
ll%x9'/i 



Computer Labels 

Cont fanfold Price per 1000 

Sprocketted 1,000 2,000+ 

70x36 4.20 3.80 

89x36 4.30 3.90 

89x49 5.90 5.30 

Please state no of labels across sheets (1, 
2 or 3) 




MM 40 

Disc Boxes 



MM 100 
MM 50 
MM 80 
MM 40 



5%xl00 
5'/4x50 
3^x80 
3'/!x40 



11.70 
8.70 

11.90 
8.50 



All MM boxes anti-static with lock 



□ 



24-Hour 

Credit Card 

Orders 



0707 52698 



The great 
AMIGA 
Cover 
Up! 




To: Commodore Business and Amiga User 
40 Bowling Green Lane, London EC1R ONE 

I want you to rush me a special AMIGA cover. I enclose a | 
cheque (sterling) for £16.45 (add £1 for postage outside 
the U.K. and Ireland) made payable to 'Croftward Limited 
Name 

Address 



Keep your AMIGA 
protected with a 
strong, top quality, 
fire proofed cover. 
Specially designed 
for the AMIGA 1000, 
it has a neat mouse 
pocket to keep the 
control device safe, 
too. At only 
£15.95 (plus 50pp&p) 
its a great way to 
keep dust and dirt off 
jyour computer. When 
you're not using it 
[cover your AMIGA 
up and keep it safe! 



£16.45 



Access I 
Signature 



T 



The Best in Amiga Peripherals from 

Precision Software 



SUPRA HARD DRIVE 




At last! A fast, reliable range of Amiga hard drives. Available with 
20 or 60 MB capacities, the Supra Drive 4x4 features a real-time 
clock with battery back up for time and date retention, a SCSI 
expansion port to connect another hard disk, and the capability to 
expand your system's RAM memory. The drive plugs onto the 
Amiga's bus expansion connector and incorporates a proprietary 
interface for burst data transfers of over 250 KB/sec. Other bus 
devices can also be connected. 

Supra 20 MB Hard Drive £699! 

Supra 60 MB Hard Drive £1399! 



MEGABOARD 2 



Memory Expansion for the AMIGA™ 



'M 




ror o ' 



MEGABOARD £ 



MegaBoard 2 is a reliable new low-cost 2 MB RAM expansion unit 
which plugs onto the Amiga's bus expansion connector. 
MegaBoard 2 comes fully populated and can be auto-configured 
with AmigaDos Version 1 .2. One of the fast RAM units available, 
MegaBoard 2 allows better use of memory oriented software 
-Aegis Animator, Draw Plus, Deluxe Video, etc - and RAM disk 
for fast copying and handling. 

MegaBoard 2 MB RAM Expansion £449! 



CHERRY A3 GRAPHIC TABLET 




The ideal graphic tablet for 

designers of every discipline, the 

Cherry A3 Graphic Tablet's 548mm x 445mm 

size, 0.1mm resolution and accuracy ot plus/minus 

0.5mm make it suitable for the most demanding applications. Its eleganf yet robust UK 

design includes both lightweight pen and "puck" with 4 colour keys and crosswired 

lens. The proprietary Mouse Driver software enables the Amiga cursor to be driven 

using either pen or puck, with the puck buttons emulating Amiga mouse buttons and 

screen front/back gadgets. 

Cherry A4 Graphic Tablet with Amiga Software £580.39 
Serial Port Gender Changer for use with A1000 £1 4.95 



EASYL PRESSURE-ACTIVATED 
DRAWING PAD 




Easyl incorporates unique 

leading-edge technology to provide 

an 8.5in x 13in pressure-activated surface. 

Using an ordinary pencil you can capture a freehand 

drawing or tracing with superb accuracy directly onto the 

Amiga screen. Easyl performs with such popular programs as Deluxe Paint II and 

PageSetter. You can draw with whatever colour, line width and brush your software 

permits. Easyl comes complete with AmigaDos 1.2 compatible driving software and 

connects to the bus expansion port. 

Easyl Drawing Pad £399! 



Available from your local dealer or directly from 

Precision Software Ltd., 6 Park Terrace, Worcester Park, Surrey KT4 7JZ 

Telex: 895502 1 Precis G Tel: 1 -330 7 1 66 Fax: 1 -330 2089 

Precision Dealer enquiries welcome! 

Sol t ware 



All prices are exclusive of VAT 



Actual unretouched photos 




VIEW 

brings the world into your Amiga"! 




W: 



r ith Digi-View and a video camera, 
your Amiga can see! Faces, logos, 
artwork . . . anything you can imagine! 
Simply point your camera and click the 
mouse. In seconds, whatever the camera sees 
is painlessly transformed into a computer 
image that can be printed, stored on disk, or 
transferred to other programs. Imagine how quickly and easily you 
can generate stunning video art and animation when you start with 
high quality digitized photographs or artwork. 



Sophisticated software included with Digi-View makes it easy 
to produce dazzling, broadcast-quality color images. Intuitive, 
on-screen controls are as easy to use as the knobs on your T.V. set 
Digi-View can capture images 
in several modes, including 
320x200 pixels with up to 
4096 colors on screen ("hold- 
and-modify" mode), and the 
incredibly detailed 640x400 
high resolution mode. 




The key to Digi- 
View 's incredible 
color resolution is 
this color separa- 
tion filter which 
attaches to your 
black-and-white 
or color video 
camera. " 



• IFF disk format works with Digi-Paint™, DeluxePaint™, DeluxeVideo™, DeluxePrint, Aegis Images™. Aegis Animator, and more 

• Saves time! No more hours of freehand drawing and redrawing. 

• Send photos over the telephone with your modem and terminal software. 

• Capture images for scientific image processing or pattern recognition 

• Spice up business graphics — slide show program included. 

• Incorporate photos in posters and greeting cards. 

• Use Digi-View pictures in your BASIC programs 

• Catalog images with IFF database programs. 

• Make red/blue 3D photos. 

• A powerful tool for commercial graphic artists 



Panasonic WV-1410 video camera w/lens 
CS-1L Copy stand w/lights 




Only 



$199.95 

includes video digitizer module, 
color separation filter, software and manual. 



Orders Only (800) 843 8934 
Customer Service (913) 354-9332 



NewIek 

INCORPORATED 

701 Jackson • Suite B3 • Topeka, KS • 66603 



Amiga is a trademark of Commodore-Amiga. Inc. Digi-View and Digi-Paint are trademarks of NewTek, Inc. DeluxePaint. DeluxeVideo. and DeluxePrint are trademarks of Electronic Arts. Inc. Aegis Images and Aegis Animator a 
trademarks of Aegis Development. Inc. 

• Digi-View software version 2.0 (or newer) required to use color camera. For maximum resolution use monochrome camera with 2. 1 interlace. High-res color modes require 1 Meg expansion RAM. 

® 1986 NewTek. Inc. 



included and their length. Since 
SUPERBASE is a full relational data- 
base, fields from oter database files can 
be included at the same time and this 
new file so created can then be dis- 
played, printed out or saved to disk. 
Records displayed in table form can 
have a width of 255 characters which 
equatspdtetethree full screen widths. 
Scrolling across is done by an INTUI- 
TION scroll-bar at the base of the 
screen. This form of display is useful in 
situations where a large number of 
records needed to looked en masse and 
complete screens can be refreshed by 
using the paging option. 

DesignedBy < > Year < > 

FireboxLen < > 

FboxSurface< >TubeSurface < > 
HtngSurface< > GratSurface< > 
Barrel Len < > 

TubeDimn < > BoilerDimn < > 
TubeNo < > DiagramNo < > 

Pitch < 

external CylinderNo < > 

Motion < > 

CylDim < > 

BuiltAt < > 

Alternatively, fields can be left out of 
the forms display where a record has 
large number of attached fields — the 
emphasis is firmly on flexibility when 
using SUPERBASE. This type of display 
is also used for data entry, thus the crea- 
tion of ustion of customised forms is a 



doddle. In fact, one method of operating 
your database could be to have a master 
file ready with every single field you are 
likely to need and to draw from this as 
and when necessary. 

This facility of being able to draw in 
data from other database files without 
going through an import/export proce- 
dure whereby the data is converted into 
ASCII, is the difference between a rela- 
tional database and a flat-file database. 

The query function lies at the core of 
SUPERBASE and is by far and away the 
most sophisticated function available to 
the user from the menus. It provides the 
means of producing very closely con- 
trolled formatted output from one or 
more files to a high degree of visual 
presentation. Query output can be sorted 
in any order and include several fields 
within the orderpart of the query. Thus 
many levels of grouping and subtotals in 
ascending ordescending order are feas- 
ible — I warned you that SUPERBASE 
was powerful! The output from query 
can then be directed to screen, printer, 
ASCII disk file or new database file. 

CylinderNo O Cy1 Dim O Motion O 

BoilerDimnO Pitch <> BarrelLenO 

DiagramNoOFireboxLenO 

FboxSurfaceO 

TubeNoO> TubeDimnO 

TubeSurfaceO 

HtngSurface< > GratSurface< > 

BoilerPress< > 

BuiltAK > Year< > DesignedBy< > 




In addition to purely character and 
numeric data SUPERBASE can handle 
visual data in the sense of video cap- 
tured or drawn images. This allows the 
user to build a pictorial database and 
use the picture to enhance an existing 
database containing factual data. I need 
hardly state the applications that such a 
facility offers — I will leave that to the 
imagination of the reader. But such an 
option places SUPERBASE at the fore- 
front of database tecnnology on a per- 
sonal computer. From my own position 
as a technical writer, I can now cross- 
index my articles with a picture of the 
hardware item being discussed. This is 
another tangible benefit from the estab- 
lishment of a defined file format (IFF) for 
the AMIGA. I suppose the next step 
would be to have an audio equivalent, 
for example a voice database. Not only 
would a personnel record have details of 
the person, but you could view a picture 
of him and hear his voice! 

Unfortunately on this occasion space 
precludes any further examination of 
the facilities offered by SUPERBASE. 
There are many other aspects to this 
product such as password protection of 
files, multiple settings for date display, 
input data range checking, label control 
and definitions — it would take up the 
rest of this magazi ne issue! It is obviously 
essential to see a demonstration of 
SUPERBASE. One word summed up 
this product — power. SUPERBASE has 
brought the power of relational data- 
bases from the minicomputer level to 
that of the personal computer. Not only 
that, but Precision Software have also 
made the very important translation in 
terms of both operationa speed and 
ease of use with complete success — 
this is no mean achievement in itself. 

Precision Software have put a lot of 
resources behind this product, in both 
development and technical support. I 
was pleased to be invited to take part in 
the beta testing of SUPERBASE and so I 
know a little of the effort that went into 
getting the product right first time. To 
my mind all of this effort has succeeded 
and not only is SUPERBASE the first 
fully relational database to be launched 
for the AMIGA, it is probably the defini- 
tive AMIGA database. Precision Soft- 
ware have clearly come up with yet 
another winner. 



Price: £130.39 + VAT 



B.D. 



Supplier: Precision Software Ltd, 6 
Park Terrace, Worcester Park, Surrey 
KT4.7JZ. 
Tel: 01-330 7166. 



Commodore Computing June 1987 93 



//n$idefnfc>/ 



DAT 

Recording 
Revolution 



Sony, Matsushita, Aiwa, Sharp, 
JVC... names that dominate the 
consumer electronics world. Japanese 
companies, these and others, now 
control 90% of world consumer elec- 
tronics. MSX apart, when they decide to 
bring a new product to the market, they 
rarely fail. DAT — Digital Audio Tape 
(see CCI April) looks like being the next 
major step in the entertainment business 
and may have effects elsewhere, such as 
computing, too. Aiwa has called it The 
greatest technical advance in the history 
of home sound recording' — aphraseto 
strike fear in the recorded music 
industry. 

As the word digital suggests, DAT 
recorders use the binary language of 
computers to store and reproduce 
sound, a system which is almost com- 
pletely immune to distortion, noise and 
imperfections. The result is music 
reproduction which equals or surpasses 
the quality of compact discs. But DAT 
can also erase and re-record. It is this 
ability, according to the music industry, 
which would allow wholesale copyright 
infringement and undermine the music 
business. 

DAT machines should reach Europe 
and the US by the autumn of this year. 
At present they are to cost around £800 
($1150). That is thought to be a tem- 
porary price and likely to fall quickly to 
the present cost of CD players — 
around £175 ($280). 

Like video cassette recorders, DAT 
players have a rotating head which 
reads the tape, VCRs read videotapes. 
Its cassettes which are about half the 
size of conventional compact cassettes, 
look like any tiny video cassettes they 
are almost entirely enclosed by their 
plastic case. The tape itself is based on 
the same magnetic metal powder 



material used in conventional cassettes. 

Although the close-box design of the 
cassette will protect it from fingers and 
dust, DAT by nature is more vulnerable 
to deterioration than the compact disc 
(CD). This is because the DAT player's 
rotary head is in constant contact with 
the tape while compact discs are 
touched only by the laser beam which 
reads the pre-recorded music on the 
disc. 

This reason, plus the current popu- 
larity of CD players and their lower 
price, leads the industry to predict that 
DAT will not supplant CD sales, at least 
not for many years. Manufacturers say 
DAT will replace analogue recorders 
and widen that market. Aiwa forecasts 
that DAT will enlarge Japan's domestic 
sales of tape recorders fivefold by the 
mid-1990s. 

Although the cassette is mini-sized, 
the DAT deck is not. Aiwa's is 43cm by 
42cm and weighs 11kg. The cassette is 
loaded by means of a front tray which 
automatically rejects an improperly 
loaded cassette. 

A rotating head, or drum, has two 
smaller heads located on either side. 
When one of these heads is not in 
contact with the tape, audio signals are 
retained in the machine's memory. 
When contact is made, the signals are 
recorded. 

The speed of the tape is 8.15mm per 
second, which is about one-sixth that of 
an ordinary analogue compact cassette. 

It is planned to incorporate a "copy 
inhibit" system in DAT recorders. This is 
included in one of the LSI (Large Scale 
Integrated) chips and supposedly pre- 
vents direct digital to digital copying of 
CDs. However the LSI containing the 
'copy inhibit' could be replaced by a 
different chip and nullify the inhibition. 



Sony is already putting into produc- 
tion a DAT duplication system to allow 
up to 50 slave DAT recorders connected 
to a CD mastering system. 

The international music industry 

already under substantial pressure as 

the home duplication of cassettes 

reaches horrendous proportions — 

reputedly 5 cassettes for every one sold 

— is fighting what looks to be an 

unsuccessful rearguard action against 

DAT in the US and the EEC. It wants to 

see 'spoilers' not inhibitors included by 

law. The US and EEC authorities have 

so far shown no interest in getting 

involved. 
At present the cassette will record two 

hours of music, although Japanese 

engineers expect that capacity to 

expand to six hours. DAT also offers a 

large subcode capacity, which means 

that information other than music can 

be put on the tape. This information, 

which includes the number of pieces of 

music and where a song or speech 

begins and ends, will allow the user to 

do simple programming of his or her 

tape. Matsushita's machines, for 

example, can programmeand play up to 

99 selections in any order of play. 

All the DAT machines also have a 
mechanism called Skip ID, which allows 
the consumer to programme a tape of, 
say, a radio programme, by skipping 
over all the narration and commercials. 

DAT also has an intro-play function, 
which allows the listener to hear the first 
eight seconds of each song on the tape. 
DAT's dynamic range, which measures 
the sound range from the lowest to 
highest tone, is 90 decibels. This is 
slightly higher than that of CDs. The 
average listener, however, would not 
notice any appreciable difference 
between CD and DAT's sound quality. 

A.M. 



94 Commodore Computing June 1987 




THE^AMIGA SPECIALIST 

it A500 AND A2000 

it FULL RANGE OF PERIPHERALS 

it FULL RANGE OF SOFTWARE 

it RGB CONVERTERS 

it ONSIGHT MAINTENANCE FOR 

A2000 
it TRAINING COURSES 



Phone for details 
TRIANGLE TELEVISION ^ ( 

130 BROOKWOOD ROAD Jjg^ 

LONDON SW18 S88 

Tel: 01-874 3418 



JUMPDISK 

THE MONTHLY AMIGA MAGAZINE 
ON DISK 

EVERY ISSUE HAS AT LEAST TEN READY 
TO RUN PROGRAMMES AND TEN ARTICLES 
THE MA Y ISSUE IS NOW A VAILALBLEIN THE UK 

THIS MONTHS PROGRAMME HIGHLIGHTS INCLUDE 

PULLDOWN MENU MANAGEMENT FOR BASIC PROGRAMMES 

KNIGHTS TOUR: THAT ANCIENT PUZZLE 

CYCLES: ARCADE GAME 

PLUS BALLISTICS: FOR RELOADERS AND MANY MORE 

IN THE ARTICLE SECTION WE PROVIDE AN AMIGABASIC 

QUICK REFERENCE CHART, EXPLAIN HOW SEEILBM-SHOWILBM 

WORK AND LOOK AT THE ART FORM OF ICONOGRAPHY 

ALL ARTICLES MAY BE PRINTED, SPOKEN OR 
READ FROM SCREEN 



£8.50 



PLEASE SEND CHEQUE OR MONEY ORDER MADE PAYABLE TO: 

GEORGE THOMPSON SERVICES LTD., OLD REIGATE ROAD, 

BETCHWORTH, SURREY RH3 7DR. TEL: 073 784 4675 

PRICE INCLUDES VAT AND P&P WITHIN UK. 



THE APRIL ISSUE IS STILL AVAILABLE AT £8.50 

PROGRAMMES INCLUDE DESK CALENDAR, 

BLACKJACK IN HI-RES WITH SPEECH, AN APRIL 

FOOL TO IMPRESS AND THE ARCADE GAME BEAM 

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AN UPDATE ON DPSLIDE AND MUCH, MUCH MORE 




COMSPEC K 

. 1 53 Bridgeland Ave. , Unit #5 
Toronto, Ontario Canada. M6A 2Y6 
[416)787-0617 

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VAT) 




... UK DISTRIBUTOR 

Precision Software Ltd. 

6 Park Terrace 
Worcester Park 
Surrey KT4 7JZ 

01-3307166 



t-TALK 



Communication and Terminal Program 

. KERMIT - XMODEM - XMODEM/CRC - ASCII. 
. FULL VT100/VT52/H19/ANSI/TTY emulations. 
. Script language. 20 function keys. CB mode. 

• •Concurrent printing and capture. Voice option. 

A-TaVUK PLUS 

Tektronix 4010/4014 Graphics Emulation 

. ALPHA/GRAPH/GIN standard modes, plus en- 
hanced graphics POINT PLOT and INCREMEN- 
TAL PLOT. 

. All vector formats. Screen size up to 704 by 470 
(NTSC systems) and 704 by 582 (PAL systems). 
Zoom and Pan. Retrographics VT640 support. 

• Four character sizes. Printer support. Store 
screens in Deluxe Paint II, Aegis Draw or PLOT- 
10 format. All A-TALK features supported. 

A-TALK lists for US $49.95. A-TALK PLUS lists for 
US $99.95. $2.00 shipping ($10.00 Overseas). 

Feisina Software 

3175 South Hoover Street, #275 

Los Angeles, CA 90007 

(213) 747-8498 



MiAmiga File 
Version Version 1 1 



The original version of this popular 
database for the AMIGA A1000 was 
reviewed in the October 1986 issues of 
this magazine. Hot on its heels and 
taking full advantage of release v.1.2 of 
Workbench comes MiAmiga File version 
II. The differences between these two 
versions run to no less than 24 
enhancements and are significant 
enough to meritafurther examination of 
this product. Many of these differences 
have also been initiated as a result of 
user feedback to the supplier through 
experience in the field. 

MiAmiga File is a flat-file database 
using many of the elements of Intution 
for ease of use and accelerated learning 
and acceptance by the user. These 
elements include a display based on the 
concepts of screens and windows 
together with usage of the mouse to 
select choices through gadgets and 
requestors. 

The database directory now provides 
details of the individual file sizes in bytes 
and date of last access, the directory 
window also scrolls in either direction 
under control of the mouse. Scrolling 
from end to end of a long database file 
has speeded up considerably — another 
direct benefit of v1.2 Workbench. Drive 
path setting is made very much easier 
with direct support for hard disks, RAM 
drive and floppy drives beyond the df1: 
unit. 

The introduction of a mail-merge 
facility now means that data is fully 
portable between applications since it 
can now be sent to the disk in ASCII 
format. The control over the format is 
complete and extends to record 
sequence and selection criteria — data- 
base reports can also be written to the 
disk as ASCII files. The ASCII files are 
specifically designed to engage cleanly 
with those of SCRIBBLE!, the current 
leader in word processors for the A1 000. 
The We save function has been simpli- 
fied and the user does not have to name 
the file if it is already open and in use. 

On the original version of MiAmiga 
File the printing from the form Wewonly 
produced a 5 line mailing label, this has 
been increased — indeed the only 
restrictions that pertain to labels are 



largely those limitations imposed by the 
printer in use. Overflowing of columns 
on the printer is handled by printing the 
residual data on the following line 
correctly formatted. The whole printer 
output function has been considerably 
enhanced. 

The file status function is improved 
and the 'Desk' view shows the record 
and file size as well as how much room is 
remaining on the users selected storage 
device. The potentially disastrous situa- 
tion of overflowing a disk is avoided 
through the introduction of a recovery 
routine. This will either delete user- 
selected files since file deletion from 
within a database is now permissible or 
request a move to another drive unit. 
Similarly, a database file can be renamed 
from within a database. The mouse 
pointer have been changed — there are 
now 3 to indicate the current user 
action. A further example of the user- 
friendliness is shown by the automatic 
addition of the file type suffix for a newly 
created database. 

A further demonstration of the stream- 
lining and resulting increase in user 
productivity is given by the repeat 
facility during data entry — this allows 
multiple re-entry of the same data over 
any number of records. A completely 
new feature of MiAmiga File is the 
introduction of a new field type — 
calculated amount fields. These permit 
arithmetic manipulations using the +, -, 
* and / operators which can also be 
tested using parenthesis for complex 
calculations. 

I had previously mentioned the crea- 
tion and exportof ASCII files, MiAmiga 
File now can import or accept data in 
ASCII form from external sources. The 
format of this is CSV — comma 
separated values which most spread- 
sheets and databases are capable of 
generating. 

One particular feature that appealed 
to me as a user of an expanded A1000 
was the ability to designate the type and 
amount of memory MiAmiga File could 
use. In the original version of this 
product the antisocial attribute of 
claiming all of avaialble memory could 
lead to the inability to run other 



programs. This new version allows the 
user to select a percentage of available 
memory (50%, 75% or 100%) and this 
can be taken from either video display 
memory or expansion memory. This has 
particular implications for those users 
running sound or graphics software at 
the same time. 

Another good feature was the screen 
dump option — always useful when 
designing the field structures of a 
database. This was enhanced by the 
ability to save and retrieve label and 
report screen formats and print these 
out using this screen dump option. 

The feedback from users, particularly 
those from outside the USA has been 
acted upon and the data, numeric and 
currency formats have been interna- 
tionalised. This means that users are no 
longer restricted to the USA date format 
of month-day-year which could be very 
confusing when in complete numeric 
form or tied to the use of the $ symbol for 
currency values. British users can have 
the pounds Sterling symbol appear in 
their files and those users in other 
countries now have access to the 14 
other currency symbols contained 
within the A000 keyboard. 

This is a clear indication that at least 
one USA software producer is prepared 
to listen and respond to the wishes of 
users. Although I have been critical of 
some USA products in the past, and will 
continue to be so to those who forget 
that there is life beyond the eastern 
confines of the Atlantic Ocean, MiAmiga 
File no longer belongs to those ranks. 

Here is a product that can be described 
as truly international and coupled with 
the substantial enhancements has 
flowered intoastrong, sparkling product 
that amply displays the spirit of the 
AMIGA. Still the best flat-file database 
for this machine by a large margin. 

B.D. 



Price: £99.95 

UK Distributor: Haba Systems Ltd., Pier 
Road, North Feltham Trading Estate, 
FELTHAM, Middlesex TW14 0TT. Tel: 
01-751 6451. 



96 Commodore Computing June 1987 




Any car enthusiast can tell you that a performance auto is made up of many parts. Each individual piece must be high-performance for the complete car to 
be high-performance. For example, a car that can do well in excess of 1 50mph would be very limited by tires that were only rated for 80mph. The same is 
true with your Amiga™ Computer. The Amiga is a very high-performance computer, but can be severely limited by the speed of its floppy disk drives. 
Much of the time, your computer sits there idling while loading data from the disk. This also makes you idle and greatly decreases your productivity. 

Now you can turbo-charge your Amiga with a SupraDrive HardDisk and bring it up to its true performance. SupraDrive will speed up disk transfers by up to 
800% and also eliminate the tedious task of constantly swapping diskettes in and out of your floppy drive. The performance of your Amiga will be enhanc- 
ed in many ways; directories, icons, and graphics will appear much faster, programs will load quicker, and the general user interface will seem much 
better. 

A SupraDrive, much like a European sports car, includes many subtle features that greatly enhance its value. The built-in real-time clock will remember 
the current time and date, even when you turn your computer off- eliminating the need to set the system's clock every time you use your computer. 
Expanding your RAM memory is much cheaper and easier with the 51 2K to 4MB SupraRam modules that can be quickly installed in the SupraDrive inter- 
face. Other expansion is also easy with the Amiga Buss pass-through on the SupraDrive and the built-in SCSI port (for adding another hard disk or tape 
back-up). 

■ 20, 30, and 60MB Hard Disks 

■ Real-time Clock with Battery Back-up 

■ SCSI Expansion Port and Amiga Buss pass-through 

■ 51 2K to 4MB RAM expansion capability 

■ Only $995.00 for 20MB version 

Increase the performance of your Amiga. Add a SupraDrive. 



^Amiga is a trademark of Commodore-Amiga, Inc. 



Supra Corporation 



11 33 Commercial Way / Albany, OR 97321 USA 
Phone: (503)967-9075 / Telex: 5106005236 (Supra Corp.) 

™SupraDrive is a trademark of Supra Corp. 



±! 

Precision 
Software 



U.K. Distributor 



Precision Software Limited 

6 Park Terrace 
Worcester Park 
Surrey KT4 7JZ ENGLAND 
Telephone: 01-330 7166 
Telex: 8955021 PRECIS G 



'Renews 



Mean 18 by Accolade 

Rumours of a great golf game on 
the Amiga have been around for 
some time. The imagination has 
worked on all the wonders that " 
Amiga is capable of being set down 
on the golf course and if you've ever 
watched those professionals 
making it look so easy and found 
when you got out on the course, it 
was the devil's own invention — i 
have — then you just ached for th 
chance to practice in the privacy of 
your own home before the usual 
public humiliation. I know what golf 
can do to normally civilised people. 
I once took a terrific girl out to play 
golf and saw her end by throwing a 
club a long way into the trees in 
fury at her inability to hit the ball 
straight. I didnt mind searching 
the club but it was being bin*"' - ' 
it all far bringing her to the 
in the first place that got me. I 
wonder what ever happened 
to her... 

If 

Mean 18 . . .the very sound of the 

name expresses it. This is a real 
mean game and, in my view, the 
best sports simulation on the Amiga 
or any other 16 bit machine. 
Accolade who are known for their 
ability in this field have outdone 
their usual high standards here. 

As is usual in these golf suns, you 
can play up to four players. You 
also have four courses St Andrews, 
Augusta, Pebble Beach and a 
fictitious course called Bush Hill. 
There is no copy protection for the 
good reason that Accolade advises 
you copy the courses on to another 
disk which will save you time and 
trouble. It uses virtually all the 512K 
so you see the amount of detail 
Accolade have built into it. 

It has a tremendous variety of 
options that make it virtually 
inexhaustable in the possibilities 
you could have to take a untried 
challenge each time. It has 
different tees for the varying levels 
of expertise. The beginner, for 
example gets perfect aim every 
time but when you move up the 
scale it leaves you on your own to 
work out club and so on. There is 
nearly always a wind that you have 
to allow for and that really — and 
enjoyable — complicates matters. It 
even has an apparently genuine 
response to your ball if it hits a tree. 
It will either ricochet back towards 
you at a random angle (if you hit a 
solid brown or black part of the 
tree) or go through the branches of 
the tree and be slowed down and 
come out sideways also along a 
random angle. 



■J 


■' " ' ^^ ! l 












u 

cz 


- • 


\ ; 


"'^^&4 


msmmm 


Iff^l 








'-^mrw^m 



and with the multiple play option 
you can vary the order or play — 
furthest away play first, finishing 
the putt etc as in real life golf. You 
can click on your overview of the 
hold at any time, or if you havent 
time to finish a round, save it to disk 
for future. 

As in Ariolasoffs Golf 
Construction Set, you can junk all 
the courses — another good reason 
for copying them first — and then 
construct your own. You can either 
change the course in a few aspects, 
like modifying the trees or bushe< 



or really go to town and make your 
own course. If you do make a mess 
of the whole thing, and spoil the 
disk, do not despair. Accolade will 
supply you with a back up copy for 
$10. 

Golf, like snooker, has become 
really big business because of TV. 
The simplicity of the actions of the 
game — which of course requires 
terrific delicacy and talent to play 
well — is ideally suited to the small 
screen. Mean 18 is the closest I 
have seen to the real thing on TV 
with the tremendous advantage that 
you are not watching but playing it 
yourself. I don't see anybody 
getting tired of Mean 18. There will 
always be another variation you 
can make. That's if you can master 
even the more basic levels. I found 
Mean 18 was exactly the right 
of ease of use and the 
agement of letting you get 
close to being good and that 
special magnetism that works when 
its always just a bit harder than you 
think it is going to be to get down in 
the par for the hole. So you want to 
try the next hole and the next to get 
that much better. The graphics are 
no 'Defender of the Crown' and 
what can you do with sound on a 
golf course? But I think Mean 18 is 
going to be a classic and it must be 
the one game that every Amiga 
user will want to play — again and 
again and again. *c 





Hit 



- tar* to «<* 



m 



98 Commodore Computing June 1987 



THEBARBARIAN 
HASARRIVED! 

THE TERRORPODS 
ARECOMINO! 

TWO GREAT NEW TIRES FROM PSYGNOSIS 



Jgyr^&r~' \^^jjKr 








BARBARIAN 

Can you become Hegor the famous 
dragon-slaying, monster-mangling 
Barbarian? 

Are you the warrior who can enter 
the fearful realms of the underground 
world of Durgan, a world terrorized 
by the evil Necron? 
Can you handle the adventure, the 
frenzied attacks, the hidden traps, the 
gruesome death dealing monsters?... 
Your quest; to destroy the lair of the 
accursed Necron. Your prize; the 
kingdom's crown. 

Your task is awesome! You must live 
on your wits, conquer your innermost 
fears, use every skill and weapon 
available to you. 
Hideous perils await. Can you 
survive?... 

Are you Hegor the famous dragon- 
slaying, monster-mangling Barbarian? 
512k colour versions available for Atari 
ST and Commodore Amiga - colour 
monitors only. 



TERRORPODS 

Its been a long watch... As the 
disappears over the horizon, the 
uninviting, grey bleakness of Colian 
becomes apparent. Following the 
intense heat of the day, the onset of 
night adds the bitterness of sub-zero 
temperatures to an already hostile 
environment, and the stark interior of 
the D.5.V. appears almost homelike. 
Deep melancholy is suddenly smashed 
by the shrill scream of a siren. The 
status panel has gone crazy, an 
extrordinary array of lights flash 
uncontrollably. Good grief. ..what's 
happening? 

Frantically, you turn to look at the 
command scanner, hunting through 
the mass of information before you, in 
a desperate attempt to decipher what 
has happened. 

Your whole being freezes ... It can't be! 
TheTerrorpods... 

512k colourversionsavailable for Atari 
ST and Commodore Amiga - colour 
monitors only. 



ARENA 

The classic sports simulation. 

BRATACCAS 

Become Kyne the earth scientist 
accused of genetic fraud. 

DEEP SPACE 

The ultimate interstellar war game. 

512k colour versions available for Atari 
ST and Commodore Amiga - colour 
monitors only. 



► BARBARIAN 


£24.95 


► TERRORPODS 


£24.95 


► DEEP SPACE 


£34.95 


► BRATACCAS 


£34.95 


► ARENA 


£29.95 


► ARENA BRATACCAS 


£34.95 



I N 



B 



Psygnosis 

FREEPOST 

Liverpool L3 3AB 

United Kingdom 

Tel. Nos. 

051 647 8118 (Daytime) 

051 227 4800 (After hours) 

E V I N < 







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17408 Chatsworth St., Granada Hills, CA 91344, inside CA 818/360-3715 • outside CA 800/522-2041 • FAX 818/360-1464 

EUROPEAN 

DISTRIBUTOR 





Systems Limited 



Pier Road, North Feltham Trading Estate, Feltham, Middlesex TW14 OTT 



T«l. A-l TC 1 £2 A C I T— .1— .. rlliCOnUADA f+ 



ADD A MEGABYTE OF RAM TO YOUR AMIGA! 

* Fast RAM — No Wait States. 

•k Fully Auto Configuring with the 1.2 Operating System. 

* Self-contained — needs no extra cables or disks. 
-k Bus Passthrough to allow further expansion. 

£399.00 inc. VAT 
DIGIVIEW, THE SPECTACULAR VIDEO DIGITT5ER 
UNIT 

* Captures images from a Mono or Colour Camera (not supplied). 

* Resolves over 2 million colours using a unique filtering system. 

* Display and Save your pictures using any Amiga screen mode, including the famous 4096 Colour HAM mode. 

* Once captured, pictures can be enhanced or altered with other Paint programs. 

£199.00 inc. VAT 
SSI, THE STEREO SOUND DIGITTSER 

•k True Stereo sound sampling and editing. 

* Variable sample rates to allow high quality sound and speech. 

* Friendly software displays the sound as graphics to allow easy editing. 
•k The best value digitiser available. 

COMING SOON - DIGIPAINT - HAM PAINT PROGRAM 

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150 COLES GREEN ROAD, LONDON NW2 7HQ 



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COMPUTER SYSTEMS LTD 



EVERYTHING FOR THE AMIGA 





AMIGA SHOP 

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SOFTWARE - HARDWARE - PRINTERS - MONITORS - CABLES - DISKS - BOOKS - ACCESSORIES - ETC. 




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PLEASE SEND ME YOUR LATEST PRICE LIST 

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{/inside /nfc) , 



THE AMIGA 



As many new readers and 
AMIGA users start finding 
the magazine they often 
come across AMIGA terms 
they do not understand. 
We have put together this 
A-Z of the likely words 
and expressions they 
might find useful. We 
intend — space permitting 
— to update it sporadically. 

depth-arrangement gadget 

A gadget in the top right-hand corner of 
a window which moves the window in 
front or behind another window. 

destination file 

The file that is being written to. 

device name 

AuniquenamegivenbyAmigaDOStoa 
hardware device e.g. DF1 : is floppy disk 
drive number 1. 

digital-to-anaiogue converter 

A device that converts a binary quantity 
to an analogue level. 

direct memory access 

An arrangement where intelligent devi- 
ces can read or write to memory without 
any involvement of the processor. 

directory 

A collection of files on a disk. 

disable 

To make something unavailable for use. 

display 

To produce a graphic object on the 
monitor screen. 

display field 

A complete movement of the video 
beam from the top to the bottom of the 
monitor screen. 

display memory 

The area of RAM that contains the data 
for translation into a screen image. 

display mode 

One of the basic types of display such as 
low resolution, high resolution, inter- 
lace, non-interlace and dual or sigle 
playfield. 

display time 

The amount of time to produce one dis- 
play field, approximately 1/60th of a 
second. 



AtoZ 



DMA 

Direct Memory Access. 

double-click 

To twice quickly press and release a 
mouse button. 

double-menu requestor 

A requestor that can be opened by a 
double-click of the mouse button. 

drag 

A method of moving a screen image by 
selecting it and maintaining the pres- 
sure on a mouse button whilst moving 
the mouse the image follows. 

drag gadget 

The area of a screen or window that is 
used for selecting and moving the 
image. 

dual playfield mode 

A display mode that gives two separ- 
ately controlled displays simultaneously. 

editing commands 

Commands that are input from the key- 
board and control an editing session. 

edit menu 

A menu used for text processing con- 
taining editing functions. 

enable 

To make something available for use. 

EXEC 

Low level primitives that support the 
AmigaDOS operating system. 

extended mode 

Commands that appear on the Amiga- 
DOS command line and are not exe- 
cuted until the user has finished with the 
command line. 

extended selection 

A method of selecting more than one 
item from a menu. 

file 

A collection of related data. 

filename 

A name given to file for identification. 

fill 

Putting a colour or pattern into an 
enclosed area. 



flag 

The action of detecting a change of 
state of an object. Usually a binary bit. 

font 

A design common to a set of letter char- 
acters or numbers. 

Fortran 

FORmula TRANslator. An old, but well 
established high level language used 
mainly by the scientific and engineering 
communities. A huge range of pro- 
grams has been written in this language. 
Now available for the AMIGA. 

frequency 

The number of times persecond a wave- 
form repeats. 

frequency modulation 

A means of changing sound quality by 
using one audio channel to affect the 
period of the waveform produced by 
another channel. Frequency modula- 
tion increases or decreases the pitch of 
the sound. 



gadget 

An image of a control device within a 
screen, window or requestor which is 
used to communicate between the user 
and the machine. 

Genlock 

A hardware device that allows the cap- 
ture or release of video tape frames for 
graphic reworking in the AMIGA itself. 

ghost 

An image which is made slightly indis- 
tinct by overlaying it with a pattern to 
indicate it is not enabled or active. 

ghost shape 

The outline of window that shows briefly 
when the user is resizing or dragging the 
window. 

Gimmezerozero window 

A window with a separate bit-map for 
the window border. 

header file 

A file used at the beginning of a C lan- 
guage compilation sequence which 
includes the definitions and constants, 
etc. 

high resolution 

A display mode which has 640 pixels per 
horizontal line when this line is a full 
screen width. 



102 Commodore Computing June 1987 



COAP7NU&> 6*/pA6£ /Oil- 



THE MDU HOME CONTROL SYSTEM 




HOME CONTROL SYSTEM v2.0 

Security and Control of from £375.00 
Home or Office, Hardware + VAT 

and Software 

NETWORK INTERCHANGE UNIT 

Provides 2 series Ports £275 

and 'GENLOCK' control + VAT 

from AMIGA serial Port 

HOME CONTROL SYSTEM 
REMOTE CONTROL OPTION 

Intelligent modem for £450 

worldwide control of + VAT 

premises 



LITTLE BRIDGE HOUSE, DANEHILL, SUSSEX RH17 7JD 
TEL. 10825) 790294 




MDR 



NTOMCESLn) 



AMIGA VIDEO 

* A8600 pal Video controller (genlock 

£430 + VAT 

* Pro-Video CG1 pal titling software 

£149 + VAT 

* VD3 realtime pal Video digitizer 

£699 + VAT 

* SCSI hard disk interface unit for the 
A1000 £299 + VAT 

*Complete 20 megabyte SCSI hard disk 
system for the A1 000 £799 + VAT 

* Official European Technical Journal 
'Kickstart' for the AMIGA £25.00 + VAT 

set of six issues 

* Software developers kit for the AMIGA 

£599 + VAT 

ARIADNE SOFTWARE LTD \— 



W- 



E 
Computer Software Consultants 

273 Kensal Road 
London W10 

01-960 0203 




W/AMIGA 

IN THE -NORTH-WEST 



GRANTHAMS specialize in 



commercial graphic applications 

for AMIGA including available 

software, plotters, & image 

input devices for the designer 

printer and draftsman 



GRANTHAMS 



Design & Reprographic Equipment 

I72 Corporation St Preston 

Tel' 0772 50207 






/IMfM /)-Z COMT/Miep 



A technique of gadget selection where 
the gadget becomes deselected on re- 
lease of the mouse button. 

hold-and-modify 

A display mode which effects an increase 
in the number of vertical screen display 
lines allowing the user to display up to 
4096 colours. 

horizontal blanking interval 

The interval after the video beam has 
finished displaying one line and has not 
begun displaying another line. 

hue 

The characteristic of a colour deter- 
mined by the position of the colour in 
visible spectrum. 

icon 

A visual representation of an object in 
the Workbench. 

IDCMP 

Intuition Direct Communications Mes- 
sage Port. The main pathway of user 
communication with Intuition. 

immediate mode 

AmigaDos commands that execute 
immediately. 

initiallise 

To set up an Intuition component with 
default parameters. 



input event 

The message created by the input 
device whenever is detected at one of 
the AMIGA'S input ports. 

interlace 

A vertical display mode where there are 
400 vertical screen lines from the top to 
the bottom. 

IntuitMessage 

The input message created by Intuition 
for applications programs. 

Intuition 

A visual and interactive meeting point 
between the user and the machine. 

joystick 

A controller device that freely rotates 
and swings from right to left, pivoting 
from the bottom of the shaft and used to 
position something on the screen. 

keymap 

A translation table used by the Console 
Device to change keycodes into normal 
ASCII character codes. 

keyword 

Arguments to AmigaDOS commands 
that must be stated explicitly. 

knob 

Part of a proportional gadget which the 
user sets to a value. 



library 

A collection of pre-defined routines or 
functions that can be called and used by 
any program. 

light pen 

A controller device consisting of a stylus 
and used for drawing an image on the 
screen. 

line windows 

Parts of a line for AmigaDOS EDIT to 
execute subsequent commands on. 

linked list 

A collection of like objects linked by 
having a pointer variable in one con- 
taining the address of the next object, 
the final object in the chain will carry a 
null pointer. 

LISP 

LISt Processing. A symbolic program- 
ming language used for expert systems 
and artificial intelligence research. Now 
available for the AMIGA. 

long word 

68000 assembly language syntax for a 
32-bit value. 

low resolution 

A display mode which has 320 pixels per 
horizontal line when this line is a full 
screen width. 



^f^fi^f^^m^ffp^in^ £&& 



AMIGA? 



THE LANGUAGES AND TOOLS YOU NEED ARE HERE - FROM MeTACOMCO, THE AUTHORS OF AmIGaDoS 



JMACR0 ASSEMBLERS 

Professional macro assembler, this is 
THE assembler package for the Amiga 
Standard 68000 mnemonics, macro 
expansions over 160 explicit error mes- 
sages, fully formatted listings, large 
range of directives, absolute, position 
independent or relocatable code and con- 
ditional assembly. 

£69.95 



AMIGA SHELL==~=«=~~ 

An enhanced command line interpreterto 
ease and speed up your development 
cycle. Contains Unix like features such as 
Command Line History, Command Line 
Editor, Aliases, Variables and Push and 
Pop directories. Also full documentation 
of Amiga CLI commands is provided. 

£49.95 

"If you do any programming you must buy Shell" 
.EXE -Jan 1987 



LATTICE Cv.3.10 



Enhanced C compiler, assembler and 
linker, now with more library functions 
and includes text management utilities. 

£189.95 

A feature packed Developer's version is 
also available which includes the above 
compiler, Make utility, screen editor and 
symbolic debugger. £299.95 



MCC PASCAL === 



A fast and efficient ISO validated Pascal 
compiler generating native code, com- 
prehensive error handling, 32 bit IEEE 
format floating point and full 32 bit 



integers. 



£89.95 



"The definitive Pascal compiler for the Amiga" 
Amiga User- Dec. 1986 



CAMBRIDGE LISP 

An integrated LISP interpreter and com- 
piler providing a complete Artificial 
Intelligence development environment 
with rational arithmetic, trig functions, 
floating point arithmetic, vectors, inte- 
gers of any size and much more. 

£149.95 

"One of the most advanced LISP systems I have 
ever seen" Amiga World - Feb. 1986 

AMIGA TOOLKIT ~E=E~==i 

An invaluable suite of program develop- 
ment utilities. Includes Disassembler, 
Pipes, Librarian, Pack and Unpack, 
Browse and AUX CLI. A package 
designed by the authors of AmigaDOS to 
extend the power of the operating system. 

£39.95 

"Likely to become one of the most used programm- 
ing aids for the machine" 

Your Commodore - Feb 1987 



nETRcorco 



26 Portland Square, Bristol BS2 8RZ, UK. 
Telex: 444874 METAC0 G Fax: (0272) 428618 

© METACOMCO 1987 



MAILORDER HOTLINE (0272) 428781 



104 Commodore Computing June 1987 




DATEL BRINGS YOU THE MOST POWERFUL, 

MOST FRIENDIff, AND MOST 

UP TO THE MINUTE DISK 

COPIER AVAILABLE... 

THE 

Marauder 11 

TOTAL BACKUP SYSTEM IS HERE . . . 



Marauder II is the most 
powerful copier ever produced 
for Amiga. It will auto- 
matically copy ALL * software 
released to date , and it 
requires no hardware 
modification of any kind. 
It produces completely 
unprotected copies of most 
Amiga software faster and 
better than any other copier. 



No other copier can copy 
as much software as 
Marauder II. 

Marauder II also has the most 
advanced user interface your 
money can buy. If you have 
an Amiga you already know 
how to use Marauder II. You 
never have to reboot your 
machine to use Marauder II, it 
is completely compatible with 



the Amiga's multitasking 
operating system. 

Marauder II has been designed 
with your future needs in 
mind. As protection schemes 
change you can update the 
program yourself with our 
unique "Strategy Files." 
The Strategy Files are 
developed as new software is 
released so that you can get 
them quickly and easily when 
you need them. 

Compare the features of 
Marauder II to our 
competition and you'll see 
that Marauder II is quite 
simply the best copier you can 
get, at any pricel And for only 
£29.99 you can rest assured 
that your software investment 
is safely protected against 
damage, loss or theft. 
Don't wait, order nowl 



[COMPARE THESE FEATURES j 

QSupepfast - Typically 80 Seconds 

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Q Mouse driven throughout - most 
friendly to use. 

□ Runs from workbench or C.L.I. 

□ Makes multiple copies from one 
original - upto 4 simultaneously 

□ Even decrypts most encoded 
programs including D. Print/Video/ 
Paint/n etc., etc. 

□ Supports 1 to 5 drives. 

AVAILABLE NOW! 



*In our most recent tests we could not find 
any software that Marauder II could not 
backup. 




With GRABBIT you can capture 
exactly what you see on your screen 
in an instant, regardless of what 
programs you're running. GRABBIT 
works with all video modes, 
Including "Hold and Modify." 
What's more, GRABBIT runs 
completely in the background, 
transparent to your other software. 
GRABBIT is always ready for you to. 
use, even when you're in the middle 
of another program. As if that is not 
enough, GRABBIT requires only 
about 10K RAM to operate, and it 
supports dozens of printers. 
GRABBIT is truly a productivity 
cower tool for your AMIGA! 



GRABBIT is far superior to other 
screen-printing "programs" because 
of its small size and quick 
performance. No complicated setup is 
required, just install and go! Also, 
GRABBIT doesn't require the screen 
to remain visible during printing or 
saving, and stopping the print 
operation is as easy as starting it. 

GRABBIT supports aU standard 
Amiga printer drivers. GRABBIT also 
supports fuU color printing. 

In addition to GRABBIT 's printing 
capabilities, the package also 
includes a powerful utility program 
"ANYTIME." The ANYTIME bonus 



program is a "Preferences" style 
palette requester that aUows you to 
change any colors of any screen, 
anytime! With ANYTIME, you are 
NOW capable of customizing all 
colors to match your printer's 
hardcopy to the screen's colors. 

Once you start using GRABBIT and 
the bonus program ANYTIME you 
will want it on every disk. You get 
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Now a Midi Interface for your 
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Software Systems available for 

□ 



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ADVERTISING AGENCIES 
(Deluxe print, paint & video) 
ARCHITECTS 
(Aegis draw, Dynamic CAD) 
DESIGN STUDIOS 
(Deluxe print, paint & video) 
DRAWING OFFICE 
(Aegis draw, Dynamic CAD) 
ELECTRONIC ENGINEERS 
(Dynamic CAD) 
INTERIOR DESIGNERS 
(Aegis Draw) 

PRINTERS &PUBLISHEF 
(Desk top publishing) 
TV & VIDEO STUDIOS 
(Deluxe video) 





Stop 

Press 

Mitsubishi 

G500 Now 

Available 

ACCESSORIES 

DIGITISER 
DRAWING TABLET 
INKJET PRINTER 
LASER PRINTER 
PLOTTER 



BRADFORD 724136 
MANCHESTER 061 228 1543 
NEWCASTLE 091 2617488 





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The Advertising Standards Authority 
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ASA Ltd.. Dept. Y, Brook House. Tornngton Place. London WC1E7HN 



The Nottingham 
68000 Centre 

For a complete range of software, hardware 

& peripherals for the Amiga, ST & QL go to 

the 

Nottingham 68000 Centre 

Products include: 

CAD, Graphics & Animation, Games, 

General Business Graphics & Sound 

Digitizers, Modems, Music etc. 

The Nottingham 68000 Centre, 

40 Bridge Rd, West Bridgford, 

Nottm. Tel: 0602 455114 



M P C SOFTWARE 



AMIGA SOFTWARE 



Adventures 

Borrowed Time 

Deadline 

Deja Vu 

Enchanter 

Faery Tale Adventure 
Guild of Thieves 

Hitchhikers Guide 

Hollywood HiJinx 
Jewels of Darkness 

Knight Ore 

Leather Goddesses of Phobos 

Mind Forever Voyaging 

Mindshadow .... 

Portal 

Silicon Dreams . 
Starcross 

Suspect 

Suspended 

Tasj Times in Tonelown 

The Pawn 

Trinity 

Wishbnnger 

Witness 

Zorkl 

Zorkll 



£23 
£27 
£27 
£27 
£45 
£23 
£27 



£18 
PHONE 
£27 
£27 
E23 
£27 
£18 
£27 
£27 
£27 



£31 
£27 
E27 
£27 
£27 



Graphics 

Aegis Animator * images 

Aegis Images 

Aegis Sonix 

Deluxe Paint . 

Deluxe Pami n 

Deluxe Print 

Deluxe Video 

Deluxe Music 

Graphicratt 

Instant Music 

Music Studio 

SoundScape Pro Midi Studio 

TVText 



£110 
£64 
£75 
£85 

£135 
£83 
£99 



£50 
£27 
£31 

£150 
£85 



Leisure Software 

Archon 

Archon II . . ..., 

Balance ot Power 

Championship Golf 

Chessmaster 2000 

Chessmate — 

Defenders of the Crown .. 
Dr. Xes 

Flight Simulator II 

Hacker — 

Halley Projeci 

Leaderboard 

Little Computer People 
Racier . 

SDI 

Seven Cities of Gold 

Shanghai 

Silent Service 

Sinbad 

Strip Poker .... 

Temple ot Apshai Trilogy 



£27 
£27 
£38 
£18 
£40 
£30 
£40 
£40 
£45 
£23 
£40 
£23 
£30 
£35 
£40 



£22 
£43 
£19 
£21 



Languages & Utilities 

ACBas;c £265 

AC Fortran £265 

Amiga APL £200 

CLImatc £32 

K-SEKA £70 

Lattice C £155 

Metacmco Macro Assembler £65 

Metacomco Make £46 

Metacomco Pascal £83 

Metacomco Shell ... £45 

Metacomco Toolkit £37 

Modula 2 (Standard) £90 

Modula 2 (Developers) £135 

Quick Nibble ... £35 

The Mirror ... £45 

Marauder II (disc copier) £40 

Mirror Hacker Package £45 

True BASIC £140 



SPECIAL OFFER 

Buy 3 or more programs and get a mouse mat. 

or Ouickshot IX Joyball (Fully Microswitched 

and Autofire Absolutely FREE 



Business 

Aegis Draw . - £125 

Aegis Impact £160 

Analyse V2.0 £135 

DB-Man (DBase 3 clone) £125 

Dynamic CAD £425 

Financial Cookbook £45 

Gizmoz — £45 

Logistix £155 

Mi Amiga file 2 £90 

Mi Amiga Ledger £90 

Mi Amiga Word PHONE 

Nancy (Spell Checker) £47 

Omega File . £95 

Page Setter . £125 

PCLO , £500 

PHASAR (Home Accounts) £90 

Scribble £90 

Superbase Personal £135 

Talker £65 

Text Craft £40 

VIP Professional £180 

Zing PHONE 

Arcade Games 

American Football £25 

Arctic Fox £27 

Arena & Brataccus £32 

Baseball PHONE 

Deep Space £31 

Grand Slam (Tennis) £45 

Grid Iron £65 

Marble Madness £27 

Mind Walker £35 

Monkey Business (Kong) £24 

One on One basketball £27 

Skyfox £27 

Starglider £22 

Winter Games £35 

World Games £23 



A500 
Available Now! 



Hardware 

Digiview £200 

Technical Reference Manuals PHONE 

Other Books .... PHONE 

10 3.5m Branded discettes £25 

40 x 3.5in lockable discette storage box £13 

80 x 3.5in lockable discette storage box £18 

Mouse Mat £6 

Elite Joystick £13 

Professional Standard Joystick £15 

Ouickshot IX Joyball £10 

Citizen 120D Printer & Lead £220 

Ouadram Ouadjet colour printer & Lead £400 

Commodore MPS1000 Printer £280 

Xerox 4020 Printer £1400 

Amiga 1000 & 2000 PHONE 

Genlock £450 

256K-512K memory upgrade £90 

Sidecar £700 

Printer Lead £20 

Comspec 2MB memory upgrade £600 

2MB Memory upgrade £450 

Add on3.5in disc drive £260 

Add on 5.25in disc drive PHONE 

Hard Disc Interface .... £330 

20MB Hard Disc £900 

40MB Hard Disc PHONE 

Easyl Graphics Tablet £440 

Triangle Graphics Tablet £350 

Midi Interface £55 

SoundScape Digitiser £95 

NEW PRODUCTS 
Barbarian Tripods 

PHASAR TVText 

MPC Software, 

72 Julian Rd., 

West Bridgford, 

Nottm. NG2 5AN 

Tel: 0602 820106 

All prices include postage & VAT 

All prices correct at time of going 

to press E&OE. 



THE 

AMIGA 

DIMENSION 

This is the beginning of our special 
CCI Amiga section which contains 
some extracts from the full "Com- 
modore Business and Amiga User" 
Magazine. That magazine, for those 
interested in the complete over 
sixty page publication, is available 
on subscription, price £1.50 or by 
order from a newsagent. 

If you wish to order "Commodore 
Business and Amiga User" fill in 
the form below and take it to your 
newsagent. 

I should like to order a copy of "Commodore 
Business and Amiga User" Price £1.50 per issue. 

Name 

Address 

Telephone Number 



with the 





Xerox 4020 

Colour Ink Jet Printer 




is what you get 




With NLQ too! 



The Xerox 4020 colour ink-jet printer makes the most of your Amiga 
colour pictures, printing clear, bright images silently in 7 distinct 
colours and over 4,000 shades at 240 dots per inch resolution. 

the x.olo)c 4.020 bandies adi you*, conncspondcncc and 6esk-top 

pu6cisbin£ needs too/ choose fjiom q Resident fonts in various stees 

and achieve nean detten quacity wsucts at a headthy 40 cps 

&rox 4020= % M Imp printer! 



Available from youi local dealer or directly from 

Precision Software Ltd. 6 Park Terrace, 
Worcester Park, Surrey KT4 7JZ 
Telex 89SS021 Precis G 



Precision 
Software 



01-330 7166 



Commodore Computing June 1987 



FutureSound 



TM 




"Open the pod bay doors, HAL..." 



Programmers cast their vote! 

Right now, leading software developers 
are hard at work on the next generation 
of Amiga® products. To add the 
spectacular sound effects we've all 
come to expect from Amiga software, 
they are overwhelmingly choosing one 
sound recording package... 
FutureSound. As one developer put it, 
"FutureSound should be standard 
equipment for the Amiga." 

FutureSound the clear winner... 

Why has FutureSound become the clear 
choice for digital sound sampling on the 
Amiga? The reason is obvious: a 
hardware design that has left nothing 
out. FutureSound includes two input 
sources, each with its own amplifier, 
one for a microphone and one for direct 
recording; input volume control; high 
speed 8-bit parallel interface, complete 
with an additional printer port; extra 
filters that take care of everything from 
background hiss to interference from 

DISTRIBUTED IN THE UK BY: 



the monitor, and of course, a 
microphone so that you can begin 
recording immediately. 

What about software? 

FutureSound transforms your Amiga 
into a powerful, multi-track recording 
studio. Of course, this innovative 
software package provides you with all 
the basic recording features you expect. 
But with FutureSound, this is just the 
beginning. A forty-page manual will 
guide you through such features as 
variable sampling rates, visual editing, 
mixing, special effects generation, and 
more. A major software publisher is 
soon to release a simulation with an 
engine roar that will rattle your teeth. 
This incredible reverberation effect was 
designed with FutureSound's software. 



Question: What can a 300 pound 
space creature do with these 
sounds? 

Answer: Anything he wants. 

Since FutureSound is IFF compatible 
(actually three separate formats are 
supported) your sounds can be used by 
most Amiga sound applications. With 
FutureSound and Deluxe Video 
Construction Set from Electronic Arts, 
your video creations can use the voice 
of Mr. Spock, your mother-in-law, or a 
disturbed super computer. 

Programming support is also provided. 
Whether you're a "C" programming 
wiz or a Sunday afternoon BASIC 
hacker, all the routines you need are on 
the non-copy protected diskette. 



oQAPPUED 



Your Amiga dealer should have 
FutureSound in stock. If not, just 
give us a call and for £195.50 in 
cash with order we'll send one right 
out to you. Ahead warp factor one! 



A 



TRI CAMPUTER SAFTWARE Ltd 



OFFICIAL COMMODORE AMIGA® DEALERS Tel: 09277 69081 
31 OAK GREEN, TANNERS WOOD, WATFORD, HERTS WD5 0PG. 
STOP PRESS.. . LIMITED QUANTITY, AMIGA A500 + AMIGA 2000 NOW IN STOCK PHONE FOR DETAILS. 

Applied Visions, Inc., Suite 2200, One Kendall Square 
Cambridge, MA 02139 (617) 494-5417 



The R4 Software Centre 

^0 ^^M 1 PRINCETON STREET LONDON WC1 R 4AL TEL 01 430 0954 



The specialist centre for Commodore 64, 128 and Amiga 

Selected items from stock 



Amiga Software 



BUSINESS 

Grafox 
Haba 

Maxisoft 



Mycrosystems 

Precision 

Gold 

New Horizons 

Sedona 

Meridian 

Commodore 

VIP 



Logistix £1/0.00 

MiAmiga File Database £90.00 

MiAmiga Ledger £90.00 

Maxidesk £69.00 

Maxiplan Spreadsheet £139.00 

Maxicomm £54.00 

Scribble Wordprocessor v.2 £90.00 

Analyse Spreadsheet £100.00 

Superbase £140.00 

Pagesetter Desk Top Publishing £130.00 

Flow Idea Processor £99.00 

Money Mentor Personal Finance £95.00 

Zing £75.00 

Textcraft £89.00 

VIP Professional £190.00 



HOUSEHOLD 

EA Financial Cookbook . 



..£39.00 



UTILITIES 

Applied Visions 
Activision 



Commodore 



EA 



Kuma 
Lattice 

Manx 
Metacomco 



Mindscape 
Modula2 
True Basic 
Unison 

Zuma 



Easyl 



Futuresound Digital Sound Record £165.00 

Music Studio £34.00 

Images ££5.00 

Images Artpak £46.00 

Animator £120.00 

Draw £150.00 

Draw-plus £250.00 

Amiga Term £49.00 

ArragaC £149.00 

Amiga Enhancer £14.00 

Amiga Assembler £79.00 

De Luxe Paint II £129.00 

De Luxe Print £85.00 

De Luxe Print Data Disk 2 £30.00 

De Luxe Video Constr. Set £90.00 

Instant Music £39.00 

Music Construction Set £90.00 

K-Seka 68000 Assembler £75.00 

C Compiler v.3.1 (Developers £225.00 

Aztec C Compiler (Developers) £290.00 

MCC Pascal £75.00 

Amiga Toolkit £39.00 

Macro Assembler £90.00 

Keyboard Cadet Typing Tutor £39.00 

Modula 2 Developers System £149.00 

Developers Toolkit £49.00 

Printmaster Plus £49.00 

Printmaster Art Gallery (1 or 2), each £29.00 

Fonts 1, 2, 3/ each £29.00 

TV Text £90.00 

Alegra 512K Memory Expansion £350.00 

Drawing Tablet £500.00 



EDUCATIONAL 



FB 

Microillusion 

Sierra 
Unicom 



Math Talk £44.00 

First Shapes £39.00 

Discover Spell £39.00 

Discover Math £39.00 

Winnie the Pooh - £24.00 

Fraction Action £49.00 

Decimal Dungeon £49.00 

Kinderama £49.00 



SIMULATIONS 

Sublogic 

Access 

Accolade 



Activision 

Alert 

Artworx 



Gamestar 



EA 
Infinite 

GAMES 

EA 



Cosmi 

Cygnus 

Epyx 



Mindscape 



Activision 



Classic Image 

Unicom 

Rainbird 

Insight 
Other Valley 

Polarvision 

Origin 

Sierra 

Infocom 



Flight Simulator 


£45.00 


Leaderboard Golf 


£29.00 


Mean 18 Golf 


£39.00 


Mean 18 Data disk 


£20.00 


Shanghai (Mahjong) 


£24.00 


Balance of Power 


£39.00 


Bridge 4 


£29.00 


Gridiron Football 


! £59.00 


Championship Basketball 


£44.00 


Championship Golf 


£34.00 


Baseball 


£39.00 


Chessmaster 2000 


£€00 


Grand Slam Tennis 


£49.00 




£39.00 




£49.00 


Golden Oldies 


£29.00 


Skyfox 


£29.00 


Marble Madness 


£39.00 


Arctic Fox 


£29.00 


Adventure Construction set 

Superhuey 


£29.00 

£34.00 


Starfleet 


£44.00 




£39.00 




£39.00 


Winter Games 


£39.00 


Halley Project 


£39.00 


Racter 


£44.00 




£34.00 


Defender of the Crown 


£44.00 




£44.00 


SDI 


£44.00 




£49.00 




£49.00 


Borrowed Time 


£24,00 


Hacker II 


£29.00 




£24.00 


Little Computer People 

Tass Times 


£49.00 

£24.00 


Portal 


£34.00 


Hex . . 


£34.00 


Diablo 


£24.00 


Pawn 


£24.00 


Jewels of Darkness 


£19.95 


Financial Time Machine 

Monkey Business 


£34.00 

£24.00 


Delta Patrol 


£24.00 


Crimson Crown 


£29.00 


Transylvania 


£29.00 


Ultima III 


£49.00 


The Ogre 


£39.00 




£49.00 




£44.00 


Kings Quest III 


£44.00 


Leather Goddesses of Phobos 

Hitchhikers Guide to the Galaxy 

Moonmist 


£29.00 

£29.00 

£29.00 


Hollywood Hi-Jinks 


£29.00 



All prices include VAT — 
Add £2.00 for P&P (UK and Europe). Add 20% for other countries. 

Software is not sold on a trial basis. Software sold by mail order in the UK may be returned 
within 7 days of receipt, provided that it is not damaged, marked or soiled, in which event 

the purchaser may claim a refund. 



iReriem, 



Andy Moss' famed expertise 

in solving mind stretching adventure games is legendary. 

He regularly comments in C.C.I, on all the many and increasingly 

popular aspects of adventure. 



Comment 

Welcome again to Middle Earth, 
and another Mind Forever 
Venturing section packed with all 
the best there is in Adventure. 

First of all I am going to indulge 
in a spot of name dropping and 
showing off, as your fearless hero 
tete a tetted it with a couple of 
heavyweight legends from the world 
of adventure this last month. Not 
only did we make small talk over a 
few cocktails and canapes but also 
had lunch together! Impressive stuff 
eh? But enough of this banter, who 
were these Names I hear you ask, 
well they were none other than 
Inf ocom's Dave Lebling (he wrote 
all three Zorks, Enchanter, Starcross 
and Suspect) sitting on my left. The 
Anita (The Pawn) Sinclair from 
Magnetic Scrolls on my right. The 
occasion was a luncheon at The 
Limelight club (very trendy, dont 
you think?) hosted by Acttvision to 
announce to the Press their plans „,., 
for '87. 

During our conversation, Dave 
spoke about the new adventure he 
is working on and how he had just 
worked out the solution to a 
fiendish puzzle he had dreamt up 
involving a multi-ended chain that 
would be found in more than one 
room and needing to be picked up 
in one go! The mind boggles but all 
will be revealed in the fullness of 
time, remember, you heard it here 
first. Anita and Dave were both 
being very polite about each others' 
parsers. Well, why not? And Dave 
was very Interested about a certain 
software house gaining quite a 
name at Inf ocom by the name of 



Level 9. Guild of Thieves is nearly 
finished and Anita has promised 
me a sneak look at it, so as I write 
this I am waiting for confirmation — 
hopefully in time for this month's 
section. So much for the gossip, 
Dave left saying something about 
Grues chasing himm and then he 
was off, which just left Anita to tell 
us more about The Pawn than we 
ever thought possible. 

What about Acttvision though, 
what are their plans for '87? Well, 
sadly they are to concentrate on 
more "commercial" product and 
licensing tie ups, than the Portal/ 
Alter Ego type software, which is a 
great shame as they were certainly 
becoming known for Innovative 
programs of the highest quality. 
Let's hope that they can do a bit of 
both and keep us all happy. 



Adventure 



News 



tv 



inlogtaxnes 



He ip Spot 



David Crosweller at Inf ogrames has 
asked me to pont out to anyone 
purchasing The Sydney Affair (see 
review further on) that the 
instruction in the package have a 
few mistakes. The listing of objects 
found, is updated automatically 
this time, so no typing list is 
necessary at the start, and watch 
out when hitting RETURN on the 
murder scene, as you dont get a 
second chance to go back to it. It 
just loads in part 2! 




Advent)^ 



flew* 



Gothic Horror from CRL 

CRL has announced the release of 
Frankenstein, following the success 
of Dracula. It is based on the 
classic novel, and you play the part 
of Prof Frankenstein, the mad 
scientist who creates the Monster. 
Written by Rod (Dracula) Pike, it wil 
be a three porter, with animated 
digitised graphics, horrific sound 
effects, and some pretty gruesome 
descriptive text. If you remember, 
Dracula was the first piece of 
software to be given a 15 certificate 
because of the "terrifying" graphics 
and text, so is this one going to be 
just as terrible — we wait with bated 
breath. 

Doc the Destroyer 

Doc the Destroyer is the first in an 
advanced race of superheroes, say 
Melbourne House. His powers of 
reason and physical strength, and 
his ability to survive are determined 
by you at the start of each game. 

The world of Doc, is Earth, now 
however reduced to just raw rock, 
and mankind is shielded from the 
poisoned environment, by an 
energy dome. Our hero is cast out 
from this protection and branded, a 
heretic after he warns everyone of 
impending disaster, and he is left 
to fight his way back in past the 
City's defences, surviving the 
gladitorial arena, to finally confront 
the temple Priests, who seem to be 
mixed up in all this. 

The adventure also has arcade 
type combat sequences depicted in 
massive sprite, which Jane Denning 
Melbourne's Marketing Manager 



New Release from 
Microprose 

Following their almighty success 
with Gunshlp, Microprose tell me 
that their next BIGGIE, will be a 
simulation on dodgy seafarers who 
are quick to plunder the odd ship or 
two, and go under the name of 
PRATES. You will take the part of a 
Pirate, in a graphical simulation of 
life on the high seas. Sounds good 
YOHO. 



110 Commodore Computing June 1987 




soys Is a "fantasy role playing text 
and graphic arcade adventure 
combat game!". Phew, sound too 
good to be true, we shall see, wont 
we? 

SSI Launch Blitz 

During this month, SSI are set to 
release a whole stack of strategy 
games, which should sell and truly 
temper your lust for battle. They are 
Broadsides, Gettysburg, Mech 
Brigade, Carrier Force, Panzer 
Grenadier, Wargame Construction 
Set, Baltic 1985, Colonial Conquest, 
Fighter Command, Computer 
Ambush and BatUegroup. That 
should keep all you wargamers 
busy for a year or two. 

Lord Of The Rings 
Game 2 

From the team that brought us Lord 
Of The Rings, comes new of the 
sequel, "Shadows Of Mordor" which 
is based on Tolkien's The Two 
Towers. Melbourne House promise 
me that this adventure has certain 
refinements to the system used in 
LOR Part 1 , including more complex 
problems, a quicker response time, 
and an 800 word vocabulary. As the 
saying goes, lef s wait and see. 

Electronic Arts and the 
Ring Quest 

There is a huge adventure about to 
engulf us from America thanks to 
Electronic Arts, called Ring Quest, 
which has been written by the 
Ultima team. It is the story of an 
enchantress named Lisa who has 
come under the spell of the Ring of 
Chaos. You are a ringbearer of The 
Ring Of Order, and it is your 
objective to free Lisa and unite the 
two rings before life as we know 
it . . . ends. 

It is a roleplaying, interactive, 
graphic, arcade fantasy adventure 
game (In that order) with over 100 
locations and 80 colour 
Illustrations. Guess who will be 
having a look at it? 



Letters 



Letters A § 



I have had my 64 for quite some 
time now, but never bothered to buy 
adventures. But a few weeks ago 
someone gave me a copy of 
"Mindshadow" by Acttvision. Now I 
am addicted and could you please 
tell me how to finish the bit on the 
pirate ship. If s driving me mad as I 
can't seem to do anything. Please 
help me. 
Nick Gentleman 
Enfield, Middx. 

How could you have been so foolish 
Nick, to not bother to buy 
adventures? I think as a 
punishment I should let you stew on 
the pirate ship forever, so there. But 
as you have seen the errors of your 
ways here is the answer. When you 
arrive on the ship, go down to the 
crews quarters and fight the pirate. 
This will allow you access to the 
galley, where you will find a meat 
cleaver, get it, and go up on deck. 
Look out to sea, and you will see a 
Navy ship chasing, cut the anchor 
with the cleaver, stopping the ship 
and board Navy boat by walking 
the plank! 

Dear Andy, 

Please, please, please could you 

help me. I have got Savage Island 

Part 1 and boy is it hard. If s 

practically impossible! Please 

could you tell me how to get to the 

atoll, kill the bear and shelter from 

the hurricane? 

From a CCI fan, Steven Clark 

East Sussex 

Hmmmm Steven, losing your rag 
over a simple adventure like 
Savage bland? I'm surprised at 
you. Its really a piece of cake for a 
mega hero like me, but for you mere 
mortals here are a few tips. At the 
beach dig with hands and get the 
rum go volcano and drop watch 
and bottle at the entrance to the 
cave at the lake. Hold breath, enter 



lake, get block and knife. The basin 
in the cave should be filled with the 
rum, and the empty bottle filled 
with salty water. The bear can be 
passed by pouring water onto the 
clltt and waiting while the bear 
licks the salt. The hurricane is 
random, so save the game at 
regular intervals. 

HelloAndy, 

I have been playing The Pawn, and 
achieved 300 points! But now I am 
stuck, I hope you can help. How can 
the safe in the tree hut be opened? 
and how can the door in the ice 
tower be opened? Looking through 
CCI I have discovered that you have 
an Adventure section so now I will 
buy CCI each month for sure. I hope 
you can answer my questions and 
wish you many long frustrating 
moments with adventures like all 
game reviewers. 
TimeWisslnk 
Holland 

Thanks a lot Tim, and the same to 
you! Ws really nice to know that all 
over the world we adventurers all 
get stuck in the same places, and if 
I can help an overseas soul I will, so 
here goes. First of all, to open the 
Ice Door and the safe, you need the 
BLUE key. However, you can only 
insert it in one door as it 
disappears after use! I suggest 
opening the safe as the Ice Door 
only leads to the Princess. This will 
give you another 40 points. 

Dear Andy, 

I hate to point out but in your March 
87 Issue you have made a mistake. 
( 1 ) You do not become an Avatar, 
Just by being enlightened in the 
eight virtues, you only become a 
partial and will not automatically 
solve the quest. (2) You do not go 
through the City of Cove to find the 
Abyss. (3) The Abyss is on the same 
island as the Shrine of Humility. 

It took me some 4 months to finish 
Ultima IV and I am now into the 
Bards Tale. 

Yours Falcon Atarglobe 
Falgon, Level 9, The Abyss 
TV 




Commodore Computing June 1987 111 



n 
a 
n 
\ 


OFFICIAL COMMODORE/AMIGA DEALER 

COMPUTERS 






-> 








a 


Commodore l28Dwilh Built-in 1571 Disk Drive * Boa Disks 504,85 

Commodore 128D with Green Screen Moniior • Box Disks .. . . ....562.35 






j 


PRINTERS 


7] 








77 


MONITORS 






J 




n 


MISCELLANEOUS 






A 








7] 








1 












/I 








,\ 








77 








J 




7f 


SOFTWARE 














>\ 




\ 


GEOS Writer's Workshop 34 99 






"1 








A 


Tasword 64 40/60 Column Word Processor — Tap/Disk 1795/1995 






>l 








A 


DISKS (Example*) 










n 

A 


All prices include VAT 
CARRIAGE £8, EXPRESS DELIVERY £12, Software & Small Items FREE. 


A 

n 

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Veto* Pc Softewvie^tdC \ 







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Tel: 0947 600065 (9am-7pm) 








• This book tells you far more about 
BASIC 7.0 works than many books at 
nearly twice the price. • Machine Code 
entry points for all BASIC routines. 

• Kernal, BASIC and Editor jump tables 
explained in depth. • Detailed hardware 
descriptions. • 340 pages. 

Available from all good computer/ 
bookshops or send cheque/P.O. to: 

BitStream Publishing 

(Dept C) 

26-28 Osborne Road 

Southsea, Hants. P05 3LT 

* Add £1.00 for overseas orders 




NEOS MOUSE + SOFTWARE 

• (THE COMMODORE MOUSE) • 



NEOS MOUSE WITH "CHEESE" 
CASSETTE AND "CHEESE" ON 
DISC = £34.90 
Wigmore disk version includes 
genuine save & load to disk. 



"CHEESE" on disc - £8.50 

(including save and load of pictures with fast and 

slow load.) 




ARTIST 64 

MOUSE or JOYSTICK 

This is the most sophisticated, 
powerful and advanced art or 
graphics package available on a 
CBM 64 or 128. 

"Artist 64 is an excellent graphics 
package and we were extremely 
impressed with its range of capabilities. It is in fact probably the most 
versatile graphics program that we have seen". 

Your Commodore takes over where cheese leaves off. Although friendly 
and fun - can be used professionally with over 250,000 combinations of 
commands. 

• GIVE YOUR 64/128 - AMIGA TYPE GRAPHICS* 
Full colour working. Full screen working. Zoom and Pan. Create any brush 
fill, pattern or icon. Variable Text. Commodore and Epson printdumps. Add 
other print routines. Innovative colour commands. "Over and Under" - 
(colours weave over and under each other) "Colour Cycling" "Duplicate 



objects without certain colours." 

P.C.W. "Artist 64 is a compulsory purchase 



Tape or Disc = £29.90 



DESK TOP! Mouse or Joystick or K Board 

Fascinating Range of utilities handy facilities. 100 year calendar 
Diary. Clock. Calculator. Disc Utilities. Name/Addr. Directory. 



Cassette |^~ 
and Disc i-~" 



9 



V 



IGMORE 



ACUtSSS 
CHEQUES 



PO CASH 

ORDERS 



P&P'UK£1 50 
Overseas £3 00 



House umtoo Dealer, Export and Educational Enquiries 

32SavilleRow London W1X 1AG 01-734 8826 Welcome' 



DIGITAL 
SHADES 



AMIGA HARDWARE 
& SOFTWARE 
SPECIALISTS 

Special Deals on AMIGA/ 

1000 & 500 units and full/ 

after sales support 




Opening next month 
For details watch this space 



^ 



iRerieHts 



VENTURING"*' 



I'm impressed at your prowess, kind 
sir! However, if you had taken the 
time to read the section properly, 
you would have seen that I did say 
that I was not going to give the 
whole game away, as mat would 
have spoilt a lot of people's hard 
work. What I did do was point them 
in the right direction, and untangle 
the many complicated stages so 
lesser mortals than your good self 
could carry on. I beg your 
continuing presence each month 
on progress in your latest exploits, 
and 111 overlook this little matter. 
Me, make a mistake? Whatever 
next? 

The Sydney Affair — 
Infogrames £8.95 

If you remember, back in the 
January issue, I reviewed Vera Cruz, 
the first in Infogrames detective 
series, and spoke in glowing terms 
about the game. It really hooked 
me, and I must say, I felt very much 
like a real detective, as the clues 




came inching their way out of the 
game bit by bit. I had the 
murderer's name but couldnt prove 
it until many hours of play, and 
even then it was touch and go. 

The Sydney Affair is effectively 
Vera Cruz 2, with you as the now 
famous French detective given the 
case of James Sydney, who has 
been shot dead in the street by a 
sniper's long range rifle, from an 
upstairs flat window. 

The same scenario then applies, 
where you move a box cursor 
around the scene of the crime 
looking for evidence and the odd 
clue, and then move to your office 
computer network system to try by 
contacting different police services 
via the computer, to crack the case. 
There are a few changes to the 
original, for instance this time there 



are two places to search for 
evidence, the street (next to the 
body) and the flat from which the 
shots were fired. Once you have got 
your bits and pieces, you no longer 
have to type in the various objects 
as you did in Vera, the computer 
keeps them in memory, and 
automatically compares this 
evidence with the suspects' alibis. 
And finally using the Network has 
been made easier from a typing 
point of view. So much for the good 
news. The bad news is there is STILL 
no save game function, an absolute 
must in a program of this nature; 
the crime is if anything, easier to 
solve than Vera Cruz (its apparent 
right from the start why he was 
killed) and the instructions leave a 
lot to be desired (see Infogrames 
help spot in the news section). 

I feel that Sydney Affair has been 
rushed released in the wake of Vera 
Cruz success, and that not enough 
thought has gone into it. If s a 
shame because I love the idea, and 
thought Vera Cruz was fabulous, it's 
just that this one lacks the 
atmosphere and the tension and its 
just a bit of a let down. 
Personal rating 6 

Murder Off Miami — 
CRL £8.95 

This is a 3 part detective story, 
penned by the infamous Fergus 
Mcneil and Jason Somerville of 



Delta 4 fame, and casts you as 
Detective Officer Kettering 
assigned to investigate the 
apparent suicide of wealthy 
financier Bolitho Blane. It is based 
on the Dennis Wheatley novel of the 
same name, and is set around the 
early 1900's on a cruiser off the 
coast of Miami. It is a fairly serious 
venture for the two authors, who 
have up to now been content to 
take the mickey out of just about 
anything that moves. And as such I 
will look at it in just that, a fairly 
serious manner. 

As a detective adventure. It 
doesnt work very well, because of 
the limited vocabulary. As usual 
they are using Gilsoft's Quill to 
implement, and this game is 
pushing the system a bit too far. 
These days, we are getting used to 
very sophisticated parsers that let 
you type in full English sentences 
and multi-task commands. Murder 
Off Miami is a game that cries out 
for a detailed enough parser that 
lets you interrogate suspects in a 
free and easy manner, instead of 
being shackled by software 
limitations, one drawback of the 
Quill system. I found myself getting 
very frustrated trying to hold a 
conversation with an, in the end 
sleeping person! You can visit the 
characters' cabins and explore 
them whilst they are asleep in their 
beds, and worst of all just as I was 
getting down to having a good look 



PREVIEW 



Stifflip and Co — 
Palace Software 

A very classy adventure is about t 
be with us, written by Binary Vision, 
(who did some marvellous work in 
The Fourth Protocol) and chronicles 
the efforts of four unlikely spies, 
who have to track down the evil 
Count Chameleon, a man who is the 
sworn enemy of the English 
Establishment. He has developed 
the rubbertronic ray, which will 
neutralise starchy wing collars, and 
worst of all drastically alter the 
bounce and line of a cricket ball! 
It had a sneak look at the game, 
at Palace's HO, in London and can 
report that it is a very clever 
production. The action revolves 
around the four strange spies, 
Viscount Stifflip, Colonel R.G, 
Bargie, Professor Braindeath and 
Miss Palmyra Primbottom, who are 
flown to a country named Banana 
to seek out Chameleon and destroy 
the Ray. All the action is icon 
controlled, and as you can see from 



the screen shot, the design and 
layout is very pretty indeed. You 
have to move each character 
around the country, exploring 
different locations which are 
graphically represented in a series 
of black and white 'stills' which 
scroll upwards as each new area is 
entered. Objects can be found and 
used to get past a whle nest of 
problems, and I must point out that 
although there is a fight sequence, 
this is not an arcade adventure, just 
a purely graphical one which does 
require a lot of strategy work to 
overcome the puzzles. You can talk 
to characters in the game via 
speech bubblees and there is a fair 
amount of action as Chameleons 
henchmen pop up every now and 
then and have to be dealt with. 

I am reliably told by Palace, that 
there are over 60 locations in the 
game using two loads, and each 
location is graphically different. It 
looks like a cross between 
Shadowfire and Kwah, but the test 
is, is it as good? — We shall see . . . 



CONTINUED WAtfE lit 

Commodore Computing June 1987 113 



ifeatuie/ 






PREVIEW 



/liESj! 



a visit to Magnetic 
Scrolls and plays it first 
hand to find out the 



review. 

A trip to the offices of Magnetic 
Scrolls is something of an 
adventure in itself, with it being 
tucked away in a tiny comer of 
early South London, not a stones 
throw from London Bridge — and 
me in a car trying to negotiate the 
small courtyard entrance in which I 
knew they lived. 

I was greeted with some warm 
"Helios" from the programming 
team, given a cup of coffee almost 
instantly (this I am reliably 
informed is a ritual, you will never 
see them without one) and plonked 
in front of a monitor and keyboard 
with the words "so you have come to 
programmers play Thieves have 
you?" They all sniggered and gave 
each other "he doesn't know what 
he is letting himself in for" type 
looks. Taking no notice of this idle 
banter your fearless adventurer 
peered at the screen and prepared 
to do battle with the vaunted 'Guild 
of Thieves'. 

The adventure is set once again 
in Kerovnia (the location of The 
Pawn) and is all about your 
attempts to become a better thief 
and be able to join the famous 
Guild of Thieves. The game opens 



.-. •.!i:"!i7.:i mil 



rutin \v,i i:i:ti lbltb tmi 



with you and The Master Thief in a 
small boat adjacent to an old jetty. 
He gives you instructions, which are 
to ransack a nearby castle of its 
treasures and return to him in the 
boat. According to how many 
treasurer you recover you will be 
rated as to your worthiness in 
thievemanship, and, as the Master 
Thief also knows exactly how many 
treasures there are to be found you 



cant cheat you way into their club. 
You start with just a swag bag to 
your name and a lot of hope. The 
pictures in Thieves, and there are 
around 30, are I would say even 
better than The Pawn, and I had the 
opportunity to view three different 
machines at the same time, 
(Amiga, 64 and ST) and I can tell 
you there is not a great deal of 
difference between them, which is 
remarkable especially for the 64 
version. 



i:i:m -::r 



The room descriptions are good 
and meaty, and you have to pay 
very close attention to a lot of it as 
there are a few clues hidden in the 
text that can easily be overlooked. 
By now I was having a little 
problem with some cellar rats, and 
all Anita kept doing was walking 
over every so often and nodding 
wisely, as if to say, you are not 
going to get any help from me! 

The humour that ran through The 
Pawn (remember the Porter in Hell) 




■ -^•' ^W r. r *.v w .• • 



*,Un iti - ::i it :bs sstrtb iiid east nails. 

:)ftt YA 

^im&nm 35t tb« cw, 

ya '.: :n the ess h'.'. y.'l-.z- 



inVitffl 



The initial locations are some 
scrubland, a wheatfield, a windmill 
and a wood, and it is good to get a 
feel for the game by wandering 
around these areas for a while. As I 
was exploring these first few places, 
Anita Sinclair, Magnetic Scrolls' MD 
arrived fresh from yet another 
meeting, took one look at where I 
was and gave (what was quickly 
becoming a frequent event) yet 
another knowing smile. "Have fun" 
she said, and went off to 
concentrate on her own keyboard 
and monitor. Back to the game, and 
eventually, you'll see the castle, 
complete with moat, and it's in 
there that a good deal of the game 
takes place. There was talk of 
Thieves being easier than The 
Pawn. Well, put all notions of that 
out of your mind, as I can tell you 
that some of the puzzles are mean 
to say the least. I would say that it is 
more user friendly however. There is 
a nice GO TO command that lets 
you revisit a location automatically, 
in fact you can even type "go to 
sword" if you cant remember where 
you left it! 



is very ol . 

lovely sequence in t 

involves over 25 differen 

and their contents — watch out for 

that. 

After 4 hours, and uncountable 
cups of coffee, I called it a day, 
having found a few treasures visited 
some fancy places and got myself 
killed a few times, but richer for the 
experience. The sniggering from 
the programmers had stopped as 
they got down to some serious work 
debugging and generally putting 
the finishing touches to the game, 
Anita was on the phone discussing 
some finer points of the packaging, 
it was 1 1 pm and it seemed the day 
was just beginning at Magnetic 
Scrolls. So, with a quick "hope you 
liked it, see you again soon", and 
wave from them I was on my way 
home, safe in the knowledge that 
another masterpiece was nearing 
completion. Personally it cant be 
soon enough. And to think, that 
there are at least another five 
adventures planned over the next 
two years to look forward to ... oh 
bliss! 



114 Commodore Computing June 




IAN 




COMPUTER SYSTEMS 

Bringing the World of Technology to your fingertips 



AMIGA A500 


With free box of 
3 1 / 2 in diskettes 






worth £19.95 inc. VAT 


£434 


AMIGA SOFTWARE 


Donald Duck 


£19.95 


Imported direct 


Winnie the Pooh 


£19.95 


from the USA 


Space Quest 


£34.95 


and subject to 


Kings Quest Vol II 


£34.95 


availability 


Black Cauldron 


£34.95 


STAR NL10 PRINTER 


Draft paper 2000 sheets 






worth £14.95 inc VAT 


£219 


THE FINAL CARTRIDGE I 




£34.00 



With free game 
of your choice 
worth up to 
£9.95 inc VAT 



5 1 / 4 " DISKETTES (Box of ten) 

In plastic library case £8.65 

CBM64C 

Including mouse 

and cheese 

C2N cassette player 

+ software titles £174.00 

3 1 / 2 " DISKETTES (Box of ten) 

In plastic library case. Double sided 135 T.P.I. £17.35 

WE ALSO ACCEPT 

VIC 20, C16, +4, C64 and C128 Part Exchange on the new 
Commodore Amiga A500. Phone for details. 

LARGE RANGE OF GAMES AND SOFTWARE IN STOCK 



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NEWBURY PARK 



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ALWAYS WELCOME AT 



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HEATH 

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CHADWELL HEATH 
ROMFORD, ESSEX 

Tel: 01-597 8851 



We are open 

9-6.00pm 

Monday to 

Saturday 




HOW TO ORDER 

Enclose letter with cheque, postal order or credit card 

number for total amount including VAT and delivery 

charge. 

Credit card holders may order by telephone. 

Dispatch normally in 24 hrs. Contact Sales Desk 

Official Orders from Educational Establishments, 
Local Authorities and Government departments welcome. Contact 
Educ. Dept. EXPORT HOT LINE: 01-597 8854. TELEX: 9955 
Dealer and Export Enquiries: Contact Trade Dept. 

Delivery Charges: Below £10.00 add £1.50 
Below £50.00 add £2.50 
Below £100.00 add £3.50 
Above £1 00.00 add £8.00 

Prices exclusive of V.A T. and Correct at time of going to press. 

Education callers ask for 

Tony Judge or Mike Brown 



E5 




WOLLYWOOD 

POEEfi 




"Hollywood Poker" is a 
high-class strip-poker with the 
help of digitized graphics. Play 
poker against beautiful girls, 
one of them a real 
Miss Germany! When your 
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take off her clothes. Choose 
between four different girls. 
Try your luck! 

Available from mid- April on 

these machines: 

Spectrum -£6.95 

C64 Tape -£7.95; Disk -£9.95 

Atari -£14.95 

Amiga -£19.95 

Plus 4 -£6.95 

DIAMOND SOFTWARE ROBTEK LIMITED- 
UNIT 4- I.SLEWORTH 
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£7.95 / 




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3) Surface feature helps to keep your mouse 
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4) Mouse pad also protects furniture finishes. 



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Telephone: 01-847 4457 



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Action Replay V. 3 is now more powerful, codisk. Disk to tape. No special 
has more features and will back up more knowledge is required. It tells you 



programs than any competing cartridge! 
ii handles the latest protected games! 
Just plug it into the expansion port 
then press the Magic Button! Our new 
hardware design makes this absolutely 
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control. Tape to tape. Tape to disk. Disk 



exactly what to do. It's so friendly 
and it'salotof fun too! 

Become invulnerable! Action Replay 
V.3 now has a SPRITE KILLER. Play weird 
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lets you save sprites from one game and 
load them in another! The mind boggles! 



Nothing else offers all these features at this price! 



■ SpriteControI, 

Unique Sprite Monitor lets you 
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Unique! Save ANY Multicolour 
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Built-in SHdcshow for tape users. 

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5uperb bonus feature loads five 
times faster. Takes up NO memory. 

I Code Inspector 



■ Mega-Freeze 

Freeze and save ANY working 
program — the Magic Button is 
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cartridges. Also it is now 
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■ Independent 

All programs reload without 
cartridge— and at turbo speed 
—tape or disk. 

■ Extra Fast 

Make all backups at Turbo Speed- 
much faster than rival cartridges. 
Dual speed Tape Turbo is up to 3 
times faster than commercial Turbos 
10 times faster than Commodore. Look at whole memory— program, 

■ Super Compact ScZmZatihir™*' 

Intelligent compacting techniques ■ V^WlliprtlllMt 
minimise program size into single Fully compatible with Commodore 
flies. Save 3 or more per disk side. 64,64C,128and 128Din64mode, 

■ MiiltiKtaofSaws 1541 ' 154IC ' 1570 ' 1571 """ 
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Transfers MORE multistage loaders tape recorders.FascDOS. and Turbo 

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No user knowledge is required. inONEcartridgeONLY*39.99 




Action Replay and DiskMate are also available from Datel Electronics 



DiskMate Cartridge V.2 

This is the way Commodore should have their DOS. 

Single keystroke commands: e.g. LOAD and RUN 

straight from directory, and much, much more! 

Works with all drives: 1541, 1570 and 1571. 

• 2 minute complete Backup * Very 

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• Toolkit • 10 second Format 

Powerful 'Floating' Monitor 

• SAVE"@0:"bug cured 

• Takes up NO memory 

Unstoppable reset 



£14 



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WE ASK: WHO'S 
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Action Replay V.3 will back-up ANY 
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Freeze Frame' uses more disk space, 
saves SLOWER, has a SLOWER tape 
loader and has NO built-in disk 
fastloader, NO picture, NO Sprite, NO 
restart- features, yet costs £10 more!!! 
So, come on, who's kidding who? If 
Action Replay V.3 doesn't live up to our 
claims, return it within 7 days of receipt 
and you can have your money back! 



Enhancement Disk 



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View pix from games, graphic packages Get even more from Action Replay with 
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//nside/ti 



icpl 

lug 



ICPUG is a highly influen- 
tial organisation and brings 
many benefits to its mem- 
bers across the whole 
range of Commodore 
activity. CCI considered 
that a regular column from 

ICPUG would be of 

interest to many readers. 

The views expressed by 

ICPUG may not be those 

of CCI 



A chance of stardom sometimes strikes 
quickly. In the ICPUG Column in April's 
CCI, I was mentioned as Chief Librarian 
of ICPUG and now, I find myself writing 
the column. 
Friday afternoon, 5 o'clock is drawing 



near. Sam, my boss, is trying to clear his 
desk as he's on leave next week. He's 
clearing it onto mine! The phone rings 
and my weekend plans go into disarray. 
I often get asked what the National 
Committee of ICPUG actually DO. One 
answer is we help each other out. John 
Bickerstaff (Vice Chairman) has rung 
with a problem — Tim Arnot is on 
holiday and CCI hasn't got his copy. 
Most of the rest of the committee are 
away (the Chairman's on honeymoon). 
All that is needed is a short article. 
"Doesn't sound too bad", I say, "When's 
it needed by?" "First post WHICH 
Monday!" Great, all I need to do is think 
of something, write it tonight, get it in 
the posttomorrow morning and it will be 
there on time. Pity about all the other 
jobs though. 

On the way home I start thinking of 
possible topics. Over tea the family add 
a few more. First prize goes to my 
brother who suggests "The problems of 
a wildlife photographer"; April to June is 
the time f tend to sit up trees (no 
kidding) to photograph deer, foxes and 
badgers. Tonight instead I sit at my PET, 
wordprocessing. Luckily today's post 
didn't contain any copying require- 
ments, just the minutes of the last 
Committee meeting, two letters request- 
ing information on the PET library and a 
plea for help on the 8096 (my own 



machine). The plea for help will take a 
bit of time but the other two can be 
answered by a standard reply sheet. So, 
now down to business. 

As a librarian I get quite a lot of 
general enquiries. These range from the 
very general ("Where can I get my 1541 
fixed?") to the occasional 6 pages of 
great detail and problems. The latter are 
always fun and a great challenge. 
Indeed it is often one of these problems 
which prompts me to write that little 
utility that I've never quite got round to. 
One of my specialist topics is disks. 
Do you know that it takes time but is 
fully possible to recover the files from a 
disk which has had its directory (header) 
track corrupted or which has been 
reformatted (using the short form of the 
command). I know because I've done it 
twice now for members. I did point out 
to both that it would have been a lot 
quicker to make backup copies of their 
disks. During these sessions there is 
one pair of books which serve as my 
'bible'. I do, of course, mean Rae West's 
excellent pair 'Programming the PET/ 
CBM' and 'Programming the Commo- 
dore 64'. If you haven't got a copy, get 
one — you'll never regret it and if you 
haven't joined ICPUG, come on in — 
we're a friendly, helpful bunch (ask my 
paperboy, Kevin; he's just joined!) 

Joe Griffin 



nevis y 



since 1970 



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See us on Prestel, page 258880082 



H 



ICPUG 



the Independent 

Commodore Products Users Group 

is the largest and most friendly 

computer club in the country 



• Many local groups with regular meetings 

• Superb FREE Newsletter- 80 plus pages of 
reviews, news and information every two 
months 

• We support all Commodore Machines old and 
new: PET, VIC20, 64, 16, +4, PC, 1 28 and 
AMIGA... 

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programs for all the above machines available 
to members on supply of blank disk or tape 
and payment of p&p 

• Help and Advice 

• Discount scheme 

• Subscription only £1 per year (UK) plus £1 
joining fee 



If you are seriously interested in using or programming 
any Commodore computer, then joining ICPUG is a must! 

For full details, send a stamped, addressed envelope to: 



icpl 
Ufg 



ICPUG Membership Secretary, Jack B. Cohen, 
30, Brancaster Road, Newbury Park, 
llford, Essex, IG2 7EP 



MINP FOKEVB? 
VENTURlN6..y 

around I was told that the first day 
had ended, save on tape, and load 
in day two. What happened next 
was an I/O error and the chance to 
only start all over again. No way to 
retrieve my last position. This is just 
plain bad manners, and CSL 
should not release a tape until full 
error trapping has been carried out. 

There are some good points 
though, like a dossier of the 
suspects, and a plan of the ship, 
some witty text, and a good plot. 
The graphics apart from the 
loading screen are pretty dire, and 
pretty worthless apart from the odd 
clue the memory space should have 
gone to more words instead. 
Personal rating 4 

Kobyashi — 
Mastertronic £1.99 

Kobyashi Nam is everything a full 
price adventure should be but at a 
fraction of the cost. It is a game 
completely driven by icon control, 




that lets you examine get, drop, use, 
analyse, throw, etc. without typing a 
word. On top of that there are some 
pretty clever puzzles thrown in, in 
fact I am totally baffled by one as 
we speak! The storyline is all about 
your trials to become accepted in 
the Order of Immortals. You start in 
a closed chamber on the world of 
Ygor, and ahead of you are three 
closed doors. Each door leads to a 



quest adventure, which must be 
solved and the required objects 
brought back to the chamber. It 
doesn't matter in which order you 
attempt the doors but you cannot 
return to the chamber until you have 
found the quest object of that 
section. The problem is you dont 
know what it is! The screen layout 
has all the icons surrounding the 
top half of the picture, with the rest 
of the screen used for location 
graphics and text. With descriptions 
like "You stand on a vast fertile 
plain. A myriad of tiny creatures 
scurry about their business paying 
you no heed. The place seems to be 
teeming with life and a sickly smell 
hangs in the air." You can see that it 
is pretty atmospheric. 

A wonderful buy by any 
standards. Go and get it tomorrow! 
Personal Rating 9 

The Ket Trilogy — 
Incentive £7.95 

In 1984, when this trilogy first 
appeared as three separate 
adventures, there was a prize of a 
video recorder to the first person to 
complete the coded message that 
appeared at the end of each part. I 
toiled away for weeks, truly, 
because not only did I want the 
recorder, but I actually enjoyed the 
games immensely. Unfortunately, it 
came to pass that someone beat me 
to it, I came to grief at the 
Guardians riddles, so it was not to 
be. But Incentive have bundled 
them together on one tape at a very 
useful price, and even three years 
on, the adventures play well. The 
plot concerns you as a convicted 
murderer (falsely accused) given 
the chance to go free if you find 
and destroy the evil King Vran who 
has devastated the land of Ket. Your 
task is to travel across the 
mountains, (Part 1) then 
underground via the Temple (Part 
2) and on to the Final Mission in 
Vrans inner sanctum. Incentive 
have added a nice touch to the 
precedings by inserting a small 
map routine which uncovers as you 
explore, giving you a chance to see 
right away where abouts you are, 
and doing away with mapping on 
paper. An adventure that stands the 
test of time and is great fun to play. 
Personal Rating 7 

Imagination — 
Firebird — £1.99 

There you were, browsing through 
your local computer shop, when you 
notice a dusty disk with no label 
just lying there. The shopkeeper 
hasnt got a clue where it came 



from, and lets you take it home to 
find out what is on it. So what 
happens, you get home, power up 
the Commodore and insert the disc. 
After a lot of whirring and clanking 
you are faced with a menu of 4 titles 
one of which is THE LORDS OF HALF 
PAST NINE which leaves you in no 
doubt as to the flavour of this 
escapade. Selecting the first game 
makes something strange happen 
— you actually get pulled into that 
very adventure! 

This is a very witty yam from the 
pen of Peter Torrence, who wrote 
Subsunk and is in fact four 
adventures in one, linked together 
by this vision of you sitting at your 
keyboard trying to work out what 
this game disk is all about. The 
drawback is that the parser is a 
little limited, and refuses to allow 
you much in the way of helping you 
if you are a little off course, you 
know, you know what you want to 
do but the parser wont let you until 




you do something else first. You can 
get items from one adventure and 
use them in another, and can come 
and go quite freely from one to 
other simply by typing PINCH YOUR 
ARM! 

And the reason for all this 
excitement? Well the quest is dead 
simple really, just to find the exact 
number of stars in the Universe! This 
done, you can quite happily go 
back to counting sheep before 
going to sleep at night. 
Personal Rating 8 



Next month I have a treat for all 
vou role players out there, asl wiU 

tronTJmerica soon to be seen over 

he Ateo if you've any adventures that 
I vou have written yourself, send 
I SemintomeandlTlteUttierestof 
I the World about them. Farewell 
I from Middle Earth. 
I Write to ANDY MOSS CCI 40 
I Bowling Green Lane, LondonECi. 



118 Commodore Computing June 1987 



THiN9i 

computer copy holder 





AN OVERBASE PRODUC 

The Thingi creates working 
space out of "thin air" 



' ■ \mm^r Award winning Innovation 

Overbase Limited 



THE MOUSE PAD - 
PROTECTION FROM HOSTILE ELEMENTS 

OVERBASE 

Mouse pad. Low bounce anti static, anti magnetic, 
protection from hostile elements 

R.R.P.£5.99 ex VAT + P&P 

Your nearest stockiscis; 

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1st Floor Trace Building, 

1 76 Conway Street, 

Birkenhead. Wirral L4I 3JB 

England 

Tel: (051) 647 8981 (6 lines) 

Telex: 265871 MONREF G Ref 72: Mag 20290 



NEOS MOUSE & CHEESE CBM 64 COMPATIBLE 

- Commodore 64 & 1 28 Compatible POWER SUPPLIES 

- Cassette Based 



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A D D - N GUI 


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Here is our up-dated Add On Guide, covering all that's available to 
considerably enhance your computer's potential and give value for money. 
The Guide covers monitors, interfaces, modems and other hardware 
products which can prove to be a very worthwhile investment. 


MUSIC ADD-ONS 






Product Features Machine 


Price 


Company 


Music Maker Starter program. Turns 64 into 64,128 
keyboard. 


£29.95 


Music Sales 
01-636 7777 


Playalong Albums 3 available: Pop, Classics, 64,128 
Beatles. 12 songs. Auto playback or 
will teach to play melody. 


£9.95 


Music Sales 


Sound Studio 2 programs in 1. (1) Turns computer 64,128 
into synthesizer. On screen controls. 
60 sounds in memory. (2) Sound 
recording studio (3 channels). Real 
step time. 


£14.95 


Music Sales 


Sound Sampler Hardware & software package with 64,128 
audio lead and mike. Samples and 
digitizes sound. Editing facilities. 
Pitch sampler. Drum & echo 
facilities. 


£69.95 


Music Sales 


Sound Expander Hardware & Software package. 64,128 
Gives 64 extra sounds. Turns 
computer into generator using F.M. 
technology. Enables 11 voices to 
be used at one time. Easy play 
features built in. 


£99.99 


Music Sales 
C0NTWU£l>MP?l<f£~/23 



120 Commodore Computing June 1987 



SHIFNAL SATELLITE 
COMMUNICATIONS 



COMMODORE 64 Power Pack Problems 
Need a new Power Pack? 

Need a new Power Pack? 
or do you! 

The SRM Module from Shifnal Satellite Communications. 

gets those faulty power packs working again. 

Don't spend £30 to £35 on a new power pack when all you 

need is an SRM. 

Works with FAULTY POWER PACKS, if your power 

light won't come on or comes on, then goes out, then the SRM 

is for you. 

PLUGS IN LINE WITH YOUR POWER PACK 

Prolongs the life of a good power pack 

AS REVIEWED IN ZAPP 64 JUNE 1 986 

PATENT PENDING 

1 year parts and labour guarantee 
The SRM is only available from: 
SHIFNAL SATELLITE COMMUNICATIONS 
45 DANESFORD, HOLLINSWOOD, 
TELFORD, SHROPSHIRE TF3 2DZ. 
PRICE £1 7.95 + POSTAGE. WE SEND WORLD WIDE 
POSTAGE: UK & BFPO £1 .50 (Recorded Delivery) 
OUTSIDE UK £5.00 

PAYMENT BY CHEQUE, P.O., INTERNATIONAL MONEY ORDER, 

ACCESS, VISA 

PLEASE ALLOW 28 DAYS FOR DELIVERY 

AS DEMAND WILL BE HIGH 




r.iiltrm 



f<54 DR/KWINIG BOARD 



i m 8 -4 «.r 



A precision graphics utility for 

Designers 
Architects 
Hobbyists 

ic Create, manipulate, combine, compare, 
fill, patterns and multiple sheet drawings 

ir Fast and secure archival and retrieval of 
drawings 

t*: Mostly single keystroke commands 

For use with disk-drive and 

dot-addressable printer 

£29 plus VAT 

Culton Sales and Services Limited 
34 Mount Street 
Dorking, Surrey RH4 3HX 
Tel: (0306)885138 

CjjriBfaTL *' 

64 DRAW ING E30/C R O 



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AND NOW FOR THE FIRST TIME, YOU TOO HAVE A CHANCE TO 
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() Cash 

Credit card orders welcome: 

Visa/Barclay, Mastercard/Access/Eurocard, 
American Express & Diners Club 

() Charge my credit card No 

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Franklinstraat 5 P.O. Box 414 

1221 HA Hilversum 1200 AK Hilversum ISSN 0921-0407 
Netherlands Netherlands 

Bonus offer to CCI Readers: "Valuable start-up business facts" booklet free 
£10.00 of regular subscription price (£55). 



POOLSWINP 8 ^ 

THE ULTIMATE POOLS PREDICTION PROGRAM 

• MJUSJVK DATABASE Pooliwinner is a sophisticated Pooli 
prediction aid. It cornea complete with the largest daiabace 
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• PREDICTS Not just SCOREDRAWS, but A WAYS, HOMES 
and NO SCOR ES. 

• SUCCESSFUL SELEC guarantee that Poolswinner performs 
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• ADAPTABLE Probabilities are given on every fixture - 
choose as many selections as you need (or your bet. The 
precise prediction formula can be set by the user - you can 
develop and test your own unique method. 

• SIMPLE DAT A ENTRY All team names are in the program. Simply type in the reference 
numbers from the screen. Or use FXXGEN to produce fixture list automatically (see below) . 
DISC/MICRODRITE COMPATIBLE Tapes supplied with conversion instructions. 
PRINTER SUPPORT Full hard copy printout of data if you have a printer. 

PRICE £15.00 (ail inclusive) 




Boxed, with deiuied 
uvtxuction bookl* 




■ ■■■■j,,,,, | -i _ AT LAST: No more struggling tor hours to get the 
MYfJkNHh/7 fixture list into the computer. FTXOEN has been 
I UWull UU/ i programmed with all English and Scottish fixtures 
for 1986/7. Simply type in the date, and the full fixture list is generated in 
seconds. Fully compatible with Poolswinner. Yearly updates available. 
POOLSWINNER with FTJCGEN £16.50 (for both) 



COVRSEWINNERva 

THE PUNTERS COMPUTER PROGRAM 



NOT JUST A TIPSTER 
PROGRAM, Coursewinner 
V3 can be used by experts 
and occ astonal punters alike. 
You can develop and test your own unique winning system by adjusting the 
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statistical analysis of major factors including past form, speed ratings, course 
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outputs most likely winners, good long odds bets, forecasts, tricastB etc. The 
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PRICE £15.00 (all inclusive) iactades Hat AND Naneaal Hani vsrsioM. 



ALL PROGRAMS AVAILABLE FOR: AMSTRAD CPCs, AMSTRAD PCWs (ADD £3.00), Ail BdCt. Ail SPECTRUMS. 

COMMODORE 64/138, ATARI (481* ). SINCLAIR QL 

Supplied on tape (simple conversion (o disc) - except PCW (on 3" disc) and QL (on tnicrodrive) 



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Send Cheques/POs for return of post service to . 



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37 COUNCILLOR LANE, CHEADLE, CHESHIRE. S 061-428 7425 

(Send for lull fist of our software) 



TROJAN 
CAD-MASTER 

THE ULTIMATE IN GRAPHICS TOOLS 



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Send cheque/P.O. to. 
TROJAN PRODUCTS 
166 . Derlwyn, Dunvant. Swansea SA2 7PF 
Tel: (0792) 205491 . 
TRADE ENQUIRIES WELCOMED 



^S3T 



LLAMA CAMELS 

KSOn LONELY SALLOW 
ZONAL PATROL 
SPY SCHOOL 



ksoh 
ksoft 

KSOFT 
KSOFT 



PAXMAN 
PAXMAN 
PAXMAN 
MOSAIC 
MOSAIC 



RZZ 



PERCY 

RABBIT PAKACUQA 

FPttCE SCNGMAKER 

SPW ALF 

FPROE SEA SPELLER 

FPRCE DANCE FANTASY 

FPRCE NUMBER TUMBLER 

SPIN AGEANVOYAGE 

FPRICE LOGICLEVELS 
L0NGMN GO MICRO 

ca auGGUJG 

MOGUL ZETA 

INCEPT DEFENDERS 

INCEPT MSSU COMMANO 

WCEPT WALLYG0EST0RHYME1AND 

INCEPT CRAZYKONG 

WCEPT BURGERT1ME 

INCEPT WHEELWWALLY 

INCEPT CFBNAMINER 

INCEPT rXCOLYCUBURT 

wcept afCNCrrr 

INCEPT GET OFF MY GARDEN 

INCEPT TOKEN OF GHALL 

4NOPT VOftraRAJQER 

WCEP1 SPRfTEMAN 

COMM CARRIER'S MENU (2 TAPES) 

COMM MAGGOTMAWA 

COMM PATRICK MCORE ASTROLOGY 

NTERO HERCULES 

COMM B8C MASTERMIND 

DORCAS ORACLES CAVE 

TYMAC GAN0CLF THE SORCERER 

INCEPT BIG BEN 

INCEPT QUANGO 

INCEPT GUZZLER 

HESWAR MR T.N.T TURBO 

HESWAH BOOTH' TOOTW' TURBO 

HESWARPTT TURBO 

VISION DAREDEVXDENN&F10NA 

RABBIT CYCL0NS 

RABBIT ESCAPEMCP 

COMM DATA MUSIC 

INCEPT HEFOES0FKARN 

INCEPT TALES OF ARABIAN NIGHTS 

INCEPT WHERE'S MY BONES? 

WCEPT BIG TOP BARNEY 

INCEPT JEWELS OF BABYLON 

INCEPT EMPIRE OF KARN 

INCEPT BREAK FEVER 

INCEPT CAVERNS OF SIXAHC 

WCEPT FRONT UNE 

WCEPT CRYSTALS OF CARLS 

WCEPT PULSE 

INCEPT WLDRCe 

COMM LET'S COUNT (2 TAPES) 



HESWAR 
LLAMA 
PNGUIN 
LLAMA 



WORLD CUP FOOTBALL 

PYRAMO 

BEAKY AND EGG SNATCHER 

M THE BEGINNING 

UNORTHODOX ENGINEERS 

NEW 
BCBILL 
KNOW YOUR 10 
OSPREY 

GHOST'S MANOR 
MAMA LLAMA 
CTTAOEL OF CHAOS 
REVENGE OF MUTANT CAMElS 



OCEAN ROLAND'S RAT PACE 

AUG CHARTBUSTER 

SPARKS MACBETH 

SPARKS MERLIN 

ELECT BUZZ Off 

LLAMA MATRIX 

LLAMA SHEEP W SPACE 

SPARKS ORG ATTACK 

TASKET POSTER PASTER 

ADVWT SECRETMtSSION 

SPARKS CE PALACE 

SPARKS CHOPPER 

SPARKS TASKMASTER 

777777 SEASCeSPEOAL 

MCRCG EVERYONE'S A WAUY 

NEWGEN GATES OF OAWN 

COMM LABYRINTH 

COMM DANCING MONSTER 

COMM NUMBER HUSTLER 

SPARKS KAYAK 

COMM SUPER BUTZ 

MKGEN HERBERTS DUMMY RUN 

SPARKS MAO DOCTOR NEW 

SPARKS EWO MOTHER 

MIRROR CAESARS TRAVELS 

SPARKS COUNTDOWN TO MELTDOWN 

RSHEP UPPERGUMTREE 

COMM BIOLOGY 

COMM MATHS I NEW 

COMM MATHS I NEW 

COMM GEOGRAPHY 

COMM HtSTORY 

COMM CHEMISTRY 

COMM GERMAN 

COMM COMPUTER STUDIES 

VKSW rCEOUSBILL 

VHON FALCON PATROL 

LONGMNAGENTUSA 

ALUGA SUNOFBLAGGER 

ALUGA LOCO 

AMROG PCRJZZ 

PAXMAN EGBERT 

PAXMAN FABULOUS WANDA 

HARE HARERMSER 

ORPHES WEB 

CflPHES STAR FIGHTER 

BUGBYT MISTER MEPHGT0 

SFTPftJ THRUSTER 

BUGBYT CAPTAJNKEO 



SFTPRJ CRAZY BALLOONS 
BUGBYT ANTICS 
COMM HOEAN05EEK 
AftOLA HARD HAT MAC 
COMM STOP THE EXPRESS 
COUJN THE REAL YOU 
PRfiM GOLF 
PFBSM TITANIC 
PFBSM RATSPLAT 
PRBM HEU0N 
PFBSM AHCONCOR 
AflTO BEAR BOWER 
COMM CASTLE OF DREAMS 
LOTH JOHNNY REB H 
ARGUS SCHtZOFRENiA 
ARGUS RUPERT 



2.50 



2.95 



GMSMC SKLU 
ABRASC SAM'S JAM 
QUICK AQUAPLANE 
OUKX STING M 
BEV0N0 GOCOWSSGRACOUS 
TERMIN STFJJADOOGER 
PSS M06YDICK 
MCflO JWN GENIE 
HARE HAflERAISER 
TERMIN SUPER GFBMER 
TYNSfT 0LEVEL PHYSICS 
TYNSFT LEVEL CHEMISTRY 
TYNSFT 0LEVEL MATHS 
TYNSFT LEVEL BIOLOGY 
ARXXA 0NEONONF 
ARXXA WILD WEST 
ARI0LA BATALYX 
AROLA D-EOG 
OCEAN TORNADO LOW LEVEL 
COMM RADAR RAT RACE 
COMM GORF 
COMM STAR RANGER 
MSTNC LAST OF V8 
COMM HARBOUR Am ACK 
COMM STAR POST 



QUKK BOOGABOO 
OUCK ESCAPE 
QUICK SEESAW 
INCEPT SCRAMBLE 
COMM OMEGA RACE 
COMM TOOTH WVADERS 
COMM MATCHMAKER 
R'N'B M6SON2 
rjGMARKAVIEWTOAKXL 
COMARK CODE NAME MATT U 
USGOLD GROG'S REVENGE 
IJSGOLD DRELBS 
TASK GYR0P0OS (DISC) 
CENTUR SUPERBASKH 
ENGSOf HENRY'S HOUSE VOLT 
ENGSOF HENRY'S HOUSE V0L.2 
ACTVSN MASTER OF THE LAMPS 
ARKXA SPELLUNKER 



Mf DIRECT MM DISCOUNT 



THNEMI DANGER MOUSE 

SFTPRJ MANIC MINER 

AUDOG FRANTC FREDOIE 

BUGBYT AUTOMAN 

ARKXA HOPLIFTER 

PRISM TURBO « 

PRISM PILOT 64 

PRISM SUPERMAN 

TASKfT SUPER PIPELINE 

OCEAN CHINESE JUGGLER 

ARXXA VALKYRIE 17 

SPARKS DANGER MOUSE IN 0. TROUBLE 

THNEMI RIVER RESCUE 

EUTE KOKOTWIWILF 

SPARKS TTWM3GAMES) 

VIRGIN FALCON PATROL H 

USGOLD 2LWKY 

AftOLA DAVOS MIDNIGHT MAGC 

ANJROG FLIGHT PATH 737 

TYNSR SUPERGRAN 

COMM LAZARIAN 

COMM GORTEX & MICROCHIPS 

COMM WtZARDOFWAR 

AUOOG ALICE N WONOERLANO 

AN'F GUMSHOE 

COMM KffRG TO BASIC VOL 1 

COMM INTRO TO BASIC VOL 2 

ARXXA STEALTH 

SFTPRJ HARVEY SMITH SnOW-JUMPW 

SFTPRJ JET SET WILLIE 

BEYOND LORDS OF MONOHT 

TASKET GYhOPOD 

NOVA ENCOUNTER 

BEYOND PSYTRON 

DOMARK EUREKA 

FtREBD SABRE WOLF 

F1REBD LHDERWORLDE 

ARXXA KAISER 

FIREBD NIGHTSHADE 

BEYOND SHADOWRRE 

DOMARK SPUT PERSONALDIES 

NEXUS NEXUS 

ARGUS BROADSTREET NEW 

ARGUS EVXCFOWN NEW 

WFOGR VERACRUZ NEW 

ASL GRAND MASTER CHESS NEW 

PfTMAN prTMANTYPING NEW 

INFOGR THE INHERITANCE NEW 



3.50 



PAXMAN J.FO/SKULLAVAfOAAXNOOft 
WFOGR MANDRAGORE NEW 



ADDICT FOOTBALL MANAGER NEW 

MTECH SCUBA LXVE 

PARA OUTBACK 

MiRRCR CAESAR THE CAT 

COMM CLOWNS 

FRONT HTERVIEW 

MELBHO HUNGRY HORACE 

AN'F CHLCKIEEGG 

LONGMN ZODIAC MASTER 

USGOLD BOUNTY BOB STRIKES BACK 

DREAMS SPY'S DEMISE 

USGLXD BEACH HEAD 

MIKGEN HUBERT'S DUMMY RUN 

OCEAN GILJJGAN'S GOLD 

COMM SPIRT OF THE STONES 

DOMARK FRIDAY THE 1301 

ACTVSN PASTHNOER 

ACTVSN ROCK N BaT 

ACTVSN ON COURT BASEBALL 

ACTVSN ON COURT FOOTBALL 

MELBHS MORDEN'S QUEST 

INCENT CONFUZION 

INFINI MOEBUS 

TASK CADCAMWARPJOR 

FIREBD DEMONS OF TOPAZ 

GLOBAL MAGICIANS BALL 

ORPHES EUDON 

ENGSOF TOPPER COPPER 

ENGSOf HENRY'S HOUSE 

COMM GORTEX 

USGOLD TAPPER 

BUGBYT TWIN KINGDOM VALLEY 

IMAGIN WORLD SERIES BASEBALL 

LISGOLD F0R8ODEN FOREST 

OCEAN HUNCHBACK II 

OCEAN KONG 

OCEAN KONG STRIKES BACK 

SPARKS W1NGC0MMAN0ER 

STATE FRAX 

SPARKS SPARKLERS SPEOAL(4 GMS) 

COSMI AZTEC CHALLENGE 

ROMIK NORDIC WAR 

ROMIK GRAPHIC EDfTOR 

EDGE ALMAZZ 

CRAIG SYSTEM 1500 

MIRROR DYNAMITE DAN 

FRUNER STORM WARRIOR 

ARXXA RAID ON BUNGLING BAY 

8ANOAO SOFTAJO 

DREAMS Off THE HOOK 

BEYOND QUAKE 

ARGUS THEFOflCE NEW 

DUKREL COMBAT LYNX NEW 

WFOGR THE WHERfTANCE NEW 



A CA COMM DEADLINE (DISC) 

**-J\J COMM FANTASY RVE {DCO 

OCEAN FRANIOE GOES TO HCUYW'D COMM RAIL BOSS (DBG) 

ULT1M STAFF OF KARNATH COMM STAR CROSS (BSC) 

OCEAN DALEY THOMPSON DECATH. COMM SUSPENDED (DISC) 

ACTVSN BALLflLAZER COMM ZORK 1 (DISC) 

ACTVSN EUXEXMACHWA COMM Z0RK2flXSQ 

ACTVSN LITTLE COMPUTER PEOPLE COMM Z0RK3(DBC) 
DREAMS MERMAID MADNESS 



OCEAN TRANSFORMERS 
«WU DEACTTVATDRS 



4.95 

INCEPT PANE 

OUCK ULT1SYNTH 

LEGENO VALHALLA 

MINDGM ALIEN 

BEYOND PSI.WARRIQR 

MELBHO ZJMSALABIM 

MELBHO HAMPSTTiAO 

NEWGENj. BAflflJNGTONSSOUASH 

ULTIM BLACK WYTCH' 

ULTW MHOTEP 

LISGOLD FORT APOCALYPSE 

USGOLD BLUE MAX ;-— TZ^/W^. 

COMM LOGO M I L .t* ,S SHERLOCK HOMES 

ARTX WORLOCUPI 

HEWSON GRJB8YS DAY OUT 

MELBHS TERRORMOUNOS! 

USGOLD ZAXXON 

USGOLD BRUCE LEE 

ARKXA MURDER ON ZJNOERNAUF 

APJOLA ARCHON 

ARXXA MULE 

PSON MATCH POWT 64 

GREMLN THING ON A SPRING 

LEVELS SECHAflY OF ADRIAN MOLE J™" ^™" 

OOW NODES Of YESOD "* F0Gfl WWDRAGORE 



BEYOND ENIGMA FORCE 
ACTVSN HERO 
NEwACTVSN BEAMROER 
ACTVSN PfTFALL 
VIRGIN NOW! GAMES 
CRL BLADE RUNNER 
MELBHS STARON 
MELBHS nGHTTNG WARRIOR 
PARKER OBERT 
ATARI DONKEY KONG 
ATARI DG DUG 
ORPHES THE YOUNG ONES 
INCEPT MEGA COMPILATION 
USGOLD DONALD DUCK 
ATARI CENTIPEDE 
COMM JACK ATTACK {CARTRIDGE) 
USGOLD SUPER ZAXXON (DtSCJ 
COMM MONEY MANAGER (DISC] 



COMM HI FLYER (DEC) 

ACTVSN TOUR D£ FRANCE 

LEGEN KENSINGTON 

COMM SPIFBT OF STONES {DISC} 

ARKXA TTXX>C0WN FOOTBALL 

VIRGIN NOW GAMES II 

COMM PFCGRAMERS LmUTlES DEC 



790 

USGOLD ZORRO 

MELBHS WAY OF EXPLODING RST 

COMM EASY FIE (DISC) 

COMM RJTURE RNANCE (DISC) 

COMM SIMONS BASIC EXT 5fXDISC) 

HESWAR CELL DEFENCE (DISK) 

AflOA SKYFOX 

APJOLA ARCH0N2 

APJOLA WIZARD 

APJOLA SCARABAEuS 

ARXXA STARSHIP ANDROMEDA 

AROLA MURDER ON 7JN0ERNEUF DISC 

ARKXA WIZARD (DISC) 

ARKXA KAISER (DISC) 

ARXXA MULE (DISC) 

COLLNS FORECASTER 

9.95 

ARKXA GOLF LXtBTRUCTON 

AROLA RACWCONSTPJJCTBN 

APJOLA MUSK fXNSTHUCTON 

AROLA AflCHON(DtSK) 

AROLA SKYFOX (DISK) 

AROLA ADVENTURf CONST (DISK) 

AROLA MAILORDER MONSTER (DISK) 

NEW 
ARKXA PWBALL CONSTRU.SETfOtSK) 

NEW 
ARKXA MUSIC CONSTRU SET(DISK) 

NEW 
MELBHO REVS 

MASTER WTRO TO PROGRAMMING 
(VHS) 



OCEAN AN0R0O2 
MCMLN SCREENPLAY 
MCMLN MAGO 
ACTVSN SPACE SHUTTLE 
WFOGR VERACRUZ 
GREMLN TRAIL BLAZER 
FTl IJGHTFOFCE 
CASCAD SKY RUNNER 
OCEAN RAMFJO 

5.95 



SIERRI FRCGGER(D6C) MASTER WTRO TO PROG. VOL 2 

AROLA LAPIS PHILOSOPHORUM(OISK) (VHS) 

NEW HESWAR GRAPHICS BASK (DSC) 
NEW HfSWAfl HESGAMES (DSC) 
NEW ARKXA TTJLCHDOWN FOOTBALL I DEC 1 
AMAZONfDtSC) 



SELECT SELECT1..12 GAMES TV AOV 

COMM SCCPE64 

COMM ARCADE EXTRAVAGANZA DISC 



O.7O TRILL CRACONWORLDE 

USGOLD TIME TUNNEL WINDHM BELOW THE FOOT 

BEYOND SPY Vs SPY WINOHMALCE W WONDERLAND 

NEW ARKXA WILD WEST (DtSC) SPW RCCK'N'RhYTHM 

p^APJOA BUG BLITZ (DISC) TRILL RENDEZVOUS WTTH RAMA 

^ry-AROLA SAUCER AnACKpSC) AROLA MARBLE MAPNESSOXSK)NEW 

Jjw, AROLA OEACTrVATORS(DISK) NEW 

fJ^APOLA ONEONONEOXSK) NEW 

Please add 30p per title for post and packing 



To: AGF , Dept CI « 26 Van Gogh Place, Bognor Regis, West Sussex 



i Compatible with Commodore 
VIC 20, C64, C16, Plus 4, C128 a 
and C128D Home Computers ' 




CITIZEN 

TWO-COLOUR 

DOT MATRIX PRINTER 



ADD-ON GUIDE 



Microvox 



Package consists of sampling unit, 
system disk (with 'start-up' samples) 
and Library disk. The sampling unit 
has two programmable 24dB/octave 
filters and gives a S/N ratio of 59 dB. 



Disk/Wafer Drives 



Product Features 

1541C Single disk drive unit, provides 

greater storage capacity (170 
Kbytes) faster retrieval than a 
cassette unit 

Enhancer Disk High data transfer rate, sleek design, 
Drive 1541 compatible, free software 

Accelerator Ultra compatible, compact size 

very quiet, 1 year guarantee, 20% 
faster than 1541C 

1571 Double-sided, fast access times, 

quiet in operation, half height 



Speech Recognition & Synthesis 



Product Features 



Sweet Talker Synthesiser — allophone system, 

3" square, 1 1 / 2 " high, gives examples 
& demonstrations. Shape & colour 
as Commodore 

Voicemaster Unique 3-in-one package, speech 
reproduction, speaks in own voice. 
Voice harp — just whistle or hum to 
produce music 

SPEED LOADERS 



Product 

Epyx Fast Load 
Cartridge 



64 



£229.95 



Supersoft 
01-861 1166 



Commodore 
Machine 


Price 


Company 


64/128 


£199.99 


CBM UK 

Commodore 
0628 770088 


C64/128 


£115+VAT 


Firstline 
Software 


C64/128 


£159.95 


Evesham 
0386 419989 


128 


£249.00 


Commodore 



64 — when 
used with 64 it 
is basic 
compatible 

Commodore 
Machine Price 



64 



64 



£24.95 



£59.95 



Features 

Has disk tools e.g. directory, 
return to basic function, copy 
(another menu). 

Can be disengaged without turning 
off machine. Can edit disks, has a 
file utility, For trans-programming 
you have S. Mon. which is a powerful 
monitor. Numbers may be entered 
in hex. 



Machine 

64,128 



Price 

£24.95 



Company 



Cheetah 
0222 777337 



Anco 
0322 92513 



Company 

Centresoft 
021 359 8881 



Turbo Plus Add Turbo to basic or machine 

code filers for faster loading. Also 
scrolls listings up or down 



C16, +4 £19.95 

(with cartridge) 



Anco 
0322 92513 



CONTINUSP 0NPR6E 124 



Commodore Computing June 1987 123 



Quickdisc 



Turbo 64 



1541 Express 



ADD-ON GUIDE 



Cartridge plugs into 64 and 1541 + 64 
1570. Can be switched in and out 
from the keyboard. Fast format, fast 
backup, fast file copier. Reset switch. 
Improved DOS commands. Is 
compatible with printers and second 
drives. Cure for 'save @ bug'. 

A disk specially formatted with the 64 
fast load feature built in. Once the 
disk is made it will load on any 
unmodified Commodore 64 and 
1541 disk drive without having to 
load anything first. Loading time is 5 
times faster and programs can be 
selected and run from a menu by the 
press of a single key. 

Cartridge — two leads clip inside the 64 
computer. Works with most business 
software. 



Final Cartridge II Disk and Tape Turbo — up to 
10 Times speed 

Freeze Frame Keyboard extras 
Basic 4.0 commands 



64/128 



£19.95 



£19.99 



£34.95 



£39.00 



Evesham 
0386 49641 



Cockroach 
0633 440434 



Ram 

0252 850031 

H&P 

Computers 
0376 511471 



Expert Cartridge Program Paralyser R/I/1 „ Q 

Sprite Extractor m/i^b 

Hires Screen, Grabber, Programmable 



Joysticks/Trackerballs 

Product Features 



£29.99 



Trilogic 
0274 684289 



Delta 3SC 

Vulcan 
Gunshot I 
Vulcan 
Gunshot II 

Quickshot 1 

Quickshot 2 

Quickshot 2 
Turbo 

Hotshot 
(REVS) 

Professional 

Quickshot II+ 
Fantastick F3 



Microswitch 



Black, or black with red stripes, 3 
fire buttons, light fast action 

Cream & beige, 2 fire buttons 
suction pad underneath 
Black, 2 buttons, autofire, suction 
pad underneath 

Black & red, 2 fire buttons 

Black & red, 2 fire buttons, autofire 

Red, 2 fire buttons + auto. 
Micro switched 

Analogue, designed for Firebird 
game. REVS, also switchable to 
normal, one fire-button 

Accurate, dual fire buttons, auto 

fire select 

Microswitches, large grip, dual 

stick fire buttons 

Dual fire button for left handed 

people, sleek design 



Metal shaft, very durable, large 
fire button, accurate 



Commodore 
Machine 


Price 


Company 


64, VIC 20 


£12.00 


Voltmace 


128 




0462 894410 


64, VIC 20 

128 

64, VIC 20 

128 


£7.95 
£8.95 


Vulcan 
01-203 6366 
Vulcan 


64, VIC 20 


£7.95 


Spectravideo 


64, VIC 20 


£9.95 


Spectravideo 


64, VIC 20 


£14.95 


Spectravideo 
01-330 0101 


64/128 


£12.95 


Meedmore 
051-521 2202 




£19.95 


Euromax 


64/128 


£12.99 
£6.99 


01-368 1276 
Palan 

Vulcan 
01-203 6366 



64/128 



£12.95 



124 Commodore Computing June 1987 



— i .. — ' — — — 1 „____ __ -. . ."-'. ' ■ ■■ '.-■--— ■■:,. '■' 

ADD-ON GUIDE 



Ballpoint 



Machl 



Speedking 



Icon manipulation 16 colours 
(any 4 usable at once), sections of 
drawings may be picked up & 
moved, drawings compatible with 
light pen drawings, optical 
trackerball, trackerball or joystick. 

Black with 4 red 

buttons. Moulded handgrip and an 

autofire switch 

Hand-held, moulded case, one 
trigger-fire button 



64/128 



£29.95 



64, VIC 20 £8.95 



64/128 
CT6+4VIC20 



£12.99 



Meedmore 
051-521 2202 



Cheetah 
0222 777337 

Konix 

049 5255913 



DIGITISERS 



Computereyes 



It will digitise from camera, video 
recorder, video disk and images can 
be stored on disk. Also 
enhancements to allow the use of 
computereyes with some of the 
popular grpahic packages for the 
Commodore. 



64 



£129 + VAT Stem 

0382 65113 
Mr. E Able 



MISCELLANEOUS 

Datapad 16C Keypad is a strong metal case. It 
plugs in externally and comes 
complete with software to define the 
keypad to your choice of layout. 

Centronics Cable Converts 64/20 to Centronics output 



64 



£34.95 
incl. 



Voltmace 
0462 894410 



£11.17 + VAT RAM 

0252 850031 



D150 



Portable Printer, 150 characters per 
sec. For executives — letters memos 
& charts 



£39.00 



Norbain 
0734 868855 



Datel Sampler 

MCS Plus 
The Linker 

AMS 
Comdrum 



Hardware incorporates full 8-bit D to 64 + 128 £49.99 

A and ADC conversion. Software 
includes sample editing 

Combines interface, MIDI link and 64+128 £225 

comprehensive disk software 

System 7 for DX78TX7 Synth's 64 



Editor, keyboard, linker synthesiser 64/128 
and MIDI modules 

Digital Drum Software. 20 voices, 64/128 £9.95 

full sequencing and editing. 



£219.66 
(Software 
only £79.99) 

£39.95 



Datel 

0782 273815 

Joreth Music 
0386 831615 

Joreth Music 



Rainbird 



Datel 



Lightpens 



Features 



Trojan Lightpens Black. Will draw freehand, can 

magnify or reduce, can fill in with 
either colour or 2 different patterns 



Machine 

64, VIC 20, 
+4C16 



Price 

£19.95 



Company 



Trojan 
0792 205491 



Commodore Computing June 1987 125 



■ MW - T^ ! ■! ■ ! ; ! ' ? ■ '""■" ' ■ ■ ■ ■ ■ ! " !?? !">"" M: ! - ! ! ! . ' - ' : 1 ' : ' ■ ' ■ ^ ' ":"■ ■ ' ""■■■ -■■ - -- ■ " ■ ' ■ ' ■ ; . . : ., , ■■ ;, ' ."" ■ , , ' ' "■ ■ I ■ ■ ' ■ ■ ' ■ ? - ! , ■ - ■ - ■ ■ ■■■ ■ ■ . ■ ■ ■■ - ■ - ■ ' : ' : : > > ' +, ' ■ , ■ ■ , 



ADD-ON GUIDE 



Stack Light Pen Unique torch contact switch. 64, VIC 20 

Pixel accurate supplied complete with 
paintbox draw software and 10 pen 
games. All standard features plus 
animation and C.A.D. support. 
Full colour 



Mice Features 

Datex Mouse Mouse, tape & disk software 

The Magic Mouse Mouse, tape & disk software 

MS 2000 V Optical encoding and a 

comprehensive cassette + disk-based 

software 
Neos Mouse Cassette only. Software program 

called cheese 

Desk Top Includes 100 year calendar 

calculator, diary, clock, 
communication facilities, disk utilities 
etc. And more. Use with mouse 
joystick or keyboard. Cassette & disk. 



£28.00 



Meedmore 
051 521 2202 



Machine 


Price 


Company 


64 


£49.95 


EEC 01-222 8122 


64 


£59.95 


SMC 01-441 1698 


64 12 


£69 


Wigmore 
House 


54/128 


£44.90 


Wigmore 
House 


54/128 


£18.50 
incl. VAT 


Wigmore 
House 

01-734 8826 



MOTHERBOARDS 



Stack 



64, VIC 20 
128/128D 



£28.00 



Meedmore 
051 521 2202 



4 slot motherboard (adaptor). Has a 
unique switching system for each of 
the 4 cartridge slots which allows 
the user to turn on and off cartridges 
without removing them from the 
computer. 



ATTENTION ALL 
PROGRAMMERS!! 



I ou may be an experienced programmer - you may be a beginner. Either way, you may have! 
come across some useful tips which could make life easier for other CCI readers. 

Or maybe you have written a program, either in Basic or assembly language, that you feel is worthy 
of publication. 

CCI always welcomes contributions from readers. We will publish any suitable listings or 
programming advice... and we'll pay you for it! 

If you wish to contribute something for publication, we require programs on cassette or disk, 
together with any additional explanatory information and a CLEAR printout of any listings. (The better 
the original printout, the better the reproduction in the magazine.) 

Please enclose a SAE if you wish to have your program returned to you. Please package disks or 
cassettes carefully! 

The address to send contributions to is: 
The Editor, 

Commodore Computing International, 
Finsbury Business Centre, 
40 Bowling Green Lane, 
London EC1 RONE 

Don't forget. . .CCI welcomes programs for all Commodore computers - 64, Plus/4, CI 6, 1 28 plus 
the VIC and PET. 



126 Commodore Computing June 1987 






OUNT ABILITY 



is a powerful suite of programs which can pro- 
vide a business with a helpful and informative 
method of financial control. 
This superb system combines the accuracy, 
discipline and reliability of traditional accounting 
methods with a friendliness and flexibility that 
only an integrated system can provide. 



Currently available for your Commodore 128, 

128D or 8000 series computer. 

Imminent Release for Commodore 64 and P.C. 




buNT 

§!UT¥ @ 



MAJOR F E 



□ COMPREHENSIVE HELP SCREENS □ QUICK CREA- 
TION OF ACCOUNTS □ ACCOUNT NUDGE FACILITY 

□ TEMPORARY ACCOUNT FACILITY □ MULTIPLE VAT 
RATE CAPABILITY □ MULTIPLE BANK ACCOUNTS 

□ FULL AUDIT TRAIL □ UP TO 64 LEVELS OF USER 
SECURITY □ CASH SALE FACILITY □ AUTOMATIC 
TRANSACTION AGEING □ AUTOMATIC DISCOUNTS 

□ TRANSACTION MESSAGES □ OPEN ITEM OR B/F 
ON ANY ACCOUNT □ DAYBOOK, STATEMENTS, RE- 
MITTANCE/CHEQUES □ 24 REPORTS □ SCREEN 
DUMP FACILITY □ UP TO 53 PERIODS PER YEAR 

□ SUPPORTS UP TO FOUR COMMODORE DISK 
UNITS □ SUPPORTS UPTO FOUR PRINTERS INCLUD- 
ING CENTRONICS. 



For further information 
or details of your local 
stockist contact: 



£99. 



99 



INC VAT 



MICROHEX COMPUTERS UNION STREET TROWBRIDGE 
WILTSHIRE BA14 8RY TEL: (02214) 63828 



FU LLY I NTEG RATED SALES PURCHASE & NOMINAL LEDGER ACCOUNTING 



micR^sniPS 



Telephone: 051-630 3013 



LTD 

37 Seaview Road 

Wallasey, Merseyside 

L45 4QN 

051-691 2008 



C64C Connoisseur Pack 


£234.95 


Citizen 120D Printer inc Corr 


modore 


C129DincDS 1571 Drive 


£499.95 


Interface 


£299.95 


C128D inc 1900M Monitor 


£625.00 


MPS801 Ribbon 


£6.99 


1571 Drive for 128 


£269.95 


MPS803 Ribbon 


£3.99 


1541C Drive 64/128 


£199.95 


1200 Ribbons 


£3.99 


1901C Hi-Res Col-Monitor 


£339.95 


1000 Sheets Fanfold 


£8.99 


1900M Mono Monitor (128) 


£149.95 


2000 Sheets Fanfold 


£15.99 


Thomson/C64 Colour Monitor £239.95 


5 1 / 4 " Lockable Disc Box 




Music Expansion System 


£139.95 


(Holds 100) 


£10.95 


Sound Sampler C64/128 


£29.95 


Disk Nibbler 


£4.99 


C64/128 Motherboard 


£19.95 


C64/128 Printer Lead 


£3.99 


Action Replay 


£24.95 


Centronics Lead + Software 


£19.95 


Freeze Frame III B 


£39.95 


1701/1901 Dust Cover 


£3.95 


Expert Cartridge 


£31.50 


C64/VIC Dust Cover 


£5.99 


Citizen 2 colour C64/1 28 Printer £44.50 


C128 Dust Cover 


£7.99 


Silver Reed Daisywheel inc 


364/128 


Dolphin DOS (Specify 68 or 1 


28) £68.50 


Connexion 


£139.95 







Wide range of leads, cables, software 

and accessories. 

SEND FOR FULL LIST QUOTING 

CCI 

If it's released — we stock it — please phone us 
OPEN SIX DAYS 






Send SAE lor lull lists 



HAL ORDER 

Chequa&P.O. peyab'e *>: 

HCROSMPS LTD 

) AM 5p in £ Postage; MdlfttitC Europe at coal - other counwes 



EJ^I 



IF YOU THINK THE 64 IS ONLY A GAMES MACHINE. THINK AGAIN! 

Polynomial 

A NEW AND EXCITING METHOD OF STUDY FOR THE COMMODORE 64/128 

Polynomial is the first program of its kind which offers a DYNAMIC way of learning and studying. 

However it is not one of those boring question and answer types of Educational Software. Polynomial 

allows you to put the questions and helps you find the answers. Students of all levels from all subjects 

could find Polynomial an INVALUABLE AID to their studies. 

WHAT DOES POLYNOMIAL OFFER YOU? 

Polynomial combines 3 powerful number crunching routines with an EXCITING GRAPHICS facility to 

form one of the most powerful educational software packages available for the Commodore 64/128. 

• ROOTS - Solves linear and non-linear equations and can find both real 
and imaginary roots. Results can be verified using the powerful 
GRAPHICS module. 

• CURVE FITTING - Calculates polynomials to fit a set of data points. 
Helps you interpret your data and solve the awkward experiments 
QUICKLY and EFFORTLESSLY. Plot both the data points and the 
resultant polynomial on the same screen. 

• SIMULTANEOUS EQUATIONS - Can solve up to 34 simultaneous 
equations easily and efficiently. Equations clearly formatted on the 
screen. Solutions are calculated in seconds. Enormous potential as a 
problem solver. 

• GRAPH PLOTTING - This extremely POWERFUL module has 
INCREDIBLE potential for learning. Plot results of all your experiments 
draw graphs of your polynomial equations and their DIFFERENTIALS, as 
many as you like all on the same screen. These are plotted on a high 
accuracy, high-res screen, choose double or single axis graphs. 

THIS EXCELLENT PACKAGE IS IDEAL FOR CSE, '0' LEVEL, 'A' LEVEL AND DEGREE STUDIES 
AND CAN BE YOURS FOR AS LITTLE AS £14.95 - UNBELIEVABLE VALUE! 




Price INCLUDES detailed manual in an attractive protective case. Postage and Packaging FREE. 
SEND FOR YOUR COPY NOW! _, 
Write FREEP0ST to: " 



Insight Software Systems Limited 



INSIGHT SOFTWARE. FREEP0ST P0 Box 27, Basingstoke, Hampshire RG22 4BR 

Please send me copyliesl of Polynomial 

Tick as appropriate j~J Cassette £14.95 □ Disc £19.95 
□ Cheque Q P.O. 

Name 

Address 



CCI 



Signature 

Please allow up to 28 days for delivery. 



Date_ 



f STACK COMPUTER PRODUCTS 



C64 C128 C128D 



SWITCHABLE 

4-SLOT 

MOTHERBOARD 





SPECIFY 

MODEM 

OR 

NORMAL 

VERSION 



•USE COMPATIBLE 
CARTRIDGES TOGETHER 
•SAVES UNPLUGGING & WEAR 



C64 128 +4 VIC 20 C128D 



PROFESSIONAL 
.RS232 SERIAL 
.INTERFACE 



• TYPEWRITER 

• PRINTER 
•MODEM 
•OTHER COMPUTER 




•Connect any serial device to 
your computer, 
i • Easyscript, Superscript, Scrip 
128 etc. compatible. 
' Send and receive 




5'/„" LOCKABLE DISK 
STORAGE BOXES WITH RIGID 
INDEX SEPARATORS. 



C64/C128 128D 



A A* 




•DISK & TAPE TURBO 
•CENTRONICS l/F 
•TOOL KIT 
•GAMES KILLER 
•RESET SWITCH 
•FREEZER 



5'/ 4 " 

FLOPPY DISKS 

INC. LABELS, SLEEVES, 

WRITE TABS 
•A 10 Super Quality Doubled 

Sided in Library Case. 
•B 10 Standard quality in 
polythene bag. 



C64 C128 128D 




AA 



FREEZE 

FRAME 
MKIV 




£28.95 



r w i 



• DISK TO TAPE/TAPE TO TAPE. 
•TAPE TO DISK/DISK TO DISK. 
•MULTIPART PROGS 
HANDLED. 
•SIMPLE OPERATION. 



C64 128 +4 C16 VIC 20 128D 




£59.95 



UNIVERSAL 
CENTRONICS INTERFACE 



•TYPEWRITER 

•PRINTER 

•PLOTTER 



•Fully CBM compatible. 
.•Full Graphics on Dot Matrix 
Printers. 

•Use 341 on Plus 4. 
•Chainable with Disk 



1540 1541 1550 1570 



NOTCHER 




HALVE DISK COSTS 



•Use both sides on single 
sided drives. 
•Tested on all our Disks. 



C64/C128 128D 





EXPERT ME fS*DISK 
CARTRIDGE DRIVE 
• NOW WITH ESM 
•FREEZER WITH ONE FILE 
& COMPACTING. 

•TURBOS & UPGRADABLE. 

•MONITOR & GAMES KILLER. 

•DISK TO TAPE ETC. 



* IF YOU BUY THE WRONG ONE WE WILL EXCHANGE IT FOR ANOTHER 




HIGH 

QUALITY 

RIBBONS 

•MPS801 

•MPS802 

•MPS803 

•1525 

•1526 

•DPS1101 

•MX/FX80 



3.54 
393 
3.92 
3.35 
3.93 
3.52 
3.78 



ALL OTHERS AVAILABLE 



VIC 
MODULATOR 




64 
TRANSFORMER 



'1126.95 



BS3120 




FROSTED -BLACK TRIMMED 
ANTI-STATIC FIRE RETARDANT 



64/20/16 

Plus 4 

128 

128D 

C2N/1 530/1 531 

1541/1570 

1571 

MPS801 

1701 



2.75 
2.75 
3.50 
4.50 
2.00 
3.00 
3.00 
3.00 
6.00 



•4 SLOT 
MOTHERBOARD 
SWITCHABLE 

•3/1 6K RAM PACK £34.95 
•3/16/32K RAM PACK £49.95 



K.95 



ALL CBM SPARES 
SUPPLIED 



•16KRAM PACK 



#9.95 



C64 '128 128D 




SLOMO 

•Slow or stop any Program. 
•Sloyv or Pause Listings. 
•Stop Action or Instructions 
while you think. 
•Cheat Time Limit' Games. 



FREE 40 PAGE 

CATALOGUE ON 

REQUEST OR WITH 

ORDER 



PRICES INCLUDE VAT 

P&P£1.90 

(FREE OVER £20) 




C64 128 128D or VIC 20 



LIGHTPEN 




DRAW ACCURATELY , 
ON SCREEN 

•Superb precise drawing 
package COMPLETE. 
•Save, Load & Print Pictures. 
•Really useable. 
• 10 Games included. 




MAGIC DISK 
Fix 1541/1570 
SPEED & 
ALIGNMENT 
SIMPLY 

ALIGN & CLEAN 
ALL CBM TAPE 
DECKS ON ALL 
CBM'S SIMPLY 



C64/C128 128D 




NEOS MOUSE 

& CHEESE CASSETTE 

•COMPLETE MOUSE 
GRAPHICS PACKAGE. 
•JOYSTICK MODE INCLUDED. 




DATA RECORDER 

•PIANO KEYS. 

•RECORD (SAVE) LIGHT. 

•COUNTER. 

•C16/+4 ADAPTOR £2 EXTRA 



MEEDMORE 
(Distribution) LIMITED 

28 Farriers Way 
Netherton, Merseyside, 
L30 4XL 

Tel: 051-521 2202 





{ $sm. 



COMMODORE REPAIRS 

Commodore Repairs By Commodore Approved Engineers 

CBM Power Supplies C64/+4/12S7Vic 20 £1j>-°° 

Vic 20 Modulators emnn 

CBM 64/CBM+4/CBM 16 from IS' nn 

CBM Disc Drives from coc'nn 

128/128D from ws.uu 

Atari repairs also 
For more details write with SAE or telephone: 

G.C. BUNCE & SON 

36 Burlington Road, Burnham, Bucks SL1 7BQ. 

Tel: (06286) 61696 Mon-Fri 9am.-6pm. 



COMPUTER REPAIRS 



SPECTRUM, COMMODORE, AMSTRAD, 
ACORN, BBC etc. 

Fixed charge repairs on all makes 
Please ring for details: 

MCE SERVICES 

33 Albert Street, 

Mansfield, NottsNG18 1EA 

Tel: 0623 653512 



MICRO 
WORKSHOP 

COMMODORE REPAIR 
SPECIALISTS 

Also repair Sinclair, Amstrad 

and BBC. 

3 month warranty 

12 Station Approach, 

Epsom, Surrey. 

Telephone: 03727 21533 



BETPRO II 



The Punter's Ultimate Horse Race Rating Program. 
BETPRO II incorporates the following outstanding features: 

* The option to develop and test your own unique rating formula, and the save and load 
it when required. 

* The tried and trusted BETPRO race rating formula is easily accessible for Punters 
who do not wish to develop their own rating formula. 

* Simple data entry and user friendliness are standard features of the BETPRO II 
Program and Instruction booklet. 

* BETPRO II is ideal for regular and occasional Punters alike. 

BETPRO II is available for the CBM 64, 128 (64 Mode), Plus/4 and Commodore 16. Tape 
Version £9.95. Disc version £11.95. 



TORNADO 64 



For fast-loading and auto-run independent back-ups of slow-loading Basic an/or 

Machine Code Programs, as well as existing TORNADOS. 

TORNADO 64 is packaged with a detailed information sheet which includes details on 

how to display a loading screen picture and/or text, linking multi-part TORNADO loading 

programs, plus lots of other pokes to alter TORNADO'S loading format to suit your 

requirements. 

TORNADO 64 is available for the CBM 64 & 128 (64 Mode). Tape version only. Price£4.95. 

RAMSOFT UTILITIES GIVE POWER WITHOUT THE PRICE 

All prices include p&p. Allow 7 days for delivery 
Send cheque. P.O. or Cash to: 

RAMSOFT, Dept CC1 1, 24 Bankfield Lane, Norden, Rochdale, Lanes. OL11 5RJ 



CROYDON COMPUTER 
CENTRE 

29 Brigstock Road, Thornton Heath, 

Surrey, CR4 7JJ Tel: 01 683 2646 

COMPUTER SERVICING 

(Est'd since 1979) 

We repair — on the premises — quick 

turnround 

* Commodore & Spectrum 

+ BBC & Electron (Approved Service Centre) 

* Amstrad & Torch (Approved Service Centre) 

* Disc Drives, Printers. Monitors 
Mall Orders by phone Access & Visa accepted | 



BUDGET YOUR HOUSEHOLD EXPENSES. 
Fast program gives complete control. Lists all 
bills, B.Os., etc. with automatic transfer. 
Complete record ot every transaction. ALL 
Amstrad, Sinclair & Commodore models. 
£8.45. 

Full details 
LONGAE, P.O. Box 6, Amlwch, LL68 9NW. 



JUST RELEASED for the C64 S- 

forth. Forth language on disk 
£24.90. S-lisp. Lisp language on 
cartridge £44.90. A. Shraddhan, 45 
Swift Close, Letchworth, Herts 
SG6 4LL. Tel: (0462) 675305. 



FOOTBALL MANAGEMENT 

Three Classic Football Management Strategy Games for all enthusiasts. Each of these QUAL- 
ITY games Is packed with GENUINE FEATURES to make them the most REALISTIC around. 

PREMIER LEAGUE 

A COMPREHENSIVE LEAGUE GAME - Play all teams home & away. Full squad details all teams. 
Injuries, Team styles, In-match substitutes, Named & recorded goal scorers, Comprehensive trans- 
fer market, 5 Skill levels. Financial problems, Team Training, Continuing Seasons, Save game, 
Opposition Select Strongest Team and MUCH MUCH MOREI 64/1 28k Commodore £6.50 

WORLD CHAMPIONS 

ACOMPLETEWORLDCUPSIMULATION-From the first friendlies, qualifying stages, tour matches 
and on to the FINALS - Select from squad of 25 players, 2 In-Match substitutes allowed, Discipline 
table, 7 Skill levels and MUCH MUCH MORE) Includes a full text match simulation with Injuries, 
Bookings, Sending off, Corners, Free kicks, Match timer, Injury time, Extra time, Goal times and 
MORE! 64/128k Commodore £7.95 

EUROPEAN II 

CAPTURES THE FULL ATMOSPHERE OF EUROPEAN COMPETITION - Home & away legs, Away 
goals count double (if drawn), Full penalty shoot out (with SUDDEN DEATH), 7 Skill levels, 2 subs 
allowed, Pre-match team news, Discipline table, Full team & substitute selection, Disallowed Goals 
and MUCH MUCH MORE! Plus FULL TEXT MATCH SIMULATION. 64/128k Commodore £7.95 

FANTASTIC VALUE - Buy any 2 games deduct £2.00; buy all 3 games deduct £3.00 

All games are available lor IMMEDIATE DESPATCH by 1st CLASS POST and include FULL 

INSTRUCTIONS (add £1.00 outside UK) 

From E & J SOFTWARE, Room C 1,37 Wfestmoor Road, ENFIELD, Middlesex, EN3 7LE 



COMPUTER REPAIRS (UK) 

REPAIRS TO ALL MAKES OF 
MICROCOMPUTERS AND PERIPHERALS 

SPECTRUM £20.00 

COMMODORE 64 £30.00 

BBC £30.00 

ELECTRONS £24.00 

• 48 HOUR TURN ROUND 

• ALL REPAIRS GUARANTEED 

• TRADE CONTRACTS WELCOME 

• DISCOUNTS FOR EDUCATIONAL 
ESTABLISHMENTS 

COMPUTER REPAIRS LTD. 

2 AUSTINS PLACE 

HEMEL HEMPSTEAD, HERTS HP2 5HN 

Tel: (0442)217624 




Hobbies Exchange 



B.ESET 
SWITCH 

Only £4-99 ^ f „ 

Reset The Computer* Poke.. 




Mail Order 
Callers Welcome 
Visa SB/Card 
•Just Plug In 

• Use Pokes 

• Break into Your Games 



36 Westgate, Elland, 
West Yorkshire HX5 OBB. 

Tel: (0422) 833801 
MBX JRC3 C/NET 



THE FINAL CARTRIDGE II® 

THE GREATEST UTILITY EVER FOR THE COMMODORE 64/1281 



SPECIAL CCI OFFER ONLY £30.00! 

(OFFER EXPIRES MAY 31st) 



I m«gK DRIVEN 

? 6 E SUB MENUS 
Colour Changes 
* rese(s ■ ,/«,rial screendumpmg 

SSSSau 

"^rkad Scrolling UP and down. 






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ITcanr 



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codes 
lnc/ L - 

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BLUE CHIP DISK DRIVE 

The Blue Chip BCD/5.25 is a 100% Commo- 
dore compatible Disk Drive. Works with 
Commodore C64, C128, SX64, Plus 4, and 
Vic 20. With its external power supply you will 
no longer lose your programs due to over- 
heating. Smaller, quieter and more efficient. 
Runs 1,000's of programs written for Com- 
modore Computers. Compatible with Final 
Cartridge II. 
ONLY £177.00 incl. 




FLOPPY DISK BARGAINS 

Have we gone crazy??? Just look at these 
prices! Top quality 5.25 floppy disks with a 
100% Guarantee. Complete with labels and 
write protect tabs. 

JUST £6.00 per box of ten. OR £10.00 for 
twenty. Hurry while stocks last. 

3.5 disks only £25.00 per box of ten. OR 
£48.00 for twenty. 



EPROM CARDS 


Internal switchable 3 Eproms and 1 Kernal 


ROM card. £30.00. 


External 2 Eprom Card. £20.00. 


MOTHER BOARDS 


5 slot Mother Board. Takes up to 5 Cartridges 


all switchable. With reset switch. £42.50. 


2 Slot Mother Board. Takes 2 Cartridges 


(switchable) with reset switch. £19.95 incl. 



H & P MOUSE 

When is a mouse not a mouse? When it acts 
just like a joystick. The H & P Mouse can do 
everything a joystick can do only better and 
with more accuracy. Works with nearly all 
games and graphics programs that use a 
joystick. Once you have used the H & P 
Mouse you will not want to return to a 
joystick. Microprocessor controlled for 
greater accuracy. 

ONLY £52.95 incl. 



EPROM PROGRAMMER 

Now an Eprom programmer that's within the 
reach of most pockets. The Micro-Prommer 
V.1.0 fits neatly into the cartridge port of the 
C64/C128. It will program 2716 (2KB), 2732 
(4KB), 2764 (8KB), and 27128 (16KB) Eproms. 
Complete with software and instruction. 
ONLY £53.45 incl. 

Eprom Eraser to go with the Micro-Prom- 
mer. Can erase up to 30 Eproms in 3-4 
minutes. 
ONLY £52.45 incl. 



CITIZEN 120D PRINTER 

Fast 120 cps in draft mode and 24 cps in NLQ 
mode. Supports both Epson and IBM Graphic 
characters and modes. We recommend this 
printer for use with the Final Cartridge. We 
supply the 120D complete with Centronics 
interface and printer lead for Commodore 
C64/C128 computers. Up to 240 dots per 
inch in Bit Image Mode. 
ONLY £230.00 OR Complete with Final 
Cartridge II £260.00. Please add £5.00 for 
carriage. 



CENTRONICS PRINTER 
CABLE 

Commodore 64/128 user port 
to Centronics printer cable. The 
cable is fitted with a line feed 
switch for use on Epson type 
printer. No more taking the 
printer apart to change the line- 
feed. Recommeded for use with 
the Final Cartridge. Compatible 
with Superscript and Superbase 
etc. 
ONLY £15.00 incl. 



SERIAL EXTENSION 
CABLE 

Extend your Disk Drive or Com- 
modore Printer cable by up to 2 
meters. 

1 Meter Cable £6.00 incl. 

2 Meter Cable £8.00 incl. 

DISK NIBBLER 

Use both sides of your disk. 
Save the cost of the nibbler with 
just one box of disks even at our 
prices. 
£5.00 incl. 






H&P COMPUTERS LTD 
9 Hornbeam Walk, 
Witham, 
Essex CM8 2SZ 
Tel: (0376)511471 




LAST COMMANDS 



A utility, to emulate the 'retrieve last 
command' that is available on most 
professional computers. 

On a large number of 'Professional' 
computers, a facility known as a "Last 
command recall" can be found. This 
facility enables the user to search for, 
and view the last command which he 
has entered. The benefit of this is, that 
should he forge the command/statement 
he used to carry out a certain operation, 
then at the touch of a key, he can lock 
back at what he had done previously. 
Obviously there must be a limit to how 
many commands/statements which can 
be 'remembered', otherwise you would 
end up having to search through a list as 
long as your arm, in which case it would 
most likely be quicker to have a re-think 
about the command, and then enter it 
manually. 

The "Last Commands" utility shown 
here, will remember up to 20 commands/ 
statements (which should be maximum 
of 37 characters in length). Once the 



C. R. Whitaker 

maximum limit has been reached, the 
next command/statement will be entered 
at position 1, eraising the first one 
entered. This 'wrap around' effect will 
occur each time the maximum limit has 
been reached. When first run, the 
default maximum is 20, however this can 
be changed by entering LIMIT followed 
by a number between 1 and 20. If you 
enter a lower limit ie. 10, then all 
commands/statements following that 
limit will be erased, ie. 11-20, and the 
next command entered will appear at 
position 1. If a higher limit is chosen ie. 
15 from 10, then the next command 
entered will appear at the position 
following the last command entered, ie. 
11. 

To search through the list of com- 
mands, use F7 to search forwards or F5 
to search backwards. Alternatively, you 
may display a complete list of the 



commands used by keying F8 (shift/F7), 
this will give you the COMMAND 
HISTORY, and the current limit chosen. 

Since this utility is 'interrupt driven', it 
is advisable to de-activate the utility 
before using either the datacorder or 
disk drive, since it may interfere with the 
process of saving or loading. This can 
be achieved by entering KILL before any 
tape or disk operation. Having KILLed 
the utility, you then have the option of 
either re-activating whilst preserving the 
previous stored information, ie. carrying 
on from where you left off, or re- 
activating and clearing all the previously 
stored information, in effect starting 
from scratch. In either case, the last limit 
chosen will still be in force. To re- 
activate and preserve the information, 
enter SYS 49980. To start from scratch, 
enter SYS 49152. 

To speed up or slow down the 
scanning of remembered commands 
POKE 50102,X where 1 = very fast and 
255 = slow. 



NE"1000+ (X*10) "CHECKSUM <> n A:ST0P 



1 REM ********************************** 

2 REM * * 

3 REM * LAST COMMAND BY CLIVE WHITAKER * 

4 REM * * 

5 REM ********************************** 
10 L= 49152 

20 FOR X=0 TO 68 :T=0:FOR Y=0 TO 14 
30 READ A: IF A <0 OR A >255 THEN 60 
40 POKE L, A:L=L+1:T=T+A:NEXT 
50 READ A:T=T-( INT(T/256)*256) 
60 IF TOA THEN PRINT"DATA ERROR IN LI 
70 PRINT 1000+ (X* 10 ) n OK n : NEXT 

80 PRINT n ACTIVATED":SYS 49152:NEW 

1000 DATA 120,' 169, 135, 162, 192, 141,004,003, 142,005,003, 169, 106, 162, 192 
1010 DATA 141,008,003, 142,009,003, 169,071, 162, 192, 141,020,003, 142,021 
1020 DATA 003,088, 169,000, 162, 197, 133,251, 134,252, 168, 169,000, 145,251 
1030 DATA 200,208,249,230,252, 165,252,201,208,208,241, 169,000, 162, 197 
1040 DATA 133,251, 134,252, 134,254, 169,003, 133,253,096, 173, 142,002,201 
1050 DATA 001,240,013, 165, 197,201,003,240,016,201,006,240,015,076,049 
1060 DATA 234, 165, 197,201,003,208,247,076, 141, 193,076,011, 193,076,072 
1070 DATA 193, 032, 115, 000, 240, 012, 201 , 076, 240, 011 , 201 , 075, 240, 010, 201 
1080 DATA 075,240,009,076,231, 167,076,232, 193,076,000, 195,076,000, 195 
1090 DATA 160,000, 185,000,002,201,048, 144,007,201,058, 176,003,076, 124 
1100 DATA 165, 173,000,207,201,020,240,093,238,000,207,032, 155, 195, 165 
1110 DATA 020, 145,251,200, 165,021,201,000,240,005, 145,251,076, 184, 192 
1120 DATA 169,032, 145,251,200, 169,032, 145,251,200, 185,253,001,201,000 
1130 DATA 240,006, 145,251, 192,037,208,242, 169,032, 192,037,240,006, 145 
1140 DATA 251,200,076,203, 192, 169, 141, 145,251,200, 169, 145, 145,251, 173 
1150 DATA 007,207,205, 155, 192,240,013,238,007,207, 165,251, 166,252, 141 
1160 DATA 008,207, 142,009,207,032,099, 195,076, 124, 165, 169,000, 162, 197 
1170 DATA 133,251, 134,252, 169,000, 141,000,207,076, 158, 192, 173,007,207 
1180 DATA 201,000,240,035,032, 192, 195, 173,001,207,205,007,207,240,027 
1190 DATA 160,000, 177,253,200,032,210,255, 192, 03 p 7, 208, 246, 238, 001 , 207 
1200 DATA 032, 127, 195,032, 181, 195,032,205, 195,076,049,234, 169,000, 141 
1210 DATA 001,207, 169,003, 133,253, 169, 197, 133,254,076.029, 193, 173,007 



169 
203 
074 
126 
026 
127 
045 
055 
049 
105 
043 
048 
186 
094 
151 
142 
000 
052 
170 
112 
071 
205 



Commodore Computing June 1987 131 




LAST COMMANDS 



. . . COtTfiNUfP 



1220 
1230 
1240 
1250 
1260 
1270 
1280 
1290 
1300 
1310 
1320 
1330 
1340 
1350 
1360 
1370 
1380 
1390 
1400 
1410 
1420 
1430 
1440 
1450 
1460 
1470 
1480 
1490 
1500 
1510 
1520 
1530 
1540 
1550 
1560 
1570 
1580 
1590 
1600 
1610 
1620 
1630 
1640 
1650 
1660 
1670 
1680 



DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 



207, 


201, 


000, 


000, 


240, 


024, 


206, 


001, 


207, 


141, 


001, 


207, 


009, 


207, 


133, 


002, 


207, 


142, 


251, 


169, 


197, 


255, 


169, 


032, 


246, 


032, 


099, 


171, 


173, 


002, 


205, 


195, 


076, 


032, 


115, 


000, 


115, 


000, 


201, 


234, 


201, 


049, 


032, 


115, 


000, 


141, 


014, 


196, 


014, 


196, 


169, 


032, 


247, 


183, 


165, 


020, 


201, 


141, 


008, 


196, 


207, 


141 


006, 


207, 


170, 


173, 


234, 


032 


113, 


134, 


254 


169, 


208, 


241 


, 173, 


141, 


008 


207, 


173, 


008 


207, 


162, 


197 


133, 


000 


240 


,003, 


076, 


231 


167, 


208 


239 


,032, 


162, 


165, 


141, 


142 


009 


,003, 


228, 


167 


234, 


004 


003 


, 142, 


169, 


071 


162, 


105 


040 


, 133, 


040, 


133 


251, 


133 


253 


, 165» 


253, 


165 


254, 


179 


032 


,221, 


000, 


096 


234, 


120 


169 


,049, 


071 


162 


192, 


018 


032 


,067, 


082 


089 


032, 


083 


,069 


,084, 



,240,034 
, 160,000 
,032, 181 
, 173,008 
,254,076 
,003,207 
, 133,252 
,032,210 
, 195, 160 
,207, 174 
,049,234 
,201,077 
,084,208 
, 144,211 
,201,000 
, 141,005 
,207, 133 
, 165,021 
,021, 176 
, 165,020 
,207, 165 
,008,207 
, 195,202 
, 000, 145 
,007,207 
, 142,009 
, 174,009 
,253, 134 
,076,228 
,032, 115 
, 115,000 
,004,003 
, 169,049 
,234,234 
,005,003 
, 192, 141 
,251, 165 
, 165,252 
>254, 105 
,233,000 
, 189, 173 
,234, 160 
, 162,234 
, 141,020 
,079,077 
, 141,017 
,032,084 



,032, 


192, 


195, 


032, 


, 177, 


253, 


200, 


032, 


, 195, 


032, 


205, 


195, 


,207, 


133, 


253, 


230, 


,092, 


193, 


032, 


192, 


, 169, 


219, 


160, 


195, 


, 177, 


251 


201 


000, 


,255, 


177, 


251, 


200, 


,000, 


076 


169 


, 193, 


,003, 


207, 


133, 


251, 


,076, 


231 


167 


032, 


,208, 


239, 


032, 


115, 


,225, 


032 


115 


000, 


,201, 


058 


176, 


207, 


,240, 


017 


,201 


,048, 


,207, 


076 


060, 


194, 


,035, 


169 


,004 


, 133, 


,201, 


000 


,208 


,003, 


,247, 


173 


,013 


. 196, 


, 141, 


155 


, 192 


,205, 


,020, 


141 


,007 


,207, 


, 133, 


251 


, 173 


,009, 


.,208 


250 


, 165 


,251, 


,253, 


200 


,208 


,249, 


', 141, 


000 


,207 


,032, 


,207, 


076 


,221 


, 194, 


,207 


133 


,251 


, 134, 


,254, 


169 


,000 


,141, 


I, 167 


076 


,231 


, 167, 


, 000, 


201 


,073 


,208, 


1,201 


076 


,240 


,003, 


, 142, 


005 


,003 


, 169, 


, 162 


234 


, 141 


,020, 


,234, 


234 


,234 


,234, 


\, 169 


, 106 


, 162 


, 192, 


,020, 


003 


, 142 


,021, 


,252 


105 


,000 


, 133, 


,233, 


000 


, 133 


,252, 


,000 


, 133 


,254 


,096, 


, 133, 


254 


,096 


, 172, 


t,001 


001 


, 133 


,020, 


,255, 


162 


,255 


,202, 


., 141 


,020 


,003 


, 142, 


,003, 


142 


,021 


,003, 


',077 


065 


,078 


,068, 


,000, 


141 


,032 


,032, 


,079 


046 


,046 


,046, 



, 141, 195 
,210,255 
,076,049 
,253,230 
, 195, 165 
,032,030 
,240,028 
,032,210 
, 169,243 
, 134,252 
, 115,000 
,000,201 
,201,032 
, 141,004 
, 144, 190 
, 141,005 
,034, 169 
,076,088 
, 141,007 
,007,207 
, 173,006 
,207, 133 
, 166,252 
,230,254 
, 113, 195 
, 173,007 
,252,032 
,001,207 
,032,072 
,246,032 
,076,231 
,228, 162 
,003, 142 
, 120, 169 
, 141,008 
,003,088 
,252,096 
,096, 165 
, 165,253 
,000,207 
, 173,002 
,208,253 
,021,003 
,088,096 
,032,072 
,076,073 
,018,032 



, 173, 


001, 


207, 


201, 


, 192, 


037, 


208, 


246, 


,234, 


173, 


007, 


207, 


,253, 


230, 


253, 


173, 


,251, 


166, 


252, 


141, 


, 171, 


160, 


000, 


132, 


, 169, 


032, 


032, 


210, 


,255, 


192, 


038, 


208, 


, 160, 


195, 


032, 


030, 


,032, 


181, 


195, 


032, 


,201, 


073, 


208, 


246, 


,073, 


208, 


232, 


032, 


,240, 


249, 


234, 


234, 


,207, 


141, 


013, 


196, 


,201, 


058, 


176, 


186, 


,207, 


169, 


032, 


141, 


,002, 


032, 


181, 


183, 


, 194, 


076 


,247 


194, 


, 196 


173 


014 


196, 


, 176, 


086 


173, 


007, 


,207 


056 


,237 


007, 


,252, 


032 


,099 


195, 


, 160 


000 


, 133 


253, 


, 165, 


254 


201 


202, 


, 165 


251 


, 166 


252, 


,207 


141 


,000 


207, 


,099 


195 


, 169 


003, 


, 173, 


005 


207 


201, 


, 178 


076 


234 


194, 


, 115 


000 


201, 


076, 


, 167 


120 


169 


124, 


, 167, 


141 


,008, 


003, 


,021 


003 


088 


076, 


, 135 


162 


192, 


141, 


,003 


, 142 


,009 


003, 


,096 


165 


,251 


024, 


, 165 


251 


,056 


233, 


,253 


024 


105 


040, 


,056 


233 


040 


133, 


, 169 


000 


,032 


145, 


,001 


133 


021 


160, 


, 1*36 


208. 


248 


096, 


,088 


096 


120, 


169, 


, 000 


141 


032, 


032, 


,073 


083 


084, 


079, 


,077, 


073 


084, 


032, 


,050 


048 


032, 


141, 



132 Commodore Computing June 1987 



The (%/L Software Centre 

^gW ^WT 1 PRINCETON STREET LONDON WC1 R 4AL TEL 01 430 0954 



The specialist centre for Commodore 64, 128 and Amiga 

oOfBCtBG nemSmXTI SIOCK 

Software for CBM64/1 28 d=dtok r=cartrldg* 



ACCOUNTS 

Anagram Sales Ledger (64 or 128) d £35.00 

Purchase/Nominal Ledger with journal d £35.00 

Cashbook d £35.00 

Fieldmaster Sales Ledger d £35.00 

Purchase Ledger d £35.00 

Sage Popular Accounts (128) d £90.00 

Payroll (128) d £69.00 

Invoicing (128) d £69.00 

Supercombo (Account, Invoicing, Payroll) ..d £190.00 

Studio Payroll 64 d £44.00 

Payroll 128 d £44.00 

Dell Invoice Generator d £20.00 

Fieldmaster Home Accounts d £10.00 

Timeworks Money Manager d £15.00 

Sideways (64 and 128) d £35.00 

STOCK CONTROL SYSTEMS 

Anagram Stock Control (64 or 128) d £35.00 

Practicorp Inventory d £12.00 

DATABASE FILING SYSTEMS 



Cardco 

Digital 

Fieldmaster 

Precision 



Timeworks 
PSI 



Mail Now d £30.00 

File Now d £39.00 

Pocket filer 64 d £36.00 

Record Card d £10.00 

Superbase (64) d £40.00 

Superbase (128) d £60.00 

Superbase Starter d £20.00 

Data Manager 2 (128) d £50.00 

Fleet Filer 64/128 d £39.00 



WORD PROCESSORS 



Broderbund 
Cardco 

Digital 



Precision 

PSI 

Supersoft 
Tasman 

Xetec 



Bank Street Writer d £49.00 

Spell Now d £29.00 

Write Now r£49.00 

Pocket Writer 64 d £36.00 

Pocket Writer 128 d £44.00 

Pocket Writer 64/1 28 v.2 d £49.00 

Superscript (64) d £49.00 

Superscript (128) d £60.00 

Fleet System 4 (WP, Database) d £75.00 

Word Perfect t £10.00 

Tasword 64 d £19.00 

Tasword 64 t £17.00 

Fontmaster II (64 or 128) d £60.00 



SPREADSHEETS 



Cardco 
Digital 



Fieldmaster 

F.P. 

Practicorp 

Spinnaker 



Calc Now d £30.00 

Pocket Planner 64 d £36.00 

Pocket Planner 128 d £44.00 

Superpack (Filer, Writer, Planner for 64) d £75.00 

Worksheet d £10.00 

Powerplan d £40.00 

Practicalc II d £30.00 

PS Spreadsheet d £15.00 

Better Spreadsheet d £30.00 



AIDS & UTILITIES 

Access Mach 5 Fastload r £20.00 

Abacus Chartpak 64 d £24.00 

Chartpak 128 d £39.00 

Cadpak 128 d £49.00 



Cobol 64 or 128 d £49.00 

SuperC 128 d £49.00 

Basic 64 Compiler d £39.00 

Basic 128 Compiler d £49.00 

Super Pascal 64 d £49.00 

Berkeley Geos d £45.00 

Fontpack 1 d £24.00 

Deskpack d £27.00 

Writers Workshop d £38.00 

Geodex d £29.00 

Broderbund The Printshop d £33.00 

Graphics Library (1, 2 or 3) d £18.00 

Holiday Graphics d £18.00 

The Printshop Companion d £33.00 

Cardco S'More (22K extra Ram, Toolkit) r £49.00 

CSM 1541 Disk Drive Alignment Program d £44.00 

Crystal Zeus Assembler d £14.00 

Zeus Assembler t £10.00 

Evesham DolphinDos r£69.00 

Freeze Frame 1MB r£39.00 

F.P. Pascal 64 d £15.00 

Hesware Forth r£49.00 

Incentive Graphic Adventure Creator t or d £20.00 

Oasis Laser Basic d £19.00 

Laser Basic t £15.00 

Laser Compiler d £25.00 

Laser Compiler t £19.00 

Laser Genius d £20.00 

OCS Oxford Pascal 64 d £34.00 

Oxford Pascal 128 d £49.00 

Orpheus Cad 64 d £20.00 

Practicorp 64 Doctor d £12.00 

Precision Supertype d £15.00 

Supertype t £15.00 

RW Merlin 64 Assembler d £49.00 

Merlin 128 Assembler d £69.00 

Springboard The Newsroom d £49.00 

Clip Art 1 d £25.00 

Clip Art 2 d £27.00 

Clip Art 3 d £27.00 

Skyles Victree r £30.00 

Supersoft Zoom monitor d £12.00 



MUSIC SYNTHESIZERS 



Access 
Broderbund 
EA 
Firebird 



Supersoft 

CHESS 

CDS 
SC 

BRIDGE 

Artworx 

Bridgemaster 
GGP 



Master Composer d £39.00 

Music Shop d £49.00 

Music Construction Set d £15.00 

Music System d £17.00 

Music System t £15.00 

Advanced Music System d £39.00 

Music Master d £10.00 



Colossus 4 d £14.00 

Colossus 4 t £10.00 

Chessmaster 2000 d £33.00 



Compubridge d £29.00 

Bridge 4 d £29.00 

Bridge tutor t £17.00 

Bridge Baron d £35.00 



EDUCATIONAL 

Dell Essential Italian d/t £14.00 

Broderbund The Toyshop (20 working models) d £60.00 



INTERFACES 



Xetec 



Supergraphics Senior r + cable £80.00 

Supergraphics Junior r + cable £50.00 



WAR, SPORTS AND BUSINESS SIMULATIONS — FLIGHT SIMULATIONS 
ADVENTURES (PHANTASY, GRAPHIC, TEXT)— ARCADE GAMES 

a wide range stocked. 

United Kingdom - Prices include VA T, Add £2.00 for PAP 

Europe - Prices as above. Price exclude VA T but no charge for PAP 

Other countries - Prices exclude VA T but add 20% to above prices (air) 

Software is not sold in a trial basis 




GIANT 



I am sure that there must be many 
programmers who, like me, have been 
drawn to their keyboards to crack a 
particular problem, and having done so, 
never get around to arranging the 
program into a form that may be used by 
others, nor, moreover, by themselves 
when they come back to it some months 
later. 

The situation usually arises because 
the tedium of titling, and setting out 
instructions, soon comes second best to 
the next project forming in our minds. 

It was whilst pondering the question 
of titles that I remembered a program I 
had copied from a magazine for my 
ZX81. The program interrogated the 
computer's character ROM to check 
how the pattern of 64 pixels, on an 8 x 8 
matrix, which form each screen charac- 
ter, is made up. It then produced a 
similar pattern made up this time, not of 
tiny pixels, but of blocks, reversed 
spaces in fact, so as to form characters 
with areas 64 times that of the standard. 
On the C-64, I figured, its 25 x 40 
character screen could produce 3 rows 
of 5 giant characters. It offered an easy 
way to make titles but there were a few 
minor snags to sort out in order to make 
it more versatile, and one major one; the 
Basic program took about 30 seconds to 
produce a screen full of the giant 
characters. The obvious answer was to 
produce the same effect by a machine- 
code routine and the program described 
here, called "GIANT", is the result. 

Giant is loaded by means of a Basic 
loader into the area 50000 to 50411 and 
is called the SY5 50000. It may, however, 
be moved to wheresoever you wish, by 



changing line 10 of the loader 
accordingly. 
The syntax for GIANT is as follows: 

SYS 50000 "A", B, C, D where:— 

"A" is a string up to 5 characters long 
and represents the giant characters 
which are to be printed, GIANT will 
automatically centre the characters, but 
as spaces are counted, these may be 
used to force any offset needed. Spaces 
are actually printed and so will effectively 
erase any characters already on the 
screen. If you do not wish to erase, you 
must use the control character for 
cursor right, which is represented on the 
screen by a reversed, square, closed 
bracket, which is called a "skip" 
character for the purposes of this 
program. 

B must be a number from 1 to 3, and is 
used to indicate on which of the 
possible 3 rows you wish to print. 

C specifies the minor character from 
which the giant ones are built. If C is not 
specified, the default is a reversed 
space, which appears as a wholly filled 
block. A figure 1 used in position B tells 
the computer to make the minor 
character the same as that being printed 
in giant form; thus if the word GO were 
being printed the giant G and O would 
be built from little Gs and Os respec- 
tively. Placing a valid character code in 
position C will make the minor charac- 
ters print as per that code. 

D is a multi-function parameter which 
primarily defines the colour by use of 
the standard codes to 15. If un- 
specified the default is (black). Adding 



the number 32 to the value of D will 
cause the giant character to be a lower 
case version of that specified by "A". 
Adding 64 will cause the minor character 
to appear in reverse, whilst adding 128 
will do the same for the giant character. 

GIANT also contains a short program 
to allow the use, from Basic, of the C- 
64's in-built PLOT routine. This allows 
the placement of the cursor at any print 
position on the screen without the need 
for rows of "cursor down" characters 
and at the same time makes the TAB 
command unnecessary. 

Call PLOT with: 

SYS T + 396,C,R where 

T is the start address for "Giant" and 
equals 50000 as the program is written 
here. 

C and R are the column and row, 
respectively, that the cursor is to move 
to. 

Do remember that the columns run 
from to 39 and the rows from to 24, as 
in order to keep the program as short as 
possible, no safety nets are incorporated. 
Illegal numbers may cause some strange 
effects. 

The programme TEST provides some 
illustrations of the use of GIANT the 
symbol for dark blue. 

Besides being used as a titling utility, 
GIANT may also be used for other 
purposes such as advertising or as an 
aid to producing graphics for games, (a 
giant asterix looks remarkably like a 
space invader)! No doubt readers will 
find other uses too. 



REM ********************************** 
REM * * 

REM * GIANT BY RICK ASTLEY * 
REM * * 

REM ********************************** 

L=50000 

FOR X=0 TO 27:T=0:FOR Y=0 TO 14 

READ A: IF A <0 OR A >255 THEN 60 

POKE L, A:L=L+1:T=T+A:NEXT 

READ A:T=T-( INT (T/256 ) *256 ) 

IF TOA THEN PRINT n DATA ERROR IN L I NE M 1000+ <X*10) "CHECKSUM <> n A:STOP 

PRINT1000+(X*10)"OK":NEXT 
DATA 



i 

2 

3 

4 

5 

10 

20 

30 

40 

50 

60 

70 

1000 

1010 

1020 

1030 

1040 

1050 



173,024,208,041,014,010,010, 141, 168,002,201,016,208,005, 169, 110 

DATA 208, 141, 168,002,032,212,225, 162,000, 134, 184, 142, 173,002, 134, 127 

DATA 199,032, 121,000,240,008,032,241, 183, 134, 184, 142,001, 199, 165, 089 

DATA 186,240,004,201,004, 144,003,076,008, 175, 164, 183,240,249, 192, 021 

DATA 006, 144,005, 162,023, 108,000,003, 173, 134,002,072, 165, 184, 141, 042 

DATA 134,002, 162,001,042, 144,003, 142, 173,002,042, 144,002, 134, 199, 046 



134 Commodore Computing June 1987 




Once Bytten 

59 SWANLEY ROAD 

WELLING, KENT DA16 1LL 

Tel: 01-304 2631 

(Callers by appointment only) 

Cheques and P.O.s to AMTEN LIMITED please 

PLEASE NOTE OUR NEW ADDRESS AND 'PHONE NUMBER!!! 

ONCE BYTTEN DISCS (by top manufacturers) 
ALL WITH LIFETIME WARRANTY 

With labels and hub ringed (5 1 / 4 " with sleeves) 




5%" SSDD 96tpi 
5 1 / 4 " DSDD 96tpi 
3y 2 "SSDD135tpi 
3'/ 2 "DSDD 135tpi 



10 Boxed In 

library case 

£6.95 

£7.95 

£14.50 

£16.95 



25 
Loose 
£12.95 
£13.95 
£33.95 
£37.50 



50 
Loose 
£23.50 
£25.95 
£62.95 
£72.50 



100 

Loose 

£44.00 

£45.95 

£117.50 

£139.95 



FACTORY FRESH - BRANDED DISCS (Price per 10) 



SONY 

£10.85 
£11.54 
£16.37 
£18.44 
£22.58 



MAXELL 
£10.85 
£11.54 
£17.06 
£19.82 
£24.65 



5%" SSDD 48tpi 
5%"DSDD48tpi 
5%" DSDD 96tpi 
3V 2 "SSDD 135tpi 
3'/ 2 "DSDD 135tpi 

(All branded discs are boxed in tens, manufacturers' original packing) 
NOTHING MORE TO ADD!!! ALL PRICES INCLUDE VAT AND P&P 

GEOS 1.3 Our Price £42.50 Inc. VAT & Carriage (U.K.) 

All add-ons for Geos at discount prices, please ask. 

Special: Geos compatible printer cable (Allows use of most 

Centronics i/f printers) £19.95 Inc. VAT & Carriage (U.K.) 

SEE YOU AT THE COMMODORE SHOW STAND 39 

WANTED!! 

We want to buy your computer, your printer, your disc drive, your modem, 
your monitor, your software, your spilling chocker, FOR CASH!!! 
WE WILL GIVE EVEN MORE IN PART EXCHANGE . . . Against the latest 
micros from AMSTRAD, ATARI, COMMODORE et al. 

FOR A QUICK QUOTE (or a slow lingering one) ring: 

KEITH McGOVERN on 01-407 8447 Mon-Fri 9am-6pm 
or 01-304 2631 Mon-Sat 8pm-10pm 

■3 ORDER LINE 01-304 2631 9am to w P m 



TCLDTDXT 



A world of 
information at 
your fingertips 



The Microtext adaptor turns your C64 or 128 into a sophisticated 
Teletext Receiver. Giving you a full colour display of any of the 
free pages from Ceefax or Oracle. Teletext is constantly updated 
to give you the latest information available. As well as news and 
sports results, there's road, rail and air travel information, what's 
on TV and weather reports. You can get an update on share prices 
or bargain holidays, at the touch of a button. And not only does 
Teletext cater for special interests, like computing, motoring, or 
gardening, but you'll also find things to do and places to go in 
your area, prize competitions and even your daily horoscope, 
plus much much more. It's all free, easy to use and it's all at your 
fingertips. 

With the Microtext Adaptor a page like a recipe or a software 
review may be saved to disc or cassette for later reloading, or you 
can print a page like the TV programme times on any printer 
which uses the serial bus. All the functions like Hold, Back one 
page, or Print are simply selected by pressing one key, it's very 
easy to use but powerful too! 

The manual has examples and shows how to access and use 
Teletext from your own programs, the ability to tap the massive 
database available on Teletext and select and use information like 
football results, exchange rates or weather conditions, provides 
possibilities limited only by your imagination. 
The Adaptor is cased and fits neatly on the User port, it comes 
with software on cassette with instructions for copying to disc. A 
lead which could be extended to another room, connects to the 
seldom used 'VIDEO OUT' socket on your video recorder so 
using your video as the Tuner for the system. This ingenious 
concept means an extra aerial is not required, your family can still 
use the Main TV as before and channel selection for Teletext is 
done on the video which reduces the complexity of the adaptor so 
saving you money! 

As well as the UK the system works in Australia, Austria, Belgium, 
Denmark, Eire, Finland, West Germany, Holland, New Zealand, 
Norway, Portugal, Spain, Sweden and Switzerland and also with cable 
or satellite TV. 

Just £69.95 inc. P&P (Overseas add £2.00) only from: 



MICROTEXT 

Dept CI, 7 Birdlip Close, Horndean, Hants. P08 9PW 
Telephone: 0705 595694 



SPECTRUM — AMSTRAD 



COMMODORE 



NOBLES COMPUTER 
REPAIRS 

* Repairs carried out by our own engineers on site. 

* All repairs carry a 4 MONTH GUARANTEE 
For estimates phone or send your computer to Derek at 
NOBLES. 

I Commodore 64. E18.95 inc parts 

post and pack 

I TV repairs from £22.50 plus parts 

Also repair specialists for Amstrad, Commodore 64/Vic 20, 
BBC and MSX computers 

m NO HIDDEN CHARGES 

1 • SPECIAL OFFER * 

2 FREE GAMES WORTH £1 2 

with each commodore repair Trade/School and Club dis- 
counts arranged, 
r For free, no obligation estimates phone or send your computer g 
to NOBLES for the fastest, cheapest repairs in ESSEX and 

Nationwide! 

FULL RANGE OF SPECTRUM GAMES eg Z games £1 .99 

PLEASE PHONE FOR ORDER DETAILS 

NOBLES 

14-17 Eastern Esplanade 

Soutncnd-on-Sea 

Essex 

070263377/8 63336/7/8/9 

7 days a week, 24-hour Answering Service 



SPECTRUM — AMSTRAD — COMMODORE 



Main repairers lor 
Amstrad In the UK 






"LOAD-IT" "LOAD-IT" 

ATTENTION DATA-RECORDER OWNERS 

THE DISEASE - Tape Loading Problems 

THE CURE - Our Exclusive Data-recorder Modification Package 



PERMANENT HEAD ALIGNMENT ADJUSTING KNOB 
CALIBRATED SCALE 
INTERNAL SPEAKER FITTED 



CBM RECORDER 

* Programs fail to load if the head does not read the tape correctely. 

* By simply adjusting the headslightly all programs will load! 

* Loading problems are caused by variations in alignment of data on tape. 

'LOAD-IT" GIVES YOU: 

* Audible loading through internally fitted speaker. 

* Head alignment easily adjusted to clearest data signal. 
+ Calibrated scale for keeping a record of loading 

positions. 

* Achieves 100% success even on poorly recorded 
programs. 

* Guaranteed for life of data-recorder. 

* Approved by data-recorder manufacturers. 

* Recommended by leading software houses. 

* Does not affect any guarantees on computer. 

* 3-day service from receipt of order. 

* Due to popular demand a D.I.Y. kit is available. 

* All you need is a soldering iron (required for CBM only). 

* A small file and common sense. 

* Easy to follow instructions are supplied. 

* CBM data-recorder kit, only £9.95 inc. post and package. * 

* SPECTRUM 48K/128+2 D.I.Y. kit, only £7.75 inc. post?-' nc 
and package (no speaker required). 

"LOAD-IT" is a registered trade name. Copyright ©1986. Patent Pending 
8629660. Trade enquiries welcome. Franchise scheme available in selected 
areas. Britain and overseas. 




SEND YOUR DATA-RECORDER SECURELY PACKED TO: Tel: 021 -745 4970. 
"LOAD-IT", 35 Stretton Road. Shirley, Solihull. West Midlands 890 2RX. 

□ I enclose my CBM data-recorder and cheque for £ 19.95 inc. 
D D.I.Y. kit, CBM £9.95. □ D.I.Y. kit for any data-recorder £7.75. 
v 7 Tick as appropriate- 
Name 

Address 



Postal code 

m/CBM M/CBM 64C/CBM 128/SPECTRUM 48K/128+2. 



My Compute; is: CBM 16/CBM 




1060 
1070 
1080 
1090 
1100 
1110 
1120 
1130 
1140 
1150 
1160 
1170 
1180 
1190 
1200 
1210 
1220 
1230 
1240 
1250 
1260 
1270 



DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 



165, 
141, 
002, 
000, 
187, 
042, 
064, 
144, 
145, 
208, 
006, 
035, 
008, 
199, 
010, 
002, 
251, 
004, 
176, 
008, 
240, 
168, 



185, 
176, 
169, 
132, 
141, 
144, 
041, 
017, 
187, 
002, 
253, 
056, 
141, 
104, 
201, 
174, 
120, 
133, 
002, 
240, 
255, 
024, 



141, 
002, 
248, 
252, 
167, 
006, 
127, 
177, 
208, 
208, 
038, 
173, 
174, 
141, 
128, 
175, 
165, 
001, 
032, 
134, 
164, 
032, 



176, 
169, 
166, 
165, 
002, 
177, 
208, 
187, 
051, 
165, 
254, 
175, 
002, 
134, 
144, 
002, 
001, 
088, 
210, 
238, 
251, 
240, 



002, 
020, 
186, 
184, 
201, 
187, 
029, 
041, 
133, 
165, 
165, 
002, 
230, 
002, 
006, 
024, 
041, 
176, 
255, 
175, 
208, 
255, 



208, 
166, 
024, 
041, 
255, 
041, 
042, 
223, 
253, 
253, 
253, 
233, 
252, 
096, 
173, 
032, 
251, 
008, 
165, 
002, 
185, 
096, 



011, 
183, 
105, 
032, 
208, 
127, 
144, 
208, 
174, 
024, 
024, 
007, 
164, 
165, 
167, 
240, 
133, 
169, 
251, 
132, 
032, 
000, 



169, 
056, 
008, 
074, 
004, 
208, 
015, 
011, 
173, 
006, 
165, 
141, 
252, 
185, 
002, 
255, 
001, 
000, 
133, 
251, 
241, 
000, 



001, 
233, 
202, 
074, 
169, 
040, 
042, 
042, 
002, 
253, 
254, 
175, 
196, 
201, 
141, 
160, 
177, 
133, 
199, 
172, 
183, 
000, 



133, 
004, 
208, 
074, 
094, 
042, 
176, 
177, 
240, 
038, 
109, 
002, 
183, 
032, 
176, 
000, 
253, 
199, 
104, 
174, 
138, 
000, 



199, 
202, 
250, 
074, 
208, 
144, 
006, 
187, 
002, 
254, 
168, 
024, 
208, 
144, 
002, 
162, 
042, 
169, 
202, 
002, 
072, 
000, 



169, 
208, 
141, 
0-74, 
052, 
031, 
177, 
176, 
009, 
006, 
002, 
173, 
201, 
008, 
132, 
008, 
072, 
032, 
208, 
174, 
032, 
000, 



032, 
250, 
175, 
133, 
042, 
177, 
187, 
006, 
128, 
253, 
133, 
174, 
160, 
201, 
252, 
165, 
165, 
208, 
223, 
175, 
241, 
000, 



133, 
141, 
002, 
254, 
144, 
187, 
041, 
169, 
133, 
038, 
254, 
002, 
000, 
160, 
172, 
199, 
001, 
003, 
200, 
002, 
183, 
000, 



185 
174 
160 
177 
020 
009 
191 
029 
253 
254 
208 
105 
132 
176 
174 
133 
009 
173 
192 
032 
104 
000 



117 
077 
254 
204 
102 
026 
210 
002 
043 
079 
238 
197 
255 
156 
088 
195 
146 
216 
248 
119 
225 
047 



1 REM ********************************* 

2 REM * * 

3 REM * GIANT DEMO BY RICK ASTLEY * 

4 REM * * 

5 REM ********************************* 

10 PRINT n C":POKE 53280, 12 : POKE 53281 , 12 :T=50000 : C=T+396 

20 SYS T"I" 

30 A*=CHR*<115)+" n :SYS 50000 A$,2,l,2 

40 SYS T"H1|MY", 2, 183,35 

50 SYS T"CCI ",3,96, 198 

60 SYS C,8,15:PRINT "jg, _ — — " 

70 SYS C,8,24:PRINT "jg EACH MONTH "; 

80 GOTO80 



V 



r&>mmodo7e ^Subscription Order Forrnl 

To Subscriptions Manager, Commodore Computing International, 
40 Bowling Green Lane, London EC1 R ONE. Tel: 01 -278 0333 Telex: 267247 FINSEC 

Please send me 1 2 issues of Commodore Computing International 
D Cheque enclosed D Please debit my Access 

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136 Commodore Computing June 1987 




FXED 



FXED 



FXED 



John Stevenson 



"FXED" is a sound effects editor for the 
CBM 64. FXED allows you to edit two 
hundred and fifty six different sound 
effects. Then when you have created the 
effects you want you can save out the 
data for them complete with IRQ and 
driver routines. The file saved out can 
then be loaded independent of the main 
program and utilised in basic programs, 
eg. games etc. 

To use FXED first create the effects 
desired, then hitting the F7 key, FXED 



will save them to either tape or disk. 
When it is finished saving, reset the 
computer and load the effects saved. 

It is then ready for use in basic 
programs. The first line of the program 
must have "SYS 50651", this initialises 
the IRQ. Then to play an effect just type: 

POKE 50156,effects number : SYS 50933. 



You can play a maximum of three 
effects at any one time. 

Instructions for the editor are on 
screen. 

John Stevenson wrote this program 
for the effects in his current project. And 
when it was finished he came up with 
the idea to turn into a basic utility. You 
may have seen his last two projects, 
"PUB GAMES" & "ARK PANDORA". 
Both got very good reviews in CCI. 



1 
2 

3 

4 

5 

10 

20 

30 

40 

50 

60 

70 

80 

90 

100 



REM **************************** 

REM * 

REM * FXED BY JOHN STEVENSON 

REM * 

REM **************************** 



****** 
* 
* 
* 

****** 



POKE 679,169:P0KE 680,54 
POKE 681,133:P0KE 682,1 
POKE 683,76 :P0KE 684,0 
POKE 685,188:P0KE 650,128 
L=48128 

FOR X = TO 197:T=0:FOR Y=0 TO 1 
READ A: IF A <0 OR A >255 THEN 1 
POKE L, A:L=L+1 :T=T+A:NEXT 
READ A:T = T-( I NT (T/256 ) *256 ) 
IF TOA THEN PRINT"DATA ERROR 



4 
00 



IN LINE"1000+ (X*10) "CHECKSUM <>"A:ST0P 



110 PR I NT 1000+ (X*10) "OK" :NEXT 
120 SYS 679 

1000 DATA 169, 000/141, 032, 208, 141, 
1010 DATA 005,141,134,002,032,010, 
1020 DATA 255,032,228,255,201,081, 
1030 DATA 065,208,006,032,236,192, 
1040 DATA 191,076,022,188,201,083, 
1050 DATA 069,208,006,032,122,191, 
1060 DATA 193,076,022,188,201,082, 
1070 DATA 070,208,006,032,136,193, 



033, 
189, 
208, 
076, 
208, 
076, 
208, 
076, 



208, 
032, 
006, 
022, 
006, 
022, 
006, 
022, 



032, 
168, 
032, 
188, 
032, 
188, 
032, 
188, 



168, 
190, 
018, 
201, 
032, 
201, 
174, 
201, 



194, 
032, 

191', 
087, 
193, 
068, 
191, 
084, 



032, 
110, 
076, 
208, 
076, 
208, 
076, 
208, 



243, 
196, 
022, 
006, 
022, 
.006, 
022, 
006, 



194, 
032, 
188, 
032, 
188, 
032, 
188, 
032, 



169, 172 

159, 152 

201, 202 

070, 093 

201, 183 

084, 233 

201, 068 

226, 152 



1080 DATA 191,076,022,188,201,071,208,006,032,188,193,076,022,188,201, 071 

1090 DATA 089', 208, 006,032,022, 192,076, 022, 188, 201,072, 208,006, 032, 240, 058 

1100 DATA 193,076,022,188,201,085,208,006,032,074,192,076,022,188,201, 228 

1110 DATA 074,208,006,032,036,194,076,022,188,201,073,208,006,032,126, 202 



Commodore Computing June 1987 137 




1120 


DATA 


192 


,076 


,022 


, 188 


, 201 


,075 


,208 


, 006 


,032 


, 088 


, 194 


,076 


,022 


, 188 


,-201, 


233 


1130 


DATA 


032 


, 208 


,006 


,032 


, 229 


, 192 


,076 


,022 


, 188 


,201 


, 133 


,208 


, 006 


, 032 


,.492, 


221 


1140 


DATA 


196 


,076 


,022 


, 188 


,201 


, 134 


, 208 


,006 


,032 


, 149 


, 196 


,076 


,022 


, 188 


, 2'0 1 , 


103 


1150 


DATA 


135 


,208 


,015 


,032 


,014 


, 197 


, 032 


, 251 


, 196 


,032 


,117 


, 195 


,032 


,110 


, 196, 


226 


1160 


DATA 


076 


, 000 


, 188 


,201 


, 136 


, 208 


,009 


, 032 


, 235 


,196 


, 032 


, 021 


, 19/ 


,076 


, 000, 


071 


1170 


DATA 


188 


, 201 


,088 


, 208 


,003 


, 032 


, 168 


, 197 


,076 


, 022 


, 188 


, 162 


, 000 


, 189 


, 139, 


069 


1180 


DATA 


189 


,240 


, 007 


,032 


210 


,255 


,232 


,076 


,012 


, 189 


, 162 


, 000 


, 189 


, 129 


, 190, 


064 


1190 


DATA 


240 


, 007 


,032 


,210 


, 255 


, 232 


,076 


,026 


, 189 


,162 


, 024 


, 160 


, 000 


, 024 


,032; 


133 


1200 


DATA 


240 


, 255 


162 


000 


189 


,103 


,189 


,240 


,007 


,032 


,210 


, 255 


,232 


,076 


, 0,48 , 


190 


1210 


DATA 


189 


, 162 


, 022 


, 160 


,010 


, 024 


,032 


, 240 


,255 


, 162 


, 000 


, 189 


,083 


, 189 


, 240, 


165 


1220 


DATA 


007 


,032 


210 


255 


232 


076 


070 


, 189 


,096 


158 


,032 


,040 


, 088 


,041 


,'032, 


022 


1230 


DATA 


068 


, 069 


,086 


,073 


067 


,069 


, 032 


,078 


,079 


,032 


,032 


, 005 


,056 


, 000 


, 005, 


239 


1240 


DATA 


032 


, 032 


032 


032 


032 


032 


032 


040 


,070 


053 


,041 


,032 


,076 


,079 


,065, 


168 


1250 


DATA 


068 


,032 


070 


088 


032 


,032 


,040 


, 070 


,055 


041 


,032 


, 083 


, 065 


,086 


,069, 


095 


1260 


DATA 


032 


,070 


088 


000, 


096 


147 


032 


032 


032 


032 


032 


,032 


,032 


,040 


,081, 


010 


1270 


DATA 


044 


, 065 


041 


032 


078 


079 


084 


069 


,032 


072 


,073 


,032 


, 032 


,032 


,013, 


010 


1280 


DATA 


013 


032 


032 


032, 


032 


032 


032 


032 


040 


087 


044 


083 


, 041 


,032 


, 078, 


130 


1290 


DATA 


079 


084 


069 


032 


076 


079 


032 


032 


,032 


013 


013 


032 


, 032 


,032 


, 032, 


157 


1300 


DATA 


032 


032 


032 


040, 


069 


044 


068 


041 


032 


087 


065 


086 


069 


, 070 


,079, 


078 


1310 


DATA 


082 


077 


032 


032, 


013 


013 


032 


032 


032 


032 


032 


032 


032 


, 040 


,082, 


083 


1320 


DATA 


044 


070, 


041, 


032, 


080, 


085 


076 


083 


069, 


032 


072 


073 


032 


, 032 


.013, 


066 


1330 


DATA 


013 


032 


032 


032, 


032 


032 


032 


032 


040 


084 


044 


071 


041 


,032 


, 080, 


117 


1340 


DATA 


085 


076, 


083 


069, 


032 


076, 


079, 


032 


032, 


013 


013, 


032 


032 


032 


032, 


206 


1350 


DATA 


032 


032, 


032 


040 


089 


044 


072, 


041 


032 


065 


084, 


084 


065 


067 


075, 


086 


1360 


DATA 


047 


068, 


069 


067, 


065, 


089, 


032, 


032, 


013, 


013 


032, 


032 


032 


032, 


032, 


143 


1370 


DATA 


032 


032, 


040 


085 


044 


074, 


041, 


032 


083 


085 


083, 


084, 


065 


073, 


078, 


163 


1380 


DATA 


032, 


082, 


069, 


076, 


069, 


065, 


083, 


069, 


032, 


013, 


013, 


032, 


032, 


032, 


032, 


219 


1390 


DATA 


032 


032, 


032 


040, 


073 


044, 


075, 


041 


032, 


070, 


088, 


032, 


068, 


069, 


076, 


036 


1400 


DATA 


065, 


089, 


013, 


013, 


158, 


013, 


013, 


032, 


032, 


032, 


032, 


032, 


032, 


032, 


080, 


156 


1410 


DATA 


082 


069, 


083 


083, 


032, 


083, 


080, 


065, 


067, 


069, 


032, 


084, 


079, 


032, 


080, 


252 


1A20 


DATA 


076, 


065, 


089, 


032, 


069, 


070, 


070, 


069, 


067, 


084, 


000, 


159, 


013, 


013, 


032, 


140 


1430 


DATA 


032, 


032, 


032 


032, 


032, 


032, 


040, 


070, 


049, 


044, 


070, 


051, 


041, 


032, 


070, 


147 


1440 


DATA 


088, 


032, 


078, 


085, 


077, 


066, 


069, 


082, 


032, 


032, 


068, 


079, 


087, 


078, 


047, 


232 


1450 


DATA 


085, 


080, 


013, 


001, 


000, 


162, 


000, 


189, 


183, 


190, 


240, 


007, 


032, 


210, 


255, 


111 


1460 


DATA 


232, 


076, 


170, 


190, 


096, 


019, 


005, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


252 


1470 


DATA 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


029, 


179 


1480 


DATA 


029, 


029, 


029, 


029, 


029, 


029, 


048, 


048, 


048, 


157, 


157, 


157, 


017, 


017, 


048, 


103 


1490 


DATA 


048, 


048, 


157, 


157, 


157, 


017, 


017, 


048, 


048, 


048, 


157, 


157, 


157, 


017, 


017, 


226 


1500 


DATA 


048, 


048, 


048, 


157, 


157, 


157, 


017, 


017, 


048, 


048, 


048, 


157, 


157, 


157, 


017, 


001 


1510 


DATA 


017, 


048, 


048, 


048, 


157, 


157, 


157, 


017, 


017, 


048, 


048, 


048, 


157, 


157, 


157, 


001 


1520 


DATA 


017, 


017, 


048, 


048, 


048, 


000, 


173, 


218, 


192, 


141, 


225, 


192, 


173, 


214, 


190, 


104 


1530 


DATA 


141, 


226, 


192, 


173, 


215, 


190, 


141, 


227, 


192, 


173, 


216, 


190, 


141, 


228, 


192, 


021 


1540 


DATA 


032, 


178, 


192, 


173, 


225, 


192, 


141, 


218, 


192, 


173, 


226:, 


192, 


141, 


214, 


190, 


119 


1550 


DATA 


173, 


227, 


192, 


141, 


215, 


190, 


173, 


228, 


192, 


141, 


216, 


190, 


096, 


173, 


217, 


204 


1560 


DATA 


192, 


141, 


225, 


192, 


173, 


222, 


190, 


141, 


226, 


192, 


173, 


223, 


190, 


'141, 


227, 


032 


1570 


DATA 


192, 


173, 


224, 


190, 


141, 


228, 


192, 


032, 


178, 


192, 


173, 


225, 


192, 


141, 


217, 


130 


1580 


DATA 


192, 


173, 


226, 


192, 


141, 


222, 


190, 


173, 


227, 


192, 


141, 


223, 


190, 


173, 


228, 


067 


1590 


DATA 


192, 


141, 


224, 


190, 


096, 


173, 


221, 


192, 


141, 


225, 


192, 


173, 


230, 


190, 


141, 


161 


1600 


DATA 


226, 


192, 


173, 


231, 


190, 


141, 


227, 


192, 


173, 


232, 


190, 


141, 


228, 


192, 


032, 


200 


1610 


DATA 


178, 


192, 


173, 


225, 


192, 


141, 


221, 


192, 


173, 


226, 


192, 


141, 


230, 


190, 


173, 


023 


1620 


DATA 


227, 


192, 


141, 


231, 


190, 


173, 


228, 


192, 


141, 


232, 


190, 


096, 


173, 


220, 


192, 


002 


1630 


DATA 


141, 


225, 


192, 


173, 


238, 


190, 


141, 


226, 


192, 


173, 


239, 


190, 


141, 


227, 


192, 


064 


1640 


DATA 


173, 


240, 


190, 


141, 


228, 


192, 


032, 


178, 


192, 


173, 


225, 


192, 


141, 


220, 


192, 


149 


1650 


DATA 


173, 


226, 


192, 


141, 


238, 


190, 


173, 


227, 


192, 


141, 


239, 


190, 


173, 


228^ 


192, 


099 


1660 


DATA 


141, 


240, 


190, 


096, 


173, 


219, 


192, 


141, 


225, 


192, 


173, 


246, 


190, 


141, 


226, 


225 


1670 


DATA 


192, 


173, 


247, 


190, 


141, 


227, 


192, 


173, 


248, 


190, 


141, 


228, 


192, 


032," 


178, 


184 


1680 


DATA 


192, 


173, 


225, 


192, 


141, 


219, 


192, 


173, 


226, 


192, 


141, 


246, 


190, 


173, 


227, 


086 


1690 


DATA 


192, 


141, 


247, 


190, 


173, 


228, 


192, 


141, 


248, 


190, 


096, 


173, 


222, 


192, 


IS, ' 

14l, 


206 


1700 


DATA 


225, 


192, 


173, 


254, 


190, 


141, 


226, 


192, 


173, 


255, 


190, 


141, 


227, 


192, 


173, 


128 


1710 


DATA 


000, 


191, 


141, 


228, 


192, 


032, 


178, 


192, 


173, 


225, 


192, 


141, 


222, 


192, 


173, 


168 


1720 


DATA 


226, 


192, 


141, 


254, 


190, 


173, 


227, 


192, 


141, 


255, 


190, 


173, 


228, 


192, 


141, 


099 


1730 


DATA 


000, 


191 , 


096, 


173, 


223, 


192, 


141, 


225, 


192, 


173, 


006, 


191, 


141, 


226, 


192, 


058 



138 Commodore Computing June 1987 



/ 



Pre 


DATA 


— 

173, 


% 


/ 






















—J 

1740 


007, 


191, 


141, 


227, 


192, 


173, 


008, 


191, 141, 


228, 192, 


032, 178, 


192, 


218 


1750 


DATA 


173, 


225, 


192, 


141, 


223, 


192, 


173, 


226, 


192, 


141, 


006, 


191, 


173, 


227, 


192, 


107 


1760 


DATA 


141, 


007, 


191, 


173, 


228, 


192, 


141, 


008, 


191, 


096, 


173, 


224, 


192, 


141, 


225, 


019 


1770 


DATA 


192, 


173, 


014, 


191, 


141, 


226, 


192, 


173, 


015, 


191, 


141, 


227, 


192, 


173, 


016, 


209 


1780 


DATA 


191, 


141, 


228, 


192, 


032, 


178, 


192, 


173, 


225, 


192, 


141, 


224, 


192, 


173, 


226, 


140 


1790 


DATA 


192, 


141 , 


014, 


191, 


173, 


227, 


192, 


141, 


015, 


191, 


173, 


228, 


192, 


141, 


016, 


179 


1800 


DATA 


191, 


096, 


238, 


225, 


192, 


173, 


225, 


192, 


208, 


012, 


169, 


048, 


141, 


226, 


192, 


224 


1810 


DATA 


141, 


227, 


192, 


141, 


228, 


192 


096, 


032, 


055, 


195, 


096, 


096, 


160, 


000, 


200 


003 


1820 


DATA 


192, 


140, 


208, 


251, 


096, 


232, 


224, 


002, 


208, 


243, 


096, 


000, 


000, 


000, 


000 


' 100 


1830 


DATA 


000, 


000, 


000 


000 


000 


048 


048 


048, 


173, 


224, 


192, 


141, 


001, 


195, 


096 


142 


1840 


DATA 


173, 


218, 


192, 


141, 


225, 


192, 


173, 


214, 


190, 


141, 


226 


192, 


173, 


215, 


190 


039 


1850 


DATA 


141 


227, 


192 


173 


216 


190 


141 


228 


192 


032 


140, 


194 


173, 


225, 


192 


096 


1860 


DATA 


141 


, 218 


, 192 


173 


226 


192 


141 


214 


190 


173 


,227. 


192, 


141 


215 


190 


009 


1870 


DATA 


173 


. 228 


, 192 


, 141 


216 


190 


096 


, 173 


,217 


, 192 


,141, 


225 


192 


173 




211 


1880 


DATA 


190 


, 141 


, 226 


192 


173 


223 


190 


141 


227 


192 


173, 


224 


190 


141 


228 


035 


1890 


DATA 


192 


,032 


, 140 


, 194 


173 


225 


192 


, 141 


,217 


, 192 


173 


226 


192 


141 


222 


092 


1900 


DATA 


190 


, 173 


,227 


, 192 


141 


223 


190 


173 


228 


192 


141 


224 


190 


096 


173 


193 


1910 


DATA 


221 


, 192 


, 141 


,225 


192 


173 


230 


, 190 


141 


,226 


, 192 


173 


231 


190 


141 


042 


1920 


DATA 


227 


, 192 


, 173 


232 


190 


141 


228 


192 


032 


, 140 


194 


173 


225 


192 


141 


112 


1930 


DATA 


221 


, 192 


, 173 


, 226 


, 192 


141 


230 


, 190 


173 


, 227 


, 192 


141 


231 


190 


173 


076 


1940 


DATA 


228 


, 192 


, 141 


,232 


190 


096 


173 


220 


192 


141 


,225 


192 


173 


238 


190 


007 


1950 


DATA 


141 


,226 


, 192 


, 173 


,239 


190 


, 141 


, 227 


, 192 


, 173 


, 240 


, 190 


, 141 


, 228 


, 192 


, 069 


1960 


DATA 


032 


, 140 


, 194 


173 


225 


192 


141 


,220 


192 


, 173 


, 226 


, 192 


, 141 


,238 


, 190 


, 109 


1970 


DATA 


173 


,227 


, 192 


, 141 


,239 


190 


, 173 


, 228 


, 192 


, 141 


, 240 


, 190 


,096 


, 173 


, 219 


, 254 


1980 


DATA 


192 


, 141 


, 225 


192 


173 


246 


, 190 


, 141 


226 


, 192 


, 173 


, 247 


, 190 


, 141 


, 227 


, 080 


1990 


DATA 


192 


. 173 


,248 


, 190 


, 141 


228 


, 192 


, 032 


, 140 


, 19A 


, 173 


, 225 


, 192 


, 141 


, 219 


, 120 


2000 


DATA 


192 


, 173 


,226 


, 192 


141 


246 


, 190 


, 173 


227 


, 192 


, 141 


,247 


, 190 


, 173 


, 228 


, 115 


2010 


DATA 


192 


, 141 


, 248 


, 190 


,096 


173 


, 222 


, 192 


, 141 


,225 


, 192 


, 173 


, 254 


, 190 


, 141 


, 210 


2020 


DATA 


226 


, 192 


, 173 


, 255 


190 


141 


,227 


, 192 


, 173 


, 000 


, 191 


, 141 


, 228 


, 192 


,032 


, 249 


2030 


DATA 


140 


, 194 


, 173 


, 225 


, 192 


,141 


, 222 


, 192 


, 173 


, 226 


, 192 


, 141 


, 254 


, 190 


, 173 


, 012 


2040 


DATA 


227 


, 192 


, 141 


, 255 


, 190 


173 


,228 


, 192 


, 141 


, 000 


, 191 


,096 


, 173 


, 223 


, 192 


, 054 


2050 


DATA 


141 


,225 


, 192 


, 173 


, 006 


191 


, 141 


,226 


, 192 


, 173 


, 007 


, 191 


, 141 


, 227 


, 192 


, 114 


2060 


DATA 


173 


,008 


, 191 


, 141 


, 228 


192 


,032 


, 140 


, 194 


, 173 


,225 


, 192 


, 141 


, 223 


, 192 


, 141 


2070 


DATA 


173 


, 226 


, 192 


, 141 


,006 


, 191 


, 173 


,227 


, 192 


, 141 


, 007 


, 191 


, 173 


,228 


, 192 


, 149 


2080 


DATA 


141 


,008 


, 191 


,096 


, 173 


224 


, 192 


, 141 


,225 


, 192 


, 173 


,014 


, 191 


, 141 


, 226 


, 024 


2090 


DATA 


192 


, 173 


,015 


, 191 


, 141 


, 227 


, 192 


, 173 


,016 


, 191 


, 141 


, 228 


, 192 


, 032 


, 140 


. 196 


2100 


DATA 


194 


, 173 


,225 


, 192 


, 141 


, 224 


, 192 


, 173 


,226 


, 192 


, 141 


,014 


, 191 


, 173 


, 227 


, 118 


2110 


DATA 


192 


, 141 


,015 


, 191 


, 173 


,228 


, 192 


, 141 


,016 


, 191 


, 096 


, 206 


, 225 


, 192 


, 173 


, 068 


2120 


DATA 


225 


, 192 


, 201 


, 255 


, 208 


, 014 


, 169 


,050 


, 141 


,226 


, 192 


, 169 


, 053 


, 141 


, 227 


, 159 


2130 


DATA 


192 


, 141 


,228 


, 192 


, 096 


,032 


,055 


, 195 


, 096 


, 120 


, 169 


,001 


, 141 


,026 


,208 


, 100 


2140 


DATA 


173 


,017 


,208 


,041 


, 127 


, 141 


,017 


,208 


, 169 


, 000. 


, 141 


,013 


, 220 


, 141 


,014 


, 094 


2150 


DATA 


220 


, 169 


,202 


, 141 


,020 


, 003 


, 169 


, 194 


, 141 


,021 


, 003 


, 088 


,096 


, 169 


,001 


, 101 


2160 


DATA 


141 


,025 


,208 


, 173 


,215 


, 194 


,240 


,004 


,076 


,229 


, 194 


, 000 


, 169 


, 001 


, 141 


, 218 


2170 


DATA 


215 


, 194 


, 169 


, 192 


, 141 


,018 


,208 


,076 


,049 


,234 


, 169 


, 000 


, 141 


, 215 


, 194 


, 167 


2180 


DATA 


141 


, 018 


,208 


, 032 


, 002 


, 195 


,076 


, 188 


,254 


, 162 


, 000 


, 169 


, 000 


, 157 


, 000 


, 066 


2190 


DATA 


212 


,232 


,224 


,025 


,208 


,248 


,096 


, 000 


, 000 


, 173 


, 001 


, 195 


,208 


,012 


, 169 


, 211 


2200 


DATA 


000 


, 141 


,004 


,212 


, 141 


, 000 


, 195 


, 141 


,032 


,208 


,096 


, 173 


, 000 


, 195 


,240 


, 242 


2210 


DATA 


009 


,206 


,001 


, 195 


, 169 


,011 


, 141 


,032 


,208 


, 096 


, 169 


,015 


, 141 


, 024 


,212 


, 093 


2220 


DATA 


141 


, 000 


, 195 


, 162 


, 000 


, 189 


,217 


, 192 


, 157 


, 000 


, 212 


, 232 


,224 


,007 


,208 


, 088 


2230 


DATA 


245 


,096 


, 174 


,225 


, 192 


, 169 


,048 


, 141 


, 226 


, 192 


, 141 


, 227 


, 192 


, 141 


,228 


, 077 


2240 


DATA 


192 


,224 


, 000 


, 240 


,007 


,032 


, 081 


, 195 


, 202 


, 076 


, 069 


, 195 


,096 


,238 


,228 


, 027 


2250 


DATA 


192 


, 173 


,228 


, 192 


,201 


,058 


,240 


,001 


,096 


, 169 


,048 


, 141 


, 228 


, 192 


,238 


, 093 


2260 


DATA 


227 


, 192 


, 173 


,227 


, 192 


,201 


,058 


,240 


, 001 


,096 


, 169 


,048 


, 141 


,227 


, 192 


, 080 


2270 


DATA 


238 


, 226 


, 192 


,096 


, 173 


,218 


, 192 


, 141 


,225 


, 192 


, 032 


, 055 


, 195 


, 173 


,226 


, 014 


2280 


DATA 


192 


, 141 


,214 


, 190 


, 173 


,227 


, 192 


, 141 


,215 


, 190 


, 173 


,228 


, 192 


, 141 


,216 


, 009 


2290 


DATA 


190 


, 173 


, 217 


, 192 


, 141 


, 225 


, 192 


,032 


, 055 


, 195 


, 173 


, 226 


, 192 


, 141 


, 222 


, 006 


2300 


DATA 


190 


, 173 


,227 


, 192 


, 141 


, 223 


, 190 


, 173 


, 228 


, 192 


, 141 


, 224 


, 190 


, 173 


,219 


, 060 


2310 


DATA 


192 


, 141 


,225 


, 192 


, 032 


, 055 


, 195 


, 173 


, 226 


, 192 


, 141 


,246 


, 190 


, 173 


,227 


, 040 


2320 


DATA 


192 


, 141 


, 247 


, 190 


, 173 


,228 


, 192 


, 141 


, 248 


, 190 


, 173 


,220 


, 192 


, 141 


,225 


, 077 


2330 


DATA 


192 


,032 


,055 


, 195 


, 173 


, 226 


, 192 


, 141 


,238 


, 190 


, 173 


, 227 


, 192 


, 141 


,239 


, 046 


2340 


DATA 


190 


, 173 


,228 


, 192 


, 141 


,240 


, 190 


, 173 


,221 


, 192 


, 141 


,225 


, 192 


,032 


,055 


, 025 


2350 


DATA 


195 


, 173 


,226 


, 192 


, 141 


, 230 


, 190 


, 173 


,227 


, 192 


, 141 


,231 


, 190 


, 173 


,228 


, 086 



Commodore Computing June 1987 139 




2360 


DATA 


2370 


DATA 


2380 


DATA 


2390 


DATA 


2400 


DATA 


2410 


DATA 


2420 


DATA 


2430 


DATA 


2440 


DATA 


2450 


DATA 


2460 


DATA 


2470 


DATA 


2480 


DATA 


2490 


DATA 


2500 


DATA 


2510 


DATA 


2520 


DATA 


2530 


DATA 


2540 


DATA 


2550 


DATA 


2560 


DATA 


2570 


DATA 


2580 


DATA 


2590 


DATA 


2600 


DATA 


2610 


DATA 


2620 


DATA 


2630 


DATA 


2640 


DATA 


2650 


DATA 


2660 


DATA 


2670 


DATA 


2680 


DATA 


2690 


DATA 


2700 


DATA 


2710 


DATA 


2720 


DATA 


2730 


DATA 


2740 


DATA 


2750 


DATA 


2760 


DATA 


2770 


DATA 


2780 


DATA 


2790 


DATA 


2800 


DATA 


2810 


DATA 


2820 


DATA 


2830 


DATA 


2840 


DATA 


2850 


DATA 


2860 


DATA 


2870 


DATA 


2880 


DATA 



2890 
2900 
2910 
2920 
2930 
2940 
2950 
2960 
2970 



DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 
DATA 



192 


» 141 


,232 


, 190 


, 173 


, 222 


, 192 


, 141 


, 225 


, 192 


,032 


, 055 


, 195 


, 173 


,226, 


192 


, 141 


,254 


, 190 


, 173 


,227 


, 192 


, 141 


,255 


, 190 


, 173 


, 228 


, 192 


. 141 


000, 


191 


, 173 


,223 


, 192 


, 141 


,225 


, 192 


. 032 


,055 


, 195 


, 173 


,226 


, 192 


, 141 


,006, 


191 


, 173 


,227 


, 192 


, 141 


,007 


, 191 


, 173 


,228 


, 192 


, 141 


, 008 


, 191 


, 173 


,224, 


192 


, 141 


,225 


, 192 


,032 


,055 


, 195 


, 173 


, 226 


, 192 


, 141 


,014 


, 191 


, 173 


,227, 


192 


, 141 


,015 


, 191 


, 173 


,228 


, 192 


, 141 


,016 


, 191 


,032 


, 168 


, 190 


,096 


,096, 


173 


, 144 


, 199 


, 141 


,225 


, 192 


,032 


,055 


, 195 


, 173 


,226 


, 192 


, 141 


, 145 


, 196, 


173 


,227 


, 192 


, 141 


, 146 


, 196 


, 173 


, 228 


, 192 


, 141 


, 147 


, 196 


,096 


, 162 


,016, 


160 


,014 


,024 


,032 


,240 


,255 


, 162 


, 000 


, 189 


, 133 


, 196 


,240 


,007 


,032 


,210, 


255 


,232 


,076 


, 120 


, 196 


,096 


,030 


,070 


, 088 


,032 


, 078 


,085 


,077 


,066 


, 069, 


082 


, 032 


, 005 


,048 


,048 


, 048 


, 000 


, 032 


,235 


, 196 


,238 


, 144 


, 199 


, 173 


, 144, 


199 


, 141 


,225 


, 192 


,032 


, 055 


, 195 


, 173 


,226 


, 192 


, 141 


, 145 


, 196 


, 173 


, 227, 


192 


, 141 


, 146 


, 196 


, 173 


,228 


, 192 


, 141 


, 147 


, 196 


,032 


, 110 


, 196 


,032 


,251, 


196 


,032 


, 117 


, 195 


,096 


,032 


,235 


, 196 


, 206 


, 144 


, 199 


. 173 


, 144 


, 199 


, 141, 


225 


, 192 


,032 


,055 


, 195 


, 173 


,226 


, 192 


, 141 


, 145 


, 196 


, 173 


,227 


, 192 


, 141, 


146 


, 196 


, 173 


,228 


, 192 


, 141 


, 147 


, 196 


,032 


, 110 


, 196 


,032 


,251 


, 196 


,032, 


117 


, 195 


,096 


,032 


, 113 


, 199 


, 160 


, 000 


, 185 


.217 


, 192 


, 145 


, 254 


, 200 


, 192, 


008 


, 208 


, 246 


, 096 


,032 


, 113 


, 199 


, 160 


, 000 


, 177 


,254 


, 153 


i 217 


, 192 


,200, 


192 


, 008 


,208 


,246 


,032 


, 168 


, 190 


,096 


,032 


,028 


, 197 


,032 


, 106 


, 197 


, 096, 


032 


,028 


, 197 


,032 


, 131 


, 197 


,096 


, 162 


, 000 


, 169 


,032 


, 157 


,079 


, 197 


,232, 


224 


,016 


,208 


,248 


, 169 


, 000 


, 141 


,096 


, 197 


, 162 


, 000 


, 189 


,097 


, 197 


,240, 


007 


032 


,210 


, 255 


,232 


,076 


,047 


, 197 


160 


000 


032 


,207 


,255 


201 


013, 


240 


007 


153 


079 


197 


200 


076 


061 


197 


140 


,096 


197 


096 


074 


074, 


074 


074 


074 


,074 


,074 


074 


,074 


074 


074 


074 


074 


074 


,074 


074 


000, 


000 


147 


005 


078 


065 


077 


069 


032 


032 


000 


, 174 


203 


, 197 


138 


160, 


255 


032 


186 


,255 


173 


096 


, 197 


162 


079 


160 


197 


032 


189 


255 


169, 


000 


032 


213 


255 


096 


174 


203 


197 


138 


160 


255 


032 


186 


255 


173, 


096 


197 


162 


079 


160 


, 197 


032 


189 


255 


169 


,219 


133 


254 


169 


197, 


133 


255 


169 


254 


162 


137 


160 


207 


032 


216 


255 


096 


173 


203 


197, 


201 


001 


240 


,014 


169 


,001 


141 


203 


197 


169 


049 


141 


101 


189 


032, 


204 


197 


096 


169 


008 


141 


203 


197 


169 


056 


141 


101 


, 189 


032 


204, 


197 


096 


008 


, 162 


022 


160 


026 


024 


032 


240" 


255 


173 


101 


189 


032, 


210 


255 


096 


120 


169 


001 


141 


026 


208 


173 


,017 


208 


041 


127 


141, 


017 


208 


169 


000 


141 


013 


220 


141 


014 


220 


169 


254 


141 


020 


003, 


169 


197 


141 


021 


003 


088 


096 


000 


169 


001 


, 141 


025 


208 


173 


253, 


197 


240 


003 


,076 


024 


198 


169 


192 


141 


018 


208 


169 


001 


141 


253, 


197 


076 


049 


234 


169 


000 


141 


018 


208 


141 


253 


197 


032 


043 


198, 


169 


015 


141 


024 


212 


076 


188 


254 


173 


239 


198 


240 


051 


173 


242, 


198 


208 


027 


162 


000 


189 


215 


198 


157 


000 


212 


232 


224 


007 


208, 


245 


189 


215 


198 


141 


212 


198 


169 


001 


141 


242 


198 


076 


099 


198, 


206 


212 


198 


173 


212 


198 


208 


011 


169 


000 


141 


239 


198 


141 


242, 


198 


141 


004 


212 


173 


240 


198 


240 


051 


173 


243 


198 


208 


027 


162, 


000 


189 


223 


198 


157 


007 


212 


232 


224 


007 


208 


245 


189 


223 


198, 


141 


213 


198 


169 


001 


141 


243 


198 


076 


155 


198 


206 


213 


198 


173, 


213 


198 


208 


011 


169 


000 


141 


240 


198 


141 


243 


198 


141 


011 


212, 


173 


241 


198 


240 


051 


173 


244 


198 


208 


027 


162 


000 


189 


231 


198, 


157 


014 


212 


232 


224 


007 


208 


245 


189 


231 


198 


141 


214 


198 


169, 


001 


141 


244 


198 


076 


211 


198 


206 


214 


198 


173 


214 


198 


208 


011, 


169 


000 


141 


241 


198 


141 


244 


198, 


141 


018 


212 


096 


000 


000 


000, 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000, 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000 


000, 


173 


239 


198 


208 


004 


032 


016 


199 


096 


173 


240 


198 


208 


004 


032, 


048 


199 


096 


173 


241 


198 


208 


003, 


032 


080 


199 


096 


173 


112 


199, 


141, 


144, 


199, 


032, 


113, 


199, 


160, 


000, 


177, 


254, 


153, 


215, 


198, 


200, 


192, 


008, 


208, 


246, 


169, 


001, 


141, 


239, 


198, 


169, 


000, 


141, 


242, 


198, 


096, 


173, 


112, 


199, 


141, 


144, 


199, 


032, 


113, 


199, 


160, 


000, 


177, 


254, 


153, 


223, 


198, 


200, 


192, 


008, 


208, 


246, 


169, 


001, 


141, 


240, 


198, 


169, 


000, 


141, 


243, 


198, 


096, 


173, 


112, 


199, 


141, 


144, 


199, 


032, 


113, 


199, 


160, 


000, 


177, 


254, 


153, 


231, 


198, 


200, 


192, 


008, 


208, 


246, 


169, 


001, 


141, 


241, 


198, 


169, 


000, 


141, 


244, 


198, 


096, 


000, 


174, 


144, 


199, 


169, 


199, 


133, 


255, 


169, 


145, 


133, 


254, 


224, 


000, 


240, 


015, 


165, 


254, 


024, 


105, 


008, 


133, 


254, 


144, 


002, 


230, 


255, 


202, 


076, 


124, 


199, 


096, 


000, 


255, 


000, 


000, 


000, 


000, 


000, 


000, 


000, 


000, 



021 
129 
053 
148 
065 
014 
125 
122 
102 
034 
088 
208 
069 
001 
201 
220 
249 
207 
036 
205 
136 
132 
095 
012 
097 
133 
065 
204 
089 
056 
059 
181 
141 
194 
149 
238 
164 
091 
189 
218 
244 
164 
208 
219 
020 
229 
079 
187 
007 
000 
000 
228 
009 

073 
181 
000 
050 
104 
039 
208 
005 
184 



140 Commodore Computing June 1987 



ffiwia^ L 



C64 Keyboard Matrix and 
the I.R.Q. System 



by K. Munn 



This is a simple routine 
explaining the idea behind 
using I.R.Q.'s. 



In the past, you may have seen 
assembly language listings which 
contain sections like the one below and 
wondered where the comparison values 
came from and how they work within a 
program. 

100LDA$C5 

110 CMP $04 

120BEQXXXX 

It's not commonly known that, when a 
keypress is made, an individual matrix 
value is placed into location 197 ($C5 
hex). These values do not correspond to 
either the Commodore ASCII codes or 
to the screen Character codes. Neither 
are they to be found in the otherwise 
excellent Commodore 64 Programmer's 
Reference Guide. Listed below is a table 
of keyboard matrix values. 

Note that these values are assigned to 
individual keys and not to characters. 
Therefore, it is immaterial whether the 
SHIFT/CBM/CTRL keys are held down 
or not, the values remain the same. 

Incidentally, the keypress values of 
the SHIFT/CBM/CTRL keys are held in 
another memory location ie. 653 ($028D 
hex) and when PEEKed return values of 
1, 2 and 4 respectively. When one or 
more of these keys are held down, their 
values become accumulative and are 
stored in the same location, indicated by 
a number ranging from to 7. Thus, if 
the three keys were held down the value 
7 would appear in location 653. If SHIFT 



and CTRL were held down at the same 
time PEEKing location 653 would return 
•the value 5 etc. 

Armed with this information, we can 
now unravel the assembly language 
program above. 

100 LDA $C5 ! Load the accumulator 
with the keyscan value currently held in 
location 197 

1 1 CMP #$04 1 Compare that value with 
the value of 4, ie. the matrix value of the 
F1 key. 

120 BEQ XXXX ! Branch to the routine 
programmed for use with F1. If the value 
is O 4 then carry on to the next line 
number. 

Using this information in conjuction 
with the IRQ interrupt system, we can 
make the CBM 64 do many jobs to help 
make programming easier. 

Briefly, the IRQ interrupt system 
checks that the computer is performing 
all the housekeeping jobs which keeps it 
working normally, keyscans, updating 
the screen etc. These interrupts take 
place approximately 60 times a second. 

The IRQ interrupt vectors are at 
locations 788 and 789 ($0314 and $0315 
hex) in lo/hi-byte form and normally 
points to the interrupt servicing routine 
in ROM at location $EA31. We can, 
however, POKE these locations and 
make the vector point to our own 
machine code programe prior to con- 
ducting its own normal functions. The 
program whic accompanies this article 
demonstrates one of the many uses to 
which we can put our new-found 
knowledge. The first program is a 
BASIC loader. Once typed in, SAVE it 
before attempting to execute the code 



as it will initialise and NEW itself on 
RUNning. The second program is for 
those of you with an assembler. It is fully 
annotated with remarks on the pro- 
gram's execution and will help you 
follow the program flow. 

The program is placed in memory 
within the 4K block beginning at 
location 49152 and is initalised by SYS 
49152. The prog ram is simplicity itself to 
use and the functions are as follows:— 

F1 indefinitely pauses a BASIC 
program whilst depressed and is useful 
in following program execution or listing 
line numbers etc. 

F3 advances the border colour. 

F5 advances the screen colour. 

F7 advances the screen character 
colour. 

This short program illustrates the 
value of the keyboard matrix system 
when used in conjunction with IRQ 
interrupts. It's interesting to note that, 
although only 4 keys are used, it's 
perfectly possible to utilise the function 
keys to perform 16 different jobs if used 
in conjunction with the SHIFT/CBM/ 
CTRL keys. All that's required is to 
insert comparisons whilst PEEKing 
location 653, and then branching to the 
required routine. 

Enjoy yourself with the keyboard 
matrix and IRQ interrupts. Experiment 
with them and use the information 
contained in this article to make your 
own programming easier. 

It's even possible to have a one-key 
keyword entry system similar to the 
Sinclair Spectrum. But then, that's 
another story... 



57 


1 —56 


2 — 59 


3-8 


4 — 11 


5 — 16 




6—19 


7 — 24 


8 — 27 


9 — 32 


— 35 


A — 10 


B — 28 


C — 20 




D — 18 


E — 14 


F — 21 


G — 26 


H — 29 


I— 33 


J — 34 


K — 37 




L — 42 


M — 36 


N — 39 


— 38 


P — 41 


Q — 62 


R — 17 


S — 13 




T — 22 


U — 30 


V — 31 


W — 9 


X — 23 


Y — 25 


Z— 12 


+ —40 




- — 43 


£ — 48 


— 46 


* — 49 


t — 54 


: — 45 


; — 50 


= — 53 




— 47 


,—44 


/ — 55 


F1 — 4 


F3 — 5 


F5 — 6 


F7 — 3 


SPACE — 


60 


RETURN — 1 


INST/DEL- 


CLR/HOME- 


-51 


UP/DOWN CURSOR — 7LEFT/RIGHT CURSOR — 2 









Commodore Computing June 1987 141 




120 

130 
140 
150 

160 

1 ?<d 
180 
190 
200 
210 

220 
230 
240 
250 
260 

2 70 

280 

290 

300 

310 
320 
330 

3 4 
350 
360 
370 
380 
390 



E/COLOUR ### 
; ) K. MUNN 1986 
THIS ASSEMBLER PROGRAM IS FULLY 
RELOCATABLE IN ITS PRESENT FORM 
LINE 150 REQUIRES ALTERATION IF 
PROGRAM RELOCATION IS DESIRED 



*=$C000 

SEI 

LDA #$0D 
STA $0314 
LDA #$C0 

STA $031 5 

CL I 

RTS 

PAUSE JSR 

LDA *C5 

CMP i*04 



$FF9F 



BEQ PAUSE 
LDA $C5 
CMP #$05 
BEQ BORDER 
BACK1 LDA iCS 
CMP #$06 

BEQ SCREEN 
BACK 2 LDA $C5 
CMP #$0.3 
BEQ CURSOR 
BACK 3 J MP SEA31 
RTS 



400 BORDER INC $D020 

410 J3R WSELSE 

420 J MP BACK1 

430 SCREEN INC $D021 

440 JSR WSELSE 

450 J MP BACK2 

460 CURSOR INC $0286 

470 LDA $0286 

480 LDX #$00 

490 FILL STA $D800.X 

500 STA $D900,X 

510 STA $DA00.X 

520 STA $DB00,X 
530 INX 

540 BNE FILL 

550 JSR WSELSE 

560 JMP BACK3 

570 WSELSE LDA #0 
580 STA $FB 
590 LDX #$00 
600 LOOP INC $FB 



INITIALISE START OF PROGRAM TO LOCATION 49152 

DISABLE IRQ I NTERUPTS 

LOAD LO-BYTE OF START LOCATION 

INTO LO-BYTE OF IRQ VECTOR 

DO THE SAME TO THE HI -BYTE AND 

POINT IRQ VECTOR TO OUR PROGRAM 

RE-ENABLE INTERUPTS 

RETURN TO SUBROUTINE 

BRANCH TO KEYSCAN ROM ROUTINE 



LOAD MATRIX VALUE OF 
AND COMPARE WITH 'Fl 



LAST KEYSCAN 
MATRIX 



IF SO BRANCH TO PAUSE LOOP 

IF NOT TAKE NEXT MATRIX VALUE 

IS IT 'F3' 

IF SO BRANCH TO BORDER ROUTINE 

IF NOT TAKE NEXT MATRIX VALUE 



1 b 



IT ' F5' 



IF SO BRANCH TO SCREEN ROUTINE 
IF NOT TAKE NEXT MATRIX VALUE 
IS IT ' F7' 

IF SO BRANCH TO CURSOR ROUTINE 
J UMP TO IRQ SERV 1 C I NG ROUT I NE 
IN ROM AND RETURN TO BASIC 



LOOP 
COMPARISON 



INC BORDER MEMORY BY 1 

JUMP TO A TIME WASTING 

JUMP TO SCREEN ROUTINE 

INC SCREEN MEMORY BY 1 

WASTE MORE TIME 

JUMP TO CURSOR ROUTINE COMPARISON 

INCREASE MEMORY IN LOCATION 646 
STORE VALUE IN LOCATION 646 
START LOOP COUNTER AT ZERO 
STORE VALUE OF LOCATION 
646 INTO COLOUR MEMORY 
FROM LOCATION 55296 

TO LOCATION 56295 

INC LOOP BY ONE AND IF LESS THAN 

255 BRANCH BACK TO FILL ROUTINE 

ZZZ2ZZZ 

BRANCH TO INTERUPT SERVICE 

START OF THE TIME WASTING LOOP 
MACHINE CODE IS SO FAST THAT IF 
THIS ROUTINE WERE NOT PRESENT 
THE COLOURS IN THE BORDER, SCREEN 



142 Commodore Computing June 1987 



fPwi<mL 



610 BNE LOOP ! AND SCREEN CHARACTER ROUTINES 

620 INX ! WOULD FLASH TOO FAST TO CONTROL 

630 CPX #$00 ! THIS LOOP ENABLES EASY SELECTION 

640 BNE LOOP ! REMOVE THE LOOP INSTRUCTIONS 

650 RTS ! TO SEE THE DIFFERENCE IN SPEED 

100 REM ##* PAUSE/CO L U R ### 

110 REM COPYRIGHT (C) K. MUNN 1986 
120 REM WHEN THE PROGRAM LOADS IT WILL 
130 REM AUTO- INITIALISE AND NEW ITSELF 
140 REM THE UTILITY IS NOW INVISIBLE 
150 REM TO YOUR OWN BASIC PROGRAMS 
160 REM Fl WILL PAUSE BASIC 
170 REM F3 ADVANCES BORDER COLOUR 
180 REM F5 ADVANCES SCREEN COLOUR 
190 REM F7 ADVANCES CHARACTER COLOUR 

200 FOR X = 49152 TO 49258: READ A: POKE X, A: NEXT: SYS 491 52: NEW 

210 DATA 120, 169, 013, 141 , 020, 003. 169, 192, 141 , 021 , 003, 088 

220 DATA 096,032,159,255,165,197,201,004,240,247.165.19,' 

230 DATA 201,005,240,016.165,197,201,006,240,019,165,197 

240 DATA 201 , 003, 240, 022, 076. 049, 234, 096, 238, 032, 208, 032 

250 DATA 091, 192, 076, 028, 192, 238, 033, 208. 032, 091 , 192, 76 

260 DATA 034, 192, 238, 134, 002, 173, 134, 002. 162, 000, 157. 000 

270 DATA 216, 157, 000, 217, 157, 000, 218, 157, 000, 219, 232, 208 

280 DATA 241,032,091,192,076,040,192,169,000,133,251,162 

290 DATA 000,230,251,208,252,232,224,000,208,247,096 

* Programme Submission Procedure * 

DO NOT submit any programme or routine that you do not either own or have proper authority to do so. 

ALWAYS include your name, address and the date on all material and any enclosures. 
Do not forget to to make it clear exactly which computer/s your programme or article is applicable to. 

Include ROM or DOS versions wherever they are pertinent. 

Number all pages. 

If you have to submit work which is hand-written then you must make sure it is printed clearly. 

Never use staples. Use paperclips if necessary. 

If you are saving your programme to tape then save it AT LEAST twice on each side. 

When you save a programme on disk save it twice and call the second file "BACKUP". 

Remember to label all tapes and disks with your name and the title of the programme. Label tape or disk 
with your name and the name or title of the programme. 

Always ensure that disks are well packaged. They should ideally be sent in a commercial disk mailer or at 
least packed between two pieces of hardboard or rigid plastic. 

Please allow at least 8 weeks for acknowledgement as all programmes have to be thoroughly tested and 
made into a suitable format. 

Enclose a self-addressed stamped envelope or package if you would like your programme to be returned. 

* Programming tips * 

If you can, use CHR$(x) type commands instead of those hard to read graphic symbols. 

If necessary renumber your programme on completion as many readers use auto number utilities to ease 

typing in. 

Try to keep instructions within the programme itself as a sensible level. You can expand on them within 
the accompanying text if necessary. 

TEST your programmes before submitting them or even better get a friend to test them for you. 

If a programme contains machine code data please use decimal and not hex as there are fewer digits to 
be confused. Try and keep the same number of data statements in each line. Please add some form of 
error checking if your programme contains any more than five lines of data. There is a suitable routine at 
the end of this article. 



Commodore Computing June 1987 143 



*Featuie, 



lnt..er..mpted Again 



In the April issue of this August journal 
(or was itthe August issueof this April 
journal) there was an article of mine 
which explained briefly how interrupts 
work on the 64 by using something 
called the Hardware Interrupt Vector. In 
the same issue came a query from one 
M. A. Smith of Bures in Suffolk regard- 
ing the problems he was having getting 
sprites to move commands. An obvious 
call for an interruption, and with all due 
respect to Rae West I don't think his 
reply of "read page 272 of my book" was 
the most detailed of answers to the 
reader's query. So, once more unto the 
breach, and before you know it we'll 
have sprites racing around all over the 
place. 

Brief explanation 

If anyone missed the last article on 
interrupts (shame, and that's you crossed 
off the editor's Christmas Card List), a 
very brief word of explanation. Every 
fiftieth of a second or so the 64 whizzes 
off to location $EA31 in memory and 
sorts a few things out. By altering the 
content of memory locations 788 and 
789 we can make it go somewhere else 
first, and thus have some other opera- 
tion performed before $EA31 is reached. 
Provided that we get there in the end, 
and that the program it reaches first is 
working correctly, then all well and 
good and the 64 gives the impression of 
performing two tasks at the same time. 

And onto sprites 

The reader's query concerned a specific 
problem, that of moving sprites around 
the screen. So, for the sake of getting a 
sprite up and running, consider the fol- 
lowing BASIC program: 

"Insert listing headed BASIC SPRITE 
MOVEMENT here. Ta." 

The routine starting at line 62000 
reads in the sprite data to the approp- 
riate places, while the data itself is con- 
tained in lines 6300-63031. Two sprites 
are used, resembling an open and a 
closed eye, and by alternating the two 
one gets a fair resemblance to an eye 
winking. Before starting on this pro- 
gram I took the sprite design from Dave 
Parkinson (AMIGA supremo), and dur- 



ing develoment of it I took a glass or two 
of wine from the same bloke, so thanks 
are due to him for that. 

Lines 19 to 166 control the sprite on 
the screen, and you'll see that the keys A 
and D are used to move the sprite left 
and right, while I and M move it up and 
down. Any other keys would have done 
equally as well. Lines 200 and 204 simply 
swop sprites, while line 300 makes a 
noise every time the sprite collides with 
the wall of the window in which it is 
encased. Lines 4 to 10 draw that up, and 
for the sake of clarity symbols like BLK 
have been used to represent pressing 
CONTROL and 1, CBM N for pressing 
the logo key and the N key to achieve a 
graphic character, and so on. SP repre- 
sents SPACE bar, OFF represents 
reverse OFF, and as long as you DON'T 
type in the square brackets and com- 
mas we'll be all right. 

Okay, nothing staggering yet, so lets 
put in some amendments to this pro- 
gram that will enable it to use another, 
later one. 

"Either insert whole of AMENDMENTS 
TO BASIC PROGRAM here, or just use 
lines 19-32, since that's all that has 
changed. Ta." 

As you can see, lines 19 to 32 are new, 
while lines 100 to 300 need to be removed 
altogether. The rest is the same. Don't, 
whatever you do, run this program yet 
though. The important lines to consider 
at the moment are lines 19 and 20. The 
four POKEs in line 19 determine, respec- 
tively, where the sprite starts in the X 
and Y co-ordinates, in which direction it 
will be travelling, and which particular 
sprite image is going to be the first one 
on display (an open eye, to begin with). 
Line 20 then alters the HIV to point to 
location $C350, but since we haven't got 
any code there yet there's precious little 
point in implementing it just at the 
moment. Save the program, reset the 
64, and type in the next one: 

"Insert listing headed BASIC LOADER 
here. Ta." 

Onto machine code 

The beauty about using a BASIC loader 
is that you can use the program without 



having to know anything about machine 
code. So, type it in and run it if you like, 
and provided that you've entered the 
data correctly (the program will tell you) 
then you can re-load our amended 
BASIC program and run it. Do, how- 
ever, save the BASIC loaderfirst in case 
of disaster. This time, when the HIV is 
reset to go to $C350, there'll be some- 
thing there for it to play with. As before, 
pressing A, D, I and M will cause the 
sprite to move left, right, up and down 
respectively. From the little display in 
the left hand corner of the screen you 
can see that BASIC is still running quite 
happily, and if you don't believe it then 
just break into the program (run/stop as 
per normal) and list it. The sprite will be 
quite content to trundle about the 
screen, and you can still press the four 
keys to move it around. 

However, the problem with BASIC 
loaders is that you can't do anything 
particularly useful with them if your 
knowledge of machine code is zero, so 
we'll spend a bit of time looking at var- 
ious parts of it to see what we can alter. 
First of all, you might not I ike the choice 
of letters used to move the sprite about, 
and I must admit there is something 
slightly disconcerting about sending a 
sprite zooming up the screen every time 
you type the word LIST, for example. 
So, following closely. 

We're using location 197 to give us a 
value every time a key is pressed, and in 
the case of the letter A that value is 10. 
0A in hexadecimal, but 10 will do for 
now. If you want to use another key (say 
Q, value returned equals 62) replace the 
value 10 in line 200 with a 62, and the 
value 1 in line 290 with a 62. To change 
the D key, to say the E key (value 
returned equals 1 4) you'll need to replace 
the 1 8 in line 200 with a 14, and the 18 in 
line 250 with a 14. Similarly, to alter the I 
and M keys, you'll need to alter the value 
33 in line 21 and line 350 for the letter I, 
and the value 36 in line 210 and line 320 
for the letter M. 

With me so far? Next, you might want 
to alter the sprite data pointer, to show 
different sprites on the screen. So, in the 
BASIC program you'll need to mess 



C0A/T//VUEP 



7 



144 Commodore Computing June 1987 



CONTINUED 



way first, add the following two lines to 
our BASIC driver program: 



about with the value 248 in line 19, and 
the first value of 248 in line 360. Alter 
those, and you'll get different sprites 
displayed. 

That was the easy part. Now you 
might want to alter the area traversed by 
the sprite, which depends on f ou r values 
at the moment. These are the maximum 
and minimum X co-ordinates, and ditto 
for the Y co-ordinates. In order to make 
life easier, this program does not allow 
for sprites moving beyond an X co- 
ordinate of 255 (boo, hiss), so if you 
want tomuck about with that you're on 
your own. However, the X minimum and 
maximum values are stored as 105 in 
line 230 and 240 in line 260. The corres- 
ponding Y values are stored as 64 inn 
line 290 and 210 in line 330. Just put 
whatever values you feel like, if you 
want to have the sprite careering madly 
around somewhere else. 



More sprites 

Finally, you might want more than one 
sprite, responding to different keys per- 
haps. Jam as well, eh? Okay. This, as 
you umight imagine, requires major 
surgery to the machine code side of 
things. To get the easy stuff out of the 



"Insert listing headed 
AMENDMENTS here." 



'FURTHER 



You will see that line 18 is very similar 
to the existing line 19, and just sets 
some data up for another sprite. The 
same winking eye designs have been 
used, but anything would do really. Hav- 
ing typed in the changes, re-save the 
program. 

To alter the original BASIC loader, 
change the 049,234 at the end of line 220 
to read 080,198. As above, once the 
changes have been typed in, re-save the 
program. Now, to finish it all off, we 
need this second loader: 

"Insert listing headed SECOND LOADER 
here. Ta." 

As before, type it in and save it before 
attempting to use it. The sequence of 
events is now as follows. Load in the 
amended first BASIC loader and run it. 
Load in this econd BASIC loader and 
run that. Finally, load in the amended 
BASIC driver program and run that. 
Provided that everything has been typed 
in correctly, two sprites will be running 
about the screen, one controlled by the 
A, D, I and M keys as before, the other by 
Q, E for left and right, and U, N for up 
and down. The second loader isn't in 



fact all that different from the first one, 
but because the code is in a different 
place in memory various parts of it have 
had to be altered to accommodate that 
fact. Everything that was in the first 
loader and was referencing, for exam- 
ple, $C3xx, is in this second loader refe- 
rencing $C6xx. Occurences of $C4xx 
have similarly been altered to $C7xx, 
and so on. Finally, of course, a couple of 
changes had to be made in order to 
move sprite 2 around instead of sprite 1 . 
You want th ree sprites? Do it you rself ! 
Seriously, the principle is exactly the 
same, and there's no real reason why 
you couldn't have any number of the 
little beasts running about the screen 
and generally getting in the way of 
things. 



Conclusion 

A fair amount of typing in answer to a 
query, but at least it solves the problem 
and provides another insight into the 
workings of the 64. Interrupts are fun to 
play with, and very useful if you can 
actually master them. Perhaps next 
month we might take a look at some- 
thing else that can be done with our old 
friend the Hardware Interrupt Vector. 

P.G. 



COMPETITION 
RESULTS 



S.F. Competition 

Kolin Robertson, Lines; Kristian Benning, Wilts; M. 
Rizzo, Malta. 

Bazooka Bill 

1st: Andrew Ayers, Stoke-on-Trent, Staffs. 

Runners-up: Ian Todd, Sussex; D. Hawes, Orping- 
ton; Martin Appel, Newport; S. A. Brentnall, Map- 
perley; S. Andrews, Purley; G. Galloway, Spain; 
Andrew Elliott, Beds; Gavin Way, Melksham; J. 
Malinowski, Lincolnshire; Wayne Dibben, Upmins- 
ter; J. Witney, Bilsby; J. Bartley, Glastonbury; W. 
Rizzo, Malta; J. Arnold, Merseyside; Jane Fletcher, 
Burley; Gareth Dear, Eaton Bray; Kieth Haggerty, 
Blyth; Stuart Harper, Bath; Steven Duxbury, Wake- 
field; CNO Plunkett, Ruislip; Allan Bland, Goole; 
Sean Minster, Cheshire; P. Elphick, Wallington; 
Peter Hynds, Wickford; Paul Dolan, N. Yorkshire; 
S. Garratt, Crewe; Alex Arrol, Hampton; M. Dar- 
lington, Shropshire; G. Bushell, Reading; J. Con- 
sadine, N. Humberside; Steve Skinner, Nottingham; 
L. Lodeiro, London; Alan Bateman, Avon; Phillip 
Embleton, Aberdeenshire; Mathew Tipple, Tyne & 
Wear; Russell Bloor, Stoke-on-Trent; John Bul- 
lions, London; Geoff Robertson, Merseyside; Peter 
Roberts, Woking; Steven Lea, Cradley Heath. 



Judge Dredd/Melbourne House 
Competition 

Winner: David Laidler, Gosport, Hants. 

Runners-up: M. Darlington, Telford; C. Garbutt, 
Essex; W. Dibben, Upminster; S. Benning, Wilts; S. 
Minter, Cheshire; A. Marney, London; Steven Dux- 
bury, Wakefield; Darren Hawes, Orpington; A. 
Bland, N. Humberside; J. Bartley, Glastonbury; L. 
Lodeiro, London; J. Malinowski, Lines; P. Dolan, 
Selby; C. Wynne, Chichester; Gavin Way, Wilts; 
Jane Fletcher, Burley; M. Prince, Kent; P. Cheese- 
brough, Keswick; M. Rizzon, Malta; J. Arnold, St. 
Helens; J. Witney, Lines; M. Tipple, Tyne & Wear: 
John Consadine, N. Humberside; F. Morrissey, 
Nuneaton. 

T-Shirt Jamboree 

Winner: CNIK, Southampton. 

Runners-up: Kolin Robertson, Lines; A. Marney, 
London; Martyn Appell, Isle of Wight. 
Extra generous third prizes to: Richard Perkins, 
Chesterfield; M. Caine, Edinburgh; Aaron Gale, 
Southampton; James Witney, Lines; Chris McLean, 
Cheshire; Geoff Robertson, Merseyside; Barry Kil- 
born, Stirlingshire. 



Commodore Computing June 1987 145 



/Wfflfise/$ 'P/recfr/y 



Access Associates 

Adamsoft 

Alligata 

Anco Marketing 

Argonaut Software 

Ariadne Software 

A. Shraddan 

Beau Jolly 

Bitstream 

Burocare 

Calco 

Cascade Games 



85 

31 

44 

67,69 

101 

103 

129 

59 

112 

20 

29 

47 



Cavendish Commodore Centre 77 

Cimex Electronica 37 

Computer Repairs 129 

Comspec 35 

Croydon Computer Centre 129 

Culton Sales & Services 121 

Database Publications 25, 27 
Datel Electronics 51,53,105 

Dateline 7 

Delta Pi 112 

Digital Integration 57 

Digital Shades 112 

Dimension 9 

Direct Disk Supplies 20 

Direct Mail Discount 135 

Dosoft 116 

Dr. Soft 69 

E&J Software 129 

Evesham Micros 70, 71 

Faster Than Light 43 

Felsina 95 

Finally Software 107 

First Analytical 31 

G&B Electronics 30 

G. C. Bunce 129 

George Thompson Services 95 

Gledhills 106 

Granthams 103 

Gremlin 2 

Haba/HB Marketing 87 

Hewson 41 

Hi-Voltage 79 

Hobbies Exchange 129 

H&P Computers 130 

HSV Computer Services 29 

ICPUG 117 

Insight Systems 127 



Inter Trading Company 

Konix 

Lan Computer Systems 

Load-It 

Logic Sales 

MCE 

MDR Interfaces 

Meedmore 

Metacomco 

Microhex Computers 

Microillusions 

Micromedia 

Micronet 800 

Microsnips 

Microsystems 

Microtext 

Micro Workshop 

Mirrorsoft 

MPC Software 

Nevis Records 

New Tek 

Nobles 

Novacare 

Once Bytten 

Overbase Ltd 

Postronix 

Precision Software 

Psygnosis Ltd 

Ram Soft 

Robtek 



121 

49 
115 
135 

47 
129 
103 
128 
104 
127 
100 
122 

35 
127 

80 
135 
129 

84 
106 
117 

92 
135 
119 
135 
119 

33 
17,19,89,91 

99 
129 
116 



Roundhill Computer Systems 87 

Screens Micro Computers 37 

Selec 122 
Shifnal Satellite Communications 121 
Sixty-Four Software Centre 111, 133 

Software Express 101 

Specialist Computer Centre 23 

Strategic Pius Software 69 

Supra Corporation 97 

System Software 39 

Triangle Television 95 

Tricomputer 108 

Trilogic 13 

Trojan Products 122 

Turtlesoft 38 

Tynesoft IBC 

U.S. Gold 65 

Wigmore House 112 

Wizard Software 15 

Worldwide Software 69 




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professional quality Spreadsheet around! 

The Americans have voted with their 
wallets and made Swift one of the top ten 
Home Management programs, according 
to the highly respected Billboard chart. But 
it's British, written by Dave Middleton of 
Metamorphosis Developments, and 
published in the UK by Audiogenic 
Software. 

Swift Spreadsheet is the essential financial 
modelling package. Use it in business, at 
home, or in your club or society to help you 
in budgetting, costing, quotations, 
household financial planning, or any task 
where the manipulation of figures is 
involved. 

Swift will prove indispensable in 
forecasting and decision-making due to its 
'What If capabilities - it can show you 
instantly how results are affected when you 
change one or more of the contributory 
factors. 

Even if you haven't used a Spreadsheet 
before, you will soon be able to harness 
the power of Swift to your own special 
requirements. 



J®^" 



STOCK 





-SOLUTION? 

Best Value Package 

EVer at £24.95 (BBC version £29.95) 
ONLY SWIFT CAN GIVE YOU ALL THESE FEATURES... 






WHAT THE REVIEWERS SAY 
"Companies are spending thousands of pounds on 
micros running Lotus 1-2-3. ..home users have access to 
similar powerful programs like Audiogenic's Swift 
Spreadsheet" The Guardian 

"This product is so outstanding in so many ways" 
Commodore Horizons 

"Audiogenic's Swift Spreadsheet is far and away the 
best of the low-cost spreadsheets for home micros" 
Sunderland Echo 

VERSIONS AVAILABLE 

Commodore 128 and 64 - both versions on one disk 
Commodore 128 and 64 - both versions on one cassette 
Atari 800XL and 130XE - both versions on one disk 
Atari 800XL and 130XE - both versions on one cassette 
BBC-B (40 Column screen display) - EPROM 



Swift is the Trade Mark of 
Metamorphosis Developments Ltd. 
Now available from... 
WH Smith, Boots, Laskys and all 
good software dealers 








Easy to use - With pop-up menu control. 

Easy to learn - Comes with an instruction manual that is comprehensive and 

comprehensible. 

Enormous Spreadsheet area - Cell matrices are Al to BL254 (Commodore 128 and 

Atari 130XE); Al to Z254 (Commodore 64 and Atari 800XL); or Al to Z126 (BBC-B). 

Professional 80 column screen display- On Commodore 128 version only 

(RGB monitor required). 

Highly flexible cell formatting - Column widths individually variable, user 

definable decimal precision, and text formatting to left, right or centre. 

Lots of numerical display options - Minus signs, debit brackets or cr/dr notation 

for negative values, currency symbols, percent sign, etc. 

Simultaneous display of two sheet areas - Horizontal or vertical split-screen facility. 

Graphical display option - Converts cell values into bar graphs. 

Can be used by unskilled operators - Automatic execution of pre-programmed 

operational sequences. 

BBC version supports both Tape and Disk filing systems - Comes as an EPROM chip. 

Commodore version gives easy interface to parallel printers - Built-in Centronics 

Interface. 

Order now by phone... (0734) 303663 

...or via Prestel to our Telex: 847826 AUDGEN G